kanzi::LegacyRenderPass Class Reference

Legacy Render Pass is phased out in favor of specialized render passes that perform individual operations, which are combined in a Legacy Render Pass into a single render pass. More...

#include <kanzi/core.ui/graphics3d/legacy_render_pass.hpp>

Inheritance diagram for kanzi::LegacyRenderPass:
kanzi::RenderPass kanzi::Resource kanzi::Object kanzi::MetaObject kanzi::PropertyObject

Public Types

enum  FramebufferTarget { FramebufferTargetDraw, FramebufferTargetMultisampleResolve, FramebufferTargetCount }
 Framebuffer target for set framebuffers. More...
 
enum  InvalidateAttachments { InvalidateAttachmentsNone, InvalidateAttachmentsColor, InvalidateAttachmentsDepthStencil, InvalidateAttachmentsAll }
 RenderTargetTexture attachments to invalidate after Renderpass. More...
 
- Public Types inherited from kanzi::RenderPass
typedef vector< RenderPassSharedPtrChildContainer
 
- Public Types inherited from kanzi::PropertyObject
typedef intrusive_ptr< AbstractPropertyTypeDescriptor::PropertyStoragePropertyStoragePtr
 
typedef vector< PropertyStoragePtrPropertyStorageContainer
 
typedef PropertyStorageContainer::iterator PropertyStorageIterator
 
typedef PropertyStorageContainer::const_iterator PropertyStorageConstIterator
 
typedef PropertyStorageContainer::reverse_iterator PropertyStorageReverseIterator
 

Public Member Functions

void applyBufferSettingsAndCulling (Renderer3D &userRenderer) const
 
void setObjectSource (ObjectSourceSharedPtr objectSource)
 Sets an object source for render pass. More...
 
KzuObjectSourcegetObjectSource () const
 Gets object source from render pass. More...
 
void setColorBuffer (bool clearEnabled, ColorRGBA clearColor, GraphicsColorWriteMode writeMode)
 
void setDepthBuffer (bool depthClearEnabled, float clearValue, bool depthTestEnabled, bool depthWriteEnabled)
 Sets a depth buffer for render pass. More...
 
void setStencilBuffer (bool stencilClearEnabled, unsigned int clearValue, bool stencilTestEnabled, GraphicsStencilOperation stencilModeSfail, GraphicsStencilOperation stencilModeDPfail, GraphicsStencilOperation stencilModeDPpass, GraphicsCompareFunction stencilFunction)
 Sets a stencil buffer for render pass. More...
 
void setViewportAbsolute (unsigned int x, unsigned int y, unsigned int width, unsigned int height)
 Sets the view port's size in absolute coordinates (pixels) More...
 
void setViewportRelative (float x, float y, float width, float height)
 Sets the view port's size in coordinates relative to screen size (0.f = left, 1.f = right) (0.f = top, 1.f = bottom) More...
 
void iterateTransformedObjects (Renderer3D &renderer, const KzcDynamicArray *transformedObjects, Renderer3D::ApplyNodeFunction applyFunction)
 
virtual void loadFromKZB (const ResourceLoaderThreadContext *threadContext, KzcInputStream *inputStream, const KzuBinaryFileInfo *file) KZ_OVERRIDE
 Resource::loadFromKZB() implementation. More...
 
virtual void loadFromKZB (Domain *domain, KzbFile &kzbFile, ReadOnlyMemoryFile &file, KzbMemoryParser &parser) KZ_OVERRIDE
 RenderPass::loadFromKZB() implementation. More...
 
void initialize ()
 Initialize render pass. Applies object source and framebuffer settings. More...
 
void applyOverride (Renderer3D &renderer, TransformedScene3D &transformedScene, CompositionStack &compositionStack)
 Obsolete composer interface. More...
 
bool getResolveAfter () const
 
bool getGenerateMipmapAfter () const
 
unsigned int getMipmapLevel () const
 
InvalidateAttachments getInvalidateAttachments () const
 
void reset ()
 
void setFramebuffer (FramebufferTarget target, FramebufferSharedPtr framebuffer)
 
FramebufferSharedPtr getFramebuffer (FramebufferTarget target) const
 
virtual CompositionRequirements getCompositionRequirements () const KZ_OVERRIDE
 RenderPass::requiresDepthBuffer() implementation. More...
 
- Public Member Functions inherited from kanzi::RenderPass
RenderPassSharedPtr lookupRenderPass (string_view path)
 Resolve a render pass by path. More...
 
void render (Renderer3D &renderer, TransformedScene3D &transformedScene, CompositionStack &compositionStack)
 Recursively render RenderPass and all of its child render passes. More...
 
void renderMesh (Node3D &node, Morph *morph, Mesh &mesh, unsigned int clusterIndex, MaterialRenderer &materialRenderer)
 Use this function to render a mesh owned by a node using the material renderer that the node owns. More...
 
void addChild (RenderPassSharedPtr childRenderPass)
 Adds a render pass as the last child of the render pass you set. More...
 
void insertChild (size_t index, RenderPassSharedPtr childRenderPass)
 Adds a render pass as a child render pass at given index of the render pass you set. More...
 
void removeChild (RenderPass &childRenderPass)
 Removes a child render pass. More...
 
void removeAllChildren ()
 Removes all child render passes from a render pass. More...
 
RenderPassSharedPtr getParent () const
 Gets the parent of a render pass. More...
 
void setParent (RenderPassSharedPtr parent)
 Sets the parent of a render pass. More...
 
RenderPassSharedPtr getChild (size_t index)
 Gets a child render pass at the given index. More...
 
size_t getChildCount () const
 Returns the number of child render passes. More...
 
ChildContainer::const_iterator beginChildren () const
 Returns an iterator to the beginning of the container of child render passes. More...
 
ChildContainer::const_iterator endChildren () const
 Returns an iterator to the end of the container of child render passes. More...
 
TextureSharedPtr getCompositionResult (Framebuffer::AttachmentPoint attachmentPoint)
 Gets color composition target that was used for rendering. More...
 
size_t getTextureBindingCount () const
 Gets the number of texture bindings. More...
 
ResourceBinding getTextureBinding (size_t index) const
 Gets a texture binding by index. More...
 
void addTextureBinding (AbstractPropertyType propertyType, string_view path, bool fromKzb)
 Adds a texture binding. More...
 
void addTextureBinding (AbstractPropertyType propertyType, string_view path)
 Adds a texture binding. More...
 
bool removeTextureBinding (AbstractPropertyType propertyType)
 Removes the texture binding. More...
 
void removeKzbTextureBindings ()
 Removes the resource bindings loaded from kzb files. More...
 
void restoreResourcesRecursive ()
 Recursively calls restoreResources for a RenderPass and all its children. More...
 
virtual void restoreResources ()
 Restore resources after suspend. More...
 
- Public Member Functions inherited from kanzi::Resource
KzcMemoryManagergetMemoryManager () const
 
 Resource (Domain *domain, string_view name)
 
virtual ~Resource ()
 
virtual void unloadOverride ()
 Unload function for resource. Releases all CPU memory taken by the resource except the resource loader. More...
 
virtual unsigned int getCPUMemoryUsage () const
 Function for getting the memory usage of a resource. More...
 
void setKZB (const KzuBinaryDirectory *binaryDirectory, string_view path)
 Set the binary directory and path of the resource. More...
 
const string & getName () const
 Gets the resource name. More...
 
const string & getUrl () const
 Gets the resource URL. More...
 
void setUrl (string_view url)
 Sets the resource URL. More...
 
void setNotLoaded ()
 
bool isFromKZB () const
 
void reload ()
 
void reloadFromKzb (KzcInputStream *inputStream, const KzuBinaryFileInfo *file)
 
void reloadFromKzb (KzbFile &kzbFile, ReadOnlyMemoryFile &file, KzbMemoryParser &parser)
 
void reloadFromFile (string_view filePath)
 
void load ()
 
void unload ()
 
bool isLoaded () const
 
void kzuResourceLoad_private (const ResourceLoaderThreadContext *threadContext)
 Private function for kzuResourceLoad() with specified thread context. More...
 
void kzuResourceFinishLoading_private (const ResourceLoaderThreadContext *threadContext)
 Private function for finishing the loading of the resource. More...
 
bool isKeepAlive () const
 Tells if the resource has keep alive flag set. More...
 
void setKeepAlive (bool keepAlive)
 Sets the keep alive flag. More...
 
- Public Member Functions inherited from kanzi::Object
 Object (Domain *domain)
 
virtual ~Object ()
 
DomaingetDomain () const
 Returns the domain the object belongs to. More...
 
KzuTaskSchedulergetTaskScheduler () const
 Returns the task scheduler of the object. More...
 
KzuMessageDispatchergetMessageDispatcher () const
 Returns the message dispatcher of the object. More...
 
ResourceManagergetResourceManager () const
 Returns the resource manager of the object. More...
 
virtual const MetaclassgetDynamicMetaclass () const KZ_OVERRIDE
 Returns the metaclass of the dynamic type of the object. More...
 
AppliedStyleEntrySharedPtr applyObjectStyle (kanzi::StyleSharedPtr style)
 Applies a style to an object. More...
 
void unapplyObjectStyle (AppliedStyleEntrySharedPtr appliedStyleEntry)
 
void applyObjectStyles ()
 Apply all styles for an object node. More...
 
void unapplyObjectStyles ()
 Unapplies and removes all applied styles. More...
 
- Public Member Functions inherited from kanzi::MetaObject
virtual ~MetaObject ()
 
bool isTypeOf (const Metaclass *objectType) const
 Determines if the type of this object is the given type or derived from it. More...
 
- Public Member Functions inherited from kanzi::PropertyObject
 PropertyObject ()
 
virtual ~PropertyObject ()
 
template<typename DataType >
void setProperty (const PropertyType< DataType > &propertyType, typename PropertyType< DataType >::Traits::ParameterType value)
 Sets the local value of a property. More...
 
void removeKzbProperties ()
 
template<typename DataType >
PropertyType< DataType >::Traits::ReturnType getProperty (const PropertyType< DataType > &propertyType) const
 Returns the current value of a property. More...
 
template<typename DataType >
optional< typename PropertyType< DataType >::Traits::ReturnType > getOptionalProperty (const PropertyType< DataType > &propertyType) const
 Evaluates the property value in the same way as the overload above but does not default to the value in property metadata if there are no inputs to the property value. More...
 
template<typename DataType >
PropertyType< DataType >::Traits::ReturnType getPropertyBase (const PropertyType< DataType > &propertyType) const
 Returns the current value of a property disregarding modifiers. More...
 
template<typename DataType >
void setAbstractProperty (AbstractPropertyType abstractPropertyType, typename PropertyType< DataType >::Traits::ParameterType value)
 
template<typename DataType >
PropertyType< DataType >::Traits::ReturnType getAbstractProperty (AbstractPropertyType abstractPropertyType) const
 
template<typename DataType >
PropertyType< DataType >::Traits::ReturnType getAbstractPropertyBase (AbstractPropertyType abstractPropertyType) const
 
template<typename DataType >
optional< typename PropertyType< DataType >::Traits::ReturnType > getOptionalAbstractProperty (AbstractPropertyType abstractPropertyType) const
 
void setPropertyFlag (AbstractPropertyType propertyType, uint32_t flag)
 
bool isPropertyFlagSet (AbstractPropertyType propertyType, uint32_t flag) const
 
void clearPropertyFlag (AbstractPropertyType propertyType, uint32_t flag)
 
bool hasValue (AbstractPropertyType propertyType) const
 Evaluates whether there are any inputs into the property value. More...
 
bool hasBaseValue (AbstractPropertyType propertyType) const
 Evaluates whether there are any inputs into the property value, disregarding modifiers. More...
 
bool hasLocalValue (AbstractPropertyType propertyType) const
 Evaluates whether there is a local value set for the property. More...
 
bool hasNonClassValue (AbstractPropertyType propertyType) const
 Evaluates whether there is a value of any precedence higher than class default value set for the property. More...
 
void removeLocalValue (AbstractPropertyType propertyType)
 Removes the local value associated with the property. More...
 
void copyLocalValue (const PropertyObject &other, AbstractPropertyType propertyType)
 Copies local value of single property from another object. More...
 
void copyLocalValues (const PropertyObject &other)
 Copies all local values from another object. More...
 
virtual void onPropertyChanged (AbstractPropertyType propertyType, PropertyNotificationReason reason)
 Virtual function to handle property change notifications. More...
 
template<typename DataType >
void addPropertyValueSource (const PropertyType< DataType > &propertyType, typename PropertyType< DataType >::Descriptor::TypedValueSource *valueSource, PropertyValuePrecedence precedence, void *owner)
 
template<typename DataType >
void removePropertyValueSource (const PropertyType< DataType > &propertyType, typename PropertyType< DataType >::Descriptor::TypedValueSource *valueSource, void *owner)
 
template<typename DataType >
void addPropertyModifier (const PropertyType< DataType > &propertyType, typename PropertyType< DataType >::Descriptor::ModifierCallback callback, void *owner)
 
template<typename DataType >
void removePropertyModifier (const PropertyType< DataType > &propertyType, typename PropertyType< DataType >::Descriptor::ModifierCallback callback, void *owner)
 
void validatePropertyModifiers (AbstractPropertyType propertyType)
 
template<typename DataType >
void addPropertyNotificationHandler (const PropertyType< DataType > &propertyType, typename PropertyType< DataType >::Descriptor::NotificationCallback callback, void *owner)
 
template<typename DataType >
void removePropertyNotificationHandler (const PropertyType< DataType > &propertyType, typename PropertyType< DataType >::Descriptor::NotificationCallback callback, void *owner)
 
template<typename DataType >
size_t getPropertyNotificationHandlerCount (const PropertyType< DataType > &propertyType)
 Gets number of current notification handlers for given property type. More...
 

Static Public Member Functions

static PropertyTypeEditorInfoSharedPtr makeEditorInfo ()
 
static LegacyRenderPassSharedPtr create (Domain *domain, string_view name="")
 Create a render pass. More...
 
- Static Public Member Functions inherited from kanzi::RenderPass
static PropertyTypeEditorInfoSharedPtr makeEditorInfo ()
 
static RenderPassSharedPtr create (Domain *domain, string_view name)
 Create a render pass. More...
 
static RenderPassSharedPtr loadFromKZB (Domain *domain, string_view name, KzbFile &kzbFile, ReadOnlyMemoryFile &file, KzbMemoryParser &parser)
 Load and create a render pass from a kzb file. More...
 
- Static Public Member Functions inherited from kanzi::Object
static const MetaclassgetStaticMetaclass ()
 Returns the metaclass of Object class. More...
 
static PropertyTypeEditorInfoSharedPtr makeEditorInfo ()
 Default implementation that returns empty editor info. More...
 
- Static Public Member Functions inherited from kanzi::MetaObject
static const MetaclassgetStaticMetaclass ()
 Returns the metaclass of Object class. More...
 
static PropertyTypeEditorInfoSharedPtr makeEditorInfo ()
 Default implementation that returns empty editor info. More...
 

Protected Member Functions

 LegacyRenderPass (Domain *domain, string_view name="")
 Constructor. More...
 
void applyCameraAndViewport (Renderer3D &userRenderer, const KzuTransformedObjectNode *transformedCameraNode, CompositionStack &compositionStack, const KzuViewport *viewport, const KzuScissor &scissor)
 Apply camera and viewport for a render pass. More...
 
void updateFramebuffer ()
 Updates framebuffer based on render target texture property. More...
 
ColorRGBA getColorClearValueColor (unsigned int buffer) const
 
Vector4 getColorClearValueInteger (unsigned int buffer) const
 
Vector4 getColorClearValueFloat (unsigned int buffer) const
 
ResourceSharedPtr getRenderPassRenderTargetColorResourceID (unsigned int buffer) const
 
void addColorBufferClear (Renderer *renderer, unsigned int drawBuffer, SurfaceSharedPtr surface) const
 
virtual Matrix4x4 calculateProjectionMatrixOverride (Camera &cameraNode, Vector2 viewportSize)
 Calculate projection matrix. More...
 
virtual void renderOverride (Renderer3D &renderer, TransformedScene3D &transformedScene, CompositionStack &compositionStack) KZ_OVERRIDE
 RenderPass::renderOverride() implementation. More...
 
virtual void renderMeshOverride (Node3D &node, Morph *morph, Mesh &mesh, unsigned int clusterIndex, MaterialRenderer &materialRenderer) KZ_OVERRIDE
 RenderPass::renderMeshOverride() implementation. More...
 
- Protected Member Functions inherited from kanzi::RenderPass
 RenderPass (Domain *domain, string_view name)
 Constructor. More...
 
void loadChildRenderPassesFromKZB (ResourceManager &resourceManager, KzbMemoryParser &parser)
 Load child render passes from a kzb file. More...
 
void loadProperties (KzbMemoryParser &parser)
 Reimplementation of the loadProperties from parser to accommodate paths in properties. More...
 
kzsError readProperties (struct KzcInputStream *inputStream, const struct KzuBinaryFileInfo *file, ResourceManager *resourceManager)
 Reimplementation of the property reading to accommodate paths in properties. More...
 
kzsError readProperty (struct KzcInputStream *inputStream, const struct KzuBinaryFileInfo *file, ResourceManager *resourceManager)
 Reimplementation of reading a single property to accommodate paths in properties. More...
 
void renderChildren (Renderer3D &renderer, TransformedScene3D &transformedScene, CompositionStack &compositionStack)
 Render all child render passes of a render pass. More...
 
CompositionRequirements combineChildCompositionRequirements (CompositionRequirements requirements) const
 Iterates the children for composition requirements. More...
 
CompositionRequirements getChildCompositionRequirements () const
 Iterates the children for composition requirements. More...
 
virtual TextureSharedPtr getCompositionResultOverride (Framebuffer::AttachmentPoint attachmentPoint)
 Acquiring of composition target specific to the RenderPass class. More...
 
- Protected Member Functions inherited from kanzi::Resource
virtual void reloadOverride ()
 
virtual void reloadFromKzbOverride (KzcInputStream *inputStream, const KzuBinaryFileInfo *file)
 
virtual void reloadFromKzbOverride (KzbFile &kzbFile, ReadOnlyMemoryFile &file, KzbMemoryParser &parser)
 
virtual void reloadFromFileOverride (string_view filePath)
 
virtual unsigned int getCPUMemoryUsageOverride () const
 
- Protected Member Functions inherited from kanzi::Object
void initialize ()
 
void onCopy (const Object &other)
 
- Protected Member Functions inherited from kanzi::MetaObject
 MetaObject ()
 
void initialize ()
 
- Protected Member Functions inherited from kanzi::PropertyObject
void addPropertyValueSource (AbstractPropertyTypeDescriptor &descriptor, AbstractPropertyTypeDescriptor::ValueSource *valueSource, PropertyValuePrecedence precedence, void *owner)
 
void removePropertyValueSource (AbstractPropertyTypeDescriptor &descriptor, AbstractPropertyTypeDescriptor::ValueSource *valueSource, void *owner)
 
AbstractPropertyTypeDescriptor::ValueSourceEntrygetTopValueSourceEntry (AbstractPropertyTypeDescriptor::PropertyStorage &propertyStorage) const
 
AbstractPropertyTypeDescriptor::ValueSourceEntrygetTopValueSourceEntry (AbstractPropertyTypeDescriptor &descriptor) const
 
AbstractPropertyTypeDescriptor::ValueSourcegetTopValueSource (AbstractPropertyTypeDescriptor &descriptor) const
 
AbstractPropertyTypeDescriptor::ValueSourcegetFinalValueSource (AbstractPropertyTypeDescriptor &descriptor) const
 
AbstractPropertyTypeDescriptor::ValueSourcegetNonClassValueSource (AbstractPropertyTypeDescriptor &descriptor) const
 
AbstractPropertyTypeDescriptor::ValueSourcegetClassValueSource (AbstractPropertyTypeDescriptor &descriptor) const
 
AbstractPropertyTypeDescriptor::ValueSourceEntryfindLocalValueSourceEntry (AbstractPropertyTypeDescriptor::PropertyStorage &propertyStorage)
 
AbstractPropertyTypeDescriptor::ValueSourceEntryconstructLocalValueSourceEntry (AbstractPropertyTypeDescriptor &descriptor, AbstractPropertyTypeDescriptor::PropertyStorage &propertyStorage)
 
AbstractPropertyTypeDescriptor::ValueSourceEntryacquireLocalValueSourceEntry (AbstractPropertyTypeDescriptor &descriptor)
 
AbstractPropertyTypeDescriptor::PropertyStoragefindPropertyStorage (AbstractPropertyTypeDescriptor &descriptor) const
 
PropertyStoragePtr findPropertyStoragePtr (AbstractPropertyTypeDescriptor &descriptor) const
 Gets property storage intrusive pointer that can be used to hold a reference until end of operation. More...
 
PropertyStoragePtr constructPropertyStorage (AbstractPropertyTypeDescriptor &descriptor)
 
PropertyStoragePtr acquirePropertyStorage (AbstractPropertyTypeDescriptor &descriptor)
 
AbstractPropertyTypeDescriptor::ModifierStorageacquireModifierStorage (AbstractPropertyTypeDescriptor &descriptor)
 
AbstractPropertyTypeDescriptor::ModifierStoragefindModifierStorage (AbstractPropertyTypeDescriptor &descriptor)
 
AbstractPropertyTypeDescriptor::NotificationStorageacquireNotificationStorage (AbstractPropertyTypeDescriptor &descriptor)
 
AbstractPropertyTypeDescriptor::NotificationStoragefindNotificationStorage (AbstractPropertyTypeDescriptor &descriptor)
 
AbstractPropertyTypeDescriptorfindPropertyTypeDescriptorByUnqualifiedNameAndDataType (string_view unqualifiedName, PropertyDataType dataType)
 
void validatePropertyModifiersAndNotifyHandlers (PropertyStoragePtr &propertyStorage)
 
void copyLocalValue (const AbstractPropertyTypeDescriptor::PropertyStorage &propertyStorage)
 Copy local value from property storage. More...
 
PropertyStorageContainer::iterator beginPropertyStorage ()
 
PropertyStorageContainer::iterator endPropertyStorage ()
 
virtual void notifyPropertyHandlers (PropertyStoragePtr &propertyStorage, PropertyNotificationReason reason)
 
void onCopy (const PropertyObject &other)
 

Static Protected Member Functions

static void applyLight (Renderer3D &renderer, RenderPass &renderPass, KzuTransformedObjectNode &transformedNode)
 

Properties

static PropertyType< bool > FlushAfterRenderProperty
 FlushAfterRender property. More...
 
static PropertyType< ResourceSharedPtrRenderPassRenderTargetColor0Property
 RenderPassRenderTargetColor0 property. More...
 
static PropertyType< ResourceSharedPtrRenderPassRenderTargetColor1Property
 RenderPassRenderTargetColor1 property. More...
 
static PropertyType< ResourceSharedPtrRenderPassRenderTargetColor2Property
 RenderPassRenderTargetColor2 property. More...
 
static PropertyType< ResourceSharedPtrRenderPassRenderTargetColor3Property
 RenderPassRenderTargetColor3 property. More...
 
static PropertyType< ResourceSharedPtrRenderPassRenderTargetDepthStencilProperty
 RenderPassRenderTargetDepthStencil property. More...
 
static PropertyType< float > ViewportXProperty
 ViewportX property. More...
 
static PropertyType< float > ViewportYProperty
 ViewportY property. More...
 
static PropertyType< float > ViewportWidthProperty
 ViewportWidth property. More...
 
static PropertyType< float > ViewportHeightProperty
 ViewportHeight property. More...
 
static PropertyType< KzuViewportCoordinateTypeViewportTypeProperty
 ViewportType property. More...
 
static PropertyType< string > RenderPassCameraProperty
 RenderPassCamera property. More...
 
static PropertyType< ResourceSharedPtrRenderPassObjectSourceProperty
 RenderPassObjectSource property. More...
 
static PropertyType< ResourceSharedPtrRenderPassMaterialProperty
 RenderPassMaterial property. More...
 
static PropertyType< int > RenderPassRenderTargetMipmapLevelProperty
 RenderPassRenderTargetMipmapLevel property. More...
 
static PropertyType< bool > RenderPassRenderTargetResolveProperty
 RenderPassRenderTargetResolve property. More...
 
static PropertyType< LegacyRenderPass::InvalidateAttachmentsRenderPassRenderTargetInvalidateAttachmentsProperty
 RenderPassRenderTargetInvalidateAttachments property. More...
 
static PropertyType< bool > RenderPassRenderTargetGenerateMipmapProperty
 RenderPassRenderTargetGenerateMipmap property. More...
 
static PropertyType< bool > FrustumCullingOnProperty
 FrustumCullingOn property. More...
 
static PropertyType< GraphicsCullModeCullModeProperty
 CullMode property. More...
 
static PropertyType< bool > RenderOnceProperty
 RenderOnce property. More...
 
static PropertyType< Vector4Color0IntegerClearValueProperty
 Color0IntegerClearValue property. More...
 
static PropertyType< Vector4Color0FloatClearValueProperty
 Color0FloatClearValue property. More...
 
static PropertyType< Vector4Color1IntegerClearValueProperty
 Color1IntegerClearValue property. More...
 
static PropertyType< Vector4Color1FloatClearValueProperty
 Color1FloatClearValue property. More...
 
static PropertyType< Vector4Color2IntegerClearValueProperty
 Color2IntegerClearValue property. More...
 
static PropertyType< Vector4Color2FloatClearValueProperty
 Color2FloatClearValue property. More...
 
static PropertyType< Vector4Color3IntegerClearValueProperty
 Color3IntegerClearValue property. More...
 
static PropertyType< Vector4Color3FloatClearValueProperty
 Color3FloatClearValue property. More...
 
static PropertyType< ColorRGBAColorBufferClearColorProperty
 ColorBufferClearColor property. More...
 
static PropertyType< bool > ColorBufferClearEnabledProperty
 ColorBufferClearEnabled property. More...
 
static PropertyType< ColorRGBAColor1ColorClearValueProperty
 Color1ColorClearValue property. More...
 
static PropertyType< ColorRGBAColor2ColorClearValueProperty
 Color2ColorClearValue property. More...
 
static PropertyType< ColorRGBAColor3ColorClearValueProperty
 Color3ColorClearValue property. More...
 
static PropertyType< GraphicsColorWriteModeColorWriteModeProperty
 ColorWriteMode property. More...
 
static PropertyType< bool > DepthBufferClearEnabledProperty
 DepthBufferClearEnabled property. More...
 
static PropertyType< float > DepthBufferClearValueProperty
 DepthBufferClearValue property. More...
 
static PropertyType< bool > DepthBufferTestEnabledProperty
 DepthBufferTestEnabled property. More...
 
static PropertyType< bool > DepthBufferWriteEnabledProperty
 DepthBufferWriteEnabled property. More...
 
static PropertyType< bool > StencilBufferClearEnabledProperty
 StencilBufferClearEnabled property. More...
 
static PropertyType< int > StencilBufferClearValueProperty
 StencilBufferClearValue property. More...
 
static PropertyType< GraphicsStencilOperationStencilFailOperationProperty
 StencilFailOperation property. More...
 
static PropertyType< GraphicsStencilOperationStencilPassDepthFailOperationProperty
 StencilPassDepthFailOperation property. More...
 
static PropertyType< GraphicsStencilOperationStencilPassDepthPassOperationProperty
 StencilPassDepthPassOperation property. More...
 
static PropertyType< GraphicsCompareFunctionStencilFunctionProperty
 StencilFunction property. More...
 
static PropertyType< int > StencilFunctionReferenceValueProperty
 StencilFunctionReferenceValue property. More...
 
static PropertyType< int > StencilFunctionReferenceMaskProperty
 StencilFunctionReferenceMask property. More...
 
static PropertyType< bool > StencilBufferTestEnabledProperty
 StencilBufferTestEnabled property. More...
 
static PropertyType< bool > RenderPassScissorEnabledProperty
 RenderPassScissorEnabled property. More...
 
static PropertyType< float > RenderPassScissorXProperty
 RenderPassScissorX property. More...
 
static PropertyType< float > RenderPassScissorYProperty
 RenderPassScissorY property. More...
 
static PropertyType< float > RenderPassScissorWidthProperty
 RenderPassScissorWidth property. More...
 
static PropertyType< float > RenderPassScissorHeightProperty
 RenderPassScissorHeight property. More...
 
static PropertyType< KzuViewportCoordinateTypeRenderPassScissorTypeProperty
 RenderPassScissorType property. More...
 
static PropertyType< bool > ComposerEnabledProperty
 ComposerEnabled property. More...
 
bool isFlushAfterRender () const
 Gets the value of FlushAfterRenderProperty. More...
 
void setFlushAfterRender (bool value)
 Sets the value of FlushAfterRenderProperty. More...
 
ResourceSharedPtr getRenderPassRenderTargetColor0 () const
 Gets the value of RenderPassRenderTargetColor0Property. More...
 
void setRenderPassRenderTargetColor0 (ResourceSharedPtr value)
 Sets the value of RenderPassRenderTargetColor0Property. More...
 
ResourceSharedPtr getRenderPassRenderTargetColor1 () const
 Gets the value of RenderPassRenderTargetColor1Property. More...
 
void setRenderPassRenderTargetColor1 (ResourceSharedPtr value)
 Sets the value of RenderPassRenderTargetColor1Property. More...
 
ResourceSharedPtr getRenderPassRenderTargetColor2 () const
 Gets the value of RenderPassRenderTargetColor2Property. More...
 
void setRenderPassRenderTargetColor2 (ResourceSharedPtr value)
 Sets the value of RenderPassRenderTargetColor2Property. More...
 
ResourceSharedPtr getRenderPassRenderTargetColor3 () const
 Gets the value of RenderPassRenderTargetColor3Property. More...
 
void setRenderPassRenderTargetColor3 (ResourceSharedPtr value)
 Sets the value of RenderPassRenderTargetColor3Property. More...
 
ResourceSharedPtr getRenderPassRenderTargetDepthStencil () const
 Gets the value of RenderPassRenderTargetDepthStencilProperty. More...
 
void setRenderPassRenderTargetDepthStencil (ResourceSharedPtr value)
 Sets the value of RenderPassRenderTargetDepthStencilProperty. More...
 
float getViewportX () const
 Gets the value of ViewportXProperty. More...
 
void setViewportX (float value)
 Sets the value of ViewportXProperty. More...
 
float getViewportY () const
 Gets the value of ViewportYProperty. More...
 
void setViewportY (float value)
 Sets the value of ViewportYProperty. More...
 
float getViewportWidth () const
 Gets the value of ViewportWidthProperty. More...
 
void setViewportWidth (float value)
 Sets the value of ViewportWidthProperty. More...
 
float getViewportHeight () const
 Gets the value of ViewportHeightProperty. More...
 
void setViewportHeight (float value)
 Sets the value of ViewportHeightProperty. More...
 
KzuViewportCoordinateType getViewportType () const
 Gets the value of ViewportTypeProperty. More...
 
void setViewportType (KzuViewportCoordinateType value)
 Sets the value of ViewportTypeProperty. More...
 
string getRenderPassCamera () const
 Gets the value of RenderPassCameraProperty. More...
 
void setRenderPassCamera (string value)
 Sets the value of RenderPassCameraProperty. More...
 
ResourceSharedPtr getRenderPassObjectSource () const
 Gets the value of RenderPassObjectSourceProperty. More...
 
void setRenderPassObjectSource (ResourceSharedPtr value)
 Sets the value of RenderPassObjectSourceProperty. More...
 
ResourceSharedPtr getRenderPassMaterial () const
 Gets the value of RenderPassMaterialProperty. More...
 
void setRenderPassMaterial (ResourceSharedPtr value)
 Sets the value of RenderPassMaterialProperty. More...
 
int getRenderPassRenderTargetMipmapLevel () const
 Gets the value of RenderPassRenderTargetMipmapLevelProperty. More...
 
void setRenderPassRenderTargetMipmapLevel (int value)
 Sets the value of RenderPassRenderTargetMipmapLevelProperty. More...
 
bool isRenderPassRenderTargetResolve () const
 Gets the value of RenderPassRenderTargetResolveProperty. More...
 
void setRenderPassRenderTargetResolve (bool value)
 Sets the value of RenderPassRenderTargetResolveProperty. More...
 
LegacyRenderPass::InvalidateAttachments getRenderPassRenderTargetInvalidateAttachments () const
 Gets the value of RenderPassRenderTargetInvalidateAttachmentsProperty. More...
 
void setRenderPassRenderTargetInvalidateAttachments (LegacyRenderPass::InvalidateAttachments value)
 Sets the value of RenderPassRenderTargetInvalidateAttachmentsProperty. More...
 
bool isRenderPassRenderTargetGenerateMipmap () const
 Gets the value of RenderPassRenderTargetGenerateMipmapProperty. More...
 
void setRenderPassRenderTargetGenerateMipmap (bool value)
 Sets the value of RenderPassRenderTargetGenerateMipmapProperty. More...
 
bool isFrustumCullingOn () const
 Gets the value of FrustumCullingOnProperty. More...
 
void setFrustumCullingOn (bool value)
 Sets the value of FrustumCullingOnProperty. More...
 
GraphicsCullMode getCullMode () const
 Gets the value of CullModeProperty. More...
 
void setCullMode (GraphicsCullMode value)
 Sets the value of CullModeProperty. More...
 
Vector4 getColor0IntegerClearValue () const
 Gets the value of Color0IntegerClearValueProperty. More...
 
void setColor0IntegerClearValue (Vector4 value)
 Sets the value of Color0IntegerClearValueProperty. More...
 
Vector4 getColor0FloatClearValue () const
 Gets the value of Color0FloatClearValueProperty. More...
 
void setColor0FloatClearValue (Vector4 value)
 Sets the value of Color0FloatClearValueProperty. More...
 
Vector4 getColor1IntegerClearValue () const
 Gets the value of Color1IntegerClearValueProperty. More...
 
void setColor1IntegerClearValue (Vector4 value)
 Sets the value of Color1IntegerClearValueProperty. More...
 
Vector4 getColor1FloatClearValue () const
 Gets the value of Color1FloatClearValueProperty. More...
 
void setColor1FloatClearValue (Vector4 value)
 Sets the value of Color1FloatClearValueProperty. More...
 
Vector4 getColor2IntegerClearValue () const
 Gets the value of Color2IntegerClearValueProperty. More...
 
void setColor2IntegerClearValue (Vector4 value)
 Sets the value of Color2IntegerClearValueProperty. More...
 
Vector4 getColor2FloatClearValue () const
 Gets the value of Color2FloatClearValueProperty. More...
 
void setColor2FloatClearValue (Vector4 value)
 Sets the value of Color2FloatClearValueProperty. More...
 
Vector4 getColor3IntegerClearValue () const
 Gets the value of Color3IntegerClearValueProperty. More...
 
void setColor3IntegerClearValue (Vector4 value)
 Sets the value of Color3IntegerClearValueProperty. More...
 
Vector4 getColor3FloatClearValue () const
 Gets the value of Color3FloatClearValueProperty. More...
 
void setColor3FloatClearValue (Vector4 value)
 Sets the value of Color3FloatClearValueProperty. More...
 
ColorRGBA getColorBufferClearColor () const
 Gets the value of ColorBufferClearColorProperty. More...
 
void setColorBufferClearColor (ColorRGBA value)
 Sets the value of ColorBufferClearColorProperty. More...
 
bool isColorBufferClearEnabled () const
 Gets the value of ColorBufferClearEnabledProperty. More...
 
void setColorBufferClearEnabled (bool value)
 Sets the value of ColorBufferClearEnabledProperty. More...
 
ColorRGBA getColor1ColorClearValue () const
 Gets the value of Color1ColorClearValueProperty. More...
 
void setColor1ColorClearValue (ColorRGBA value)
 Sets the value of Color1ColorClearValueProperty. More...
 
ColorRGBA getColor2ColorClearValue () const
 Gets the value of Color2ColorClearValueProperty. More...
 
void setColor2ColorClearValue (ColorRGBA value)
 Sets the value of Color2ColorClearValueProperty. More...
 
ColorRGBA getColor3ColorClearValue () const
 Gets the value of Color3ColorClearValueProperty. More...
 
void setColor3ColorClearValue (ColorRGBA value)
 Sets the value of Color3ColorClearValueProperty. More...
 
GraphicsColorWriteMode getColorWriteMode () const
 Gets the value of ColorWriteModeProperty. More...
 
void setColorWriteMode (GraphicsColorWriteMode value)
 Sets the value of ColorWriteModeProperty. More...
 
bool isDepthBufferClearEnabled () const
 Gets the value of DepthBufferClearEnabledProperty. More...
 
void setDepthBufferClearEnabled (bool value)
 Sets the value of DepthBufferClearEnabledProperty. More...
 
float getDepthBufferClearValue () const
 Gets the value of DepthBufferClearValueProperty. More...
 
void setDepthBufferClearValue (float value)
 Sets the value of DepthBufferClearValueProperty. More...
 
bool isDepthBufferTestEnabled () const
 Gets the value of DepthBufferTestEnabledProperty. More...
 
void setDepthBufferTestEnabled (bool value)
 Sets the value of DepthBufferTestEnabledProperty. More...
 
bool isDepthBufferWriteEnabled () const
 Gets the value of DepthBufferWriteEnabledProperty. More...
 
void setDepthBufferWriteEnabled (bool value)
 Sets the value of DepthBufferWriteEnabledProperty. More...
 
bool isStencilBufferClearEnabled () const
 Gets the value of StencilBufferClearEnabledProperty. More...
 
void setStencilBufferClearEnabled (bool value)
 Sets the value of StencilBufferClearEnabledProperty. More...
 
int getStencilBufferClearValue () const
 Gets the value of StencilBufferClearValueProperty. More...
 
void setStencilBufferClearValue (int value)
 Sets the value of StencilBufferClearValueProperty. More...
 
GraphicsStencilOperation getStencilFailOperation () const
 Gets the value of StencilFailOperationProperty. More...
 
void setStencilFailOperation (GraphicsStencilOperation value)
 Sets the value of StencilFailOperationProperty. More...
 
GraphicsStencilOperation getStencilPassDepthFailOperation () const
 Gets the value of StencilPassDepthFailOperationProperty. More...
 
void setStencilPassDepthFailOperation (GraphicsStencilOperation value)
 Sets the value of StencilPassDepthFailOperationProperty. More...
 
GraphicsStencilOperation getStencilPassDepthPassOperation () const
 Gets the value of StencilPassDepthPassOperationProperty. More...
 
void setStencilPassDepthPassOperation (GraphicsStencilOperation value)
 Sets the value of StencilPassDepthPassOperationProperty. More...
 
GraphicsCompareFunction getStencilFunction () const
 Gets the value of StencilFunctionProperty. More...
 
void setStencilFunction (GraphicsCompareFunction value)
 Sets the value of StencilFunctionProperty. More...
 
int getStencilFunctionReferenceValue () const
 Gets the value of StencilFunctionReferenceValueProperty. More...
 
void setStencilFunctionReferenceValue (int value)
 Sets the value of StencilFunctionReferenceValueProperty. More...
 
int getStencilFunctionReferenceMask () const
 Gets the value of StencilFunctionReferenceMaskProperty. More...
 
void setStencilFunctionReferenceMask (int value)
 Sets the value of StencilFunctionReferenceMaskProperty. More...
 
bool isStencilBufferTestEnabled () const
 Gets the value of StencilBufferTestEnabledProperty. More...
 
void setStencilBufferTestEnabled (bool value)
 Sets the value of StencilBufferTestEnabledProperty. More...
 
bool isRenderPassScissorEnabled () const
 Gets the value of RenderPassScissorEnabledProperty. More...
 
void setRenderPassScissorEnabled (bool value)
 Sets the value of RenderPassScissorEnabledProperty. More...
 
float getRenderPassScissorX () const
 Gets the value of RenderPassScissorXProperty. More...
 
void setRenderPassScissorX (float value)
 Sets the value of RenderPassScissorXProperty. More...
 
float getRenderPassScissorY () const
 Gets the value of RenderPassScissorYProperty. More...
 
void setRenderPassScissorY (float value)
 Sets the value of RenderPassScissorYProperty. More...
 
float getRenderPassScissorWidth () const
 Gets the value of RenderPassScissorWidthProperty. More...
 
void setRenderPassScissorWidth (float value)
 Sets the value of RenderPassScissorWidthProperty. More...
 
float getRenderPassScissorHeight () const
 Gets the value of RenderPassScissorHeightProperty. More...
 
void setRenderPassScissorHeight (float value)
 Sets the value of RenderPassScissorHeightProperty. More...
 
KzuViewportCoordinateType getRenderPassScissorType () const
 Gets the value of RenderPassScissorTypeProperty. More...
 
void setRenderPassScissorType (KzuViewportCoordinateType value)
 Sets the value of RenderPassScissorTypeProperty. More...
 
bool isComposerEnabled () const
 Gets the value of ComposerEnabledProperty. More...
 
void setComposerEnabled (bool value)
 Sets the value of ComposerEnabledProperty. More...
 

Additional Inherited Members

- Protected Types inherited from kanzi::Object
typedef vector< AppliedStyleEntrySharedPtrAppliedStyleContainer
 Applied style container. More...
 
- Protected Attributes inherited from kanzi::Object
AppliedStyleContainer m_appliedStyles
 Listing of applied styles applied to this object. More...
 

Detailed Description

Legacy Render Pass is phased out in favor of specialized render passes that perform individual operations, which are combined in a Legacy Render Pass into a single render pass.

See also
#BlitRenderPass, #ClearRenderPass, #CompositionTargetRenderPass, #DrawObjectsRenderPass, #PipelineStateRenderPass

Member Enumeration Documentation

Framebuffer target for set framebuffers.

Enumerator
FramebufferTargetDraw 

Framebuffer that is used for rendering to in the render pass.

FramebufferTargetMultisampleResolve 

Framebuffer that is multisample resolve destination after render pass.

FramebufferTargetCount 

Number of valid values for FramebufferTarget enum.

RenderTargetTexture attachments to invalidate after Renderpass.

Enumerator
InvalidateAttachmentsNone 

Do not invalidate any attachments.

InvalidateAttachmentsColor 

Invalidate color attachments.

InvalidateAttachmentsDepthStencil 

Invalidate depth/stencil attachment.

InvalidateAttachmentsAll 

Invalidate all attachments.

Constructor & Destructor Documentation

kanzi::LegacyRenderPass::LegacyRenderPass ( Domain domain,
string_view  name = "" 
)
explicitprotected

Constructor.

Parameters
domainThe domain to use.
nameName of the Legacy Render Pass.

Member Function Documentation

bool kanzi::LegacyRenderPass::isFlushAfterRender ( ) const
inline

Gets the value of FlushAfterRenderProperty.

See also
setFlushAfterRender()
void kanzi::LegacyRenderPass::setFlushAfterRender ( bool  value)
inline

Sets the value of FlushAfterRenderProperty.

See also
isFlushAfterRender()
ResourceSharedPtr kanzi::LegacyRenderPass::getRenderPassRenderTargetColor0 ( ) const
inline
void kanzi::LegacyRenderPass::setRenderPassRenderTargetColor0 ( ResourceSharedPtr  value)
inline
ResourceSharedPtr kanzi::LegacyRenderPass::getRenderPassRenderTargetColor1 ( ) const
inline
void kanzi::LegacyRenderPass::setRenderPassRenderTargetColor1 ( ResourceSharedPtr  value)
inline
ResourceSharedPtr kanzi::LegacyRenderPass::getRenderPassRenderTargetColor2 ( ) const
inline
void kanzi::LegacyRenderPass::setRenderPassRenderTargetColor2 ( ResourceSharedPtr  value)
inline
ResourceSharedPtr kanzi::LegacyRenderPass::getRenderPassRenderTargetColor3 ( ) const
inline
void kanzi::LegacyRenderPass::setRenderPassRenderTargetColor3 ( ResourceSharedPtr  value)
inline
ResourceSharedPtr kanzi::LegacyRenderPass::getRenderPassRenderTargetDepthStencil ( ) const
inline
void kanzi::LegacyRenderPass::setRenderPassRenderTargetDepthStencil ( ResourceSharedPtr  value)
inline
float kanzi::LegacyRenderPass::getViewportX ( ) const
inline

Gets the value of ViewportXProperty.

See also
setViewportX()
void kanzi::LegacyRenderPass::setViewportX ( float  value)
inline

Sets the value of ViewportXProperty.

See also
getViewportX()
float kanzi::LegacyRenderPass::getViewportY ( ) const
inline

Gets the value of ViewportYProperty.

See also
setViewportY()
void kanzi::LegacyRenderPass::setViewportY ( float  value)
inline

Sets the value of ViewportYProperty.

See also
getViewportY()
float kanzi::LegacyRenderPass::getViewportWidth ( ) const
inline

Gets the value of ViewportWidthProperty.

See also
setViewportWidth()
void kanzi::LegacyRenderPass::setViewportWidth ( float  value)
inline

Sets the value of ViewportWidthProperty.

See also
getViewportWidth()
float kanzi::LegacyRenderPass::getViewportHeight ( ) const
inline

Gets the value of ViewportHeightProperty.

See also
setViewportHeight()
void kanzi::LegacyRenderPass::setViewportHeight ( float  value)
inline

Sets the value of ViewportHeightProperty.

See also
getViewportHeight()
KzuViewportCoordinateType kanzi::LegacyRenderPass::getViewportType ( ) const
inline

Gets the value of ViewportTypeProperty.

See also
setViewportType()
void kanzi::LegacyRenderPass::setViewportType ( KzuViewportCoordinateType  value)
inline

Sets the value of ViewportTypeProperty.

See also
getViewportType()
string kanzi::LegacyRenderPass::getRenderPassCamera ( ) const
inline

Gets the value of RenderPassCameraProperty.

See also
setRenderPassCamera()
void kanzi::LegacyRenderPass::setRenderPassCamera ( string  value)
inline

Sets the value of RenderPassCameraProperty.

See also
getRenderPassCamera()
ResourceSharedPtr kanzi::LegacyRenderPass::getRenderPassObjectSource ( ) const
inline
void kanzi::LegacyRenderPass::setRenderPassObjectSource ( ResourceSharedPtr  value)
inline
ResourceSharedPtr kanzi::LegacyRenderPass::getRenderPassMaterial ( ) const
inline
void kanzi::LegacyRenderPass::setRenderPassMaterial ( ResourceSharedPtr  value)
inline
int kanzi::LegacyRenderPass::getRenderPassRenderTargetMipmapLevel ( ) const
inline
void kanzi::LegacyRenderPass::setRenderPassRenderTargetMipmapLevel ( int  value)
inline
bool kanzi::LegacyRenderPass::isRenderPassRenderTargetResolve ( ) const
inline
void kanzi::LegacyRenderPass::setRenderPassRenderTargetResolve ( bool  value)
inline
LegacyRenderPass::InvalidateAttachments kanzi::LegacyRenderPass::getRenderPassRenderTargetInvalidateAttachments ( ) const
inline
void kanzi::LegacyRenderPass::setRenderPassRenderTargetInvalidateAttachments ( LegacyRenderPass::InvalidateAttachments  value)
inline
bool kanzi::LegacyRenderPass::isRenderPassRenderTargetGenerateMipmap ( ) const
inline
void kanzi::LegacyRenderPass::setRenderPassRenderTargetGenerateMipmap ( bool  value)
inline
bool kanzi::LegacyRenderPass::isFrustumCullingOn ( ) const
inline

Gets the value of FrustumCullingOnProperty.

See also
setFrustumCullingOn()
void kanzi::LegacyRenderPass::setFrustumCullingOn ( bool  value)
inline

Sets the value of FrustumCullingOnProperty.

See also
isFrustumCullingOn()
GraphicsCullMode kanzi::LegacyRenderPass::getCullMode ( ) const
inline

Gets the value of CullModeProperty.

See also
setCullMode()
void kanzi::LegacyRenderPass::setCullMode ( GraphicsCullMode  value)
inline

Sets the value of CullModeProperty.

See also
getCullMode()
Vector4 kanzi::LegacyRenderPass::getColor0IntegerClearValue ( ) const
inline
void kanzi::LegacyRenderPass::setColor0IntegerClearValue ( Vector4  value)
inline
Vector4 kanzi::LegacyRenderPass::getColor0FloatClearValue ( ) const
inline
void kanzi::LegacyRenderPass::setColor0FloatClearValue ( Vector4  value)
inline
Vector4 kanzi::LegacyRenderPass::getColor1IntegerClearValue ( ) const
inline
void kanzi::LegacyRenderPass::setColor1IntegerClearValue ( Vector4  value)
inline
Vector4 kanzi::LegacyRenderPass::getColor1FloatClearValue ( ) const
inline
void kanzi::LegacyRenderPass::setColor1FloatClearValue ( Vector4  value)
inline
Vector4 kanzi::LegacyRenderPass::getColor2IntegerClearValue ( ) const
inline
void kanzi::LegacyRenderPass::setColor2IntegerClearValue ( Vector4  value)
inline
Vector4 kanzi::LegacyRenderPass::getColor2FloatClearValue ( ) const
inline
void kanzi::LegacyRenderPass::setColor2FloatClearValue ( Vector4  value)
inline
Vector4 kanzi::LegacyRenderPass::getColor3IntegerClearValue ( ) const
inline
void kanzi::LegacyRenderPass::setColor3IntegerClearValue ( Vector4  value)
inline
Vector4 kanzi::LegacyRenderPass::getColor3FloatClearValue ( ) const
inline
void kanzi::LegacyRenderPass::setColor3FloatClearValue ( Vector4  value)
inline
ColorRGBA kanzi::LegacyRenderPass::getColorBufferClearColor ( ) const
inline
void kanzi::LegacyRenderPass::setColorBufferClearColor ( ColorRGBA  value)
inline
bool kanzi::LegacyRenderPass::isColorBufferClearEnabled ( ) const
inline
void kanzi::LegacyRenderPass::setColorBufferClearEnabled ( bool  value)
inline
ColorRGBA kanzi::LegacyRenderPass::getColor1ColorClearValue ( ) const
inline
void kanzi::LegacyRenderPass::setColor1ColorClearValue ( ColorRGBA  value)
inline
ColorRGBA kanzi::LegacyRenderPass::getColor2ColorClearValue ( ) const
inline
void kanzi::LegacyRenderPass::setColor2ColorClearValue ( ColorRGBA  value)
inline
ColorRGBA kanzi::LegacyRenderPass::getColor3ColorClearValue ( ) const
inline
void kanzi::LegacyRenderPass::setColor3ColorClearValue ( ColorRGBA  value)
inline
GraphicsColorWriteMode kanzi::LegacyRenderPass::getColorWriteMode ( ) const
inline

Gets the value of ColorWriteModeProperty.

See also
setColorWriteMode()
void kanzi::LegacyRenderPass::setColorWriteMode ( GraphicsColorWriteMode  value)
inline

Sets the value of ColorWriteModeProperty.

See also
getColorWriteMode()
bool kanzi::LegacyRenderPass::isDepthBufferClearEnabled ( ) const
inline
void kanzi::LegacyRenderPass::setDepthBufferClearEnabled ( bool  value)
inline
float kanzi::LegacyRenderPass::getDepthBufferClearValue ( ) const
inline
void kanzi::LegacyRenderPass::setDepthBufferClearValue ( float  value)
inline
bool kanzi::LegacyRenderPass::isDepthBufferTestEnabled ( ) const
inline
void kanzi::LegacyRenderPass::setDepthBufferTestEnabled ( bool  value)
inline
bool kanzi::LegacyRenderPass::isDepthBufferWriteEnabled ( ) const
inline
void kanzi::LegacyRenderPass::setDepthBufferWriteEnabled ( bool  value)
inline
bool kanzi::LegacyRenderPass::isStencilBufferClearEnabled ( ) const
inline
void kanzi::LegacyRenderPass::setStencilBufferClearEnabled ( bool  value)
inline
int kanzi::LegacyRenderPass::getStencilBufferClearValue ( ) const
inline
void kanzi::LegacyRenderPass::setStencilBufferClearValue ( int  value)
inline
GraphicsStencilOperation kanzi::LegacyRenderPass::getStencilFailOperation ( ) const
inline
void kanzi::LegacyRenderPass::setStencilFailOperation ( GraphicsStencilOperation  value)
inline
GraphicsStencilOperation kanzi::LegacyRenderPass::getStencilPassDepthFailOperation ( ) const
inline
void kanzi::LegacyRenderPass::setStencilPassDepthFailOperation ( GraphicsStencilOperation  value)
inline
GraphicsStencilOperation kanzi::LegacyRenderPass::getStencilPassDepthPassOperation ( ) const
inline
void kanzi::LegacyRenderPass::setStencilPassDepthPassOperation ( GraphicsStencilOperation  value)
inline
GraphicsCompareFunction kanzi::LegacyRenderPass::getStencilFunction ( ) const
inline

Gets the value of StencilFunctionProperty.

See also
setStencilFunction()
void kanzi::LegacyRenderPass::setStencilFunction ( GraphicsCompareFunction  value)
inline

Sets the value of StencilFunctionProperty.

See also
getStencilFunction()
int kanzi::LegacyRenderPass::getStencilFunctionReferenceValue ( ) const
inline
void kanzi::LegacyRenderPass::setStencilFunctionReferenceValue ( int  value)
inline
int kanzi::LegacyRenderPass::getStencilFunctionReferenceMask ( ) const
inline
void kanzi::LegacyRenderPass::setStencilFunctionReferenceMask ( int  value)
inline
bool kanzi::LegacyRenderPass::isStencilBufferTestEnabled ( ) const
inline
void kanzi::LegacyRenderPass::setStencilBufferTestEnabled ( bool  value)
inline
bool kanzi::LegacyRenderPass::isRenderPassScissorEnabled ( ) const
inline
void kanzi::LegacyRenderPass::setRenderPassScissorEnabled ( bool  value)
inline
float kanzi::LegacyRenderPass::getRenderPassScissorX ( ) const
inline
void kanzi::LegacyRenderPass::setRenderPassScissorX ( float  value)
inline
float kanzi::LegacyRenderPass::getRenderPassScissorY ( ) const
inline
void kanzi::LegacyRenderPass::setRenderPassScissorY ( float  value)
inline
float kanzi::LegacyRenderPass::getRenderPassScissorWidth ( ) const
inline
void kanzi::LegacyRenderPass::setRenderPassScissorWidth ( float  value)
inline
float kanzi::LegacyRenderPass::getRenderPassScissorHeight ( ) const
inline
void kanzi::LegacyRenderPass::setRenderPassScissorHeight ( float  value)
inline
KzuViewportCoordinateType kanzi::LegacyRenderPass::getRenderPassScissorType ( ) const
inline
void kanzi::LegacyRenderPass::setRenderPassScissorType ( KzuViewportCoordinateType  value)
inline
bool kanzi::LegacyRenderPass::isComposerEnabled ( ) const
inline

Gets the value of ComposerEnabledProperty.

See also
setComposerEnabled()
void kanzi::LegacyRenderPass::setComposerEnabled ( bool  value)
inline

Sets the value of ComposerEnabledProperty.

See also
isComposerEnabled()
static PropertyTypeEditorInfoSharedPtr kanzi::LegacyRenderPass::makeEditorInfo ( )
static
static LegacyRenderPassSharedPtr kanzi::LegacyRenderPass::create ( Domain domain,
string_view  name = "" 
)
static

Create a render pass.

Parameters
domainDomain to use.
nameRender pass name.
Returns
Newly created render pass.
void kanzi::LegacyRenderPass::applyBufferSettingsAndCulling ( Renderer3D userRenderer) const
void kanzi::LegacyRenderPass::setObjectSource ( ObjectSourceSharedPtr  objectSource)

Sets an object source for render pass.

KzuObjectSource* kanzi::LegacyRenderPass::getObjectSource ( ) const

Gets object source from render pass.

void kanzi::LegacyRenderPass::setColorBuffer ( bool  clearEnabled,
ColorRGBA  clearColor,
GraphicsColorWriteMode  writeMode 
)
void kanzi::LegacyRenderPass::setDepthBuffer ( bool  depthClearEnabled,
float  clearValue,
bool  depthTestEnabled,
bool  depthWriteEnabled 
)

Sets a depth buffer for render pass.

Parameters
depthClearEnabledIs depth buffer cleared on beginning of this renderpass.
clearValueclearValue clear value used if clearing enabled, use KZU_RENDER_PASS_DEFAULT_DEPTH_CLEAR_VALUE by default.
depthTestEnabledDepth testing enabled / disabled.
depthWriteEnabledWriting to depth buffer enabled / disabled.
void kanzi::LegacyRenderPass::setStencilBuffer ( bool  stencilClearEnabled,
unsigned int  clearValue,
bool  stencilTestEnabled,
GraphicsStencilOperation  stencilModeSfail,
GraphicsStencilOperation  stencilModeDPfail,
GraphicsStencilOperation  stencilModeDPpass,
GraphicsCompareFunction  stencilFunction 
)

Sets a stencil buffer for render pass.

void kanzi::LegacyRenderPass::setViewportAbsolute ( unsigned int  x,
unsigned int  y,
unsigned int  width,
unsigned int  height 
)

Sets the view port's size in absolute coordinates (pixels)

void kanzi::LegacyRenderPass::setViewportRelative ( float  x,
float  y,
float  width,
float  height 
)

Sets the view port's size in coordinates relative to screen size (0.f = left, 1.f = right) (0.f = top, 1.f = bottom)

void kanzi::LegacyRenderPass::iterateTransformedObjects ( Renderer3D renderer,
const KzcDynamicArray transformedObjects,
Renderer3D::ApplyNodeFunction  applyFunction 
)
virtual void kanzi::LegacyRenderPass::loadFromKZB ( const ResourceLoaderThreadContext threadContext,
KzcInputStream inputStream,
const KzuBinaryFileInfo file 
)
virtual

Resource::loadFromKZB() implementation.

Reimplemented from kanzi::RenderPass.

virtual void kanzi::LegacyRenderPass::loadFromKZB ( Domain domain,
KzbFile kzbFile,
ReadOnlyMemoryFile file,
KzbMemoryParser parser 
)
virtual

RenderPass::loadFromKZB() implementation.

Reimplemented from kanzi::RenderPass.

void kanzi::LegacyRenderPass::initialize ( )

Initialize render pass. Applies object source and framebuffer settings.

void kanzi::LegacyRenderPass::applyOverride ( Renderer3D renderer,
TransformedScene3D transformedScene,
CompositionStack compositionStack 
)

Obsolete composer interface.

bool kanzi::LegacyRenderPass::getResolveAfter ( ) const
inline
bool kanzi::LegacyRenderPass::getGenerateMipmapAfter ( ) const
inline
unsigned int kanzi::LegacyRenderPass::getMipmapLevel ( ) const
inline
InvalidateAttachments kanzi::LegacyRenderPass::getInvalidateAttachments ( ) const
inline
void kanzi::LegacyRenderPass::reset ( )
void kanzi::LegacyRenderPass::setFramebuffer ( FramebufferTarget  target,
FramebufferSharedPtr  framebuffer 
)
FramebufferSharedPtr kanzi::LegacyRenderPass::getFramebuffer ( FramebufferTarget  target) const
virtual CompositionRequirements kanzi::LegacyRenderPass::getCompositionRequirements ( ) const
virtual

RenderPass::requiresDepthBuffer() implementation.

Reimplemented from kanzi::RenderPass.

void kanzi::LegacyRenderPass::applyCameraAndViewport ( Renderer3D userRenderer,
const KzuTransformedObjectNode transformedCameraNode,
CompositionStack compositionStack,
const KzuViewport viewport,
const KzuScissor &  scissor 
)
protected

Apply camera and viewport for a render pass.

Parameters
userRendererRenderer to use.
transformedCameraNodeCamera node.
compositionStackCurrent composition stack.
viewportRender pass viewport settings.
scissorRender pass scissor settings.
void kanzi::LegacyRenderPass::updateFramebuffer ( )
protected

Updates framebuffer based on render target texture property.

ColorRGBA kanzi::LegacyRenderPass::getColorClearValueColor ( unsigned int  buffer) const
protected
Vector4 kanzi::LegacyRenderPass::getColorClearValueInteger ( unsigned int  buffer) const
protected
Vector4 kanzi::LegacyRenderPass::getColorClearValueFloat ( unsigned int  buffer) const
protected
ResourceSharedPtr kanzi::LegacyRenderPass::getRenderPassRenderTargetColorResourceID ( unsigned int  buffer) const
protected
void kanzi::LegacyRenderPass::addColorBufferClear ( Renderer renderer,
unsigned int  drawBuffer,
SurfaceSharedPtr  surface 
) const
protected
virtual Matrix4x4 kanzi::LegacyRenderPass::calculateProjectionMatrixOverride ( Camera cameraNode,
Vector2  viewportSize 
)
protectedvirtual

Calculate projection matrix.

Parameters
cameraNodeCamera to use.
viewportSizeCurrent viewport size.
static void kanzi::LegacyRenderPass::applyLight ( Renderer3D renderer,
RenderPass renderPass,
KzuTransformedObjectNode transformedNode 
)
staticprotected
virtual void kanzi::LegacyRenderPass::renderOverride ( Renderer3D renderer,
TransformedScene3D transformedScene,
CompositionStack compositionStack 
)
protectedvirtual

RenderPass::renderOverride() implementation.

Reimplemented from kanzi::RenderPass.

virtual void kanzi::LegacyRenderPass::renderMeshOverride ( Node3D node,
Morph morph,
Mesh mesh,
unsigned int  clusterIndex,
MaterialRenderer materialRenderer 
)
protectedvirtual

RenderPass::renderMeshOverride() implementation.

Reimplemented from kanzi::RenderPass.

Member Data Documentation

PropertyType<bool> kanzi::LegacyRenderPass::FlushAfterRenderProperty
static

FlushAfterRender property.

The default value is false.

See also
setFlushAfterRender(), isFlushAfterRender()
PropertyType<ResourceSharedPtr> kanzi::LegacyRenderPass::RenderPassRenderTargetColor0Property
static

RenderPassRenderTargetColor0 property.

The default value is ResourceSharedPtr().

See also
setRenderPassRenderTargetColor0(), getRenderPassRenderTargetColor0()
PropertyType<ResourceSharedPtr> kanzi::LegacyRenderPass::RenderPassRenderTargetColor1Property
static

RenderPassRenderTargetColor1 property.

The default value is ResourceSharedPtr().

See also
setRenderPassRenderTargetColor1(), getRenderPassRenderTargetColor1()
PropertyType<ResourceSharedPtr> kanzi::LegacyRenderPass::RenderPassRenderTargetColor2Property
static

RenderPassRenderTargetColor2 property.

The default value is ResourceSharedPtr().

See also
setRenderPassRenderTargetColor2(), getRenderPassRenderTargetColor2()
PropertyType<ResourceSharedPtr> kanzi::LegacyRenderPass::RenderPassRenderTargetColor3Property
static

RenderPassRenderTargetColor3 property.

The default value is ResourceSharedPtr().

See also
setRenderPassRenderTargetColor3(), getRenderPassRenderTargetColor3()
PropertyType<ResourceSharedPtr> kanzi::LegacyRenderPass::RenderPassRenderTargetDepthStencilProperty
static

RenderPassRenderTargetDepthStencil property.

The default value is ResourceSharedPtr().

See also
setRenderPassRenderTargetDepthStencil(), getRenderPassRenderTargetDepthStencil()
PropertyType<float> kanzi::LegacyRenderPass::ViewportXProperty
static

ViewportX property.

The default value is 0.0f.

See also
setViewportX(), getViewportX()
PropertyType<float> kanzi::LegacyRenderPass::ViewportYProperty
static

ViewportY property.

The default value is 0.0f.

See also
setViewportY(), getViewportY()
PropertyType<float> kanzi::LegacyRenderPass::ViewportWidthProperty
static

ViewportWidth property.

The default value is 1.0f.

See also
setViewportWidth(), getViewportWidth()
PropertyType<float> kanzi::LegacyRenderPass::ViewportHeightProperty
static

ViewportHeight property.

The default value is 1.0f.

See also
setViewportHeight(), getViewportHeight()
PropertyType<KzuViewportCoordinateType> kanzi::LegacyRenderPass::ViewportTypeProperty
static

ViewportType property.

The default value is KZU_VIEWPORT_COORDINATE_RELATIVE.

See also
setViewportType(), getViewportType()
PropertyType<string> kanzi::LegacyRenderPass::RenderPassCameraProperty
static

RenderPassCamera property.

The default value is "".

See also
setRenderPassCamera(), getRenderPassCamera()
PropertyType<ResourceSharedPtr> kanzi::LegacyRenderPass::RenderPassObjectSourceProperty
static

RenderPassObjectSource property.

The default value is ResourceSharedPtr().

See also
setRenderPassObjectSource(), getRenderPassObjectSource()
PropertyType<ResourceSharedPtr> kanzi::LegacyRenderPass::RenderPassMaterialProperty
static

RenderPassMaterial property.

The default value is ResourceSharedPtr().

See also
setRenderPassMaterial(), getRenderPassMaterial()
PropertyType<int> kanzi::LegacyRenderPass::RenderPassRenderTargetMipmapLevelProperty
static

RenderPassRenderTargetMipmapLevel property.

The default value is 0.

See also
setRenderPassRenderTargetMipmapLevel(), getRenderPassRenderTargetMipmapLevel()
PropertyType<bool> kanzi::LegacyRenderPass::RenderPassRenderTargetResolveProperty
static

RenderPassRenderTargetResolve property.

The default value is false.

See also
setRenderPassRenderTargetResolve(), isRenderPassRenderTargetResolve()
PropertyType<LegacyRenderPass::InvalidateAttachments> kanzi::LegacyRenderPass::RenderPassRenderTargetInvalidateAttachmentsProperty
static
PropertyType<bool> kanzi::LegacyRenderPass::RenderPassRenderTargetGenerateMipmapProperty
static

RenderPassRenderTargetGenerateMipmap property.

The default value is false.

See also
setRenderPassRenderTargetGenerateMipmap(), isRenderPassRenderTargetGenerateMipmap()
PropertyType<bool> kanzi::LegacyRenderPass::FrustumCullingOnProperty
static

FrustumCullingOn property.

The default value is false.

See also
setFrustumCullingOn(), isFrustumCullingOn()
PropertyType<GraphicsCullMode> kanzi::LegacyRenderPass::CullModeProperty
static

CullMode property.

The default value is GraphicsCullModeBack.

See also
setCullMode(), getCullMode()
PropertyType<bool> kanzi::LegacyRenderPass::RenderOnceProperty
static

RenderOnce property.

The default value is false.

See also
setRenderOnce(), isRenderOnce()
PropertyType<Vector4> kanzi::LegacyRenderPass::Color0IntegerClearValueProperty
static

Color0IntegerClearValue property.

The default value is Vector4(0.0f, 0.0f, 0.0f, 0.0f).

See also
setColor0IntegerClearValue(), getColor0IntegerClearValue()
PropertyType<Vector4> kanzi::LegacyRenderPass::Color0FloatClearValueProperty
static

Color0FloatClearValue property.

The default value is Vector4(0.0f, 0.0f, 0.0f, 0.0f).

See also
setColor0FloatClearValue(), getColor0FloatClearValue()
PropertyType<Vector4> kanzi::LegacyRenderPass::Color1IntegerClearValueProperty
static

Color1IntegerClearValue property.

The default value is Vector4(0.0f, 0.0f, 0.0f, 0.0f).

See also
setColor1IntegerClearValue(), getColor1IntegerClearValue()
PropertyType<Vector4> kanzi::LegacyRenderPass::Color1FloatClearValueProperty
static

Color1FloatClearValue property.

The default value is Vector4(0.0f, 0.0f, 0.0f, 0.0f).

See also
setColor1FloatClearValue(), getColor1FloatClearValue()
PropertyType<Vector4> kanzi::LegacyRenderPass::Color2IntegerClearValueProperty
static

Color2IntegerClearValue property.

The default value is Vector4(0.0f, 0.0f, 0.0f, 0.0f).

See also
setColor2IntegerClearValue(), getColor2IntegerClearValue()
PropertyType<Vector4> kanzi::LegacyRenderPass::Color2FloatClearValueProperty
static

Color2FloatClearValue property.

The default value is Vector4(0.0f, 0.0f, 0.0f, 0.0f).

See also
setColor2FloatClearValue(), getColor2FloatClearValue()
PropertyType<Vector4> kanzi::LegacyRenderPass::Color3IntegerClearValueProperty
static

Color3IntegerClearValue property.

The default value is Vector4(0.0f, 0.0f, 0.0f, 0.0f).

See also
setColor3IntegerClearValue(), getColor3IntegerClearValue()
PropertyType<Vector4> kanzi::LegacyRenderPass::Color3FloatClearValueProperty
static

Color3FloatClearValue property.

The default value is Vector4(0.0f, 0.0f, 0.0f, 0.0f).

See also
setColor3FloatClearValue(), getColor3FloatClearValue()
PropertyType<ColorRGBA> kanzi::LegacyRenderPass::ColorBufferClearColorProperty
static

ColorBufferClearColor property.

The default value is ColorRGBA(0.4f, 0.4f, 0.4f, 1.0f).

See also
setColorBufferClearColor(), getColorBufferClearColor()
PropertyType<bool> kanzi::LegacyRenderPass::ColorBufferClearEnabledProperty
static

ColorBufferClearEnabled property.

The default value is false.

See also
setColorBufferClearEnabled(), isColorBufferClearEnabled()
PropertyType<ColorRGBA> kanzi::LegacyRenderPass::Color1ColorClearValueProperty
static

Color1ColorClearValue property.

The default value is ColorRGBA(0.4f, 0.4f, 0.4f, 1.0f).

See also
setColor1ColorClearValue(), getColor1ColorClearValue()
PropertyType<ColorRGBA> kanzi::LegacyRenderPass::Color2ColorClearValueProperty
static

Color2ColorClearValue property.

The default value is ColorRGBA(0.4f, 0.4f, 0.4f, 1.0f).

See also
setColor2ColorClearValue(), getColor2ColorClearValue()
PropertyType<ColorRGBA> kanzi::LegacyRenderPass::Color3ColorClearValueProperty
static

Color3ColorClearValue property.

The default value is ColorRGBA(0.4f, 0.4f, 0.4f, 1.0f).

See also
setColor3ColorClearValue(), getColor3ColorClearValue()
PropertyType<GraphicsColorWriteMode> kanzi::LegacyRenderPass::ColorWriteModeProperty
static

ColorWriteMode property.

The default value is GraphicsColorWriteModeRGBA.

See also
setColorWriteMode(), getColorWriteMode()
PropertyType<bool> kanzi::LegacyRenderPass::DepthBufferClearEnabledProperty
static

DepthBufferClearEnabled property.

The default value is true.

See also
setDepthBufferClearEnabled(), isDepthBufferClearEnabled()
PropertyType<float> kanzi::LegacyRenderPass::DepthBufferClearValueProperty
static

DepthBufferClearValue property.

The default value is 1.0f.

See also
setDepthBufferClearValue(), getDepthBufferClearValue()
PropertyType<bool> kanzi::LegacyRenderPass::DepthBufferTestEnabledProperty
static

DepthBufferTestEnabled property.

The default value is true.

See also
setDepthBufferTestEnabled(), isDepthBufferTestEnabled()
PropertyType<bool> kanzi::LegacyRenderPass::DepthBufferWriteEnabledProperty
static

DepthBufferWriteEnabled property.

The default value is true.

See also
setDepthBufferWriteEnabled(), isDepthBufferWriteEnabled()
PropertyType<bool> kanzi::LegacyRenderPass::StencilBufferClearEnabledProperty
static

StencilBufferClearEnabled property.

The default value is false.

See also
setStencilBufferClearEnabled(), isStencilBufferClearEnabled()
PropertyType<int> kanzi::LegacyRenderPass::StencilBufferClearValueProperty
static

StencilBufferClearValue property.

The default value is 0.

See also
setStencilBufferClearValue(), getStencilBufferClearValue()
PropertyType<GraphicsStencilOperation> kanzi::LegacyRenderPass::StencilFailOperationProperty
static

StencilFailOperation property.

The default value is GraphicsStencilOperationKeep.

See also
setStencilFailOperation(), getStencilFailOperation()
PropertyType<GraphicsStencilOperation> kanzi::LegacyRenderPass::StencilPassDepthFailOperationProperty
static

StencilPassDepthFailOperation property.

The default value is GraphicsStencilOperationKeep.

See also
setStencilPassDepthFailOperation(), getStencilPassDepthFailOperation()
PropertyType<GraphicsStencilOperation> kanzi::LegacyRenderPass::StencilPassDepthPassOperationProperty
static

StencilPassDepthPassOperation property.

The default value is GraphicsStencilOperationKeep.

See also
setStencilPassDepthPassOperation(), getStencilPassDepthPassOperation()
PropertyType<GraphicsCompareFunction> kanzi::LegacyRenderPass::StencilFunctionProperty
static

StencilFunction property.

The default value is GraphicsCompareFunctionNever.

See also
setStencilFunction(), getStencilFunction()
PropertyType<int> kanzi::LegacyRenderPass::StencilFunctionReferenceValueProperty
static

StencilFunctionReferenceValue property.

The default value is 0.

See also
setStencilFunctionReferenceValue(), getStencilFunctionReferenceValue()
PropertyType<int> kanzi::LegacyRenderPass::StencilFunctionReferenceMaskProperty
static

StencilFunctionReferenceMask property.

The default value is 255.

See also
setStencilFunctionReferenceMask(), getStencilFunctionReferenceMask()
PropertyType<bool> kanzi::LegacyRenderPass::StencilBufferTestEnabledProperty
static

StencilBufferTestEnabled property.

The default value is false.

See also
setStencilBufferTestEnabled(), isStencilBufferTestEnabled()
PropertyType<bool> kanzi::LegacyRenderPass::RenderPassScissorEnabledProperty
static

RenderPassScissorEnabled property.

The default value is false.

See also
setRenderPassScissorEnabled(), isRenderPassScissorEnabled()
PropertyType<float> kanzi::LegacyRenderPass::RenderPassScissorXProperty
static

RenderPassScissorX property.

The default value is 0.0f.

See also
setRenderPassScissorX(), getRenderPassScissorX()
PropertyType<float> kanzi::LegacyRenderPass::RenderPassScissorYProperty
static

RenderPassScissorY property.

The default value is 0.0f.

See also
setRenderPassScissorY(), getRenderPassScissorY()
PropertyType<float> kanzi::LegacyRenderPass::RenderPassScissorWidthProperty
static

RenderPassScissorWidth property.

The default value is 1.0f.

See also
setRenderPassScissorWidth(), getRenderPassScissorWidth()
PropertyType<float> kanzi::LegacyRenderPass::RenderPassScissorHeightProperty
static

RenderPassScissorHeight property.

The default value is 1.0f.

See also
setRenderPassScissorHeight(), getRenderPassScissorHeight()
PropertyType<KzuViewportCoordinateType> kanzi::LegacyRenderPass::RenderPassScissorTypeProperty
static

RenderPassScissorType property.

The default value is KZU_VIEWPORT_COORDINATE_RELATIVE.

See also
setRenderPassScissorType(), getRenderPassScissorType()
PropertyType<bool> kanzi::LegacyRenderPass::ComposerEnabledProperty
static

ComposerEnabled property.

The default value is true.

See also
setComposerEnabled(), isComposerEnabled()

The documentation for this class was generated from the following file: