#include <kanzi/core.ui/graphics2d/brush.hpp>
#include <kanzi/core.ui/graphics2d/brush_renderer.hpp>
#include <kanzi/core/cpp/tuple.hpp>
#include <kanzi/core/math/rectangle.hpp>
Classes | |
struct | kanzi::NodeVisual2D::BrushState |
State associated with brush rendering. More... | |
class | kanzi::NodeVisual2D |
Data and functionality required for rendering Node2D visuals. More... | |
Namespaces | |
kanzi | |
Typedefs | |
using | kanzi::NodeVisual2DPtr = unique_ptr< NodeVisual2D > |
NodeVisual2D unique pointer type. More... | |