Metadata definitions for DrawObjectsRenderPass. More...
Public Attributes | |
DynamicPropertyType< Matrix4x4 > | CameraMatrixProperty |
Camera matrix calculated during DrawObjectsRenderPass rendering. More... | |
DynamicPropertyType< String > | CameraProperty |
Sets the Camera node that you want to use to render the nodes. More... | |
DynamicPropertyType< Boolean > | FrustumCullingEnabledProperty |
Enable to disable rendering objects that are not inside the view frustum. More... | |
AbstractMetaclass | metaclass = new AbstractMetaclass("Kanzi.DrawObjectsRenderPass") |
Metaclass for DrawObjectsRenderPass. | |
DynamicPropertyType< Vector2 > | NearFarPlaneProperty |
Near / far planes calculated during DrawObjectsRenderPass rendering. More... | |
DynamicPropertyType< Resource > | ObjectSourceProperty |
Sets the object source which collects the nodes that you want to render with this render pass. More... | |
DynamicPropertyType< Matrix4x4 > | ProjectionMatrixProperty |
Projection matrix calculated during DrawObjectsRenderPass rendering. More... | |
DynamicPropertyType< Vector4 > | ViewportProperty |
Viewport applied by DrawObjectsRenderPass rendering. More... | |
Public Attributes inherited from RenderPassMetadata | |
DynamicPropertyType< Boolean > | EnabledProperty |
Whether Kanzi executes this render pass and its child render pass tree. More... | |
DynamicPropertyType< Vector4 > | InputViewportAreaProperty |
Reports the viewport area relative to the composition space as passed from the parent render pass. More... | |
AbstractMetaclass | metaclass = new AbstractMetaclass("Kanzi.RenderPass") |
Metaclass for RenderPass. | |
Public Attributes inherited from ResourceMetadata | |
AbstractMetaclass | metaclass = new AbstractMetaclass("Kanzi.Resource") |
Metaclass for Resource. | |
Metadata definitions for DrawObjectsRenderPass.
DynamicPropertyType<Matrix4x4> CameraMatrixProperty |
Camera matrix calculated during DrawObjectsRenderPass rendering.
DynamicPropertyType<String> CameraProperty |
DynamicPropertyType<Boolean> FrustumCullingEnabledProperty |
Enable to disable rendering objects that are not inside the view frustum.
Trades GPU rendering time for CPU cull test time.
DynamicPropertyType<Vector2> NearFarPlaneProperty |
Near / far planes calculated during DrawObjectsRenderPass rendering.
DynamicPropertyType<Resource> ObjectSourceProperty |
Sets the object source which collects the nodes that you want to render with this render pass.
To render all nodes in a Scene node (Root Object Source), do not set the value for this property.
DynamicPropertyType<Matrix4x4> ProjectionMatrixProperty |
Projection matrix calculated during DrawObjectsRenderPass rendering.
DynamicPropertyType<Vector4> ViewportProperty |
Viewport applied by DrawObjectsRenderPass rendering.