Kanzi  3.9.2
Java API
ClearRenderPassMetadata Interface Reference

Metadata definitions for ClearRenderPass. More...

Inheritance diagram for ClearRenderPassMetadata:
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Public Attributes

DynamicPropertyType< ColorRGBAClearColor0Property
 Sets the color that you want the Clear Render Pass to use to clear the first (default) color buffer. More...
 
DynamicPropertyType< ColorRGBAClearColor1Property
 Sets the color that you want the Clear Render Pass to use to clear the second color buffer. More...
 
DynamicPropertyType< ColorRGBAClearColor2Property
 Sets the color that you want the Clear Render Pass to use to clear the third color buffer. More...
 
DynamicPropertyType< ColorRGBAClearColor3Property
 Sets the color that you want the Clear Render Pass to use to clear the fourth color buffer. More...
 
DynamicPropertyType< Float > ClearDepthProperty
 Sets the depth that you want the Clear Render Pass to use to clear the depth buffer. More...
 
DynamicPropertyType< Integer > ClearStencilProperty
 Sets the clear stencil that you want the Clear Render Pass to use to clear the stencil buffer. More...
 
AbstractMetaclass metaclass = new AbstractMetaclass("Kanzi.ClearRenderPass")
 Metaclass for ClearRenderPass.
 

Detailed Description

Metadata definitions for ClearRenderPass.

Member Data Documentation

◆ ClearColor0Property

DynamicPropertyType<ColorRGBA> ClearColor0Property
Initial value:
=
new DynamicPropertyType<>("ClearRenderPass.ClearColor0", ColorRGBA.class)

Sets the color that you want the Clear Render Pass to use to clear the first (default) color buffer.

◆ ClearColor1Property

DynamicPropertyType<ColorRGBA> ClearColor1Property
Initial value:
=
new DynamicPropertyType<>("ClearRenderPass.ClearColor1", ColorRGBA.class)

Sets the color that you want the Clear Render Pass to use to clear the second color buffer.

◆ ClearColor2Property

DynamicPropertyType<ColorRGBA> ClearColor2Property
Initial value:
=
new DynamicPropertyType<>("ClearRenderPass.ClearColor2", ColorRGBA.class)

Sets the color that you want the Clear Render Pass to use to clear the third color buffer.

◆ ClearColor3Property

DynamicPropertyType<ColorRGBA> ClearColor3Property
Initial value:
=
new DynamicPropertyType<>("ClearRenderPass.ClearColor3", ColorRGBA.class)

Sets the color that you want the Clear Render Pass to use to clear the fourth color buffer.

◆ ClearDepthProperty

DynamicPropertyType<Float> ClearDepthProperty
Initial value:
=
new DynamicPropertyType<>("ClearRenderPass.ClearDepth", Float.class)

Sets the depth that you want the Clear Render Pass to use to clear the depth buffer.

◆ ClearStencilProperty

DynamicPropertyType<Integer> ClearStencilProperty
Initial value:
=
new DynamicPropertyType<>("ClearRenderPass.ClearStencil", Integer.class)

Sets the clear stencil that you want the Clear Render Pass to use to clear the stencil buffer.