shader.hpp File Reference

Classes

struct  kanzi::ShaderTextureUniform
 Specifies single texture uniform entry. More...
 
struct  kanzi::ShaderProgram
 ShaderProgram defines programmable vertex and fragment operations done by the GPU for a draw call. More...
 
struct  kanzi::ShaderProgram::UniformProperty
 
struct  kanzi::ShaderProgram::SamplerInfo
 

Namespaces

 kanzi
 

Functions

void kanzi::swap (ShaderProgram &shader1, ShaderProgram &shader2)
 
KANZI_API ShaderProgram::FixedUniform kanzi::toFixedUniform (string_view uniformName)
 Gets FixedUniform from given string. More...