Kanzi 3.9.10
DrawObjectsWithMaterialRenderPassMetadata Interface Reference

Metadata definitions for DrawObjectsWithMaterialRenderPass. More...

Inheritance diagram for DrawObjectsWithMaterialRenderPassMetadata:
[legend]

Public Attributes

DynamicPropertyType< ResourceMaterialProperty
 Sets the material that will be used to render all nodes rendered by this DrawObjectsWithMaterialRenderPass.
 
AbstractMetaclass metaclass = new AbstractMetaclass("Kanzi.DrawObjectsWithMaterialRenderPass")
 Metaclass for DrawObjectsWithMaterialRenderPass.
 
- Public Attributes inherited from DrawObjectsRenderPassMetadata
DynamicPropertyType< Matrix4x4CameraMatrixProperty
 The camera matrix that the Draw Objects Render Pass calculates during rendering from the settings of the Camera and passes to the shader.
 
DynamicPropertyType< Vector3CameraPositionProperty
 The camera position that the Draw Objects Render Pass calculates during rendering from the settings of the Camera and passes to the shader.
 
DynamicPropertyType< String > CameraProperty
 Sets the Camera node that you want to use to render the nodes.
 
DynamicPropertyType< BooleanFrustumCullingEnabledProperty
 Enable to disable rendering objects that are not inside the view frustum.
 
AbstractMetaclass metaclass = new AbstractMetaclass("Kanzi.DrawObjectsRenderPass")
 Metaclass for DrawObjectsRenderPass.
 
DynamicPropertyType< Vector2NearFarPlaneProperty
 The distances to the camera near and far planes that the Draw Objects Render Pass calculates during rendering from the settings of the Camera and passes to the shader.
 
DynamicPropertyType< ResourceObjectSourceProperty
 Sets the object source which collects the nodes that you want to render with this render pass.
 
DynamicPropertyType< Matrix4x4ProjectionMatrixProperty
 The projection matrix that the Draw Objects Render Pass calculates during rendering from the settings of the Camera and passes to the shader.
 
DynamicPropertyType< Vector4ViewportProperty
 Viewport applied by the rendering of the Draw Objects Render Pass.
 
DynamicPropertyType< Vector4ViewPositionProperty
 The homogeneous view position that the Draw Objects Render Pass calculates during rendering from the settings of the Camera and passes to the shader.
 
- Public Attributes inherited from RenderPassMetadata
DynamicPropertyType< BooleanEnabledProperty
 Whether Kanzi executes this render pass and its child render pass tree.
 
DynamicPropertyType< Vector4InputViewportAreaProperty
 Reports the viewport area relative to the composition space as passed from the parent render pass.
 
AbstractMetaclass metaclass = new AbstractMetaclass("Kanzi.RenderPass")
 Metaclass for RenderPass.
 
DynamicPropertyType< Integer > UpdateOffsetProperty
 Sets a frame offset to the rendering rate that you set with the Update Rate property.
 
DynamicPropertyType< Integer > UpdateRateProperty
 Sets the rate at which to render the Render Pass.
 
- Public Attributes inherited from ResourceMetadata
AbstractMetaclass metaclass = new AbstractMetaclass("Kanzi.Resource")
 Metaclass for Resource.
 

Detailed Description

Metadata definitions for DrawObjectsWithMaterialRenderPass.

Member Data Documentation

◆ MaterialProperty

DynamicPropertyType<Resource> MaterialProperty
Initial value:
=
new DynamicPropertyType<>("DrawObjectsWithMaterialRenderPass.Material", Resource.class)

Sets the material that will be used to render all nodes rendered by this DrawObjectsWithMaterialRenderPass.