#include <kanzi/core.ui/effect/mask_effect2d.hpp>
#include <kanzi/core.ui/node/node_effect_renderer2d.hpp>
#include <kanzi/core.ui/platform/graphics_backend/gl/gl_render_state.hpp>
#include <kanzi/core/cpp/bitset.hpp>
Classes | |
class | kanzi::MaskEffectRenderer2D |
Mask effect renderer class. More... | |
Namespaces | |
kanzi | |
Easing functions that require external dependencies for calculation. | |
Typedefs | |
using | kanzi::MaskEffectRenderer2DUniquePtr = unique_ptr< MaskEffectRenderer2D > |
Mask effect renderer unique pointer type. More... | |