State object runtime.
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#include <kanzi/core.ui/state_manager/state_manager.hpp>
Enumerator |
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NotApplied |
Not applied.
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AppliedToNode |
Applied to target node.
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AppliedToClone |
Applied to clone.
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kanzi::StateManager::StateObjectRuntime::~StateObjectRuntime |
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Create new state object runtime.
StateObject* kanzi::StateManager::StateObjectRuntime::getStateObject |
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const |
Object* kanzi::StateManager::StateObjectRuntime::getTarget |
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const |
Gets target, or null pointer if target is not acquired.
Object* kanzi::StateManager::StateObjectRuntime::getAppliedTarget |
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Gets the object that has the style entry applied.
- Returns
- Pointer to cloned or base object, depending on which has the style entry applied.
Assigns target object.
- Parameters
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runtime | Shared pointer to this state object runtime. |
targetObject | Target object to track the target. |
void kanzi::StateManager::StateObjectRuntime::apply |
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Applies state style to its target.
void kanzi::StateManager::StateObjectRuntime::unapply |
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Unapplies state style from its target.
void kanzi::StateManager::StateObjectRuntime::onTargetAcquired |
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Notification callback which is called by TargetObject when target is acquired.
void kanzi::StateManager::StateObjectRuntime::onBeforeTargetLost |
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Notification callback which is called by TargetObject just before target is lost.
The documentation for this class was generated from the following file: