#include <kanzi/core.ui/coreui_api.hpp>
#include <kanzi/core.ui/message/message_arguments.hpp>
#include <kanzi/core.ui/node/node3d.hpp>
#include <kanzi/core.ui/node/node_fwd.hpp>
#include <kanzi/core.ui/object/object.hpp>
#include <kanzi/core.ui/platform/input/common/event_queue.hpp>
#include <kanzi/core.ui/platform/input/common/events.hpp>
#include <kanzi/core/cpp/limits.hpp>
#include <kanzi/core/cpp/platform.hpp>
#include <kanzi/core/cpp/vector.hpp>
#include <kanzi/core/math/ray.hpp>
#include <kanzi/core/message/message_type.hpp>
#include <kanzi/core/metadata/metaclass.hpp>
Classes | |
struct | kanzi::InputManipulator::Collection |
Common functions of collections of attached InputManipulators processing a specific input event type. More... | |
class | kanzi::InputManipulator |
The base class for the Kanzi input manipulators. More... | |
class | kanzi::InputManipulator::InputMessageArguments |
Message arguments for input manipulator messages. More... | |
struct | kanzi::KeyGestureInfo |
This class defines the elements that compose a key gesture, key values, and key modifiers. More... | |
class | kanzi::InputManipulator::KeyInputMessageArguments |
Represents base message arguments for key input messages. More... | |
struct | kanzi::InputManipulator::TouchInfo |
Structure to hold the state of the current touch points. More... | |
struct | kanzi::TouchPoint |
The structure describes the attributes for a touch point or mouse hit. More... | |
struct | kanzi::TouchPointIdEquals |
Helper predicate functor which you can use to search for a touch point within a touch point container using the identifier of a touch point. More... | |
struct | kanzi::TouchPointStateEquals |
Helper predicate functor which you can use to search within a touch point container using the state of a touch point. More... | |
Namespaces | |
kanzi | |
Easing functions that require external dependencies for calculation. | |
Typedefs | |
using | kanzi::InputManipulatorSharedPtr = shared_ptr< InputManipulator > |
using | kanzi::InputManipulatorWeakPtr = weak_ptr< InputManipulator > |
typedef struct TouchPoint | kanzi::KzuInputTouchPoint |
Enumerations | |
enum | kanzi::CapsLockState { kanzi::CapsLockState::Ignore, kanzi::CapsLockState::On, kanzi::CapsLockState::Off } |
The required Caps Lock state for a key gesture. More... | |
enum | kanzi::KeyMatchResult { kanzi::KeyMatchResult::NoMatch, kanzi::KeyMatchResult::Match, kanzi::KeyMatchResult::PartialMatch } |
Key matching result values. More... | |
Functions | |
KeyMatchResult | kanzi::matchKeyGesture (const KeyGestureInfo &gesture, const KeyEvent &event) |
Detects key gestures from the event that you pass as an argument. More... | |
KeyMatchResult | kanzi::matchModifiers (KeyModifier required, const KeyEvent &event) |
Returns whether the modifiers of the key event match the required modifiers. More... | |
Variables | |
constexpr unsigned int | kanzi::InvalidTouchId |
Invalid touch point identifier. More... | |