Kanzi  3.9.4
Java API
InputManipulatorMetadata.InputMessageArguments Class Reference

Metadata definitions for InputMessageArguments. More...

Inheritance diagram for InputManipulatorMetadata.InputMessageArguments:
[legend]

Public Member Functions

 InputMessageArguments ()
 Construct a new messageArgumentsClassName instance.
 
 InputMessageArguments (long nativeObject)
 Wrap a native instance. More...
 
Vector2 getHitTestPointProperty ()
 Getter for HitTestPointProperty.
 
Vector3 getHitTestRayDirectionProperty ()
 Getter for HitTestRayDirectionProperty.
 
Vector3 getHitTestRayOriginProperty ()
 Getter for HitTestRayOriginProperty.
 
Vector2 getManipulatorPointProperty ()
 Getter for ManipulatorPointProperty.
 
Vector3 getManipulatorRayDirectionProperty ()
 Getter for ManipulatorRayDirectionProperty.
 
Vector3 getManipulatorRayOriginProperty ()
 Getter for ManipulatorRayOriginProperty.
 
void setHitTestPointProperty (Vector2 value)
 Setter for HitTestPointProperty.
 
void setHitTestRayDirectionProperty (Vector3 value)
 Setter for HitTestRayDirectionProperty.
 
void setHitTestRayOriginProperty (Vector3 value)
 Setter for HitTestRayOriginProperty.
 
void setManipulatorPointProperty (Vector2 value)
 Setter for ManipulatorPointProperty.
 
void setManipulatorRayDirectionProperty (Vector3 value)
 Setter for ManipulatorRayDirectionProperty.
 
void setManipulatorRayOriginProperty (Vector3 value)
 Setter for ManipulatorRayOriginProperty.
 
- Public Member Functions inherited from MessageArguments
 MessageArguments ()
 Constructs a new MessageArguments object. More...
 
TDataType getArgument (PropertyType< TDataType > propertyType)
 Returns the value of an argument. More...
 
TDataType getOptionalArgument (PropertyType< TDataType > propertyType)
 Returns the value of an argument, but does not use the default value if there are no inputs to the argument value. More...
 
TNodeType getSource ()
 Returns the source node for a message. More...
 
boolean isHandled ()
 Returns whether the message is handled. More...
 
void setArgument (PropertyType< TDataType > propertyType, TDataType value)
 Sets the value of an argument. More...
 
void setArgument (PropertyType< Integer > propertyType, EnumType value)
 Sets the value of an integer argument using a constant from an enumeration. More...
 
void setHandled (boolean handled)
 Sets the handling status for a message. More...
 

Static Public Attributes

static final DynamicPropertyType< Vector2HitTestPointProperty
 
static final DynamicPropertyType< Vector3HitTestRayDirectionProperty
 
static final DynamicPropertyType< Vector3HitTestRayOriginProperty
 
static final DynamicPropertyType< Vector2ManipulatorPointProperty
 
static final DynamicPropertyType< Vector3ManipulatorRayDirectionProperty
 
static final DynamicPropertyType< Vector3ManipulatorRayOriginProperty
 
static final AbstractMetaclass metaclass
 Metaclass for InputMessageArguments. More...
 

Additional Inherited Members

- Protected Member Functions inherited from MessageArguments
 MessageArguments (long nativeObject)
 Wraps a native message argument. More...
 

Detailed Description

Constructor & Destructor Documentation

◆ InputMessageArguments()

InputMessageArguments ( long  nativeObject)

Wrap a native instance.

Parameters
nativeObjectReference to a native instance.

Member Data Documentation

◆ HitTestPointProperty

final DynamicPropertyType<Vector2> HitTestPointProperty
static
Initial value:
=
new DynamicPropertyType<>(
"InputManipulator.InputMessageArguments.HitTestPoint", Vector2.class)

◆ HitTestRayDirectionProperty

final DynamicPropertyType<Vector3> HitTestRayDirectionProperty
static
Initial value:
=
new DynamicPropertyType<>(
"InputManipulator.InputMessageArguments.HitTestRayDirection", Vector3.class)

◆ HitTestRayOriginProperty

final DynamicPropertyType<Vector3> HitTestRayOriginProperty
static
Initial value:
=
new DynamicPropertyType<>(
"InputManipulator.InputMessageArguments.HitTestRayOrigin", Vector3.class)

◆ ManipulatorPointProperty

final DynamicPropertyType<Vector2> ManipulatorPointProperty
static
Initial value:
=
new DynamicPropertyType<>(
"InputManipulator.InputMessageArguments.ManipulatorPoint", Vector2.class)

◆ ManipulatorRayDirectionProperty

final DynamicPropertyType<Vector3> ManipulatorRayDirectionProperty
static
Initial value:
=
new DynamicPropertyType<>(
"InputManipulator.InputMessageArguments.ManipulatorRayDirection", Vector3.class)

◆ ManipulatorRayOriginProperty

final DynamicPropertyType<Vector3> ManipulatorRayOriginProperty
static
Initial value:
=
new DynamicPropertyType<>(
"InputManipulator.InputMessageArguments.ManipulatorRayOrigin", Vector3.class)

◆ metaclass

final AbstractMetaclass metaclass
static
Initial value:
=
new AbstractMetaclass("Kanzi.InputManipulator.InputMessageArguments")

Metaclass for InputMessageArguments.