Class List
Here are the classes, structs, unions and interfaces with brief descriptions:
[detail level 1234]
 Nkanzi
 Chash< kanzi::AbstractPropertyType >Specialization of std::hash for AbstractPropertyType
 Chash< kanzi::ResourceID >
 Chash< kanzi::string_view >Hash for string_view
 CKZ_FLOAT_UNION_TYPEUsed for keeping strict aliasing when interpreting kzU32 as kzFloat
 CKzcBinaryTreeStructure of a binary tree
 CKzcBinaryTreeIteratorRead-only iterator for binary tree
 CKzcBinaryTreeNodeStructure of a BinaryTreeNode
 CKzcByteBufferState_privateState of both read and write byte buffers
 CKzcByteReadBackwardsBufferStructure for a readable byte buffer in backwards direction
 CKzcByteReadBufferStructure for a readable byte buffer
 CKzcByteWriteBackwardsBufferStructure for a writable byte buffer in backwards direction
 CKzcByteWriteBufferStructure for a writable byte buffer
 CKzcCollectionValueCollection value types
 CKzcDynamicArrayStructure of a DynamicArray
 CKzcDynamicArrayIteratorRead-only iterator for dynamic array
 CKzcDynamicArrayMutableIteratorMutable iterator for dynamic array
 CKzcGPUBufferManagerStatisticsStatistics of GPU buffer manager usage
 CKzcHashMapHash map
 CKzcHashMapConfigurationConfiguration parameters for a HashMap
 CKzcHashMapIteratorAccessor to the contents of a HashMap
 CKzcHashSetInternal structure of a HashSet
 CKzcHashSetIteratorAccessor to the contents of a KzcHashSet
 CKzcInputStreamInput stream for reading binary data from files, resource files, memory or nested input streams
 CKzcMatrix3x3Structure for 3x3 matrix
 CKzcMatrix4x4Structure for 4x4 matrix
 CKzcMemoryManagerMemory manager
 CKzcOutputStreamOutput stream for writing binary data to files, memory or nested output streams
 CKzcPlaneStructure for a plane
 CKzcQuaternionStructure of quaternion
 CKzcRandomStructure for pseudo-random number generator
 CKzcRayStructure for ray
 CKzcRectangleStructure for rectangle
 CKzcReparametrizationReparametrizes a curve by curve length
 CKzcSplineSpline curve
 CKzcSplineTrackerSpline curve tracker
 CKzcStringIteratorString iterator for unicode characters
 CKzcVector2Structure of 2D vector
 CKzcVector3Structure of 3D vector
 CKzcVector4Structure of 4D vector
 CKzsDesktopDesktop object
 CKzsDisplayDisplay device object
 CKzsEventQueueIteratorIterator for event queues
 CKzsInputDeviceInput device object
 CKzsInputDeviceNativeNative implementation of input device
 CKzsResourceFileResource structure
 CKzsSurfaceSurface for graphics output
 CKzsSurfaceConfigurationConfiguration data for surfaces and windows
 CkzsSurfaceConfigurationNativeFunctions
 CkzsSurfaceNativeFunctions
 CKzsSurfacePropertiesProperties for a surface
 CKzsThreadAn operating system thread that allows concurrent execution of code
 CKzsThreadBarrierBarrier object for synchronizing threads
 CKzsThreadLockLock object for synchronizing threads
 CKzsWindowKanzi window structure
 CKzsWindowNativeFor Win32
 CKzuBinaryDirectoryDirectory of a single .kzb binary or a merged result of several .kzb binaries
 CKzuBinaryFileInfoRepresents a single file inside a directory
 CKzuBinaryFolderInfoRepresents a single folder inside a directory
 CKzuBinaryLoaderBinary loader structure
 CKzuBinarySourceSpecifies a source where file content can be read with an input stream
 CKzuBitmapFontFont structure for rendering text
 CKzuBitmapFontSystemStructure for bitmap font system
 CKzuBoundingVolumeBase structure for bounding volume
 CKzuBoundingVolumeAxisAlignedBoxAxis aligned bounding box, inherited from KzuBoundingVolume
 CKzuBoundingVolumeSphereSphere volume, inherited from KzuBoundingVolume
 CKzuCharacterLayoutStructure for layout of a single character for text rendering
 CKzuCombinerObjectSourceCombiner object source
 CKzuConfiguredFontFont structure for rendering text
 CKzuContainsPropertyFilterStructure for property filter
 CKzuDummytypeFontDummy font structure
 CKzuDummytypeSystemStructure for dummy truetype font system
 CKzuEngineStructure for graphics engine core functionality
 CKzuFilterConfigurationConfiguration for filter types
 CKzuFilterObjectSourceStructure for filter object source
 CKzuFontFont structure for rendering text
 CKzuFontClassDefines functions for different font implementations
 CKzuFreetypeFontFont structure for rendering text with FreeType
 CKzuFreetypeSystemStructure for FreeType font system
 CKzuFrustumCullFilterStructure for frustum cull filter
 CKzuGlyphCache
 CKzuItypeFontFont structure for rendering text with iType
 CKzuItypeSystemStructure for iType font system
 CKzuLODFilterStructure for level of detail filter
 CKzuMessageDispatcherMessage dispatcher object
 CKzuMessageType
 CKzuObjectSourceStructure for object source
 CKzuObjectSourceCacheStorage for object source cache data
 CKzuObjectSourceRuntimeDataStructure passed as parameter to object source reset
 CKzuObjectTypeFilterStructure for object type filter
 CKzuPropertyIsEqualFilterStructure for property is equal filter
 CKzuSortObjectSourceSort object source
 CKzuSortObjectSourceConfigurationConfiguration for sort object sources
 CKzuTagFilterStructure for tag filter
 CKzuTaskSchedulerTask scheduler for periodically calling a set of functions
 CKzuTextLayoutStructure for layout of arbitrary number of characters for text rendering
 CKzuTextLayouterStructure for text layouting and rendering
 CKzuTextLayouterClassDefines functions for different text layouter implementations
 CKzuTextManager
 CKzuTransformedBoundingVolumeBounding volume in world coordinates
 CKzuTransformedObjectNodeStructure for transformed object node that contains reference to original object in scene graph and transformation in calculated world coordinates (affected by hierarchy)
 CKzuTruetypeSystemFont system base for truetype font implementations
 CKzuVirtualItemIteratorIterator for KzuVirtualItemList
 CKzuVirtualItemListA virtual collection of items that supports iteration
 CNativeWindowPropertiesProperties for a window
 CTextConcept