An Activity is a part of application UI that is responsible for a task. More...
#include <kanzi/ui/node/activity3d.hpp>
Public Types | |
using | ConceptClass = ActivityConceptImpl< ContentLayout3D, Activity3D > |
Activity 3D concept used to implement this class. More... | |
Public Types inherited from kanzi::Node3D | |
typedef ChildContainer::const_iterator | ChildConstIterator |
typedef ChildContainer::const_reverse_iterator | ChildConstReverseIterator |
typedef vector< Node3DSharedPtr > | ChildContainer |
Iterators for children. More... | |
typedef Matrix4x4 | LayoutMatrixType |
typedef Vector3 | LayoutVectorType |
using | RenderEntryParameterContainer = vector< RenderEntryParameters > |
Type used for returning render entries from nodes. More... | |
enum | RenderMode { RenderModeNone, RenderModeDefault, RenderModeCustom } |
Rendering mode for the node. More... | |
Public Types inherited from kanzi::Node | |
enum | ContentStretch { ContentStretchNone, ContentStretchFill, ContentStretchUniform, ContentStretchUniformToFill, ContentStretchRepeat } |
Content stretch option. More... | |
enum | DepthAlignment { DepthAlignmentBack, DepthAlignmentFront, DepthAlignmentCenter, DepthAlignmentStretch } |
Depth alignment options. More... | |
enum | HorizontalAlignment { HorizontalAlignmentLeft, HorizontalAlignmentRight, HorizontalAlignmentCenter, HorizontalAlignmentStretch } |
Horizontal alignment options. More... | |
typedef InputManipulatorContainer::const_iterator | InputManipulatorConstIterator |
typedef vector< InputManipulatorBaseSharedPtr > | InputManipulatorContainer |
Gets the input manipulator iterator. More... | |
typedef InputManipulatorContainer::iterator | InputManipulatorIterator |
typedef kanzi::vector< Node::MessageSubscriptionToken > | MessageSubscriptionTokenVector |
typedef NodeComponentContainer::const_iterator | NodeComponentConstIterator |
typedef vector< NodeComponentEntry > | NodeComponentContainer |
Gets the node component iterator. More... | |
typedef NodeComponentContainer::iterator | NodeComponentIterator |
enum | VerticalAlignment { VerticalAlignmentBottom, VerticalAlignmentTop, VerticalAlignmentCenter, VerticalAlignmentStretch } |
Vertical alignment options. More... | |
typedef function< VisitorResult(Node &)> | Visitor |
Defines the type of the function that Kanzi executes for each node when visiting a node tree. More... | |
enum | VisitorOrder { VisitorPreOrder, VisitorPostOrder } |
Defines the order in which Kanzi visits the nodes in a node tree. More... | |
enum | VisitorResult { VisitorAbort, VisitorContinue, VisitorContinueSibling } |
Defines the return type of the Node::Visitor function. More... | |
Public Types inherited from kanzi::PropertyObject | |
typedef PropertyStorageContainer::const_iterator | PropertyStorageConstIterator |
typedef vector< PropertyStoragePtr > | PropertyStorageContainer |
typedef PropertyStorageContainer::iterator | PropertyStorageIterator |
typedef intrusive_ptr< AbstractPropertyTypeDescriptor::PropertyStorage > | PropertyStoragePtr |
typedef PropertyStorageContainer::reverse_iterator | PropertyStorageReverseIterator |
Public Types inherited from kanzi::BindingHostConcept | |
using | BindingHostConceptSharedPtr = shared_ptr< BindingHostConcept > |
Binding host concept shared pointer type. More... | |
using | BindingRuntimeConstIterator = BindingRuntimeContainer::const_iterator |
Const iterator for binding runtimes. More... | |
using | BindingRuntimeContainer = vector< AbstractBindingRuntimeSharedPtr > |
Container for binding runtimes. More... | |
using | BindingRuntimeIterator = BindingRuntimeContainer::iterator |
Iterator for binding runtimes. More... | |
Public Types inherited from kanzi::ActivityConcept | |
enum | Status { Status::Active, Status::Inactive, Status::Activating, Status::Deactivating } |
Defines possible states of an Activity. More... | |
Static Public Member Functions | |
static Activity3DSharedPtr | create (Domain *domain, string_view name) |
Creates a 3D activity node. More... | |
static PropertyTypeEditorInfoSharedPtr | makeEditorInfo () |
Static Public Member Functions inherited from kanzi::ContentLayout3D | |
static ContentLayout3DSharedPtr | create (Domain *domain, string_view name) |
Creates a Content Layout 3D node. More... | |
static PropertyTypeEditorInfoSharedPtr | makeEditorInfo () |
Provides the Kanzi Studio editor metadata for the ContentLayout3D. More... | |
Static Public Member Functions inherited from kanzi::ContentLayoutConceptImpl< Node3D, ContentLayout3D > | |
static PropertyTypeEditorInfoSharedPtr | makeEditorInfo () |
Static Public Member Functions inherited from kanzi::Node3D | |
static bool | isUnboundedLayoutSize (Vector3 layoutSize) |
Indicates whether a layout size is an unbound layout size. More... | |
static bool | isValidLayoutSize (Vector3 size) |
Indicates whether a size is valid layout size. More... | |
static float | layoutUp () |
Returns the direction to which the Y-axis grows for this node type. More... | |
static PropertyTypeEditorInfoSharedPtr | makeEditorInfo () |
static Vector3 | replaceUnboundedLayoutSize (Vector3 layoutSize, Vector3 resetSize) |
Replaces any element of a layout size with appropriate element of the reset size if it is unbounded and returns the size. More... | |
static Vector3 | replaceUnboundedLayoutSizeWithZero (Vector3 layoutSize) |
Replaces any element of a layout size with zero if it is unbounded and returns the size. More... | |
static Vector3 | unboundedLayoutSize () |
Returns an unbounded layout size. More... | |
Static Public Member Functions inherited from kanzi::Node | |
static bool | isUnboundedLayoutValue (float layoutValue) |
Indicates whether a value is an unbound layout value. More... | |
static bool | isValidLayoutValue (float value) |
Indicates whether a value is valid layout value. More... | |
static float | replaceUnboundedLayoutValue (float layoutValue, float resetValue) |
Replaces layout value with the specified value if it is unbounded and returns it. More... | |
static float | replaceUnboundedLayoutValueWithZero (float layoutValue) |
Replaces layout value with zero if it is unbounded layout value and returns it. More... | |
static float | unboundedLayoutValue () |
Returns an unbounded layout value. More... | |
Static Public Member Functions inherited from kanzi::Object | |
static const Metaclass * | getStaticMetaclass () |
Returns the metaclass of Object class. More... | |
static PropertyTypeEditorInfoSharedPtr | makeEditorInfo () |
Default implementation that returns empty editor info. More... | |
Static Public Member Functions inherited from kanzi::MetaObject | |
static const Metaclass * | getStaticMetaclass () |
Returns the metaclass of Object class. More... | |
static PropertyTypeEditorInfoSharedPtr | makeEditorInfo () |
Default implementation that returns empty editor info. More... | |
Static Public Member Functions inherited from kanzi::ContentLayoutConcept | |
static PropertyTypeEditorInfoSharedPtr | makeEditorInfo () |
Provides the Kanzi Studio editor metadata for the ContentLayoutConcept. More... | |
Static Public Member Functions inherited from kanzi::ActivityElement | |
static string | getFirstElement (string_view activationSequence) |
Gets the first element of the activation sequence. More... | |
static string | getRestToForward (string_view activationSequence) |
Gets the remainder of the activation sequence. More... | |
template<typename Type > | |
static bool | isActivityElement (const Type &object) |
Returns whether an object is an ActivityElement. More... | |
static PropertyTypeEditorInfoSharedPtr | makeEditorInfo () |
Static Public Member Functions inherited from kanzi::ActivityConcept | |
template<typename Type > | |
static bool | isActivity (const Type &object) |
Returns whether an object is an Activity. More... | |
static bool | isActivityMetaclass (const Metaclass *metaclass) |
Checks whether the given Metaclass is an ActivityConcept metaclass or contains it as a mixin metaclass. More... | |
static PropertyTypeEditorInfoSharedPtr | makeEditorInfo () |
Protected Member Functions | |
Activity3D (Domain *domain, string_view name) | |
Constructor. More... | |
Protected Member Functions inherited from kanzi::ActivityConceptImpl< ContentLayout3D, Activity3D > | |
ActivityConceptImpl (Domain *domain, string_view name) | |
Constructor. More... | |
void | initialize () |
Initializes this activity. More... | |
void | onAttached () override |
Node::onAttached implementation. More... | |
void | onDetached () override |
Node::onDetached implementation. More... | |
void | onInputOutsideOverlay (FocusManager::InputOutsideOverlayMessageArguments &args) |
Message handler for InputOutsideOverlayMessage message. More... | |
void | registerInParentActivityElement () final |
ActivityElement::registerInParentActivityElement implementation. More... | |
void | unregisterInParentActivityElement () final |
ActivityElement::registerInParentActivityElement implementation. More... | |
~ActivityConceptImpl () override=default | |
Destructor. More... | |
Protected Member Functions inherited from kanzi::ActivityElementImpl< ContentLayout3D, Activity3D > | |
ActivityElementImpl (Domain *domain, string_view name) | |
Constructor. More... | |
void | initialize () |
Initializes the activity element. More... | |
void | onAttached () override |
Node::onAttached implementation. More... | |
virtual void | onAttachedOverride () |
Overrides the onAttached method. More... | |
void | onDetached () override |
Node::onDetached implementation. More... | |
void | onNodePropertyChanged (AbstractPropertyType propertyType, PropertyNotificationReason reason) override |
Node::onNodePropertyChanged implementation. More... | |
~ActivityElementImpl () override=default | |
Destructor. More... | |
Protected Member Functions inherited from kanzi::ContentLayout3D | |
void | arrangeOverride (Vector3 actualSize) override |
Node3D::arrangeOverride() implementation. More... | |
ContentLayout3D (Domain *domain, string_view name) | |
Constructor. More... | |
Vector3 | measureOverride (Vector3 availableSize) override |
Node3D::measureoverride() implementation. More... | |
Protected Member Functions inherited from kanzi::ContentLayoutConceptImpl< Node3D, ContentLayout3D > | |
ContentLayoutConceptImpl (Domain *domain, string_view name) | |
Constructor. More... | |
Protected Member Functions inherited from kanzi::Node3D | |
NodeSharedPtr | findAbstractChildOverride (string_view name) override |
virtual const RenderEntryParameterContainer * | generateRenderStatesOverride (DrawObjectsRenderPass &drawPass) |
Node-specific render state generation. More... | |
void | initialize () |
Node3D (Domain *domain, string_view name) | |
virtual void | registerDrawPassOverride (DrawObjectsRenderPassSharedPtr drawPass) |
Node-specific implementation of draw pass registration. More... | |
virtual void | renderOverride (Renderer3D &renderer, RenderEntry3D &renderState) |
Node-specific rendering implementation. More... | |
void | setPrimitiveLayout (bool primitive) |
Sets primitive layout flag. More... | |
VisitorResult | visitAbstractChildOverride (const Visitor &visitor, VisitorOrder order) override |
Protected Member Functions inherited from kanzi::Node | |
void | attach () |
Attaches the object node. More... | |
void | detach () |
Detaches the object node. More... | |
void | initialize () |
Node-specific initialization. More... | |
Node (Domain *domain, string_view name) | |
Constructor. More... | |
void | notifyPropertyHandlers (PropertyStoragePtr &propertyStorage, PropertyNotificationReason reason) override |
Notifies all property handlers on a property storage. More... | |
void | updatePropertiesForConnectedNode () |
Invokes property notifications for inherited properties during node tree connections. More... | |
void | updatePropertiesForDisconnectedNode (Node *oldParent) |
Invokes property notifications for inherited properties during node tree disconnections. More... | |
void | updateResourceReferences () |
void | updateResourceReferences (AbstractPropertyType propertyType) |
void | updateResourceReferencesRecursive () |
void | updateResourceReferencesRecursive (const ResourceID &resourceID) |
Protected Member Functions inherited from kanzi::Object | |
void | initialize () |
void | onCopy (const Object &other) |
Protected Member Functions inherited from kanzi::MetaObject | |
void | initialize () |
MetaObject () | |
Protected Member Functions inherited from kanzi::PropertyObject | |
AbstractPropertyTypeDescriptor::ValueSourceEntry * | acquireLocalValueSourceEntry (AbstractPropertyTypeDescriptor &descriptor, PropertyStoragePtr &propertyStorage) |
Acquires a local value source entry that is free for the assignment of a value. More... | |
AbstractPropertyTypeDescriptor::ModifierStorage * | acquireModifierStorage (AbstractPropertyTypeDescriptor &descriptor, AbstractPropertyTypeDescriptor::PropertyStorage &propertyStorage) |
AbstractPropertyTypeDescriptor::NotificationStorage * | acquireNotificationStorage (AbstractPropertyTypeDescriptor &descriptor) |
PropertyStoragePtr | acquirePropertyStorage (AbstractPropertyTypeDescriptor &descriptor) |
void | addPropertyValueSource (AbstractPropertyTypeDescriptor &descriptor, AbstractPropertyTypeDescriptor::ValueSource *valueSource, PropertyValuePrecedence precedence, void *ownerPointer) |
Internally adds a property value source. More... | |
void | addPropertyValueSource (AbstractPropertyTypeDescriptor &descriptor, AbstractPropertyTypeDescriptor::ValueSource *valueSource, PropertyValuePrecedence precedence, AbstractPropertyTypeDescriptor::ValueSourceOwner *owner) |
Internally adds a property value source. More... | |
AbstractPropertyTypeDescriptor::ValueSourceEntry * | constructLocalValueSourceEntry (AbstractPropertyTypeDescriptor &descriptor, AbstractPropertyTypeDescriptor::PropertyStorage &propertyStorage) |
PropertyStoragePtr | constructPropertyStorage (AbstractPropertyTypeDescriptor &descriptor) |
void | copyLocalValue (const AbstractPropertyTypeDescriptor::PropertyStorage &otherPropertyStorage) |
Copy local value from property storage. More... | |
AbstractPropertyTypeDescriptor::ModifierStorage * | findModifierStorage (AbstractPropertyTypeDescriptor &descriptor) |
AbstractPropertyTypeDescriptor::NotificationStorage * | findNotificationStorage (AbstractPropertyTypeDescriptor &descriptor) const |
AbstractPropertyTypeDescriptor::PropertyStorage * | findPropertyStorage (AbstractPropertyTypeDescriptor &descriptor) const |
Gets the property storage for given property type descriptor. More... | |
PropertyStoragePtr | findPropertyStoragePtr (AbstractPropertyTypeDescriptor &descriptor) const |
Gets property storage intrusive pointer which you can use to hold a reference until the end of the operation. More... | |
AbstractPropertyTypeDescriptor * | findPropertyTypeDescriptorByNameAndDataType (string_view name, PropertyDataType dataType) const |
Finds a property type descriptor by name and data type. More... | |
AbstractPropertyTypeDescriptor * | findPropertyTypeDescriptorByQualifiedNameAndDataType (string_view qualifiedName, PropertyDataType dataType) const |
Like findPropertyTypeDescriptorByNameAndDataType, but only searches by matching with qualified names. More... | |
AbstractPropertyTypeDescriptor * | findPropertyTypeDescriptorByUnqualifiedNameAndDataType (string_view unqualifiedName, PropertyDataType dataType) const |
Like findPropertyTypeDescriptorByNameAndDataType, but only searches by matching with unqualified names. More... | |
AbstractPropertyTypeDescriptor::ValueSource * | getClassValueSource (AbstractPropertyTypeDescriptor &descriptor) const |
AbstractPropertyTypeDescriptor::ValueSource * | getFinalValueSource (AbstractPropertyTypeDescriptor &descriptor) const |
AbstractPropertyTypeDescriptor::ValueSource * | getNonClassValueSource (AbstractPropertyTypeDescriptor &descriptor) const |
AbstractPropertyTypeDescriptor::ValueSource * | getTopValueSource (AbstractPropertyTypeDescriptor &descriptor) const |
Gets the top-level value source for a given property descriptor. More... | |
void | onCopy (const PropertyObject &other) |
void | removeLocalValue (AbstractPropertyTypeDescriptor &descriptor, PropertyStoragePtr &propertyStorage) |
Removes a local value from the given property storage. More... | |
void | removePropertyValueSource (AbstractPropertyTypeDescriptor &descriptor, AbstractPropertyTypeDescriptor::ValueSource *valueSource, void *owner) |
Removes a property value source. More... | |
void | validatePropertyModifiersAndNotifyHandlers (PropertyStoragePtr &propertyStorage) |
Protected Member Functions inherited from kanzi::BindingHostConceptImpl< Node > | |
BindingTargetRuntimePtr | createModifierBindingTarget (shared_ptr< Node > templateRoot, AbstractPropertyType propertyType, PropertyField field) |
Creates a property modifier binding target for given combination of property type and field. More... | |
BindingTargetRuntimePtr | createValueSourceBindingTarget (shared_ptr< Node > templateRoot, AbstractPropertyType propertyType, PropertyField field, PropertyValuePrecedence precedence, bool reuseAllowed) |
Creates a value source binding target for given combination of property type and field. More... | |
Node * | getThisObject () |
Internal accessor for the Curiously Recurring Template Pattern. More... | |
const Node * | getThisObject () const |
Internal accessor for the Curiously Recurring Template Pattern. More... | |
Protected Member Functions inherited from kanzi::BindingHostConcept | |
void | attachBindings () |
Attach all bindings stored in this object. More... | |
void | detachBindings () |
Detach bindings. More... | |
Protected Member Functions inherited from kanzi::ActivityElement | |
optional< ActivityBrowserController::ActivityID > | getActivityID () const |
Gets the unique ID that is used by the implementation of the Activity Browser. More... | |
string | getPathInParent () |
Gets the activation path of this activity element relative to its parent. More... | |
void | initialize () |
Initializes the activity element. More... | |
bool | isRootActivityElement () const |
Returns whether an ActivityElement is the root Activity Host node of the Screen node. More... | |
virtual void | notifyChildrenNodeTreeAvailable () |
Notifies child activity elements that node info tree is available. More... | |
void | onForceTrigger (const ActivityBrowserController::ForceTriggerMessageArguments &args) |
Message handler for ActivityBrowserController::ForceTriggerMessage. More... | |
void | onNodeInfoTreeAvailable (const ActivityBrowserController::NodeInfoTreeAvailableArguments &) |
Message handler for ActivityBrowserController::NodeInfoTreeAvailableMessage. More... | |
void | registerChildHost (string_view hostPath) |
Registers a child host in this activity element. More... | |
void | setActivityID (optional< ActivityBrowserController::ActivityID > activityID) |
Sets the unique ID that is used by the implementation of the Activity Browser. More... | |
void | unregisterChildHost (string_view hostName) |
Unregisters a child host from this activity element. More... | |
void | updateActivityBrowserProperties () |
Triggers the Activity Browser to update the properties of the Activity Element. More... | |
Additional Inherited Members | |
Public Member Functions inherited from kanzi::ActivityConceptImpl< ContentLayout3D, Activity3D > | |
bool | collectActivatingDescendantActivities () override |
Implements ActivityConcept::collectActivatingDescendantActivities. More... | |
void | enableFocusGain (bool enable) override |
Overrides ActivityConcept::enableFocusGain(). More... | |
void | enableFocusRecovery (bool enable) override |
Overrides ActivityConcept::enableFocusRecovery(). More... | |
void | enableInput (bool enable) override |
Overrides ActivityConcept::enableInput(). More... | |
Node * | getNode () override |
Gets the underlying Node object. More... | |
const Node * | getNode () const override |
Gets the underlying Node object. More... | |
ActivityConcept * | getParentActivity () override |
ActivityConcept::getParentActivity implementation. More... | |
bool | isAutoClosingBecauseFocusMove () const override |
Overrides ActivityConcept::isAutoClosingBecauseFocusMove(). More... | |
void | notifyPendingActivationBeforeFocusFinished (string_view activityName) override |
Implements ActivityConcept::notifyPendingActivationBeforeFocusFinished. More... | |
void | notifyReadyForFocus () |
void | restoreLastFocusedNode () final |
ActivityConcept::restoreLastFocusedNode implementation. More... | |
string | serialize () override |
ActivityElement::serialize implementation. More... | |
void | setLastFocusedNodePath () final |
ActivityConcept::setLastFocusedNodePath implementation. More... | |
void | tryRestoreLastFocusedPathCompletely (const Node *candidateChild) final |
ActivityConcept::tryRestoreLastFocusedPathCompletely implementation. More... | |
void | updateFocusScopeInfo (FocusScopePtr &nodeScopeInfo) override |
Overrides Node::updateFocusScopeInfo(). More... | |
Public Member Functions inherited from kanzi::ActivityElementImpl< ContentLayout3D, Activity3D > | |
Node * | getNode () override |
Gets the underlying Node object. More... | |
const Node * | getNode () const override |
Gets the underlying Node object. More... | |
Public Member Functions inherited from kanzi::ContentLayoutConceptImpl< Node3D, ContentLayout3D > | |
Vector2 | getDepthPadding () const |
Returns the value of DepthPaddingProperty. More... | |
Vector2 | getHorizontalPadding () const |
Returns the value of HorizontalPaddingProperty. More... | |
Vector2 | getVerticalPadding () const |
Returns the value of VerticalPaddingProperty. More... | |
void | setDepthPadding (Vector2 value) |
Sets the value of DepthPaddingProperty. More... | |
void | setHorizontalPadding (Vector2 value) |
Sets the value of HorizontalPaddingProperty. More... | |
void | setVerticalPadding (Vector2 value) |
Sets the value of VerticalPaddingProperty. More... | |
Public Member Functions inherited from kanzi::Node3D | |
bool | addAbstractChildOverride (NodeSharedPtr child) override |
void | addChild (const Node3DSharedPtr &child) |
Adds a child node for object node. More... | |
void | arrange () |
Perform layout arrangement on a node. More... | |
void | arrangeIterate () |
Initial scene arrange. More... | |
void | arrangeIterateLayout (bool propagateArrange) |
void | arrangeIterateLayoutChild (bool propagateArrange) |
ChildConstIterator | beginChildren () const |
void | centeredArrange (Vector3 actualSize) const |
Default implementation of arrange for a layout that accommodates all children at its center. More... | |
Vector3 | centeredMeasure (Vector3 availableSize) const |
Default implementation of measure for a layout that accommodates all children at its center. More... | |
ChildConstIterator | endChildren () const |
const RenderEntryParameterContainer * | generateRenderStates (DrawObjectsRenderPass &drawPass) |
Gets a listing of render entry parameters used for generating render states. More... | |
size_t | getAbstractChildCountOverride () override |
size_t | getAbstractChildIndexOverride (const Node &node) override |
NodeSharedPtr | getAbstractChildOverride (size_t index) override |
Vector3 | getActualSize () const |
Get actual size of an object. More... | |
Vector3 | getAllocatedOffset () const |
Get allocated offset of an object. More... | |
Vector3 | getAllocatedSize () const |
Get allocated size of an object. More... | |
Matrix4x4 | getArrangeTransformation () const |
Gets the layout transformation of the object. More... | |
virtual optional< Box > | getBoundingBox () const |
Gets the bounding box from a node. More... | |
Node3DSharedPtr | getChild (size_t index) const |
Returns a child from given index from object node. More... | |
size_t | getChildCount () const |
Gets child count from object. More... | |
size_t | getChildIndex (const Node &child) const |
Returns the index of a child in an object node. More... | |
Vector3 | getCoreDesiredSize () const |
Get core desired size of an object. More... | |
Vector3 | getDesiredSize () const |
Get desired size for of object. More... | |
Node3DSharedPtr | getFaceToCameraTarget () const |
void | getLayoutBoundingBoxSize (Vector3 &bboxMin, Vector3 &bboxMax) const |
Get bounding box size for an object. More... | |
Node3DSharedPtr | getLookAtTarget () const |
Vector3 | getMaximumBoundingBoxCoordinates () const |
Returns the minimum coordinates for object nodes bounding volume. More... | |
Vector3 | getMinimumBoundingBoxCoordinates () const |
Returns the maximum coordinates for object nodes bounding volume. More... | |
Node3DSharedPtr | getOrientationConstraintTarget () const |
Vector3 | getPivotOffset () const |
Get pivot offset of an object. More... | |
Node3DSharedPtr | getPositionConstraintTarget () const |
RenderMode | getRenderMode () const |
Gets the render mode. More... | |
Vector3 | getSize () const |
Returns the size of object node. More... | |
Vector3 | getStretchScale () const |
Get stretch scale of an object. More... | |
bool | hasChild (const Node &child) const |
Returns whether or not the child exists. More... | |
virtual pair< NodeSharedPtr, float > | hitTestContent (const Ray &ray) |
Default hit test implementation of Node3D content. More... | |
void | insertChild (size_t index, const Node3DSharedPtr &child) |
Adds a child node for object node to given index. More... | |
bool | isPrimitiveLayout () const |
Indicates whether the node has primitive layout behavior. More... | |
void | layout () |
Recursively calculate the layouts in the scene. More... | |
void | measure (const Vector3 &availableSize) |
Perform the default measure step. More... | |
void | measureIterate () |
Initial scene measure. More... | |
virtual bool | measureRecursive () |
Perform layout measurement on a node. More... | |
bool | moveAbstractChildToPositionOverride (NodeSharedPtr child, size_t index) override |
Node::moveAbstractChildToPosition() implementation. More... | |
void | moveChildToPosition (Node3DSharedPtr child, size_t index) |
Moves a child node to a given position in the list of child nodes. More... | |
void | moveToBack () |
Repositions the node to the beginning of its parent's children, so that it is drawn first. More... | |
void | moveToFront () |
Repositions the node to the end of its parent's children, so that it is drawn last. More... | |
virtual void | onTransform () |
Per-node step performed on transform (after final transformation has been calculated. More... | |
ChildConstReverseIterator | rbeginChildren () const |
void | registerDrawPass (DrawObjectsRenderPassSharedPtr drawPass) |
Register a draw objects render pass as rendering this node. More... | |
bool | removeAbstractChildOverride (Node &child) override |
void | removeAllChildren () |
Removes all child nodes from parent object. More... | |
void | removeChild (const Node &child) |
Removes child node from parent object. More... | |
void | removeChild (size_t index) |
Removes child node from parent object node at specified index. More... | |
ChildConstReverseIterator | rendChildren () const |
void | render (Renderer3D &renderer, RenderEntry3D &renderState) |
Render this node using given render state. More... | |
void | setActualSize (const Vector3 &actualSize) |
Set actual size for an object. More... | |
void | setAllocatedOffset (const Vector3 &allocatedOffset) |
Set allocated offset for an object. More... | |
void | setAllocatedSize (const Vector3 &layoutSize) |
Set allocated size for an object. More... | |
void | setArrangeTransformation (const Matrix4x4 &value) |
Sets the layout transformation of the object. More... | |
void | setAutoDepth () |
Sets node to automatically determine depth. More... | |
void | setAutoHeight () |
Sets node to automatically determine height. More... | |
void | setAutoSize () |
Sets node to automatically determine width, height and depth. More... | |
void | setAutoWidth () |
Sets node to automatically determine width. More... | |
void | setCoreDesiredSize (const Vector3 &coreDesiredSize) |
Set core desired size for an object. More... | |
void | setDesiredSize (const Vector3 &desiredSize) |
Set desired size for an object. More... | |
void | setLayoutBoundingBoxSize (const Vector3 &bboxMin, const Vector3 &bboxMax) |
Set bounding box size for an object. More... | |
void | setPivotOffset (const Vector3 &pivotOffset) |
Set pivot offset for an object. More... | |
void | setRenderMode (RenderMode mode) |
Sets the render mode. More... | |
void | setSize (float width, float height, float depth) |
Sets size properties of the node. More... | |
void | setSize (Vector3 size) |
Sets size properties of the node. More... | |
void | setStretchScale (const Vector3 &stretchScale) |
Set stretch scale for an object. More... | |
~Node3D () override | |
Matrix4x4 | getFinalTransformation () const |
Gets the value of FinalTransformationProperty. More... | |
void | setFinalTransformation (Matrix4x4 value) |
Sets the value of FinalTransformationProperty. More... | |
float | getFrustumCullMargin () const |
Gets the value of FrustumCullMarginProperty. More... | |
void | setFrustumCullMargin (float value) |
Sets the value of FrustumCullMarginProperty. More... | |
SRTValue3D | getRenderTransformation () const |
Gets the value of RenderTransformationProperty. More... | |
void | setRenderTransformation (SRTValue3D value) |
Sets the value of RenderTransformationProperty. More... | |
SRTValue3D | getLayoutTransformation () const |
Gets the value of LayoutTransformationProperty. More... | |
void | setLayoutTransformation (SRTValue3D value) |
Sets the value of LayoutTransformationProperty. More... | |
Public Member Functions inherited from kanzi::Node | |
ResourceSharedPtr | acquireResource (const ResourceID &id) const |
Acquires a resource from the node or the node's closest ancestor having the resource id in the resource dictionary. More... | |
template<typename T > | |
shared_ptr< T > | acquireResource (const ResourceID &id) const |
Acquires a resource from the node or the node's closest ancestor having the resource id in the resource dictionary, and casts the resource to given type. More... | |
ResourceManager::AcquireTaskSharedPtr | acquireResourceAsync (const ResourceID &key, ResourceManager::AsyncAcquireFinishedCallback func) const |
Posts an asynchronous task to acquire a resource. More... | |
ResourceDictionarySharedPtr | acquireResourceDictionary () |
Gets a resource dictionary of a node. More... | |
void | addAnonymousResource (ResourceSharedPtr resource) |
Adds alias resource to an object node. More... | |
void | addInputManipulator (InputManipulatorBaseSharedPtr inputManipulator) |
Transfers the ownership and attaches an input manipulator to an object node. More... | |
template<typename TMessageType , typename TClass , typename TClassMethod > | |
MessageSubscriptionToken | addMessageFilter (TMessageType &messageType, TClass *messageHandlerObject, TClassMethod method) |
Adds a message filter where the filter is a method that is invoked on an object. More... | |
template<typename TMessageType > | |
MessageSubscriptionToken | addMessageFilter (const TMessageType &messageType, typename TMessageType::FunctionType function) |
Adds a message filter where the filter is a function. More... | |
template<typename TMessageType , typename TClass , typename TClassMethod > | |
MessageSubscriptionToken | addMessageHandler (TMessageType &messageType, TClass *messageHandlerObject, TClassMethod method) |
Adds a message handler where the handler is a method that is invoked on an object. More... | |
template<typename TMessageType > | |
MessageSubscriptionToken | addMessageHandler (const TMessageType &messageType, typename TMessageType::FunctionType function) |
Adds a message handler where the handler is a function. More... | |
template<typename TMessageType > | |
MessageSubscriptionToken | addMessageHandler (const TMessageType &messageType, typename TMessageType::FunctionType function, Node *messageSourceFilter) |
Adds a message handler where the handler is a function and you explicitly define the accepted source. More... | |
void | addNodeComponent (NodeComponentSharedPtr nodeComponent) |
Transfers the ownership of a node component to an object node. More... | |
void | addNodeComponentWithOwner (NodeComponentSharedPtr nodeComponent, const void *owner) |
Transfers the ownership of a node component to an object node and sets the owner of the node component. More... | |
void | addNodeReference (AbstractPropertyType propertyType, AbstractNodeReference *reference) |
void | addResource (const ResourceID &resourceId, string_view resourceUrl) |
Adds a resource manager resource to an object node. If resourceID already exists in object, removes the existing entry. If resourceURL is NULL, error is thrown. */. More... | |
void | addResourceDictionary (ResourceDictionarySharedPtr resourceDictionary) |
Adds a nested resource dictionary to the resource dictionary of a node. More... | |
void | addResourceReference (AbstractPropertyType propertyType, AbstractResourceReference *reference) |
This is a helper for automatic resource tracking in ResourceReference. More... | |
template<typename TMessageType > | |
MessageSubscriptionToken | addTunnelingFilter (const TMessageType &messageType, typename TMessageType::FunctionType function) |
Adds a message filter where the filter is a function. More... | |
template<typename TMessageType , typename TClass , typename TClassMethod > | |
MessageSubscriptionToken | addTunnelingFilter (const TMessageType &messageType, TClass *messageHandlerObject, TClassMethod method) |
Adds a message filter where the filter is a method that is invoked on an object. More... | |
template<typename TMessageType > | |
MessageSubscriptionToken | addTunnelingHandler (const TMessageType &messageType, typename TMessageType::FunctionType function, Node *messageSourceFilter) |
Adds a message handler where the handler is a function and you explicitly define the accepted source. More... | |
AppliedStyleEntrySharedPtr | applyManualStyle (StyleSharedPtr style) |
Applies a style to an object node. More... | |
AppliedStyleEntrySharedPtr | applyStyle (StyleSharedPtr style) |
Applies a style to an object node. More... | |
void | applyStyles () |
Apply all styles for an object node. More... | |
void | applyStylesRecursive () |
Applies styles recursively. More... | |
void | attachRecursive () |
Attaches an object node and its children recursively. More... | |
InputManipulatorConstIterator | beginInputManipulators () const |
NodeComponentConstIterator | beginNodeComponents () const |
void | clearChangeFlag (uint32_t flag) |
Clears a change flag. More... | |
void | clearChildChangeFlag (uint32_t flag) |
Clears a child change flag. More... | |
bool | containsResource (const ResourceID &resourceID) const |
Returns if object node resource dictionary contains the resource with given ID. Resource can be any type: style, alias or resource manager resource. */. More... | |
BindingLookupContextPtr | createLookupContext (NodeSharedPtr templateRoot) |
Creates a lookup context for the node. More... | |
void | detachRecursive () |
Detaches a node and its descendants. More... | |
void | dispatchAbstractMessage (const AbstractMessageType &messageType, MessageArguments &messageArguments) |
Dispatches a message from this node with specified arguments. More... | |
template<typename TArgumentsType > | |
void | dispatchMessage (const MessageType< TArgumentsType > &messageType, typename MessageType< TArgumentsType >::ArgumentsType &messageArguments) |
Dispatches a message from this node with specified arguments. More... | |
InputManipulatorConstIterator | endInputManipulators () const |
NodeComponentConstIterator | endNodeComponents () const |
template<typename TNodeType > | |
shared_ptr< TNodeType > | findAbstractChild (string_view name) |
Find a child by name. Finds direct children as well as children connected indirectly for example Viewport->Scene. More... | |
optional< string > | findResourceURL (const ResourceID &resourceId) const |
Tries to find Resource URL for Resource ID from this node. More... | |
template<typename DataType > | |
DataType | getAbstractProperty (AbstractPropertyType abstractPropertyType) const |
uint32_t | getChangeFlags () const |
Get current change flags. More... | |
uint32_t | getChildChangeFlags () const |
Get current child change flags. More... | |
FocusManager * | getFocusManager () const |
Returns the Focus Manager associated with the Screen node to which this node belongs. More... | |
FocusScope * | getFocusScopeInfo () const |
Returns the information about the focus scope for a node. More... | |
InputManager * | getInputManager () const |
Returns the Input Manager associated with the Screen node to which this node belongs. More... | |
AbstractPropertyTypeDescriptor::ValueSource * | getNodeFinalValueSource (AbstractPropertyTypeDescriptor &descriptor) const |
template<typename DataType > | |
optional< typename PropertyType< DataType >::DataType > | getOptionalAbstractProperty (AbstractPropertyType abstractPropertyType) const |
template<typename DataType > | |
optional< typename PropertyType< DataType >::Traits::ReturnType > | getOptionalProperty (const PropertyType< DataType > &propertyType) const |
Evaluates the property value in the same way as the overload above but does not default to the value in property metadata if there are no inputs to the property value. More... | |
Node * | getParent () const |
Returns the parent of the node. More... | |
template<typename DataType > | |
PropertyType< DataType >::Traits::ReturnType | getProperty (const PropertyType< DataType > &propertyType) const |
Returns the current value of a property. More... | |
ResourceDictionarySharedPtr | getResourceDictionary () const |
If a node has a resource dictionary, returns the resource dictionary of that node. More... | |
Screen * | getScreen () const |
Returns the Screen node to which this node belongs. More... | |
NodeSharedPtr | getTemplateRoot () const |
Gets the template root of this node. More... | |
void | invalidateArrange () |
Invalidates arrange. More... | |
void | invalidateDraw () |
Invalidates draw flag for the node. More... | |
void | invalidateFinalTransform () |
Invalidates final transform for node. More... | |
void | invalidateMeasure () |
Invalidates measure for the node. More... | |
void | invalidateRender () |
Invalidates render for node. More... | |
bool | isAnyChangeFlagSet (uint32_t flag) const |
Checks if any of given flags is set. More... | |
bool | isAnyChildChangeFlagSet (uint32_t flag) const |
Checks if any child change flags (corresponding to given mask) are set. More... | |
bool | isAttached () const |
Returns true if the node is attached to a screen or one of its descendants. More... | |
bool | isAttaching () const |
Returns true if node is in the process of attaching, false otherwise. More... | |
bool | isChangeFlagSet (uint32_t flag) const |
Checks if a change flag is set. More... | |
bool | isChildChangeFlagSet (uint32_t flag) const |
Checks if child change flags match. More... | |
bool | isDetaching () const |
Returns true if the node currently detaching. More... | |
bool | isEffectivelyFocusable () const |
Returns whether a node and its ancestor focus scope nodes are focusable. More... | |
bool | isEffectivelyVisible () const |
Returns whether a node and its ancestor nodes are visible. More... | |
bool | isInitialized () const |
Returns true if initialize() has been called, false otherwise. More... | |
bool | isInvalidArrange () const |
Checks if the node needs arrange. More... | |
bool | isInvalidDraw () |
Tells if node draw flag is invalid. More... | |
bool | isInvalidFinalTransform () const |
Tells if final transform flag is invalid for node. More... | |
bool | isInvalidMeasure () const |
Check if the node needs measure. More... | |
bool | isInvalidRender () const |
Returns if node render flag is invalid. More... | |
bool | isNamed (string_view name) const |
KZ_METACLASS_PROPERTY_TYPE (FontFamilyProperty) | |
template<typename Type > | |
shared_ptr< Type > | lookupNode (string_view pathOrKey) |
Returns a node of specified type by looking it up with specified path or alias. More... | |
template<typename Type > | |
shared_ptr< Type > | lookupNodeComponent (string_view name) |
Returns a node component of specified type by looking it up with specified name. More... | |
Node * | lookupNodeRaw (string_view relativePath) |
Get an object node by another node and a relative path. More... | |
ObjectSharedPtr | lookupObject (string_view relativePath) |
Lookup for an object from a node. More... | |
template<typename Type > | |
shared_ptr< Type > | lookupObject (string_view relativePath) |
Lookup for an object from a node. More... | |
tuple< NodeSharedPtr, AbstractPropertyType > | lookupObjectForStateManager (string_view relativePath) |
Lookup for an node and possible object from within the node for state manager. More... | |
void | notifyResourceDictionaryModified () |
Forces the re-evaluation of resource IDs in a node tree. More... | |
void | removeAnonymousResource (const Resource &resource) |
Removes anonymous resource from object node resources. More... | |
void | removeInputManipulator (InputManipulator &inputManipulator) |
Removes the ownership and detaches an input manipulator from an object node. More... | |
void | removeKZBData (flat_set< AbstractPropertyType > *keepProperties) |
Destroys all object node data loaded from KZB, including properties, bindings, node components, resources etc. More... | |
void | removeKZBData () |
Destroys all object node data loaded from KZB. More... | |
void | removeMessageHandler (MessageSubscriptionToken token) |
Removes a message subscription. More... | |
void | removeNodeComponent (NodeComponent &nodeComponent) |
Removes the ownership of a node component from an object node. More... | |
void | removeNodeComponentWithOwner (const void *owner) |
Removes all bindings with the specified owner. More... | |
void | removeNodeReference (const AbstractNodeReference &reference) |
void | removeResource (const ResourceID &resourceId) |
Removes a resource with given ID from object node resource dictionary. Does not do anything if resourceID was not found. */. More... | |
void | removeResourceReference (const AbstractResourceReference &reference) |
This is a helper for automatic resource tracking in ResourceReference. More... | |
virtual void | restoreResources () |
Reattaches an object node after potential resource change. More... | |
void | setChangeFlag (uint32_t flag) |
Sets a change flag. More... | |
void | setChildChangeFlag (uint32_t flag) |
Sets a child change flag. More... | |
void | setParent (Node *parent) |
Kanzi uses this method internally to set the parent of a node. More... | |
void | setResourceDictionary (ResourceDictionarySharedPtr resourceDictionary) |
Replaces the resource dictionary of a node. More... | |
void | setScreen (Screen *screen) |
Sets the Screen node to which this node belongs. More... | |
void | setTemplateRoot (NodeSharedPtr templateRoot) |
Sets the template root of this node. More... | |
ResourceSharedPtr | tryAcquireResource (const ResourceID &id) const |
Acquires a resource from the node or the node's closest ancestor having the resource id in the resource dictionary. More... | |
template<typename T > | |
shared_ptr< T > | tryAcquireResource (const ResourceID &id) const |
Acquires a resource from the node or the node's closest ancestor having the resource and casts the resource to given type. More... | |
KZ_DEPRECATED NodeSharedPtr | trySetActiveFocus () |
Tries to move the focus on this node. More... | |
NodeSharedPtr | trySetFocus () |
Tries to move the focus to this node. More... | |
NodeSharedPtr | trySetFocus (FocusFallback fallbackOption) |
Tries to set the focus to the newFocusNode using FocusManager::trySetFocus() but with a fallback behavior in case the node does not gain focus. More... | |
void | unapplyStyle (AppliedStyleEntrySharedPtr appliedStyleEntry) |
Unapplies a style from an object node. More... | |
void | unapplyStyles () |
Unapplies and removes all applied styles. More... | |
void | unapplyStylesRecursive () |
Unapplies styles recursively. More... | |
void | validateArrange () |
Validates arrange. More... | |
void | validateDraw () |
Validates draw flags for the node. More... | |
void | validateDrawForChildrenRecursive () |
Recursively validates draw for the children from this 2D node onwards. More... | |
void | validateMeasure () |
Validates measure for the node. More... | |
void | validateRender () |
Validates render for node. More... | |
VisitorResult | visit (const Visitor &visitor, VisitorOrder order) |
Visits a node and its descendants. More... | |
VisitorResult | visitDescendants (const Visitor &visitor, VisitorOrder order) |
Visits the descendants of a node. More... | |
~Node () override | |
Destructor. More... | |
string | getName () const |
Gets the value of NameProperty. More... | |
void | setName (string_view value) |
Sets the value of NameProperty. More... | |
string | getPath () const |
Gets the value of PathProperty. More... | |
void | setPath (string value) |
Sets the value of PathProperty. More... | |
string | getLocale () const |
Gets the value of LocaleProperty. More... | |
void | setLocale (string value) |
Sets the value of LocaleProperty. More... | |
bool | isHitTestable () const |
Gets the value of HitTestableProperty. More... | |
void | setHitTestable (bool value) |
Sets the value of HitTestableProperty. More... | |
bool | isHitTestableContainer () const |
Gets the value of HitTestableContainerProperty. More... | |
void | setHitTestableContainer (bool value) |
Sets the value of HitTestableContainerProperty. More... | |
bool | isVisible () const |
Gets the value of VisibleProperty. More... | |
void | setVisible (bool value) |
Sets the value of VisibleProperty. More... | |
bool | isEnabled () const |
Returns the value of the EnabledProperty. More... | |
void | setEnabled (bool value) |
Sets the value of the EnabledProperty. More... | |
bool | isEffectivelyEnabled () const |
Returns the value of EffectivelyEnabledProperty. More... | |
bool | isFocusable () const |
Gets the value of the FocusableProperty. More... | |
void | setFocusable (bool value) |
Sets the value of the FocusableProperty. More... | |
bool | isFocused () const |
Gets the value of the FocusedProperty. More... | |
void | setFocused (bool value) |
Sets the value of the FocusedProperty. More... | |
FocusState | getFocusState () const |
Gets the value of the FocusStateProperty. More... | |
void | setFocusState (FocusState state) |
Sets the value of the FocusStateProperty. More... | |
FontFamilySharedPtr | getFontFamily () const |
Gets the font family the node uses. More... | |
void | setFontFamily (FontFamilySharedPtr value) |
Sets the font family the node uses. More... | |
float | getVisibleAmountInParent () const |
Gets the value of VisibleAmountInParentProperty. More... | |
void | setVisibleAmountInParent (float value) |
Sets the value of VisibleAmountInParentProperty. More... | |
float | getProjection2DTo3DScale () const |
Gets the value of Projection2DTo3DScaleProperty. More... | |
void | setProjection2DTo3DScale (float value) |
Sets the value of Projection2DTo3DScaleProperty. More... | |
ResourceSharedPtr | getStyle () const |
Gets the value of StyleProperty. More... | |
void | setStyle (ResourceSharedPtr value) |
Sets the value of StyleProperty. More... | |
ResourceSharedPtr | getStateManager () const |
Gets the value of StateManagerProperty. More... | |
void | setStateManager (ResourceSharedPtr value) |
Sets the value of StateManagerProperty. More... | |
float | getWidth () const |
Gets the value of WidthProperty. More... | |
void | setWidth (float value) |
Sets the value of WidthProperty. More... | |
float | getHeight () const |
Gets the value of HeightProperty. More... | |
void | setHeight (float value) |
Sets the value of HeightProperty. More... | |
float | getDepth () const |
Gets the value of DepthProperty. More... | |
void | setDepth (float value) |
Sets the value of DepthProperty. More... | |
float | getActualWidth () const |
Gets the value of ActualWidthProperty. More... | |
void | setActualWidth (float value) |
Sets the value of ActualWidthProperty. More... | |
float | getActualHeight () const |
Gets the value of ActualHeightProperty. More... | |
void | setActualHeight (float value) |
Sets the value of ActualHeightProperty. More... | |
float | getActualDepth () const |
Gets the value of ActualDepthProperty. More... | |
void | setActualDepth (float value) |
Sets the value of ActualDepthProperty. More... | |
Node::HorizontalAlignment | getHorizontalAlignment () const |
Gets the value of HorizontalAlignmentProperty. More... | |
void | setHorizontalAlignment (Node::HorizontalAlignment value) |
Sets the value of HorizontalAlignmentProperty. More... | |
Node::VerticalAlignment | getVerticalAlignment () const |
Gets the value of VerticalAlignmentProperty. More... | |
void | setVerticalAlignment (Node::VerticalAlignment value) |
Sets the value of VerticalAlignmentProperty. More... | |
Node::DepthAlignment | getDepthAlignment () const |
Gets the value of DepthAlignmentProperty. More... | |
void | setDepthAlignment (Node::DepthAlignment value) |
Sets the value of DepthAlignmentProperty. More... | |
Vector2 | getHorizontalMargin () const |
Gets the value of HorizontalMarginProperty. More... | |
void | setHorizontalMargin (Vector2 value) |
Sets the value of HorizontalMarginProperty. More... | |
Vector2 | getVerticalMargin () const |
Gets the value of VerticalMarginProperty. More... | |
void | setVerticalMargin (Vector2 value) |
Sets the value of VerticalMarginProperty. More... | |
Vector2 | getDepthMargin () const |
Gets the value of DepthMarginProperty. More... | |
void | setDepthMargin (Vector2 value) |
Sets the value of DepthMarginProperty. More... | |
Node::ContentStretch | getContentStretch () const |
Gets the value of ContentStretchProperty. More... | |
void | setContentStretch (Node::ContentStretch value) |
Sets the value of ContentStretchProperty. More... | |
float | getOpacity () const |
Gets the value of OpacityProperty. More... | |
void | setOpacity (float value) |
Sets the value of OpacityProperty. More... | |
bool | isHover () const |
Returns whether the node has HoverProperty set to true. More... | |
bool | isClipChildren () const |
Gets the value of ClipChildrenProperty. More... | |
void | setClipChildren (bool value) |
Sets the value of ClipChildrenProperty. More... | |
Public Member Functions inherited from kanzi::Object | |
AppliedStyleEntrySharedPtr | applyObjectStyle (kanzi::StyleSharedPtr style) |
Applies a style to an object. More... | |
void | applyObjectStyles () |
Apply all styles for an object node. More... | |
Domain * | getDomain () const |
Returns the domain the object belongs to. More... | |
const Metaclass * | getDynamicMetaclass () const override |
Returns the metaclass of the dynamic type of the object. More... | |
MainLoopScheduler * | getMainLoopScheduler () const |
Returns the MainLoopScheduler instance of the associated Domain. More... | |
detail::MessageDispatcher * | getMessageDispatcher () const |
Returns the message dispatcher of the object. More... | |
ResourceManager * | getResourceManager () const |
Returns the resource manager of the object. More... | |
ScriptingContextSharedPtr | getScriptingContext () const |
Gets the scripting context of the object. More... | |
Object (Domain *domain) | |
void | setScriptingContext (ScriptingContextSharedPtr context) |
Sets the scripting context of the object. More... | |
void | unapplyObjectStyle (AppliedStyleEntrySharedPtr appliedStyleEntry) |
void | unapplyObjectStyles () |
Unapplies and removes all applied styles. More... | |
~Object () override | |
Public Member Functions inherited from kanzi::MetaObject | |
bool | isTypeOf (const Metaclass *objectType) const |
Determines if the type of this object is the given type or derived from it. More... | |
virtual | ~MetaObject () |
Public Member Functions inherited from kanzi::PropertyObject | |
template<typename DataType > | |
void | addPropertyModifier (const PropertyType< DataType > &propertyType, typename PropertyType< DataType >::Descriptor::ModifierCallback callback, void *owner) |
template<typename DataType > | |
void | addPropertyNotificationHandler (const PropertyType< DataType > &propertyType, typename PropertyType< DataType >::Descriptor::NotificationCallback callback, void *owner) |
template<typename DataType > | |
void | addPropertyValueSource (const PropertyType< DataType > &propertyType, typename PropertyType< DataType >::Descriptor::TypedValueSource *valueSource, PropertyValuePrecedence precedence, void *ownerPointer) |
template<typename DataType > | |
void | addPropertyValueSource (const PropertyType< DataType > &propertyType, typename PropertyType< DataType >::Descriptor::TypedValueSource *valueSource, PropertyValuePrecedence precedence, AbstractPropertyTypeDescriptor::ValueSourceOwner *owner) |
PropertyStorageContainer::iterator | beginPropertyStorage () |
Returns the begin iterator to the internal property storage container. More... | |
PropertyStorageContainer::const_iterator | beginPropertyStorage () const |
Returns the begin iterator to the internal property storage container. More... | |
void | clearPropertyFlag (AbstractPropertyType propertyType, uint32_t flag) |
void | copyLocalValue (const PropertyObject &other, AbstractPropertyType propertyType) |
Copies local value of single property from another object. More... | |
void | copyLocalValues (const PropertyObject &other) |
Copies all local values from another object. More... | |
PropertyStorageContainer::iterator | endPropertyStorage () |
Returns the end iterator to the internal property storage container. More... | |
PropertyStorageContainer::const_iterator | endPropertyStorage () const |
Returns the end iterator to the internal property storage container. More... | |
template<typename DataType > | |
PropertyType< DataType >::Traits::ReturnType | getAbstractProperty (AbstractPropertyType abstractPropertyType) const |
template<typename DataType > | |
PropertyType< DataType >::Traits::ReturnType | getAbstractPropertyBase (AbstractPropertyType abstractPropertyType) const |
template<typename DataType > | |
optional< typename PropertyType< DataType >::Traits::ReturnType > | getOptionalAbstractProperty (AbstractPropertyType abstractPropertyType) const |
template<typename DataType > | |
optional< typename PropertyType< DataType >::Traits::ReturnType > | getOptionalProperty (const PropertyType< DataType > &propertyType) const |
Evaluates the property value in the same way as the overload above but does not default to the value in property metadata if there are no inputs to the property value. More... | |
template<typename DataType > | |
optional< typename PropertyType< DataType >::Traits::ReturnType > | getOptionalPropertyBase (const PropertyType< DataType > &propertyType) const |
Returns the current value of a property disregarding modifiers, but does not default to the value in property metadata if there are no inputs to the property value. More... | |
template<typename DataType > | |
PropertyType< DataType >::Traits::ReturnType | getProperty (const PropertyType< DataType > &propertyType) const |
Returns the current value of a property type. More... | |
template<typename DataType > | |
PropertyType< DataType >::Traits::ReturnType | getPropertyBase (const PropertyType< DataType > &propertyType) const |
Returns the current value of a property disregarding modifiers. More... | |
template<typename DataType > | |
size_t | getPropertyNotificationHandlerCount (const PropertyType< DataType > &propertyType) const |
Gets number of current notification handlers for given property type. More... | |
bool | hasBaseValue (AbstractPropertyType propertyType) const |
Evaluates whether there are any inputs into the property value, disregarding modifiers. More... | |
bool | hasLocalValue (AbstractPropertyType propertyType) const |
Evaluates whether there is a local value set for the property. More... | |
bool | hasNonClassValue (AbstractPropertyType propertyType) const |
Evaluates whether there is a value of any precedence higher than class default value set for the property. More... | |
bool | hasValue (AbstractPropertyType propertyType) const |
Evaluates whether there are any inputs into the property value. More... | |
bool | isPropertyFlagSet (AbstractPropertyType propertyType, uint32_t flag) const |
PropertyObject () | |
void | removeKzbProperties (flat_set< AbstractPropertyType > *keepProperties) |
Remove all KZB properties that are not included in a given set. More... | |
void | removeKzbProperties () |
Remove all KZB properties. More... | |
template<typename DataType > | |
void | removeLocalPropertyValueSource (const PropertyType< DataType > &propertyType, typename PropertyType< DataType >::Descriptor::TypedValueSource *valueSource, void *ownerPointer) |
void | removeLocalValue (AbstractPropertyType propertyType) |
Removes the local value associated with the property. More... | |
template<typename DataType > | |
void | removePropertyModifier (const PropertyType< DataType > &propertyType, typename PropertyType< DataType >::Descriptor::ModifierCallback callback, void *owner) |
template<typename DataType > | |
void | removePropertyNotificationHandler (const PropertyType< DataType > &propertyType, typename PropertyType< DataType >::Descriptor::NotificationCallback callback, void *owner) |
template<typename DataType > | |
void | removePropertyValueSource (const PropertyType< DataType > &propertyType, typename PropertyType< DataType >::Descriptor::TypedValueSource *valueSource, void *ownerPointer) |
template<typename DataType > | |
void | setAbstractProperty (AbstractPropertyType abstractPropertyType, typename PropertyType< DataType >::Traits::ParameterType value) |
template<typename DataType > | |
void | setProperty (const PropertyType< DataType > &propertyType, typename PropertyType< DataType >::Traits::ParameterType value) |
Sets the local value of a property type. More... | |
void | setPropertyFlag (AbstractPropertyType propertyType, uint32_t flag) |
void | validatePropertyModifiers (AbstractPropertyType propertyType) |
virtual | ~PropertyObject () |
Public Member Functions inherited from kanzi::BindingHostConceptImpl< Node > | |
void | addBindingRuntime (AbstractBindingRuntimeSharedPtr entry, shared_ptr< void > owner) |
Adds an already-created binding runtime to this binding host. More... | |
AbstractBindingRuntimeSharedPtr | setBinding (AbstractBindingSharedPtr binding, shared_ptr< Node > templateRoot, AbstractPropertyType propertyType, PropertyField field, PropertyValuePrecedence precedence) |
Wrapper for setting a binding. More... | |
AbstractBindingRuntimeSharedPtr | setBinding (AbstractBindingSharedPtr binding, shared_ptr< Node > templateRoot, AbstractPropertyType propertyType, PropertyField field) |
Wrapper for setting a binding. More... | |
AbstractBindingRuntimeSharedPtr | setBinding (AbstractBindingSharedPtr binding, shared_ptr< Node > templateRoot, AbstractPropertyType propertyType, PropertyValuePrecedence precedence) |
Wrapper for setting a binding. More... | |
AbstractBindingRuntimeSharedPtr | setBinding (AbstractBindingSharedPtr binding, AbstractPropertyType propertyType, PropertyField field, PropertyValuePrecedence precedence) |
Wrapper for setting a binding. More... | |
AbstractBindingRuntimeSharedPtr | setBinding (AbstractBindingSharedPtr binding, AbstractPropertyType propertyType, PropertyField field) |
Wrapper for setting a binding. More... | |
AbstractBindingRuntimeSharedPtr | setBinding (AbstractBindingSharedPtr binding, AbstractPropertyType propertyType, PropertyValuePrecedence precedence) |
Wrapper for setting a binding. More... | |
AbstractBindingRuntimeSharedPtr | setBinding (AbstractBindingSharedPtr binding, AbstractPropertyType propertyType) |
Wrapper for setting a binding. More... | |
AbstractBindingRuntimeSharedPtr | setBinding (AbstractBindingSharedPtr binding, shared_ptr< Node > templateRoot) |
Sets a binding with no target. More... | |
AbstractBindingRuntimeSharedPtr | setBinding (AbstractBindingSharedPtr binding) |
Wrapper for setting a binding with no target. More... | |
AbstractBindingRuntimeSharedPtr | setBindingWithOwner (AbstractBindingSharedPtr binding, shared_ptr< void > owner, shared_ptr< Node > templateRoot, AbstractPropertyType propertyType, PropertyField field, PropertyValuePrecedence precedence) |
Sets a binding to a certain property. More... | |
AbstractBindingRuntimeSharedPtr | setBindingWithOwner (AbstractBindingSharedPtr binding, shared_ptr< void > owner, AbstractPropertyType propertyType, PropertyField field, PropertyValuePrecedence precedence) |
Wrapper for setting a binding with owner. More... | |
AbstractBindingRuntimeSharedPtr | setBindingWithOwner (AbstractBindingSharedPtr binding, shared_ptr< void > owner, AbstractPropertyType propertyType) |
Wrapper for setting a binding with owner. More... | |
AbstractBindingRuntimeSharedPtr | setBindingWithOwner (AbstractBindingSharedPtr binding, shared_ptr< void > owner, shared_ptr< Node > templateRoot) |
Sets a binding with no target. More... | |
AbstractBindingRuntimeSharedPtr | setBindingWithOwner (AbstractBindingSharedPtr binding, shared_ptr< void > owner) |
Wrapper for setting a binding with no target. More... | |
AbstractBindingRuntimeSharedPtr | setModifierBinding (AbstractBindingSharedPtr binding, shared_ptr< Node > templateRoot, AbstractPropertyType propertyType, PropertyField field) |
Wrapper for setting a modifier binding. More... | |
AbstractBindingRuntimeSharedPtr | setModifierBinding (AbstractBindingSharedPtr binding, AbstractPropertyType propertyType, PropertyField field) |
Wrapper for setting a modifier binding. More... | |
AbstractBindingRuntimeSharedPtr | setModifierBinding (AbstractBindingSharedPtr binding, AbstractPropertyType propertyType) |
Wrapper for setting a modifier binding. More... | |
AbstractBindingRuntimeSharedPtr | setModifierBindingWithOwner (AbstractBindingSharedPtr binding, shared_ptr< void > owner, shared_ptr< Node > templateRoot, AbstractPropertyType propertyType, PropertyField field) |
Sets a modifier binding. More... | |
AbstractBindingRuntimeSharedPtr | setModifierBindingWithOwner (AbstractBindingSharedPtr binding, shared_ptr< void > owner, AbstractPropertyType propertyType, PropertyField field) |
Wrapper for setting a modifier binding. More... | |
AbstractBindingRuntimeSharedPtr | setModifierBindingWithOwner (AbstractBindingSharedPtr binding, shared_ptr< void > owner, AbstractPropertyType propertyType) |
Wrapper for setting a modifier binding. More... | |
Public Member Functions inherited from kanzi::BindingHostConcept | |
BindingRuntimeConstIterator | beginBindingRuntimes () const |
Returns an iterator to the beginning of binding runtimes. More... | |
BindingRuntimeConstIterator | endBindingRuntimes () const |
Returns an iterator to the end of binding runtimes. More... | |
AbstractBindingRuntimeSharedPtr | getBindingRuntime (size_t idx) |
Gets binding by index. More... | |
size_t | getBindingRuntimeCount () const |
Gets the number of binding runtimes added to this node. More... | |
void | removeAllBindings () |
Removes all binding runtimes. More... | |
void | removeBinding (AbstractBindingRuntime &bindingRuntime) |
Removes a binding runtime added earlier. More... | |
void | removeBindingsWithOwner (shared_ptr< void > owner) |
Removes all binding runtimes with the specified owner. More... | |
Public Member Functions inherited from kanzi::ActivityElement | |
vector< NodeSharedPtr >::const_iterator | beginChildHosts () const |
Returns the begin iterator to the registered child Activity Host. More... | |
virtual void | deserialize (string_view data) |
Deserializes the activity element from a byte buffer. More... | |
vector< NodeSharedPtr >::const_iterator | endChildHosts () const |
Returns the end iterator to the registered child Activity Host. More... | |
Node * | findChildHost (string_view hostName) |
Finds a child Activity Host by name. More... | |
vector< string > | getCommands () const |
Gets the list of commands handled by code behind of this activity element. More... | |
ActivityHistoryManager * | getHistoryManager () const |
Gets the history manager of this activity element. More... | |
ActivityElement * | getParentElement () |
Gets the parent ActivityElement type node. More... | |
bool | isLeafActivityNode () const |
Returns whether an ActivityElement has a child Activity Host. More... | |
void | setCodeBehind (const Metaclass *metaclass) |
Instantiates and attaches a code behind object by specifying its metaclass. More... | |
void | setCodeBehind (CodeBehindSharedPtr codeBehind) |
Attaches a code behind object. More... | |
virtual | ~ActivityElement ()=default |
Destructor. More... | |
Public Member Functions inherited from kanzi::ActivityConcept | |
void | cancelWaitBeforeFocus () |
Makes an Activity no longer wait for any pending activations. More... | |
optional< string > | getPathToActivity (ActivityConcept *activity) const |
Returns a path from this Activity to a given Activity, if that Activity is a descendant node of this Activity. More... | |
bool | isWaitingActivationsBeforeFocus () const |
Returns whether an Activity is waiting for its descendant Activities to activate before Kanzi applies the focus policy to the activated Activity. More... | |
bool | isWaitingForActivation (ActivityConcept *activity) const |
Returns whether an Activity is waiting for the activation of a given Activity. More... | |
virtual | ~ActivityConcept ()=default |
Destructor. More... | |
Static Public Attributes inherited from kanzi::Node3D | |
static PropertyType< Matrix4x4 > | FinalTransformationProperty |
FinalTransformation property. More... | |
static PropertyType< float > | FrustumCullMarginProperty |
FrustumCullMargin property. More... | |
static PropertyType< SRTValue3D > | RenderTransformationProperty |
RenderTransformation property. More... | |
static PropertyType< SRTValue3D > | LayoutTransformationProperty |
LayoutTransformation property. More... | |
Static Public Attributes inherited from kanzi::Node | |
static PropertyType< string > | NameProperty |
Name property. More... | |
static PropertyType< string > | PathProperty |
Path property. More... | |
static PropertyType< string > | LocaleProperty |
Locale property. More... | |
static PropertyType< bool > | CreatedFromKZBProperty |
CreatedFromKZB property. More... | |
static PropertyType< bool > | HitTestableProperty |
HitTestable property. More... | |
static PropertyType< bool > | HitTestableContainerProperty |
HitTestableContainer property. More... | |
static PropertyType< bool > | VisibleProperty |
Visible property. More... | |
static PropertyType< bool > | EnabledProperty |
Sets whether the node is enabled. More... | |
static PropertyType< bool > | EffectivelyEnabledProperty |
Indicates whether the node and its ancestor nodes are enabled. More... | |
static PropertyType< bool > | FocusableProperty |
Sets whether a node can get focus and can participate in the focus chain navigation. More... | |
static PropertyType< bool > | FocusedProperty |
Sets whether a node is an focus node and can receive key messages. More... | |
static PropertyType< FocusState > | FocusStateProperty |
Reports the focus state of a focusable node or focus scope node. More... | |
static PropertyType< ResourceSharedPtr > | FontFamilyProperty |
Sets the font family the node uses. More... | |
static PropertyType< float > | VisibleAmountInParentProperty |
VisibleAmountInParent property. More... | |
static PropertyType< float > | Projection2DTo3DScaleProperty |
Projection2DTo3DScale property. More... | |
static PropertyType< ResourceSharedPtr > | StyleProperty |
Style property. More... | |
static PropertyType< ResourceSharedPtr > | StateManagerProperty |
StateManager property. More... | |
static PropertyType< void * > | PrefabTemplateSourceProperty |
PrefabTemplateSource property. More... | |
static PropertyType< float > | WidthProperty |
Width property. More... | |
static PropertyType< float > | HeightProperty |
Height property. More... | |
static PropertyType< float > | DepthProperty |
Depth property. More... | |
static PropertyType< float > | ActualWidthProperty |
ActualWidth property. More... | |
static PropertyType< float > | ActualHeightProperty |
ActualHeight property. More... | |
static PropertyType< float > | ActualDepthProperty |
ActualDepth property. More... | |
static PropertyType< Node::HorizontalAlignment > | HorizontalAlignmentProperty |
HorizontalAlignment property. More... | |
static PropertyType< Node::VerticalAlignment > | VerticalAlignmentProperty |
VerticalAlignment property. More... | |
static PropertyType< Node::DepthAlignment > | DepthAlignmentProperty |
DepthAlignment property. More... | |
static PropertyType< Vector2 > | HorizontalMarginProperty |
Sets the horizontal space between this node and other nodes that are adjacent to this node in a layout. More... | |
static PropertyType< Vector2 > | VerticalMarginProperty |
Sets the vertical space between this node and other nodes that are adjacent to this node in a layout. More... | |
static PropertyType< Vector2 > | DepthMarginProperty |
Sets the space in the depth direction between this node and other nodes that are adjacent to this node in a layout. More... | |
static PropertyType< Node::ContentStretch > | ContentStretchProperty |
ContentStretch property. More... | |
static PropertyType< float > | OpacityProperty |
Opacity property. More... | |
static PropertyType< bool > | HoverProperty |
Kanzi updates the HoverProperty for a hit testable node to indicate whether the node is the foremost node under the cursor. More... | |
static PropertyType< bool > | ClipChildrenProperty |
ClipChildren property. More... | |
static PropertyType< int > | SceneGraphAddNodeChangeChildFlagsProperty |
SceneGraphAddNodeChangeChildFlags property. More... | |
static PropertyType< int > | SceneGraphAddNodeChangeParentFlagsProperty |
SceneGraphAddNodeChangeParentFlags property. More... | |
static PropertyType< int > | SceneGraphRemoveNodeChangeChildFlagsProperty |
SceneGraphRemoveNodeChangeChildFlags property. More... | |
static PropertyType< int > | SceneGraphRemoveNodeChangeParentFlagsProperty |
SceneGraphRemoveNodeChangeParentFlags property. More... | |
Static Public Attributes inherited from kanzi::ContentLayoutConcept | |
static PropertyType< Vector2 > | HorizontalPaddingProperty |
Sets the padding spaces between the content and the left and right boundaries of a Content Layout node. More... | |
static PropertyType< Vector2 > | VerticalPaddingProperty |
Sets the padding spaces between the content and the top and bottom boundaries of a Content Layout node. More... | |
static PropertyType< Vector2 > | DepthPaddingProperty |
Sets the padding spaces between the content and the front and back boundaries of a Content Layout 3D node. More... | |
Static Public Attributes inherited from kanzi::ActivityElement | |
static PropertyType< bool > | AttachedProperty |
Static Public Attributes inherited from kanzi::ActivityConcept | |
static NodeWeakPtr | s_activationTargetActivity |
The Activity that is the activation target. More... | |
static PropertyType< Status > | StatusProperty |
Specifies the status of this Activity. More... | |
static PropertyType< float > | DummyStateManagerProperty |
Lack of a queuing mechanism for incoming messages from an Activity Host can cause Kanzi to enter a recursive call in the setProperty(). More... | |
static PropertyType< bool > | ActivatedByActivationModifierProperty |
Specifies whether the activation of an Activity is requested by modifier bindings callbacks of an ApplyAction of a DataTrigger. More... | |
static PropertyType< bool > | SaveLastFocusedNodeProperty |
Indicates whether to serialize the last focused child node of a focus scope Activity and restore the focus on deserialization. More... | |
static MessageType< StatusChangedMessageArguments > | StatusChangedMessage |
Subscribe to this message to receive notifications when the ActivityConcept::Status of this Activity changes. More... | |
static MessageType< ActivityMessageArguments > | ActivityActivatingMessage |
Subscribe to this message to receive notifications when this Activity is in the activating state. More... | |
static MessageType< ActivityMessageArguments > | ActivityActivatedMessage |
Subscribe to this message to receive notifications when this Activity is activated. More... | |
static MessageType< ActivityMessageArguments > | ActivityDeactivatingMessage |
Subscribe to this message to receive notifications when this Activity is in the deactivating state. More... | |
static MessageType< ActivityMessageArguments > | ActivityDeactivatedMessage |
Subscribe to this message to receive notifications when this Activity is deactivated. More... | |
static MessageType< StartActivationInternalMessageArguments > | StartActivationInternalMessage |
Internal message sent by an Activity Host to the Activity to initialize the resources of the Activity. More... | |
static MessageType< ActivityInternalMessageArguments > | StartDeactivationInternalMessage |
Internal message sent by an Activity Host to the Activity to deactivate the Activity. More... | |
static MessageType< StatusChangedInternalMessageArguments > | ReadyForActivationAnimationInternalMessage |
Internal message sent by the Activity to its parent Activity Host when the Activity has finished initializing its resources. More... | |
static MessageType< ActivityInternalMessageArguments > | StartParallelActivatingAnimationInternalMessage |
Internal message sent by an Activity Host to the Activity to start the parallel activation animation of the Activity. More... | |
static MessageType< StatusChangedInternalMessageArguments > | FinishedParallelActivatingAnimationInternalMessage |
Internal message sent by the Activity to its parent Activity Host when the Activity has finished the parallel activation animation of the Activity. More... | |
static MessageType< ActivityInternalMessageArguments > | StartExclusiveActivatingAnimationInternalMessage |
Internal message sent by an Activity Host to the Activity to start the exclusive activation animation of the Activity. More... | |
static MessageType< ActivityInternalMessageArguments > | StartExclusiveDeactivatingAnimationInternalMessage |
Internal message sent by an Activity Host to the Activity to start the exclusive deactivation animation of the Activity. More... | |
static MessageType< StatusChangedInternalMessageArguments > | FinishedExclusiveDeactivatingAnimationInternalMessage |
Internal message sent by the Activity to its parent Activity Host when the Activity has finished the exclusive deactivation animation of the Activity. More... | |
static MessageType< ActivityInternalMessageArguments > | StartParallelDeactivatingAnimationInternalMessage |
Internal message sent by an Activity Host to the Activity to start the parallel deactivation animation of the Activity. More... | |
static MessageType< StatusChangedInternalMessageArguments > | FinishedParallelDeactivatingAnimationInternalMessage |
Internal message sent by the Activity to its parent Activity Host when the Activity has finished the parallel deactivation animation of the Activity. More... | |
Protected Types inherited from kanzi::Object | |
typedef vector< AppliedStyleEntrySharedPtr > | AppliedStyleContainer |
Applied style container. More... | |
Static Protected Member Functions inherited from kanzi::ActivityConceptImpl< ContentLayout3D, Activity3D > | |
static PropertyTypeEditorInfoSharedPtr | makeEditorInfo () |
Static Protected Member Functions inherited from kanzi::Node | |
static VisitorResult | applyStylesVisitor (Node &node, bool apply) |
static VisitorResult | attachVisitor (Node &node) |
static VisitorResult | detachVisitor (Node &node) |
static bool | processPropertyChanged (Node &node, AbstractPropertyType propertyType, const PropertyStoragePtr &nodePropertyStorage, AbstractPropertyTypeDescriptor::PropertyStorage *changedPropertyStorage, PropertyNotificationReason reason) |
Processes notification handlers for node and property storage. More... | |
static VisitorResult | propertyChangedVisitor (Node &node, AbstractPropertyType propertyType, AbstractPropertyTypeDescriptor::PropertyStorage *propertyStorage, PropertyNotificationReason reason) |
static VisitorResult | updateAllResourcesVisitor (Node &node) |
static VisitorResult | updateResourceVisitor (Node &node, const ResourceID &id) |
static VisitorResult | validateDrawVisitor (Node &node) |
Visitor for validating draw. More... | |
Protected Attributes inherited from kanzi::Object | |
AppliedStyleContainer | m_appliedStyles |
Listing of applied styles applied to this object. More... | |
Protected Attributes inherited from kanzi::BindingHostConcept | |
BindingRuntimeContainer | m_bindingRuntimes |
Bindings in this object. More... | |
Protected Attributes inherited from kanzi::ActivityConcept | |
vector< string > | m_pendingActivationsBeforeFocus |
The paths of the activating Activities that this Activity is waiting to be activated. More... | |
An Activity is a part of application UI that is responsible for a task.
For example, a media player application can have Activity nodes, such as radio, music player, and AUX. However, an Activity can also be a smaller task, such as an Activity for the popup volume indicator that appears only when the user changes the volume in a media player. An Activity can be visual, but does not have to be. For example, an Activity that is visual can instantiate a prefab to show a popup window, while an Activity that is not visual can be music playback which plays music in the background regardless of other Activity nodes.
The Activity, Data-Driven Exclusive Activity Host, Exclusive Activity Host, and Parallel Activity Host nodes together enable you to create the UI that user can navigate in your application. You implement the navigation as a reaction to user interaction or changes to data coming to the application, by activating and deactivating Activity nodes to switch application views and to show different application layers, such as popup windows. That way you can control which parts of your application UI the user can see and interact with.
Use the Activity, Data-Driven Exclusive Activity Host, Exclusive Activity Host, and Parallel Activity Host nodes to form the navigation graph. Activity nodes define the content elements and the Activity Host nodes define the navigation pattern in your application UI. In each Activity Host node, use Activity nodes to create UI content within applications that an Activity Host represents. When you use these nodes in your application, you navigate application UI by sending to the Activity Host node the address of the Activity node to which you want to navigate. For example, with Activity Host and Activity nodes you can organize your UI to show a different views in your application, such as media player, contacts, and phone view, and to show content in popup windows.
Use Activity Host nodes to activate and deactivate Activity nodes:
The Activity and Activity Host nodes inherit from the ContentLayout class to lay out their content like a Content Layout node. See ContentLayout2D and ContentLayout3D.
See ParallelActivityHost2D, ParallelActivityHost3D, ExclusiveActivityHost2D, and ExclusiveActivityHost3D.
Each Activity node has the Status property that indicates the status of that Activity. When an Activity becomes active or inactive, the Status property changes and in your application you can react to these changes. You can use the Is Initially Active property to set which Activity node in an Exclusive Activity Host or Parallel Activity Host node is active at application startup. However, only one Activity node can be active at a time in a Data-Driven Exclusive Activity Host and Exclusive Activity Host nodes.
When one Activity node (Activity A) is active and you decide to activate another Activity node (Activity B), this is how the Activity status changes:
See Code behind.
You can create transitions for status changes of Activity nodes.
To create transitions between Activity nodes:
For each Activity node you can define properties that are specific to that Activity node. For example, Activity node for a music player can switch music on and off, or change the volume level.
When you create a property for an Activity node, set the namespace of that property to ActivityProperty. You can create properties with int, bool, float, and enum data types. If you use code behind for an Activity, Kanzi adds the properties of that Activity to the code behind.
The values of these properties implement the state machine and logic of your Kanzi application, which is why Kanzi preserves the values of these properties even when an Activity is virtual. When Kanzi virtualizes an Activity, it serializes the properties of that Activity and when Kanzi devirtualizes that Activity, it deserializes the state of that Activity and restores its property values.
Code behind is a workflow where you associate code with an instance of an Activity instead of a type. In Kanzi Studio in the Activity Browser window, you can generate a code behind stub for any Activity node. This stub is associated with that particular Activity and has access to the properties of that Activity. In code behind you can write code that you can associate with the view or controller parts of the model-view-controller pattern. For example, you can:
The main goal of Activity virtualization is to enable you to manage the memory consumption in your application. The navigation graph of the entire application can be large, which is why loading and keeping in memory the UI and assets of an application at all times is rarely feasible. When either an Exclusive Activity Host or Parallel Activity Host node is available, all the child Activity nodes of that Activity Host node are available so that you can activate them. However, only the content of the Activity nodes that you activate is loaded and visible, because only a part of the UI is needed at a time. You can configure each Activity prefab how you want to manage the memory it consumes.
When you activate a visual Activity, the Activity Host of that Activity dynamically loads the prefab and asynchronously loads the content of the prefab of that Activity. When an Activity is not active, that Activity prefab is not attached to the node tree.
Activity 3D concept used to implement this class.
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explicitprotected |
Constructor.
domain | The domain the new node belongs to. |
name | The name of the node. |
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static |
Creates a 3D activity node.
domain | The domain the new node belongs to. |
name | The name of the node. |
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static |