Specifies stream to GL buffer object.
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#include <kanzi/core.ui/platform/graphics_backend/gl/renderer.hpp>
Specifies stream to GL buffer object.
◆ BufferObjectStream()
kanzi::BufferObjectStream::BufferObjectStream |
( |
Renderer * |
renderer, |
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bool |
isVBO |
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) |
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◆ ~BufferObjectStream()
kanzi::BufferObjectStream::~BufferObjectStream |
( |
| ) |
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◆ uploadData()
void kanzi::BufferObjectStream::uploadData |
( |
Renderer * |
renderer, |
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const void * |
data, |
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unsigned int |
dataSize, |
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unsigned int * |
out_vertexDataOffset |
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) |
| |
◆ bind()
void kanzi::BufferObjectStream::bind |
( |
Renderer * |
renderer | ) |
const |
The documentation for this class was generated from the following file: