Metadata definitions for AnimationPlayer. More...
Classes | |
interface | CompletedMessageArguments |
Metadata definitions for CompletedMessageArguments. More... | |
interface | PauseMessageArguments |
Metadata definitions for PauseMessageArguments. More... | |
interface | PlayMessageArguments |
Metadata definitions for PlayMessageArguments. More... | |
interface | ResumeMessageArguments |
Metadata definitions for ResumeMessageArguments. More... | |
interface | StartedMessageArguments |
Metadata definitions for StartedMessageArguments. More... | |
interface | StopMessageArguments |
Metadata definitions for StopMessageArguments. More... | |
interface | StoppedMessageArguments |
Metadata definitions for StoppedMessageArguments. More... | |
Public Attributes | |
DynamicPropertyType< Boolean > | AutoplayEnabledProperty |
Specifies whether animation player should start playback of its timeline automatically when it is attached to the node. More... | |
AbstractMessageType | CompletedMessage |
Occurs when animation player completes animation playback. More... | |
DynamicPropertyType< Float > | DurationScaleProperty |
Specifies how much duration of the timeline is scaled during its playback. More... | |
AbstractMetaclass | metaclass = new AbstractMetaclass("Kanzi.AnimationPlayer") |
Metaclass for AnimationPlayer. | |
AbstractMessageType | PauseMessage = new AbstractMessageType("Message.AnimationPlayer.Pause") |
Instructs animation player to pause animation playback. | |
DynamicPropertyType< Integer > | PlaybackModeProperty |
Specifies the mode of timeline playback (normal, reverse, pingpong). More... | |
AbstractMessageType | PlayMessage = new AbstractMessageType("Message.AnimationPlayer.Play") |
Instructs animation player to start animation playback with new parameters. | |
DynamicPropertyType< Boolean > | RelativePlaybackProperty |
Specifies whether animations are played in relative manner by adding animated value to target property value instead of replacing the property value. More... | |
DynamicPropertyType< Integer > | RepeatCountProperty |
Specifies how many times the timeline is played during its playback (1 for one time playback, 0 for infinite amount of repeats). More... | |
DynamicPropertyType< Boolean > | RestoreOriginalValuesAfterPlaybackProperty |
Specifies whether animated properties return to their initial values after playback of the timeline ends. More... | |
AbstractMessageType | ResumeMessage = new AbstractMessageType("Message.AnimationPlayer.Resume") |
Instructs animation player to resume animation playback if it is paused or to start the playback if it is stopped. | |
AbstractMessageType | StartedMessage = new AbstractMessageType("Message.AnimationPlayer.Started") |
Occurs when animation player starts animation playback. | |
AbstractMessageType | StopMessage = new AbstractMessageType("Message.AnimationPlayer.Stop") |
Instructs animation player to stop animation playback. | |
AbstractMessageType | StoppedMessage = new AbstractMessageType("Message.AnimationPlayer.Stopped") |
Occurs when animation player stops animation playback. | |
DynamicPropertyType< Resource > | TimelineProperty |
The target animation timeline. More... | |
Metadata definitions for AnimationPlayer.
DynamicPropertyType<Boolean> AutoplayEnabledProperty |
Specifies whether animation player should start playback of its timeline automatically when it is attached to the node.
AbstractMessageType CompletedMessage |
Occurs when animation player completes animation playback.
DynamicPropertyType<Float> DurationScaleProperty |
Specifies how much duration of the timeline is scaled during its playback.
DynamicPropertyType<Integer> PlaybackModeProperty |
Specifies the mode of timeline playback (normal, reverse, pingpong).
DynamicPropertyType<Boolean> RelativePlaybackProperty |
Specifies whether animations are played in relative manner by adding animated value to target property value instead of replacing the property value.
DynamicPropertyType<Integer> RepeatCountProperty |
Specifies how many times the timeline is played during its playback (1 for one time playback, 0 for infinite amount of repeats).
DynamicPropertyType<Boolean> RestoreOriginalValuesAfterPlaybackProperty |
Specifies whether animated properties return to their initial values after playback of the timeline ends.
DynamicPropertyType<Resource> TimelineProperty |
The target animation timeline.