Use a Clear Render Pass to clear the color, depth, and stencil buffers of the current render context before passing the control to the descendants of this render pass.
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| ClearRenderPass (Domain *domain, string_view name) |
| Constructor. More...
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CompositionRequirements | getCompositionRequirements () override |
| RenderPass::getCompositionRequirements() implementation. More...
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void | renderOverride (Renderer3D &renderer, CompositionStack &compositionStack, const CameraSettings *cameraSettings) override |
| RenderPass::renderOverride() implementation. More...
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Camera * | acquireCamera (string_view relativePath) const |
| Acquires a Camera node based on the value of the Camera property. More...
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CompositionRequirements | combineChildCompositionRequirements (CompositionRequirements requirements) |
| Iterates the children for composition requirements. More...
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CompositionRequirements | getChildCompositionRequirements () |
| Iterates the children for composition requirements. More...
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virtual void | onAttached () |
| Called when a render pass becomes attached. More...
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virtual void | onDetached () |
| Called when a render pass becomes detached. More...
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void | onPropertyChanged (AbstractPropertyType propertyType, PropertyNotificationReason reason) override |
| Object::onPropertyChanged() implementation. More...
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void | renderChildren (Renderer3D &renderer, CompositionStack &compositionStack, const CameraSettings *cameraSettings) |
| Render all child render passes of a render pass. More...
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virtual void | renderChildrenOverride (Renderer3D &renderer, CompositionStack &compositionStack, const CameraSettings *cameraSettings) |
| Implementation-dependent rendering of all child render passes of a render pass. More...
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| RenderPass (Domain *domain, string_view name) |
| Constructor. More...
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template<typename T > |
void | updatePropertyValueSourceAndNotify (AbstractPropertyType propertyType, typename PropertyType< T >::Descriptor::TypedValueSource &valueSource, const T &value) |
| Updates the local value of a property in a Draw Objects Render Pass. More...
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virtual unsigned int | getCPUMemoryUsageOverride () const |
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virtual void | reloadFromFileOverride (string_view filePath) |
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virtual void | reloadFromKzbOverride (KzbFile &kzbFile, ReadOnlyMemoryFile &file, KzbMemoryParser &parser) |
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virtual void | reloadOverride () |
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| Resource (Domain *domain, string_view name) |
| Constructor. More...
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void | initialize () |
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void | onCopy (const Object &other) |
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void | initialize () |
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| MetaObject () |
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AbstractPropertyTypeDescriptor::ValueSourceEntry * | acquireLocalValueSourceEntry (AbstractPropertyTypeDescriptor &descriptor, PropertyStoragePtr &propertyStorage) |
| Acquires a local value source entry that is free for the assignment of a value. More...
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AbstractPropertyTypeDescriptor::ModifierStorage * | acquireModifierStorage (AbstractPropertyTypeDescriptor &descriptor, AbstractPropertyTypeDescriptor::PropertyStorage &propertyStorage) |
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AbstractPropertyTypeDescriptor::NotificationStorage * | acquireNotificationStorage (AbstractPropertyTypeDescriptor &descriptor) |
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PropertyStoragePtr | acquirePropertyStorage (AbstractPropertyTypeDescriptor &descriptor) |
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void | addPropertyValueSource (AbstractPropertyTypeDescriptor &descriptor, AbstractPropertyTypeDescriptor::ValueSource *valueSource, PropertyValuePrecedence precedence, void *ownerPointer) |
| Internally adds a property value source. More...
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void | addPropertyValueSource (AbstractPropertyTypeDescriptor &descriptor, AbstractPropertyTypeDescriptor::ValueSource *valueSource, PropertyValuePrecedence precedence, AbstractPropertyTypeDescriptor::ValueSourceOwner *owner) |
| Internally adds a property value source. More...
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AbstractPropertyTypeDescriptor::ValueSourceEntry * | constructLocalValueSourceEntry (AbstractPropertyTypeDescriptor &descriptor, AbstractPropertyTypeDescriptor::PropertyStorage &propertyStorage) |
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PropertyStoragePtr | constructPropertyStorage (AbstractPropertyTypeDescriptor &descriptor) |
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void | copyLocalValue (const AbstractPropertyTypeDescriptor::PropertyStorage &otherPropertyStorage) |
| Copy local value from property storage. More...
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AbstractPropertyTypeDescriptor::ModifierStorage * | findModifierStorage (AbstractPropertyTypeDescriptor &descriptor) |
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AbstractPropertyTypeDescriptor::NotificationStorage * | findNotificationStorage (AbstractPropertyTypeDescriptor &descriptor) const |
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AbstractPropertyTypeDescriptor::PropertyStorage * | findPropertyStorage (AbstractPropertyTypeDescriptor &descriptor) const |
| Gets the property storage for given property type descriptor. More...
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PropertyStoragePtr | findPropertyStoragePtr (AbstractPropertyTypeDescriptor &descriptor) const |
| Gets property storage intrusive pointer which you can use to hold a reference until the end of the operation. More...
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AbstractPropertyTypeDescriptor * | findPropertyTypeDescriptorByNameAndDataType (string_view name, PropertyDataType dataType) const |
| Finds a property type descriptor by name and data type. More...
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AbstractPropertyTypeDescriptor * | findPropertyTypeDescriptorByQualifiedNameAndDataType (string_view qualifiedName, PropertyDataType dataType) const |
| Like findPropertyTypeDescriptorByNameAndDataType, but only searches by matching with qualified names. More...
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AbstractPropertyTypeDescriptor * | findPropertyTypeDescriptorByUnqualifiedNameAndDataType (string_view unqualifiedName, PropertyDataType dataType) const |
| Like findPropertyTypeDescriptorByNameAndDataType, but only searches by matching with unqualified names. More...
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AbstractPropertyTypeDescriptor::ValueSource * | getClassValueSource (AbstractPropertyTypeDescriptor &descriptor) const |
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AbstractPropertyTypeDescriptor::ValueSource * | getFinalValueSource (AbstractPropertyTypeDescriptor &descriptor) const |
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AbstractPropertyTypeDescriptor::ValueSource * | getNonClassValueSource (AbstractPropertyTypeDescriptor &descriptor) const |
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AbstractPropertyTypeDescriptor::ValueSource * | getTopValueSource (AbstractPropertyTypeDescriptor &descriptor) const |
| Gets the top-level value source for a given property descriptor. More...
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virtual void | notifyPropertyHandlers (PropertyStoragePtr &propertyStorage, PropertyNotificationReason reason) |
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void | onCopy (const PropertyObject &other) |
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void | removeLocalValue (AbstractPropertyTypeDescriptor &descriptor, PropertyStoragePtr &propertyStorage) |
| Removes a local value from the given property storage. More...
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void | removePropertyValueSource (AbstractPropertyTypeDescriptor &descriptor, AbstractPropertyTypeDescriptor::ValueSource *valueSource, void *owner) |
| Removes a property value source. More...
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void | validatePropertyModifiersAndNotifyHandlers (PropertyStoragePtr &propertyStorage) |
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BindingTargetRuntimePtr | createModifierBindingTarget (shared_ptr< RenderPass > templateRoot, AbstractPropertyType propertyType, PropertyField field) |
| Creates a property modifier binding target for given combination of property type and field. More...
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BindingTargetRuntimePtr | createValueSourceBindingTarget (shared_ptr< RenderPass > templateRoot, AbstractPropertyType propertyType, PropertyField field, PropertyValuePrecedence precedence, bool reuseAllowed) |
| Creates a value source binding target for given combination of property type and field. More...
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RenderPass * | getThisObject () |
| Internal accessor for the Curiously Recurring Template Pattern. More...
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const RenderPass * | getThisObject () const |
| Internal accessor for the Curiously Recurring Template Pattern. More...
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void | attachBindings () |
| Attach all bindings stored in this object. More...
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void | detachBindings () |
| Detach bindings. More...
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enum | AttachmentState { Detached,
Detaching,
Attaching,
Attached
} |
| Attachment state for keeping track current status. More...
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typedef BindingRuntimeContainer::const_iterator | BindingRuntimeConstIterator |
| Const iterator type for binding runtime container. More...
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typedef vector< AbstractBindingRuntimeSharedPtr > | BindingRuntimeContainer |
| Container type for binding runtimes. More...
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typedef BindingRuntimeContainer::iterator | BindingRuntimeIterator |
| Iterator type for binding runtime container. More...
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using | CameraSettingsPtr = unique_ptr< CameraSettings > |
| Camera settings unique pointer type. More...
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typedef ChildContainer::const_iterator | ChildConstIterator |
| Child container iterator type. More...
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typedef vector< RenderPassSharedPtr > | ChildContainer |
| Container type for children. More...
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typedef PropertyStorageContainer::const_iterator | PropertyStorageConstIterator |
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typedef vector< PropertyStoragePtr > | PropertyStorageContainer |
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typedef PropertyStorageContainer::iterator | PropertyStorageIterator |
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typedef intrusive_ptr< AbstractPropertyTypeDescriptor::PropertyStorage > | PropertyStoragePtr |
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typedef PropertyStorageContainer::reverse_iterator | PropertyStorageReverseIterator |
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using | BindingHostConceptSharedPtr = shared_ptr< BindingHostConcept > |
| Binding host concept shared pointer type. More...
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using | BindingRuntimeConstIterator = BindingRuntimeContainer::const_iterator |
| Const iterator for binding runtimes. More...
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using | BindingRuntimeContainer = vector< AbstractBindingRuntimeSharedPtr > |
| Container for binding runtimes. More...
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using | BindingRuntimeIterator = BindingRuntimeContainer::iterator |
| Iterator for binding runtimes. More...
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void | addChild (RenderPassSharedPtr childRenderPass) |
| Adds a render pass as the last child of the render pass you set. More...
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void | attach () |
| Attaches the render pass. More...
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void | attachRecursive (Node &node) |
| Recursively attaches a render pass tree. More...
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ChildConstIterator | beginChildren () const |
| Returns an iterator to the beginning of the container of child render passes. More...
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BindingLookupContextPtr | createLookupContext (RenderPassSharedPtr templateRoot) |
| Creates a lookup context for a given render pass. More...
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void | detach () |
| Detaches the render pass. More...
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void | detachRecursive () |
| Recursively detaches a render pass tree. More...
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ChildConstIterator | endChildren () const |
| Returns an iterator to the end of the container of child render passes. More...
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string | getCamera () const |
| Gets the value of the CameraProperty. More...
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RenderPassSharedPtr | getChild (size_t index) |
| Gets a child render pass at the given index. More...
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size_t | getChildCount () const |
| Returns the number of child render passes. More...
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size_t | getChildIndex (RenderPass &childRenderPass) const |
| Gets the index of a child in this render pass. More...
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Node * | getHostNode () const |
| Gets the host node of a render pass. More...
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Vector4 | getInputViewport () const |
| Gets the value of InputViewportAreaProperty. More...
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RenderPass * | getParent () const |
| Gets the parent of a render pass. More...
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Scene * | getSceneForRenderPass () const |
| Gets the scene being rendered by the render pass. More...
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RenderPassSharedPtr | getTemplateRoot () const |
| Gets the template root of this render pass. More...
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Viewport2D * | getViewportForRenderPass () const |
| Gets a viewport parent for a render pass. More...
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void | insertChild (size_t index, RenderPassSharedPtr childRenderPass) |
| Adds a render pass as a child render pass at given index of the render pass you set. More...
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bool | isAttached () const |
| Tells if a render pass is attached. More...
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bool | isAttaching () const |
| Tells if a render pass is attaching. More...
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bool | isDetached () const |
| Tells if a render pass is detached. More...
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bool | isDetaching () const |
| Tells if render pass is detaching. More...
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bool | isEnabled () const |
| Gets the value of the EnabledProperty property. More...
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ObjectSharedPtr | lookupObject (string_view relativePath) |
| Lookup for an object from a node. More...
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template<typename T > |
shared_ptr< T > | lookupObject (string_view relativePath) |
| Lookup a relative object of specific type. More...
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void | removeAllChildren () |
| Removes all child render passes from a render pass. More...
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void | removeChild (RenderPass &childRenderPass) |
| Removes a child render pass. More...
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void | removeChild (size_t index) |
| Removes a child render pass. More...
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void | render (Renderer3D &renderer, CompositionStack &compositionStack, const CameraSettings *cameraSettings) |
| Recursively render RenderPass and all of its child render passes. More...
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virtual void | restoreResources () |
| Restore resources after suspend. More...
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void | restoreResourcesRecursive () |
| Recursively calls restoreResources for a RenderPass and all its children. More...
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void | setCamera (string_view value) |
| Sets the value of the CameraProperty. More...
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void | setEnabled (bool value) |
| Sets the value of the EnabledProperty. More...
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void | setHostNode (Node *hostNode) |
| Sets the host node of a render pass. More...
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void | setParent (RenderPass *parent) |
| Sets the parent of a render pass. More...
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void | setTemplateRoot (RenderPassSharedPtr templateRoot) |
| Sets the template root for this render pass. More...
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| ~RenderPass () override |
| Destructor. More...
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virtual unsigned int | getCPUMemoryUsage () const |
| Function for getting the memory usage of a resource. More...
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const string & | getName () const |
| Gets the resource name. More...
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const string & | getUrl () const |
| Gets the resource URL. More...
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bool | isKeepAlive () const |
| Tells if the resource has keep alive flag set. More...
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void | reload () |
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void | reloadFromFile (string_view filePath) |
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void | reloadFromKzb (KzbFile &kzbFile, ReadOnlyMemoryFile &file, KzbMemoryParser &parser) |
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void | setKeepAlive (bool keepAlive) |
| Sets the keep alive flag. More...
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void | setUrl (string_view url) |
| Sets the resource URL. More...
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| ~Resource () override |
| Destructor. More...
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AppliedStyleEntrySharedPtr | applyObjectStyle (kanzi::StyleSharedPtr style) |
| Applies a style to an object. More...
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void | applyObjectStyles () |
| Apply all styles for an object node. More...
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Domain * | getDomain () const |
| Returns the domain the object belongs to. More...
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const Metaclass * | getDynamicMetaclass () const override |
| Returns the metaclass of the dynamic type of the object. More...
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MainLoopScheduler * | getMainLoopScheduler () const |
| Returns the MainLoopScheduler instance of the associated Domain. More...
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detail::MessageDispatcher * | getMessageDispatcher () const |
| Returns the message dispatcher of the object. More...
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ResourceManager * | getResourceManager () const |
| Returns the resource manager of the object. More...
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ScriptingContextSharedPtr | getScriptingContext () const |
| Gets the scripting context of the object. More...
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| Object (Domain *domain) |
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void | setScriptingContext (ScriptingContextSharedPtr context) |
| Sets the scripting context of the object. More...
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void | unapplyObjectStyle (AppliedStyleEntrySharedPtr appliedStyleEntry) |
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void | unapplyObjectStyles () |
| Unapplies and removes all applied styles. More...
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| ~Object () override |
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bool | isTypeOf (const Metaclass *objectType) const |
| Determines if the type of this object is the given type or derived from it. More...
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virtual | ~MetaObject () |
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template<typename DataType > |
void | addPropertyModifier (const PropertyType< DataType > &propertyType, typename PropertyType< DataType >::Descriptor::ModifierCallback callback, void *owner) |
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template<typename DataType > |
void | addPropertyNotificationHandler (const PropertyType< DataType > &propertyType, typename PropertyType< DataType >::Descriptor::NotificationCallback callback, void *owner) |
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template<typename DataType > |
void | addPropertyValueSource (const PropertyType< DataType > &propertyType, typename PropertyType< DataType >::Descriptor::TypedValueSource *valueSource, PropertyValuePrecedence precedence, void *ownerPointer) |
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template<typename DataType > |
void | addPropertyValueSource (const PropertyType< DataType > &propertyType, typename PropertyType< DataType >::Descriptor::TypedValueSource *valueSource, PropertyValuePrecedence precedence, AbstractPropertyTypeDescriptor::ValueSourceOwner *owner) |
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PropertyStorageContainer::iterator | beginPropertyStorage () |
| Returns the begin iterator to the internal property storage container. More...
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PropertyStorageContainer::const_iterator | beginPropertyStorage () const |
| Returns the begin iterator to the internal property storage container. More...
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void | clearPropertyFlag (AbstractPropertyType propertyType, uint32_t flag) |
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void | copyLocalValue (const PropertyObject &other, AbstractPropertyType propertyType) |
| Copies local value of single property from another object. More...
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void | copyLocalValues (const PropertyObject &other) |
| Copies all local values from another object. More...
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PropertyStorageContainer::iterator | endPropertyStorage () |
| Returns the end iterator to the internal property storage container. More...
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PropertyStorageContainer::const_iterator | endPropertyStorage () const |
| Returns the end iterator to the internal property storage container. More...
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template<typename DataType > |
PropertyType< DataType >::Traits::ReturnType | getAbstractProperty (AbstractPropertyType abstractPropertyType) const |
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template<typename DataType > |
PropertyType< DataType >::Traits::ReturnType | getAbstractPropertyBase (AbstractPropertyType abstractPropertyType) const |
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template<typename DataType > |
optional< typename PropertyType< DataType >::Traits::ReturnType > | getOptionalAbstractProperty (AbstractPropertyType abstractPropertyType) const |
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template<typename DataType > |
optional< typename PropertyType< DataType >::Traits::ReturnType > | getOptionalProperty (const PropertyType< DataType > &propertyType) const |
| Evaluates the property value in the same way as the overload above but does not default to the value in property metadata if there are no inputs to the property value. More...
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template<typename DataType > |
optional< typename PropertyType< DataType >::Traits::ReturnType > | getOptionalPropertyBase (const PropertyType< DataType > &propertyType) const |
| Returns the current value of a property disregarding modifiers, but does not default to the value in property metadata if there are no inputs to the property value. More...
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template<typename DataType > |
PropertyType< DataType >::Traits::ReturnType | getProperty (const PropertyType< DataType > &propertyType) const |
| Returns the current value of a property type. More...
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template<typename DataType > |
PropertyType< DataType >::Traits::ReturnType | getPropertyBase (const PropertyType< DataType > &propertyType) const |
| Returns the current value of a property disregarding modifiers. More...
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template<typename DataType > |
size_t | getPropertyNotificationHandlerCount (const PropertyType< DataType > &propertyType) const |
| Gets number of current notification handlers for given property type. More...
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bool | hasBaseValue (AbstractPropertyType propertyType) const |
| Evaluates whether there are any inputs into the property value, disregarding modifiers. More...
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bool | hasLocalValue (AbstractPropertyType propertyType) const |
| Evaluates whether there is a local value set for the property. More...
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bool | hasNonClassValue (AbstractPropertyType propertyType) const |
| Evaluates whether there is a value of any precedence higher than class default value set for the property. More...
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bool | hasValue (AbstractPropertyType propertyType) const |
| Evaluates whether there are any inputs into the property value. More...
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bool | isPropertyFlagSet (AbstractPropertyType propertyType, uint32_t flag) const |
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| PropertyObject () |
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void | removeKzbProperties (flat_set< AbstractPropertyType > *keepProperties) |
| Remove all KZB properties that are not included in a given set. More...
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void | removeKzbProperties () |
| Remove all KZB properties. More...
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template<typename DataType > |
void | removeLocalPropertyValueSource (const PropertyType< DataType > &propertyType, typename PropertyType< DataType >::Descriptor::TypedValueSource *valueSource, void *ownerPointer) |
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void | removeLocalValue (AbstractPropertyType propertyType) |
| Removes the local value associated with the property. More...
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template<typename DataType > |
void | removePropertyModifier (const PropertyType< DataType > &propertyType, typename PropertyType< DataType >::Descriptor::ModifierCallback callback, void *owner) |
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template<typename DataType > |
void | removePropertyNotificationHandler (const PropertyType< DataType > &propertyType, typename PropertyType< DataType >::Descriptor::NotificationCallback callback, void *owner) |
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template<typename DataType > |
void | removePropertyValueSource (const PropertyType< DataType > &propertyType, typename PropertyType< DataType >::Descriptor::TypedValueSource *valueSource, void *ownerPointer) |
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template<typename DataType > |
void | setAbstractProperty (AbstractPropertyType abstractPropertyType, typename PropertyType< DataType >::Traits::ParameterType value) |
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template<typename DataType > |
void | setProperty (const PropertyType< DataType > &propertyType, typename PropertyType< DataType >::Traits::ParameterType value) |
| Sets the local value of a property type. More...
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void | setPropertyFlag (AbstractPropertyType propertyType, uint32_t flag) |
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void | validatePropertyModifiers (AbstractPropertyType propertyType) |
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virtual | ~PropertyObject () |
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void | addBindingRuntime (AbstractBindingRuntimeSharedPtr entry, shared_ptr< void > owner) |
| Adds an already-created binding runtime to this binding host. More...
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AbstractBindingRuntimeSharedPtr | setBinding (AbstractBindingSharedPtr binding, shared_ptr< RenderPass > templateRoot, AbstractPropertyType propertyType, PropertyField field, PropertyValuePrecedence precedence) |
| Wrapper for setting a binding. More...
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AbstractBindingRuntimeSharedPtr | setBinding (AbstractBindingSharedPtr binding, shared_ptr< RenderPass > templateRoot, AbstractPropertyType propertyType, PropertyField field) |
| Wrapper for setting a binding. More...
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AbstractBindingRuntimeSharedPtr | setBinding (AbstractBindingSharedPtr binding, shared_ptr< RenderPass > templateRoot, AbstractPropertyType propertyType, PropertyValuePrecedence precedence) |
| Wrapper for setting a binding. More...
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AbstractBindingRuntimeSharedPtr | setBinding (AbstractBindingSharedPtr binding, AbstractPropertyType propertyType, PropertyField field, PropertyValuePrecedence precedence) |
| Wrapper for setting a binding. More...
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AbstractBindingRuntimeSharedPtr | setBinding (AbstractBindingSharedPtr binding, AbstractPropertyType propertyType, PropertyField field) |
| Wrapper for setting a binding. More...
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AbstractBindingRuntimeSharedPtr | setBinding (AbstractBindingSharedPtr binding, AbstractPropertyType propertyType, PropertyValuePrecedence precedence) |
| Wrapper for setting a binding. More...
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AbstractBindingRuntimeSharedPtr | setBinding (AbstractBindingSharedPtr binding, AbstractPropertyType propertyType) |
| Wrapper for setting a binding. More...
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AbstractBindingRuntimeSharedPtr | setBinding (AbstractBindingSharedPtr binding, shared_ptr< RenderPass > templateRoot) |
| Sets a binding with no target. More...
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AbstractBindingRuntimeSharedPtr | setBinding (AbstractBindingSharedPtr binding) |
| Wrapper for setting a binding with no target. More...
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AbstractBindingRuntimeSharedPtr | setBindingWithOwner (AbstractBindingSharedPtr binding, shared_ptr< void > owner, shared_ptr< RenderPass > templateRoot, AbstractPropertyType propertyType, PropertyField field, PropertyValuePrecedence precedence) |
| Sets a binding to a certain property. More...
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AbstractBindingRuntimeSharedPtr | setBindingWithOwner (AbstractBindingSharedPtr binding, shared_ptr< void > owner, AbstractPropertyType propertyType, PropertyField field, PropertyValuePrecedence precedence) |
| Wrapper for setting a binding with owner. More...
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AbstractBindingRuntimeSharedPtr | setBindingWithOwner (AbstractBindingSharedPtr binding, shared_ptr< void > owner, AbstractPropertyType propertyType) |
| Wrapper for setting a binding with owner. More...
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AbstractBindingRuntimeSharedPtr | setBindingWithOwner (AbstractBindingSharedPtr binding, shared_ptr< void > owner, shared_ptr< RenderPass > templateRoot) |
| Sets a binding with no target. More...
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AbstractBindingRuntimeSharedPtr | setBindingWithOwner (AbstractBindingSharedPtr binding, shared_ptr< void > owner) |
| Wrapper for setting a binding with no target. More...
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AbstractBindingRuntimeSharedPtr | setModifierBinding (AbstractBindingSharedPtr binding, shared_ptr< RenderPass > templateRoot, AbstractPropertyType propertyType, PropertyField field) |
| Wrapper for setting a modifier binding. More...
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AbstractBindingRuntimeSharedPtr | setModifierBinding (AbstractBindingSharedPtr binding, AbstractPropertyType propertyType, PropertyField field) |
| Wrapper for setting a modifier binding. More...
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AbstractBindingRuntimeSharedPtr | setModifierBinding (AbstractBindingSharedPtr binding, AbstractPropertyType propertyType) |
| Wrapper for setting a modifier binding. More...
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AbstractBindingRuntimeSharedPtr | setModifierBindingWithOwner (AbstractBindingSharedPtr binding, shared_ptr< void > owner, shared_ptr< RenderPass > templateRoot, AbstractPropertyType propertyType, PropertyField field) |
| Sets a modifier binding. More...
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AbstractBindingRuntimeSharedPtr | setModifierBindingWithOwner (AbstractBindingSharedPtr binding, shared_ptr< void > owner, AbstractPropertyType propertyType, PropertyField field) |
| Wrapper for setting a modifier binding. More...
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AbstractBindingRuntimeSharedPtr | setModifierBindingWithOwner (AbstractBindingSharedPtr binding, shared_ptr< void > owner, AbstractPropertyType propertyType) |
| Wrapper for setting a modifier binding. More...
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BindingRuntimeConstIterator | beginBindingRuntimes () const |
| Returns an iterator to the beginning of binding runtimes. More...
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BindingRuntimeConstIterator | endBindingRuntimes () const |
| Returns an iterator to the end of binding runtimes. More...
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AbstractBindingRuntimeSharedPtr | getBindingRuntime (size_t idx) |
| Gets binding by index. More...
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size_t | getBindingRuntimeCount () const |
| Gets the number of binding runtimes added to this node. More...
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void | removeAllBindings () |
| Removes all binding runtimes. More...
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void | removeBinding (AbstractBindingRuntime &bindingRuntime) |
| Removes a binding runtime added earlier. More...
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void | removeBindingsWithOwner (shared_ptr< void > owner) |
| Removes all binding runtimes with the specified owner. More...
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static PropertyType< string > | CameraProperty |
| Sets the Camera node that you want this render pass to use to render content. More...
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static PropertyType< bool > | EnabledProperty |
| Use the Enabled property to turn render passes and render pass trees on or off. More...
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static PropertyType< Vector4 > | InputViewportAreaProperty |
| Reports the size of the Viewport 2D that uses this render pass. More...
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typedef vector< AppliedStyleEntrySharedPtr > | AppliedStyleContainer |
| Applied style container. More...
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AttachmentState | m_attachmentState |
| Render pass attachment state. More...
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ChildContainer | m_children |
| Child render passes. More...
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bool | m_enabled |
| Render pass enabled state. More...
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Node * | m_hostNode |
| Pointer to host node this render pass is attached under. More...
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PropertyType< Vector4 >::Descriptor::TypedValueSource | m_inputViewportAreaValueSource |
| Value source for the input viewport area property. More...
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RenderPass * | m_parent |
| Pointer to parent render pass. More...
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weak_ptr< RenderPass > | m_templateRoot |
| Weak pointer to template root object of this render pass. More...
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AppliedStyleContainer | m_appliedStyles |
| Listing of applied styles applied to this object. More...
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BindingRuntimeContainer | m_bindingRuntimes |
| Bindings in this object. More...
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Use a Clear Render Pass to clear the color, depth, and stencil buffers of the current render context before passing the control to the descendants of this render pass.
When you create a Clear Render Pass using the API, it does not clear any buffers. However, when you create a Clear Render Pass in Kanzi Studio, the render pass clears the depth buffer.
You control which buffers a Clear Render Pass clears by setting in the render pass the properties for those buffers. To disable the clearing of a buffer, remove from that render pass the property for the buffer the clearing of which you want to disable.
Clear values
To clear any of the four color buffers, set the ClearColor0Property, ClearColor1Property, ClearColor2Property, or ClearColor3Property to an RGBA color. Values for each color range from 0.0f to 1.0f. When using the Clear Render Pass in Kanzi Studio, the most common use cases include clearing to either transparent black or any given opaque color. ColorRGBA::transparentBlack() is synonymous to ColorRGBA(0.0f, 0.0f, 0.0f, 0.0f) and provided for convenience.
To clear the depth buffer, set the ClearDepthProperty to a value between 0.0f and 1.0f. 1.0f represents the largest possible value in the depth buffer and is the most commonly used value. Unless you want to achieve a very specific effect, set the value of the ClearDepthProperty to either 1.0f or do not set the value at all.
To clear the stencil buffer, set the ClearStencilProperty to a value between 0 and 255. Since the stencil buffer is usually 8 bits, this means any 8-bit unsigned integer. For example, use the ClearStencilProperty to reset the stencil buffer before masking areas in it.
Examples
To create a Clear Render Pass and set it to clear buffers:
clearRenderPass->setClearDepth(1.0f);
clearRenderPass->setClearColor0(ColorRGBA(0.0f, 0.0f, 0.0f, 0.0f));