Metadata definitions for BlitRenderPass. More...
Public Attributes | |
DynamicPropertyType< Resource > | MaterialProperty |
Sets to the Material that you want a Blit Render Pass to use to blit one or more textures. More... | |
AbstractMetaclass | metaclass = new AbstractMetaclass("Kanzi.BlitRenderPass") |
Metaclass for BlitRenderPass. | |
DynamicPropertyType< Resource > | Texture0Property |
Sets the first texture you want the Blit Render Pass to blit. More... | |
DynamicPropertyType< Resource > | Texture1Property |
Sets the second texture you want the Blit Render Pass to blit. More... | |
DynamicPropertyType< Resource > | Texture2Property |
Sets the third texture you want the Blit Render Pass to blit. More... | |
DynamicPropertyType< Resource > | Texture3Property |
Sets the fourth texture you want the Blit Render Pass to blit. More... | |
Metadata definitions for BlitRenderPass.
DynamicPropertyType<Resource> MaterialProperty |
Sets to the Material that you want a Blit Render Pass to use to blit one or more textures.
DynamicPropertyType<Resource> Texture0Property |
Sets the first texture you want the Blit Render Pass to blit.
DynamicPropertyType<Resource> Texture1Property |
Sets the second texture you want the Blit Render Pass to blit.
DynamicPropertyType<Resource> Texture2Property |
Sets the third texture you want the Blit Render Pass to blit.
DynamicPropertyType<Resource> Texture3Property |
Sets the fourth texture you want the Blit Render Pass to blit.