Use a Grid List Box 3D to create a scrollable list of content arranged in a grid.
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void | setItemGenerator (ListBoxItemGenerator3D itemGenerator) |
| Sets the list box item generator. More...
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void | addChild (Node3D node) |
| Adds a child node. More...
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void | arrange () |
| Arranges this node.
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void | centeredArrange (Vector3 actualSize) |
| Default implementation of arrange for a layout that accommodates all children at its center.
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Vector3 | centeredMeasure (Vector3 availableSize) |
| Default implementation of measure for a layout that accommodates all children at its center.
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void | close () |
| Close the object, and release native resources.
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Vector3 | getActualSize () |
| Gets actual size. More...
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Vector3 | getAllocatedOffset () |
| Get allocated offset of an object.
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Vector3 | getAllocatedSize () |
| Gets allocated size. More...
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Matrix4x4 | getArrangeTransform () |
| Get arrange transform. More...
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Node3D | getChild (int index) |
| Returns a child from given index from node. More...
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int | getChildCount () |
| Gets the number of children of the node. More...
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int | getChildIndex (Node child) |
| Returns the index of a child in a node. More...
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Vector3 | getCoreDesiredSize () |
| Get core desired size of an object. More...
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Vector3 | getDesiredSize () |
| Gets desired size. More...
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Node3D | getFaceToCameraTarget () |
| Returns the camera to which this node faces to if the node is set to face a camera. More...
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Matrix4x4 | getFinalTransformation () |
| Gets the value of FinalTransformationProperty. More...
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Vector3 | getLayoutBoundingBoxMax () |
| Get bounding box size max corner for an object.
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Vector3 | getLayoutBoundingBoxMin () |
| Get bounding box size min corner for an object.
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SRTValue3D | getLayoutTransformation () |
| Gets the value of LayoutTransformationProperty. More...
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Node3D | getLookAtTarget () |
| Returns the node that is set to always face this node. More...
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Node3D | getOrientationConstraintTarget () |
| Returns the node whose orientation is obtained to define the orientation of this node. More...
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Vector3 | getPivotOffset () |
| Get pivot offset of an object.
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Node3D | getPositionConstraintTarget () |
| Returns the node whose position is obtained to define the position of this node. More...
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SRTValue3D | getRenderTransformation () |
| Gets the value of RenderTransformationProperty. More...
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Vector3 | getSize () |
| Returns the size of object node. More...
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Vector3 | getStretchScale () |
| Get stretch scale of an object.
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boolean | hasChild (Node child) |
| Returns whether or not the child exists. More...
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void | insertChild (int index, Node3D child) |
| Adds a child node for object node to given index. More...
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boolean | isPrimitiveLayout () |
| Indicates whether the node has primitive layout behavior. More...
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Iterable< Node3D > | iterateChildren () |
| Gets an Iterable object used to iterate the Node3D children. More...
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Iterable< Node3D > | iterateChildrenReverse () |
| Gets an Reverse Iterable object used to iterate the Node3D children. More...
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void | layout () |
| Does layout pass starting from this node and iterating recursively all of its children. More...
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void | lookAt (Vector3 position, Vector3 lookAtPoint, Vector3 upVector) |
| Sets node transformation so that the node is in a given position looking at the given point. More...
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void | measure (Vector3 availableSize) |
| Measures this node. More...
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void | moveToBack () |
| Repositions the node to the beginning of its parent's children, so that it is drawn first.
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void | moveToFront () |
| Repositions the node to the end of its parent's children, so that it is drawn last.
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Vector3 | nGetMaximumBoundingBoxCoordinates () |
| Returns the minimum coordinates for object nodes bounding volume. More...
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Vector3 | nGetMinimumBoundingBoxCoordinates () |
| Returns the maximum coordinates for object nodes bounding volume. More...
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void | removeAllChildren () |
| Removes all child nodes.
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void | removeChild (Node3D node) |
| Removes child node. More...
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void | removeChild (int index) |
| Removes child node at specified index. More...
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void | setActualSize (Vector3 actualSize) |
| Sets actual size. More...
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void | setAllocatedOffset (Vector3 allocatedOffset) |
| Set allocated offset for an object.
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void | setAllocatedSize (Vector3 allocatedSize) |
| Sets allocated size. More...
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void | setArrangeTransform (Matrix4x4 transform) |
| Set arrange transform. More...
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void | setAutoDepth () |
| Sets node to automatically determine depth.
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void | setAutoSize () |
| Sets node to automatically determine width, height and depth.
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void | setCoreDesiredSize (Vector3 value) |
| Set core desired size for an object. More...
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void | setDesiredSize (Vector3 size) |
| Sets desired size. More...
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void | setFinalTransformation (Matrix4x4 value) |
| Sets the value of FinalTransformationProperty. More...
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void | setLayoutBoundingBoxSize (Vector3 bboxMin, Vector3 bboxMax) |
| Set bounding box size for an object.
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void | setLayoutTransformation (SRTValue3D value) |
| Sets the value of LayoutTransformationProperty. More...
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void | setPivotOffset (Vector3 pivotOffset) |
| Set pivot offset for an object.
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void | setRenderTransformation (SRTValue3D value) |
| Sets the value of RenderTransformationProperty. More...
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void | setSize (float width, float height, float depth) |
| Sets size properties of the node. More...
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void | setStretchScale (Vector3 stretchScale) |
| Set stretch scale for an object.
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ObjectRef< TResourceType > | acquireResource (ResourceID resourceId) throws ObjectNotFoundException |
| Acquires a resource from the node or the node's closest ancestor having the resource id in the resource dictionary. More...
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ResourceDictionary | acquireResourceDictionary () |
| Gets a resource dictionary of a node. More...
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ResourceManager.AcquireTask | acquireResourcesAsync (ResourceID resourceId, ResourceManager.AcquireTask.Callback callback) |
| Posts an asynchronous task to acquire a resource. More...
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boolean | addAbstractChild (Node child) |
| Adds a node as child of this node. More...
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void | addAnonymousResource (Resource resource) |
| Adds anonymous resource (such as style) for object node resources. More...
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void | addInputManipulator (InputManipulator inputManipulator) |
| Attaches an input manipulator to the node. More...
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MessageSubscriptionToken | addMessageFilter (MessageType< MessageArgumentsType > messageType, MessageSubscriptionFunction< MessageArgumentsType > messageHandlerFunction) |
| Adds a message filter where the filter is a function. More...
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MessageSubscriptionToken | addMessageHandler (MessageType< MessageArgumentsType > messageType, MessageSubscriptionFunction< MessageArgumentsType > messageHandlerFunction) |
| Adds a message handler where the handler is a function. More...
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MessageSubscriptionToken | addMessageHandler (MessageType< MessageArgumentsType > messageType, MessageSubscriptionFunction< MessageArgumentsType > messageHandlerFunction, Node messageSourceFilter) |
| Adds a message handler where the handler is a function. More...
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void | addNodeComponent (NodeComponent component) |
| Transfers the ownership of a node component to an object node. More...
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void | addNodeComponentWithOwner (NodeComponent component, KanziObject owner) |
| Transfers the ownership of a node component to an object node and sets the owner of the node component. More...
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void | addResource (ResourceID resourceId, String resourceUrl) |
| Adds a resource manager resource to an object node. More...
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void | addResourceDictionary (ResourceDictionary resourceDictionary) |
| Adds a nested resource dictionary to the resource dictionary of a node. More...
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MessageSubscriptionToken | addTunnelingMessageFilter (MessageType< MessageArgumentsType > messageType, MessageSubscriptionFunction< MessageArgumentsType > messageHandlerFunction) |
| Adds a message filter where the filter is a function. More...
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MessageSubscriptionToken | addTunnelingMessageHandler (MessageType< MessageArgumentsType > messageType, MessageSubscriptionFunction< MessageArgumentsType > messageHandlerFunction, Node messageSourceFilter) |
| Adds a message handler where the handler is a function and you explicitly define the accepted source. More...
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void | attachRecursive () |
| Attaches a node and its children recursively.
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void | clearChangeFlag (PropertyTypeChangeFlag flag) |
| Clears a change flag. More...
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boolean | containsResource (ResourceID resourceId) |
| Returns if object node resource dictionary contains the resource with given ID. More...
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void | detachRecursive () |
| Detaches a node and its children recursively.
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void | dispatchMessage (MessageType< MessageArgumentsType > messageType, MessageArgumentsType arguments) |
| Dispatches a message from this node with specified arguments. More...
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String | findResourceUrl (ResourceID resourceId) |
| Tries to find Resource URL for Resource ID from this node. More...
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Node | getAbstractChild (int index) |
| Returns node at given child index. More...
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int | getAbstractChildCount () |
| Returns number of child nodes. More...
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int | getAbstractChildIndex (Node node) |
| Returns index of given node in list of child nodes. More...
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float | getActualDepth () |
| Gets the value of ActualDepthProperty. More...
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float | getActualHeight () |
| Gets the value of ActualHeightProperty. More...
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float | getActualWidth () |
| Gets the value of ActualWidthProperty. More...
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float | getDepth () |
| Gets the value of DepthProperty. More...
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Vector2 | getDepthMargin () |
| Gets the value of DepthMarginProperty. More...
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float | getHeight () |
| Gets the value of HeightProperty. More...
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Vector2 | getHorizontalMargin () |
| Gets the value of HorizontalMarginProperty. More...
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String | getLocale () |
| Gets the value of LocaleProperty. More...
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String | getName () |
| Gets the value of NameProperty. More...
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float | getOpacity () |
| Gets the value of OpacityProperty. More...
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Node | getParent () |
| Gets parent of this node. More...
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String | getPath () |
| Gets the value of PathProperty. More...
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ResourceDictionary | getResourceDictionary () |
| If a node has a resource dictionary, returns the resource dictionary of that node. More...
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Resource | getStateManager () |
| Gets the value of StateManagerProperty. More...
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Resource | getStyle () |
| Gets the value of StyleProperty. More...
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Vector2 | getVerticalMargin () |
| Gets the value of VerticalMarginProperty. More...
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float | getWidth () |
| Gets the value of WidthProperty. More...
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void | invalidateArrange () |
| Invalidates arrange for the node.
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void | invalidateDraw () |
| Invalidates draw flag for the node.
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void | invalidateFinalTransform () |
| Invalidates final transform for node.
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void | invalidateMeasure () |
| Invalidates measure for the node.
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void | invalidateRender () |
| Invalidates render for the node.
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boolean | isAnyChangeFlagSet (EnumSet< PropertyTypeChangeFlag > flags) |
| Checks if any of a set of change flags is set. More...
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boolean | isAnyChildChangeFlagSet (EnumSet< PropertyTypeChangeFlag > flags) |
| Checks if any of a set of change flags is set on a child. More...
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boolean | isAttached () |
| Checks if node is attached to ui tree. More...
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boolean | isAttaching () |
| Checks if node is in the process of attaching to ui tree. More...
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boolean | isChangeFlagSet (PropertyTypeChangeFlag flag) |
| Checks if a change flag is set. More...
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boolean | isChildChangeFlagSet (PropertyTypeChangeFlag flag) |
| Checks if a change flag is set on a child. More...
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boolean | isClipChildren () |
| Gets the value of ClipChildrenProperty. More...
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boolean | isDetaching () |
| Checks if node is in the process of getting detached from ui tree. More...
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boolean | isEffectivelyEnabled () |
| Returns whether a node and its ancestor nodes are enabled. More...
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boolean | isEffectivelyFocusable () |
| Returns whether a node and its ancestor focus scope nodes are focusable. More...
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boolean | isEffectivelyVisible () |
| Returns whether a node and its ancestor nodes are visible. More...
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boolean | isEnabled () |
| Gets the value of EnabledProperty. More...
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boolean | isFocusable () |
| Gets the value of the FocusableProperty. More...
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boolean | isFocused () |
| Sets whether a node is an active focus node and can receive keyboard messages. More...
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boolean | isHitTestable () |
| Gets the value of HitTestableProperty. More...
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boolean | isHitTestableContainer () |
| Gets the value of HitTestableContainerProperty. More...
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boolean | isHover () |
| Gets the value of HoverProperty. More...
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boolean | isInitialized () |
| Checks if initialize() has been called. More...
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boolean | isInvalidArrange () |
| Check if the node needs arrange. More...
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boolean | isInvalidDraw () |
| Tells if node draw flag is invalid. More...
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boolean | isInvalidFinalTransform () |
| Tells if final transform flag is invalid for node. More...
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boolean | isInvalidMeasure () |
| Check if the node needs measure. More...
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boolean | isInvalidRender () |
| Returns if node render flag is invalid. More...
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boolean | isNamed (String name) |
| Checks if node has a given name. More...
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boolean | isVisible () |
| Gets the value of VisibleProperty. More...
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Iterable< NodeComponent > | iterateNodeComponents () |
| Gets an Iterable object used to iterate the Node Components. More...
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T | lookupNode (String path) |
| Returns a node of specified type by looking it up with specified path or alias. More...
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NodeComponent | lookupNodeComponentByName (String name) |
| Look up a Node Component by Name. More...
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KanziObject | lookupObject (String path) |
| Returns a KanziObject by looking it up with specified path or alias. More...
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void | notifyResourceDictionaryModified () |
| Forces the re-evaluation of resource IDs in a node tree. More...
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boolean | removeAbstractChild (Node child) |
| Removes child node from this node. More...
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void | removeAnonymousResource (Resource resource) |
| Removes anonymous resource from object node resources. More...
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void | removeBinding (AbstractBindingRuntime bindingRuntime) |
| Removes a binding runtime added earlier. More...
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void | removeBindingsWithOwner (KanziObject owner) |
| Removes binding runtimes owned by a KanziObject. More...
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void | removeInputManipulator (InputManipulator inputManipulator) |
| Detaches an input manipulator from the node. More...
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void | removeMessageHandler (MessageSubscriptionToken token) |
| Removes a message subscription. More...
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void | removeNodeComponent (NodeComponent component) |
| Removes the ownership of a node component from an object node. More...
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void | removeNodeComponentWithOwner (KanziObject owner) |
| Removes all node component bindings with the specified owner. More...
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void | removeResource (ResourceID resourceId) |
| Removes a resource with given ID from object node resource dictionary. More...
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void | setActualDepth (float value) |
| Sets the value of ActualDepthProperty. More...
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void | setActualHeight (float value) |
| Sets the value of ActualHeightProperty. More...
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void | setActualWidth (float value) |
| Sets the value of ActualWidthProperty. More...
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void | setAutoHeight () |
| Sets node to automatically determine height.
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void | setAutoWidth () |
| Sets node to automatically determine width.
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AbstractBindingRuntime | setBinding (AbstractBinding binding) |
| Sets a binding. More...
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AbstractBindingRuntime | setBinding (AbstractBinding binding, PropertyType<?> propertyType) |
| Sets a binding. More...
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AbstractBindingRuntime | setBinding (AbstractBinding binding, PropertyType<?> propertyType, PropertyField propertyField) |
| Sets a binding. More...
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AbstractBindingRuntime | setBindingWithOwner (AbstractBinding binding, KanziObject owner, PropertyType<?> propertyType) |
| Sets a binding with owner. More...
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AbstractBindingRuntime | setBindingWithOwner (AbstractBinding binding, KanziObject owner, PropertyType<?> propertyType, PropertyField propertyField) |
| Sets a binding with owner. More...
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void | setChangeFlag (PropertyTypeChangeFlag flag) |
| Sets a change flag. More...
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void | setClipChildren (boolean value) |
| Sets the value of ClipChildrenProperty. More...
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void | setDepth (float value) |
| Sets the value of DepthProperty. More...
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void | setDepthMargin (Vector2 value) |
| Sets the value of DepthMarginProperty. More...
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void | setEnabled (boolean value) |
| Sets the value of the EnabledProperty. More...
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void | setFocusable (boolean value) |
| Sets the value of the FocusableProperty. More...
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void | setFocused (boolean value) |
| Sets the value of the FocusedProperty. More...
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void | setHeight (float value) |
| Sets the value of HeightProperty. More...
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void | setHitTestable (boolean value) |
| Sets the value of HitTestableProperty. More...
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void | setHitTestableContainer (boolean value) |
| Sets the value of HitTestableContainerProperty. More...
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void | setHorizontalMargin (Vector2 value) |
| Sets the value of HorizontalMarginProperty. More...
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void | setHover (boolean value) |
| Sets the value of HoverProperty. More...
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void | setLocale (String value) |
| Sets the value of LocaleProperty. More...
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AbstractBindingRuntime | setModifierBinding (AbstractBinding binding, PropertyType<?> propertyType) |
| Sets a modifier binding. More...
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AbstractBindingRuntime | setModifierBinding (AbstractBinding binding, PropertyType<?> propertyType, PropertyField propertyField) |
| Sets a modifier binding. More...
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AbstractBindingRuntime | setModifierBindingWithOwner (AbstractBinding binding, KanziObject owner, PropertyType<?> propertyType) |
| Sets a modifier binding with owner. More...
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AbstractBindingRuntime | setModifierBindingWithOwner (AbstractBinding binding, KanziObject owner, PropertyType<?> propertyType, PropertyField propertyField) |
| Sets a modifier binding with owner. More...
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void | setName (String name) |
| Sets the value of NameProperty. More...
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void | setOpacity (float value) |
| Sets the value of OpacityProperty. More...
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void | setResourceDictionary (ResourceDictionary resourceDictionary) |
| Replaces the resource dictionary of a node. More...
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void | setStateManager (Resource value) |
| Sets the value of StateManagerProperty. More...
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void | setStyle (Resource value) |
| Sets the value of StyleProperty. More...
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void | setVerticalMargin (Vector2 value) |
| Sets the value of VerticalMarginProperty. More...
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void | setVisible (boolean value) |
| Sets the value of VisibleProperty. More...
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void | setWidth (float value) |
| Sets the value of WidthProperty. More...
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ObjectRef< TResourceType > | tryAcquireResource (ResourceID resourceId) |
| Acquires a resource from the node or the node's closest ancestor having the resource id in the resource dictionary. More...
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Node | trySetFocus () |
| Tries to move the focus on this node. More...
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void | validateArrange () |
| Validates arrange for the node.
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void | validateDraw () |
| Validates draw flags for the node.
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void | validateMeasure () |
| Validates measure for the node.
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void | validateRender () |
| Validates render for the node.
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boolean | equals (Object object) |
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Domain | getDomain () |
| Returns the domain the object belongs to. More...
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Metaclass | getDynamicMetaclass () |
| Returns the metaclass of the dynamic type of the object. More...
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long | getNative () |
| Gets a pointer to the backing C++ instance. More...
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TDataType | getOptionalProperty (PropertyType< TDataType > propertyType) |
| Returns the current value of a property type, but does not use the default value if there are no inputs to the property value. More...
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TDataType | getProperty (PropertyType< TDataType > propertyType) |
| Returns the current value of a property type. More...
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EnumType | getProperty (PropertyType< Integer > propertyType, Class< EnumType > enumClass) |
| Returns the current value of an integer property type converted to a matching constant from specified enumeration. More...
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int | hashCode () |
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boolean | hasValue (PropertyType< TDataType > propertyType) |
| Evaluates whether there are any inputs into the property value. More...
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boolean | isStale () |
| Test if the object is stale i.e. More...
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void | removeLocalValue (PropertyType< TDataType > propertyType) |
| Removes the local value associated with the property. More...
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void | setProperty (PropertyType< TDataType > propertyType, TDataType value) |
| Sets the local value of a property type. More...
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void | setProperty (PropertyType< Integer > propertyType, EnumType value) |
| Sets the local value of an integer property type using a constant from an enumeration. More...
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ObjectRef< TType > | tryCreateObjectRef (Class< TType > clazz) |
| Tries to create an owning ObjectRef instance to this KanziObject. More...
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default boolean | addContentItem (Node abstractItem) |
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default Node | getContentItem (int index) |
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default long | getContentItemCount () |
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default String | getItemContainerGeneratorTypeName () |
| Gets the value of the ItemContainerGeneratorTypeNameProperty. More...
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default PrefabTemplate | getItemContainerTemplate () |
| Gets the value of the ItemContainerTemplateProperty. More...
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default int | getItemCount () |
| Returns the value of the ItemCountProperty. More...
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default String | getItemGeneratorTypeName () |
| Gets the value of the ItemGeneratorTypeNameProperty. More...
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default PrefabTemplate | getItemTemplate () |
| Gets the value of the ItemTemplateProperty. More...
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default int | getKeepAliveItemCount () |
| Gets the value of the KeepAliveItemCountProperty. More...
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default int | getSelectedItemIndex () |
| Gets the value of the SelectedItemIndexProperty. More...
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default SelectionBehavior | getSelectionBehavior () |
| Gets the value of the SelectionBehavior property. More...
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default boolean | isEmpty () |
| Returns whether a list box is empty. More...
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default void | notifyItemAdded (int index) |
| Notifies a list box that an item was added. More...
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default void | notifyItemCountChanged () |
| Notifies a list box that the item count changed.
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default void | notifyItemRemoved (int index) |
| Notifies a list box that an item was removed. More...
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default void | notifyItemReplaced (int index) |
| Notifies a list box that an item was replaced. More...
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default void | removeAllContentItems () |
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default boolean | removeContentItem (Node abstractItem) |
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default void | setItemContainerGeneratorTypeName (String value) |
| Sets the value of the ItemContainerGeneratorTypeNameProperty. More...
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default void | setItemContainerTemplate (PrefabTemplate value) |
| Sets the value of the ItemContainerTemplateProperty. More...
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default void | setItemGeneratorTypeName (String value) |
| Sets the value of the ItemGeneratorTypeNameProperty. More...
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default void | setItemTemplate (PrefabTemplate value) |
| Sets the value of the ItemTemplateProperty. More...
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default void | setKeepAliveItemCount (int value) |
| Sets the value of the KeepAliveItemCountProperty. More...
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default void | setSelectedItemIndex (int value) |
| Sets the value of the SelectedItemIndexProperty. More...
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default void | setSelectionBehavior (SelectionBehavior value) |
| Sets the value of the SelectionBehavior property. More...
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DynamicPropertyType< Float > | ActualDepthProperty |
| The calculated size of the node in depth direction when used in a layout. More...
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DynamicPropertyType< Float > | ActualHeightProperty |
| The calculated height of the node when used in a layout. More...
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DynamicPropertyType< Float > | ActualWidthProperty |
| The calculated width of the node when used in a layout. More...
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DynamicPropertyType< Boolean > | ClipChildrenProperty |
| Sets whether to clip the child nodes of this node. More...
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DynamicPropertyType< Integer > | ContentStretchProperty |
| Sets how the content that belongs to this node is stretched (as opposed to manipulating the actual node size). More...
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DynamicPropertyType< Boolean > | CreatedFromKZBProperty |
| Kanzi internally uses this property to distinguish objects like bindings and triggers created in code from objects that are loaded from a kzb file. More...
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DynamicPropertyType< Integer > | DepthAlignmentProperty |
| The alignment in depth direction the node should use when it resides under a layout. More...
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DynamicPropertyType< Vector2 > | DepthMarginProperty |
| Sets the depth distance between this node and other nodes that are adjacent to this node in a layout. More...
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DynamicPropertyType< Float > | DepthProperty = new DynamicPropertyType<>("Node.Depth", Float.class) |
| The size of the node in depth direction when used in a layout. More...
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DynamicPropertyType< Boolean > | EffectivelyEnabledProperty |
| Indicates whether this node and its ancestor nodes are enabled. More...
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DynamicPropertyType< Boolean > | EnabledProperty |
| Whether this node is enabled. More...
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DynamicPropertyType< Boolean > | FocusableProperty |
| Indicates whether the node can receive focus. More...
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DynamicPropertyType< Boolean > | FocusedProperty |
| Indicates whether the node has the key focus. More...
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DynamicPropertyType< Integer > | FocusStateProperty |
| Reports the focus state of a node: More...
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DynamicPropertyType< Resource > | FontFamilyProperty |
| The font family used to render the text. More...
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DynamicPropertyType< Float > | HeightProperty |
| The height of the node when used in a layout. More...
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DynamicPropertyType< Boolean > | HitTestableContainerProperty |
| When enabled, Kanzi uses the layout bounds as geometry for hit testing. More...
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DynamicPropertyType< Boolean > | HitTestableProperty |
| When enabled, the node can be hit tested. More...
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DynamicPropertyType< Integer > | HorizontalAlignmentProperty |
| The alignment in horizontal direction the node should use when it resides under a layout. More...
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DynamicPropertyType< Vector2 > | HorizontalMarginProperty |
| Sets the horizontal space between this node and other nodes that are adjacent to this node in a layout. More...
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DynamicPropertyType< Boolean > | HoverProperty |
| Indicates whether a node is the foremost hit testable node under the cursor. More...
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DynamicPropertyType< String > | LocaleProperty |
| The locale of the node. More...
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AbstractMetaclass | metaclass = new AbstractMetaclass("Kanzi.Node") |
| Metaclass for Node.
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DynamicPropertyType< String > | NameProperty = new DynamicPropertyType<>("Node.Name", String.class) |
| Node name.
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DynamicPropertyType< Float > | OpacityProperty |
| Opacity of the node. More...
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DynamicPropertyType< String > | PathProperty = new DynamicPropertyType<>("Node.Path", String.class) |
| Full path to the node.
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DynamicPropertyType< Float > | Projection2DTo3DScaleProperty |
| Sets the scale factor to project pixels to 3D size. More...
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DynamicPropertyType< Resource > | StateManagerProperty |
| Sets the State Manager to the node. More...
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DynamicPropertyType< Resource > | StyleProperty |
| Sets a style to the node. More...
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DynamicPropertyType< Integer > | VerticalAlignmentProperty |
| The alignment in vertical direction the node should use when it resides under a layout. More...
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DynamicPropertyType< Vector2 > | VerticalMarginProperty |
| Sets the vertical space between this node and other nodes that are adjacent to this node in a layout. More...
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DynamicPropertyType< Float > | VisibleAmountInParentProperty |
| Sets the amount the node is inside its parent. More...
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DynamicPropertyType< Boolean > | VisibleProperty |
| When disabled, Kanzi does not render the node. More...
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DynamicPropertyType< Float > | WidthProperty = new DynamicPropertyType<>("Node.Width", Float.class) |
| The width of the node when used in a layout. More...
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DynamicPropertyType< Matrix4x4 > | FinalTransformationProperty |
| The combined location, orientation and scale of the node and its ancestor nodes. More...
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DynamicPropertyType< Float > | FrustumCullMarginProperty |
| The margin of the frustum cull radius of the node. More...
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DynamicPropertyType< SRTValue3D > | LayoutTransformationProperty |
| The location, orientation and scale of the node relative to its parent node. More...
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AbstractMetaclass | metaclass = new AbstractMetaclass("Kanzi.Node3D") |
| Metaclass for Node3D.
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DynamicPropertyType< SRTValue3D > | RenderTransformationProperty |
| The location, orientation, and scale of the node relative to its parent node. More...
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AbstractMetaclass | metaclass = new AbstractMetaclass("Kanzi.GridListBox3D") |
| Metaclass for GridListBox3D.
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DynamicPropertyType< String > | ItemContainerGeneratorTypeNameProperty |
| Sets the name of the item container generator type to use to provide item containers dynamically for the List Box. More...
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DynamicPropertyType< Resource > | ItemContainerTemplateProperty |
| Sets the List Box Item Container prefab that sets the appearance and behavior of the List Box items. More...
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DynamicPropertyType< Integer > | ItemCountProperty |
| Reports the number of items in the List Box, including virtual items. More...
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DynamicPropertyType< String > | ItemGeneratorTypeNameProperty |
| Sets the name of the item generator type to use to provide items dynamically to the List Box. More...
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DynamicMessageType< ListBoxConceptMetadata.ItemHiddenMessageArguments > | ItemHiddenMessage |
| Occurs when an item is unloaded from the working memory. More...
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DynamicMessageType< ListBoxConceptMetadata.ItemSelectedMessageArguments > | ItemSelectedMessage |
| Occurs when an item is selected. More...
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DynamicPropertyType< Resource > | ItemTemplateProperty |
| Sets the prefab to use for the List Box items. More...
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DynamicMessageType< ListBoxConceptMetadata.ItemVisibleMessageArguments > | ItemVisibleMessage |
| Occurs when an item is loaded to the working memory. More...
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DynamicPropertyType< Integer > | KeepAliveItemCountProperty |
| Sets the size of the buffer for invisible List Box items. More...
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AbstractMetaclass | metaclass = new AbstractMetaclass("Kanzi.ListBoxConcept") |
| Metaclass for ListBoxConcept.
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DynamicPropertyType< Integer > | SelectedItemIndexProperty |
| Sets the index of the item that is currently selected in the List Box node. More...
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DynamicPropertyType< Integer > | SelectionBehaviorProperty |
| Sets how the List Box behaves when the user selects an item. More...
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DynamicPropertyType< Float > | CalculatedOffsetProperty |
| Reports the current relative offset of an item in the Grid List Box in proportional range [0, 1]. More...
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DynamicPropertyType< Float > | CellHeightProperty |
| Sets the height of each cell in the Grid List Box. More...
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DynamicPropertyType< Float > | CellWidthProperty |
| Sets the width of each cell in the Grid List Box. More...
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DynamicPropertyType< Integer > | DirectionProperty |
| Sets the direction in which the Grid List Box arranges its items. More...
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DynamicPropertyType< Float > | GridListBoxDraggingAccelerationCoefficientProperty |
| Sets the acceleration of the Grid List Box when the user scrolls the Grid List Box by dragging the pointer. More...
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DynamicPropertyType< Float > | GridListBoxDraggingDragCoefficientProperty |
| Sets the amount that drag affects the movement of the Grid List Box when the user scrolls the Grid List Box by dragging the pointer. More...
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DynamicPropertyType< Float > | GridListBoxDraggingImpulseFactorProperty |
| Sets the amount of impulse to generate from the pointer movement when the user scrolls the Grid List Box by dragging the pointer. More...
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DynamicPropertyType< Integer > | GridListBoxMaximumNumberOfTouchesProperty |
| Sets the maximum number of touch points allowed on the Grid List Box area for scrolling. More...
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DynamicPropertyType< Integer > | GridListBoxMinimumNumberOfTouchesProperty |
| Sets the minimum number of touch points required on the Grid List Box area for scrolling. More...
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DynamicPropertyType< Float > | GridListBoxRecognitionThresholdProperty |
| Sets the distance in pixels that the pointer has to move for the scrolling to start in the Grid List Box. More...
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DynamicPropertyType< Float > | GridListBoxSensitivityProperty |
| Sets the amount that the scroll position changes relative to the movement of the pointer. More...
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DynamicPropertyType< Float > | GridListBoxSlidingAccelerationCoefficientProperty |
| Sets the acceleration of the Grid List Box after the user releases the pointer with which they scroll the Grid List Box. More...
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DynamicPropertyType< Float > | GridListBoxSlidingDragCoefficientProperty |
| Sets how much drag affects the movement of the Grid List Box after the user releases the pointer with which they scroll the Grid List Box. More...
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DynamicPropertyType< Float > | GridListBoxSwipeDistanceProperty |
| Sets the distance that a swipe sends the scroll value in the Grid List Box, relative to the speed of the pointer. More...
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DynamicPropertyType< Float > | ItemAreaBeginProperty |
| Sets the proportional offset where the area meant for the fully visible items in the Grid List Box starts. More...
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DynamicPropertyType< Float > | ItemAreaEndProperty |
| Sets the proportional offset where the area meant for the fully visible items in the Grid List Box ends. More...
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AbstractMetaclass | metaclass = new AbstractMetaclass("Kanzi.GridListBoxConcept") |
| Metaclass for GridListBoxConcept.
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DynamicPropertyType< Boolean > | ScrollingProperty |
| Reports whether the Grid List Box is currently scrolling. More...
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DynamicPropertyType< Vector2 > | ScrollPositionProperty |
| Sets the scroll position of the Grid List Box along the x and y axes as a relative position within the list box area. More...
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DynamicPropertyType< Vector2 > | ScrollSpeedProperty |
| Reports the current scroll speed of the Grid List Box. More...
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DynamicPropertyType< Vector2 > | ScrollTargetPositionProperty |
| Reports the current target scroll value of the Grid List Box. More...
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AbstractMetaclass | metaclass = new AbstractMetaclass("Kanzi.ListBoxScrollingConcept") |
| Metaclass for ListBoxScrollingConcept.
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DynamicMessageType< ListBoxScrollingConceptMetadata.ScrolledMessageArguments > | ScrolledMessage |
| Occurs when the List Box scrolls. More...
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DynamicMessageType< ListBoxScrollingConceptMetadata.ScrollFinishedMessageArguments > | ScrollFinishedMessage |
| Occurs when the List Box stops scrolling. More...
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DynamicMessageType< ListBoxScrollingConceptMetadata.ScrollStartedMessageArguments > | ScrollStartedMessage |
| Occurs when the List Box starts to scroll. More...
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DynamicMessageType< ListBoxScrollingConceptMetadata.TargetChangedMessageArguments > | TargetChangedMessage |
| Occurs when List Box gets a new target item. More...
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DynamicMessageType< ListBoxScrollingConceptMetadata.UserScrollFinishedMessageArguments > | UserScrollFinishedMessage |
| Occurs when the application user stops scrolling the List Box. More...
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DynamicMessageType< ListBoxScrollingConceptMetadata.UserScrollStartedMessageArguments > | UserScrollStartedMessage |
| Occurs when the application user starts to scroll the List Box. More...
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| Node3D (Domain domain, long nativeNode, Metaclass metaclass) |
| Wraps a given native node. More...
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void | arrangeOverride (Vector3 actualSize) |
| Performs setting of actual node size and transformation calculations. More...
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void | initialize () |
| Initializes the Node3D.
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Vector3 | measureOverride (Vector3 availableSize) |
| Performs node size calculation. More...
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void | onAttached () |
| Called when this node becomes attached.
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void | onDetached () |
| Called when this node becomes detached.
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void | onNodePropertyChanged (AbstractPropertyType propertyType, PropertyNotificationReason reason) |
| Method executed on node property change. More...
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static< Derived extends Node3D > ObjectRef< Derived > | createDerived (Domain domain, String name, Metaclass metaclass) |
| Creates a derived class instance. More...
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