Controls animation playback. More...
Static Public Attributes | |
static final Metaclass | metaclass |
The Metaclass for the class. More... | |
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static final Metaclass | metaclass |
The Metaclass for the class. More... | |
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static final Metaclass | metaclass = new AbstractMetaclass("Kanzi.Object") |
The Metaclass for the class. | |
Additional Inherited Members | |
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void | close () |
Close the object, and release native resources. | |
String | getName () |
Gets the value of NameProperty. More... | |
Node | getNode () |
Returns the node the node component is attached to or null if node component is not attached to a node. More... | |
NodeComponentState | getState () |
Gets the state of node component indicating if component is attached to a node, detached from any node or in process of attaching/detaching. More... | |
boolean | isAttached () |
Indicates whether node component is attached to a node. More... | |
boolean | isAttaching () |
Indicates whether node component is in the process of attaching to a node. More... | |
boolean | isAttachingOrAttached () |
Indicates whether node component is in the process of attaching to a node or already attached. More... | |
boolean | isDetached () |
Indicates whether node component is detached from any node. More... | |
boolean | isDetaching () |
Indicates whether node component currently detaching from the node. More... | |
boolean | isDetachingOrDetached () |
Indicates whether node component is in the process of detaching from the node or already detached. More... | |
void | setName (String value) |
Sets the value of NameProperty. More... | |
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boolean | equals (Object object) |
Domain | getDomain () |
Returns the domain the object belongs to. More... | |
Metaclass | getDynamicMetaclass () |
Returns the metaclass of the dynamic type of the object. More... | |
boolean | isStale () |
Test if the object is stale i.e. More... | |
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AbstractMetaclass | metaclass = new AbstractMetaclass("Kanzi.NodeComponent") |
Metaclass for NodeComponent. | |
DynamicPropertyType< String > | NameProperty |
Name. More... | |
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DynamicPropertyType< Boolean > | AutoplayEnabledProperty |
Specifies whether animation player should start playback of its timeline automatically when it is attached to the node. More... | |
AbstractMessageType | CompletedMessage |
Occurs when animation player completes animation playback. More... | |
DynamicPropertyType< Float > | DurationScaleProperty |
Specifies how much duration of the timeline is scaled during its playback. More... | |
AbstractMetaclass | metaclass = new AbstractMetaclass("Kanzi.AnimationPlayer") |
Metaclass for AnimationPlayer. | |
AbstractMessageType | PauseMessage = new AbstractMessageType("Message.AnimationPlayer.Pause") |
Instructs animation player to pause animation playback. | |
DynamicPropertyType< Integer > | PlaybackModeProperty |
Specifies the mode of timeline playback (normal, reverse, pingpong). More... | |
AbstractMessageType | PlayMessage = new AbstractMessageType("Message.AnimationPlayer.Play") |
Instructs animation player to start animation playback with new parameters. | |
DynamicPropertyType< Boolean > | RelativePlaybackProperty |
Specifies whether animations are played in relative manner by adding animated value to target property value instead of replacing the property value. More... | |
DynamicPropertyType< Integer > | RepeatCountProperty |
Specifies how many times the timeline is played during its playback (1 for one time playback, 0 for infinite amount of repeats). More... | |
DynamicPropertyType< Boolean > | RestoreOriginalValuesAfterPlaybackProperty |
Specifies whether animated properties return to their initial values after playback of the timeline ends. More... | |
AbstractMessageType | ResumeMessage = new AbstractMessageType("Message.AnimationPlayer.Resume") |
Instructs animation player to resume animation playback if it is paused or to start the playback if it is stopped. | |
AbstractMessageType | StartedMessage = new AbstractMessageType("Message.AnimationPlayer.Started") |
Occurs when animation player starts animation playback. | |
AbstractMessageType | StopMessage = new AbstractMessageType("Message.AnimationPlayer.Stop") |
Instructs animation player to stop animation playback. | |
AbstractMessageType | StoppedMessage = new AbstractMessageType("Message.AnimationPlayer.Stopped") |
Occurs when animation player stops animation playback. | |
DynamicPropertyType< Resource > | TimelineProperty |
The target animation timeline. More... | |
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NodeComponent (Domain domain, long handle, Metaclass metaclass) | |
Wraps a given native Node Component. More... | |
Node.MessageSubscriptionToken | addNodeComponentMessageHandler (MessageType messageType, Node.MessageSubscriptionFunction messageHandlerFunction) |
Kanzi calls the message handler that you add using this function when the target name of the incoming message matches the name of the node component, or if the message is broadcast to all node components with an empty target name. More... | |
void | attachOverride () |
Called when the Trigger is attached to a node. | |
void | detachOverride () |
Called when a Trigger is detached from a Node. | |
void | dispatchMessage (MessageType messageType, MessageArguments arguments) |
Adds the name of the node component to the message arguments and dispatches the message to the node of the node component. More... | |
void | initialize () |
Initializes the Node Component. | |
void | removeNodeComponentMessageFilter (Node.MessageSubscriptionToken token) |
Removes message handler added via NodeComponent#addNodeComponentMessageHandler function. More... | |
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static< Derived extends NodeComponent > ObjectRef< Derived > | createDerived (Domain domain, String name, Metaclass metaclass) |
Creates a derived class instance. More... | |
Controls animation playback.