OpenGL brush renderer specifics. More...
#include <kanzi/core.ui/platform/graphics_backend/gl/gl_brush_renderer.hpp>
Public Member Functions | |
| MaterialSharedPtr | acquireErrorMaterial () |
| Acquire error material for rendering. More... | |
| GlBrushRenderer (Brush *brush, Node *node) | |
| Constructor. More... | |
| ~GlBrushRenderer () override | |
| Destructor. More... | |
Public Member Functions inherited from kanzi::BrushRenderer | |
| void | bind (Renderer3D &renderer) |
| Bind brush renderer for rendering. More... | |
| void | draw (Renderer &renderer, const Geometry &quad, const Matrix4x4 &transform) |
| Draw a brush using given quad. More... | |
| void | draw (Renderer &renderer, const Geometry &quad, const Matrix3x3 &transform) |
| Overload for draw a brush using given quad. More... | |
| int | getBlendModeValue () |
| Gets the last used blend mode value. More... | |
| Brush * | getBrush () const |
| Access brush. More... | |
| TextureSharedPtr | getContentTexture () const |
| Access content texture. More... | |
| virtual MaterialSharedPtr | getMaterial () |
| Get currently set material for the renderer. More... | |
| Node * | getNode () const |
| Gets the attached node. More... | |
| unsigned int | getPropertyChangeCounter () const |
| Access property change counter. More... | |
| RenderMode | getRenderMode () const |
| Get currently selected render mode. More... | |
| float | getRenderOpacity () const |
| Access opacity. More... | |
| bool | hasRenderMode () const |
| Indicates whether a valid render mode is selected. More... | |
| void | restoreResources () |
| Restore resources after sleep. More... | |
| void | setContentTexture (TextureSharedPtr texture) |
| Set a content texture. More... | |
| void | setRenderOpacity (float opacity) |
| Set opacity to use for next attach. More... | |
| void | updateRender (optional< int > blendMode, bool forceOpaque, bool translucencyHint) |
| Called from Node2D::updateRender(). More... | |
| virtual | ~BrushRenderer ()=default |
| Destructor. More... | |
Additional Inherited Members | |
Public Types inherited from kanzi::BrushRenderer | |
| enum | RenderMode { RenderModeNone, RenderModeContent, RenderModeNoContent } |
| Enum signifying currently selected render mode. More... | |
Protected Member Functions inherited from kanzi::BrushRenderer | |
| virtual void | bindOverride (Renderer3D &renderer)=0 |
| BrushRenderer-specific bind implementation. More... | |
| BrushRenderer (Brush *brush, Node *node) | |
| Constructor. More... | |
| virtual void | drawOverride (Renderer &renderer, const Geometry &geometry, const Matrix4x4 &transform)=0 |
| Draw geometry using the brush. More... | |
| virtual int | getBlendModeValueOverride ()=0 |
| BrushRenderer-specific acquisition of last-used blend mode. More... | |
| bool | isChangeCounterSame () const |
| Checks whether the property change counter matches that of the brush. More... | |
| virtual void | restoreResourcesOverride ()=0 |
| BrushRenderer-specific restore resources implementation. More... | |
| void | setRenderMode (RenderMode selection) |
| Set render mode. More... | |
| void | updateChangeCounter () |
| Updates property change counter to match the counter value from brush. More... | |
| virtual void | updateRenderOverride (optional< int > blendMode, bool forceOpaque, bool translucencyHint)=0 |
| BrushRenderer-specific opacity override implementation. More... | |
Protected Attributes inherited from kanzi::BrushRenderer | |
| Brush * | m_brush |
| Brush attached to. More... | |
| unsigned int | m_brushPropertyChangeCounter |
| Property change counter to track brush. More... | |
| TextureSharedPtr | m_contentTexture |
| Content texture provided to the brush renderer from outside, e.g. from Node2D. More... | |
| Node * | m_node |
| Node attached to. More... | |
| RenderMode | m_renderMode |
| Currently used render mode (or none if not selected). More... | |
| float | m_renderOpacity |
| Opacity to issue on attach. More... | |
OpenGL brush renderer specifics.
|
inlineoverride |
Destructor.
| MaterialSharedPtr kanzi::GlBrushRenderer::acquireErrorMaterial | ( | ) |
Acquire error material for rendering.
To be used when the assigned material applicable.