Metadata definitions for AnimationPlayer. More...
Classes | |
class | CompletedMessageArguments |
Metadata definitions for CompletedMessageArguments. More... | |
class | PauseMessageArguments |
Metadata definitions for PauseMessageArguments. More... | |
class | PlayMessageArguments |
Metadata definitions for PlayMessageArguments. More... | |
class | ResumeMessageArguments |
Metadata definitions for ResumeMessageArguments. More... | |
class | StartedMessageArguments |
Metadata definitions for StartedMessageArguments. More... | |
class | StopMessageArguments |
Metadata definitions for StopMessageArguments. More... | |
class | StoppedMessageArguments |
Metadata definitions for StoppedMessageArguments. More... | |
Public Attributes | |
DynamicPropertyType< Boolean > | AutoplayEnabledProperty |
Specifies whether animation player should start playback of its timeline automatically when it is attached to the node. More... | |
DynamicMessageType< AnimationPlayerMetadata.CompletedMessageArguments > | CompletedMessage |
Occurs when animation player completes animation playback. More... | |
DynamicPropertyType< Float > | DurationScaleProperty |
Specifies how much duration of the timeline is scaled during its playback. More... | |
AbstractMetaclass | metaclass = new AbstractMetaclass("Kanzi.AnimationPlayer") |
Metaclass for AnimationPlayer. | |
DynamicMessageType< AnimationPlayerMetadata.PauseMessageArguments > | PauseMessage |
Instructs animation player to pause animation playback. More... | |
DynamicPropertyType< Integer > | PlaybackModeProperty |
Specifies the mode of timeline playback (normal, reverse, pingpong). More... | |
DynamicMessageType< AnimationPlayerMetadata.PlayMessageArguments > | PlayMessage |
Instructs animation player to start animation playback with new parameters. More... | |
DynamicPropertyType< Boolean > | RelativePlaybackProperty |
Specifies whether animations are played in relative manner by adding animated value to target property value instead of replacing the property value. More... | |
DynamicPropertyType< Integer > | RepeatCountProperty |
Specifies how many times the timeline is played during its playback (1 for one time playback, 0 for infinite amount of repeats). More... | |
DynamicPropertyType< Boolean > | RestoreOriginalValuesAfterPlaybackProperty |
Specifies whether animated properties return to their initial values after playback of the timeline ends. More... | |
DynamicMessageType< AnimationPlayerMetadata.ResumeMessageArguments > | ResumeMessage |
Instructs animation player to resume animation playback if it is paused or to start the playback if it is stopped. More... | |
DynamicMessageType< AnimationPlayerMetadata.StartedMessageArguments > | StartedMessage |
Occurs when animation player starts animation playback. More... | |
DynamicMessageType< AnimationPlayerMetadata.StopMessageArguments > | StopMessage |
Instructs animation player to stop animation playback. More... | |
DynamicMessageType< AnimationPlayerMetadata.StoppedMessageArguments > | StoppedMessage |
Occurs when animation player stops animation playback. More... | |
DynamicPropertyType< Resource > | TimelineProperty |
The target animation timeline. More... | |
Public Attributes inherited from NodeComponentMetadata | |
AbstractMetaclass | metaclass = new AbstractMetaclass("Kanzi.NodeComponent") |
Metaclass for NodeComponent. | |
DynamicPropertyType< String > | NameProperty |
Name. More... | |
Metadata definitions for AnimationPlayer.
DynamicPropertyType<Boolean> AutoplayEnabledProperty |
Specifies whether animation player should start playback of its timeline automatically when it is attached to the node.
DynamicMessageType<AnimationPlayerMetadata.CompletedMessageArguments> CompletedMessage |
Occurs when animation player completes animation playback.
DynamicPropertyType<Float> DurationScaleProperty |
Specifies how much duration of the timeline is scaled during its playback.
DynamicMessageType<AnimationPlayerMetadata.PauseMessageArguments> PauseMessage |
Instructs animation player to pause animation playback.
DynamicPropertyType<Integer> PlaybackModeProperty |
Specifies the mode of timeline playback (normal, reverse, pingpong).
DynamicMessageType<AnimationPlayerMetadata.PlayMessageArguments> PlayMessage |
Instructs animation player to start animation playback with new parameters.
DynamicPropertyType<Boolean> RelativePlaybackProperty |
Specifies whether animations are played in relative manner by adding animated value to target property value instead of replacing the property value.
DynamicPropertyType<Integer> RepeatCountProperty |
Specifies how many times the timeline is played during its playback (1 for one time playback, 0 for infinite amount of repeats).
DynamicPropertyType<Boolean> RestoreOriginalValuesAfterPlaybackProperty |
Specifies whether animated properties return to their initial values after playback of the timeline ends.
DynamicMessageType<AnimationPlayerMetadata.ResumeMessageArguments> ResumeMessage |
Instructs animation player to resume animation playback if it is paused or to start the playback if it is stopped.
DynamicMessageType<AnimationPlayerMetadata.StartedMessageArguments> StartedMessage |
Occurs when animation player starts animation playback.
DynamicMessageType<AnimationPlayerMetadata.StopMessageArguments> StopMessage |
Instructs animation player to stop animation playback.
DynamicMessageType<AnimationPlayerMetadata.StoppedMessageArguments> StoppedMessage |
Occurs when animation player stops animation playback.
DynamicPropertyType<Resource> TimelineProperty |
The target animation timeline.