Kanzi  3.9.9
Kanzi Engine C++ API
kanzi::NodeCompositor2D::CompositionState Struct Reference

CompositionState defines the state held by the compositor while Kanzi performs the composition, that is, between calls to beginComposition and blitComposition. More...

#include <kanzi/core.ui/node/node_compositor2d.hpp>

Public Attributes

bool effectBlitRequired
 Indicates whether an effect blit must follow the composition. More...
 
TextureSharedPtr renderTarget
 Active composition target texture. More...
 

Detailed Description

CompositionState defines the state held by the compositor while Kanzi performs the composition, that is, between calls to beginComposition and blitComposition.

Member Data Documentation

TextureSharedPtr kanzi::NodeCompositor2D::CompositionState::renderTarget

Active composition target texture.

bool kanzi::NodeCompositor2D::CompositionState::effectBlitRequired

Indicates whether an effect blit must follow the composition.

Only meaningful if an effect is active.


The documentation for this struct was generated from the following file: