Kanzi  3.9.9
Kanzi Engine C++ API
kanzi::NodeEffectRenderer2D::EffectRenderState::Input Struct Reference

Render state texture input configuration. More...

#include <kanzi/core.ui/node/node_effect_renderer2d.hpp>

Public Attributes

GlRenderState::HandleType textureHandle
 Handle of type TextureSharedPtr. More...
 
GlRenderState::HandleType textureOffsetHandle
 Handle of type Vector2 for texture offset (applied after scale). More...
 
GlRenderState::HandleType textureScaleHandle
 Handle of type Vector2 for texture scale (applied before offset). More...
 

Detailed Description

Render state texture input configuration.

Member Data Documentation

GlRenderState::HandleType kanzi::NodeEffectRenderer2D::EffectRenderState::Input::textureHandle

Handle of type TextureSharedPtr.

GlRenderState::HandleType kanzi::NodeEffectRenderer2D::EffectRenderState::Input::textureOffsetHandle

Handle of type Vector2 for texture offset (applied after scale).

GlRenderState::HandleType kanzi::NodeEffectRenderer2D::EffectRenderState::Input::textureScaleHandle

Handle of type Vector2 for texture scale (applied before offset).


The documentation for this struct was generated from the following file: