The TestRuntime class provides access to a testing environment including a Kanzi Domain. More...
Public Member Functions | |
| TestRuntime (Object context) | |
| Construct a TestRuntime object. More... | |
| void | close () |
| Close the TestRuntime object. More... | |
| Domain | getDomain () |
| Gets the Domain for the Test Environment. More... | |
| Scene | getScene () |
| Gets the Scene for the Test Environment. More... | |
| Node2D | getScreen () |
| Gets the Screen for the Test Environment. More... | |
| void | reloadGPUResources () |
| Trigger a reload of GPU Resources. | |
Static Public Member Functions | |
| static void | LoadKanziLibraries () |
| Load the native Kanzi libraries. More... | |
The TestRuntime class provides access to a testing environment including a Kanzi Domain.
It is only intended to be used for non-production testing purposes.
| TestRuntime | ( | Object | context | ) |
Construct a TestRuntime object.
Typically, this is called in the setup of a test fixture.
| context | The platform context (i.e. Android Application Context) or null if no context is needed. |
| void close | ( | ) |
Close the TestRuntime object.
Typically, this is called in the teardown of a test fixture.
|
static |
Load the native Kanzi libraries.
Typically, this is called in a static block of a test fixture. It is only intended to be used for non-production testing purposes.