Kanzi  3.9.2
Java API
BlitRenderPass Class Reference

Use a Blit Render Pass to blit one or more textures to the screen of the current rendering context using a material. More...

Inheritance diagram for BlitRenderPass:
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Static Public Attributes

static final Metaclass metaclass
 The Metaclass for the class. More...
 
- Static Public Attributes inherited from RenderPass
static final Metaclass metaclass
 The Metaclass for the class. More...
 
- Static Public Attributes inherited from Resource
static final Metaclass metaclass = com.rightware.kanzi.metadata.ResourceMetadata.metaclass
 The Metaclass for the class.
 
- Static Public Attributes inherited from KanziObject
static final Metaclass metaclass = new AbstractMetaclass("Kanzi.Object")
 The Metaclass for the class.
 

Additional Inherited Members

- Public Member Functions inherited from Resource
String getName ()
 Gets the resource name. More...
 
String getUrl ()
 Gets the resource URL. More...
 
void setKeepAlive (boolean keepAlive)
 Sets the keep alive flag. More...
 
- Public Member Functions inherited from KanziObject
boolean equals (Object object)
 
Domain getDomain ()
 Returns the domain the object belongs to. More...
 
Metaclass getDynamicMetaclass ()
 Returns the metaclass of the dynamic type of the object. More...
 
boolean isStale ()
 Test if the object is stale i.e. More...
 
- Public Attributes inherited from ResourceMetadata
AbstractMetaclass metaclass = new AbstractMetaclass("Kanzi.Resource")
 Metaclass for Resource.
 
- Public Attributes inherited from RenderPassMetadata
DynamicPropertyType< Boolean > EnabledProperty
 Use Enabled property to toggle render passes and their child render pass tree on and off. More...
 
AbstractMetaclass metaclass = new AbstractMetaclass("Kanzi.RenderPass")
 Metaclass for RenderPass.
 
- Public Attributes inherited from BlitRenderPassMetadata
DynamicPropertyType< ResourceMaterialProperty
 Sets to the Material that you want a Blit Render Pass to use to blit one or more textures. More...
 
AbstractMetaclass metaclass = new AbstractMetaclass("Kanzi.BlitRenderPass")
 Metaclass for BlitRenderPass.
 
DynamicPropertyType< ResourceTexture0Property
 Sets the first texture you want the Blit Render Pass to blit. More...
 
DynamicPropertyType< ResourceTexture1Property
 Sets the second texture you want the Blit Render Pass to blit. More...
 
DynamicPropertyType< ResourceTexture2Property
 Sets the third texture you want the Blit Render Pass to blit. More...
 
DynamicPropertyType< ResourceTexture3Property
 Sets the fourth texture you want the Blit Render Pass to blit. More...
 

Detailed Description

Use a Blit Render Pass to blit one or more textures to the screen of the current rendering context using a material.

Member Data Documentation

◆ metaclass

final Metaclass metaclass
static