Metadata definitions for ClearRenderPass. More...
Public Attributes | |
| DynamicPropertyType< ColorRGBA > | ClearColor0Property |
| Sets the color that you want the Clear Render Pass to use to clear the first (default) color buffer. More... | |
| DynamicPropertyType< ColorRGBA > | ClearColor1Property |
| Sets the color that you want the Clear Render Pass to use to clear the second color buffer. More... | |
| DynamicPropertyType< ColorRGBA > | ClearColor2Property |
| Sets the color that you want the Clear Render Pass to use to clear the third color buffer. More... | |
| DynamicPropertyType< ColorRGBA > | ClearColor3Property |
| Sets the color that you want the Clear Render Pass to use to clear the fourth color buffer. More... | |
| DynamicPropertyType< Float > | ClearDepthProperty |
| Sets the depth that you want the Clear Render Pass to use to clear the depth buffer. More... | |
| DynamicPropertyType< Integer > | ClearStencilProperty |
| Sets the clear stencil that you want the Clear Render Pass to use to clear the stencil buffer. More... | |
| AbstractMetaclass | metaclass = new AbstractMetaclass("Kanzi.ClearRenderPass") |
| Metaclass for ClearRenderPass. | |
Metadata definitions for ClearRenderPass.
| DynamicPropertyType<ColorRGBA> ClearColor0Property |
Sets the color that you want the Clear Render Pass to use to clear the first (default) color buffer.
| DynamicPropertyType<ColorRGBA> ClearColor1Property |
Sets the color that you want the Clear Render Pass to use to clear the second color buffer.
| DynamicPropertyType<ColorRGBA> ClearColor2Property |
Sets the color that you want the Clear Render Pass to use to clear the third color buffer.
| DynamicPropertyType<ColorRGBA> ClearColor3Property |
Sets the color that you want the Clear Render Pass to use to clear the fourth color buffer.
| DynamicPropertyType<Float> ClearDepthProperty |
Sets the depth that you want the Clear Render Pass to use to clear the depth buffer.
| DynamicPropertyType<Integer> ClearStencilProperty |
Sets the clear stencil that you want the Clear Render Pass to use to clear the stencil buffer.