Struct LongPressManipulatorComponent
pub struct LongPressManipulatorComponent(/* private fields */);Expand description
LongPressManipulatorComponent installs a LongPressManipulator to a node. Use LongPressManipulatorComponent to enable nodes to react to long press and touch input events and to control the behavior of the installed LongPressManipulator.
See: LongPressManipulator, InputManipulator, NodeComponent
§Since
Kanzi 3.8.0
Implementations§
§impl LongPressManipulatorComponent
impl LongPressManipulatorComponent
§impl LongPressManipulatorComponent
impl LongPressManipulatorComponent
pub fn get_long_press_duration(&self) -> Result<i32, Error>
pub fn get_long_press_duration(&self) -> Result<i32, Error>
pub fn set_long_press_duration(&self, value: i32) -> Result<(), Error>
pub fn set_long_press_duration(&self, value: i32) -> Result<(), Error>
Methods from Deref<Target = NodeComponent>§
pub fn get_name(&self) -> Result<KanziString, Error>
pub fn get_name(&self) -> Result<KanziString, Error>
See: NAME_PROPERTY
pub fn get_node(&self) -> Result<Option<Weak<Node>>, Error>
pub fn get_node(&self) -> Result<Option<Weak<Node>>, Error>
Returns the node the node component is attached to
or None if node component is not attached to a node.
pub fn get_state(&self) -> Result<NodeComponentState, Error>
pub fn get_state(&self) -> Result<NodeComponentState, Error>
Gets the state of node component indicating if component is attached to a node, detached from any node or in process of attaching/detaching.
Methods from Deref<Target = Object>§
pub fn as_ptr(&self) -> *mut ObjectWrapper
pub fn as_wrapper(&self) -> &ObjectWrapper
pub fn as_object(&self) -> &Object
pub fn as_object(&self) -> &Object
Represents any type inheriting from Object as &Object.
This is useful for comparisions when PartialEq traits failed to compare objects of
different types.
let child = screen.get_child(0)?;
let parent = child.get_parent()?.into_error(ErrorKind::ObjectNotFound)?;
// assert_eq!(screen, parent); // <- Fails to compile!
assert_eq!(screen.as_object(), parent.as_object());pub fn get_native(&self) -> Result<NonNull<c_void>, Error>
pub fn get_native(&self) -> Result<NonNull<c_void>, Error>
Gets a pointer to the backing C++ instance.
pub fn get_property<T>(
&self,
property_type: &PropertyType<T>,
) -> Result<<T as VariantConstraint>::RetArg, Error>where
T: PropertyTypeConstraint,
pub fn get_property<T>(
&self,
property_type: &PropertyType<T>,
) -> Result<<T as VariantConstraint>::RetArg, Error>where
T: PropertyTypeConstraint,
Returns the current value of a property disregarding modifiers.
Base value is affected by the following inputs where the highest entry in the list determines the base value:
- Local value set with setProperty or loaded from kzb
- Value set by a style affecting the property.
- Value defined by class metadata.
Modifiers are not applied, the highest-priority base value is returned.
If no inputs to the property value can be established the system returns the value default value from property type metadata.
§Arguments
property_type- The property type identifying the property to retrieve.
§Returns
The evaluated property value.
pub fn get_optional_property<T>(
&self,
property_type: &PropertyType<T>,
) -> Result<Option<<T as VariantConstraint>::RetArg>, Error>where
T: PropertyTypeConstraint,
pub fn get_optional_property<T>(
&self,
property_type: &PropertyType<T>,
) -> Result<Option<<T as VariantConstraint>::RetArg>, Error>where
T: PropertyTypeConstraint,
Returns the current value of a property disregarding modifiers, but does not default to the value in property metadata if there are no inputs to the property value.
If there is no value sources, None is returned.
If no inputs to the property value can be established the system returns the value default value from property type metadata.
§Arguments
property_type- The property type identifying the property to retrieve.
§Returns
The evaluated property value.
pub fn set_property<T>(
&self,
property_type: &PropertyType<T>,
value: <T as VariantConstraint>::DataArg<'_>,
) -> Result<(), Error>where
T: PropertyTypeConstraint,
pub fn set_property<T>(
&self,
property_type: &PropertyType<T>,
value: <T as VariantConstraint>::DataArg<'_>,
) -> Result<(), Error>where
T: PropertyTypeConstraint,
Sets the local value of a property type.
pub fn has_value<T>(
&self,
property_type: &PropertyType<T>,
) -> Result<bool, Error>where
T: PropertyTypeConstraint,
pub fn has_value<T>(
&self,
property_type: &PropertyType<T>,
) -> Result<bool, Error>where
T: PropertyTypeConstraint,
Evaluates whether there are any inputs into the property value. Both value sources and modifiers are taken into account.
§Returns
Returns true if there are inputs into the property value, false otherwise.
pub fn remove_local_value<T>(
&self,
property_type: &PropertyType<T>,
) -> Result<(), Error>where
T: PropertyTypeConstraint,
pub fn remove_local_value<T>(
&self,
property_type: &PropertyType<T>,
) -> Result<(), Error>where
T: PropertyTypeConstraint,
Removes the local value associated with the property.
pub fn get_metaclass(&self) -> Result<Metaclass, Error>
pub fn get_metaclass(&self) -> Result<Metaclass, Error>
Returns the metaclass of the dynamic type of the object.
pub fn get_domain(&self) -> Result<Domain, Error>
pub fn get_domain(&self) -> Result<Domain, Error>
Returns the domain the object belongs to.
pub fn set_flag_keep_during_patching<T>(
&self,
property_type: &PropertyType<T>,
) -> Result<(), Error>where
T: PropertyTypeConstraint,
pub fn set_flag_keep_during_patching<T>(
&self,
property_type: &PropertyType<T>,
) -> Result<(), Error>where
T: PropertyTypeConstraint,
Sets the flag to indicate that the property was loaded from KZB.
pub fn debug_string(&self) -> Result<String, Error>
pub fn debug_string(&self) -> Result<String, Error>
Builds a string representation of the object intended for debugging purposes.
Trait Implementations§
§impl Clone for LongPressManipulatorComponent
impl Clone for LongPressManipulatorComponent
§fn clone(&self) -> LongPressManipulatorComponent
fn clone(&self) -> LongPressManipulatorComponent
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
source. Read more§impl Debug for LongPressManipulatorComponent
impl Debug for LongPressManipulatorComponent
§impl Deref for LongPressManipulatorComponent
impl Deref for LongPressManipulatorComponent
§type Target = NodeComponent
type Target = NodeComponent
§fn deref(&self) -> &<LongPressManipulatorComponent as Deref>::Target
fn deref(&self) -> &<LongPressManipulatorComponent as Deref>::Target
§impl Inheritable for LongPressManipulatorComponent
impl Inheritable for LongPressManipulatorComponent
§unsafe fn downcast_unchecked<T>(self) -> Twhere
T: Inherits<Self>,
unsafe fn downcast_unchecked<T>(self) -> Twhere
T: Inherits<Self>,
§unsafe fn downcast_unchecked_ref<T>(&self) -> &Twhere
T: Inherits<Self>,
unsafe fn downcast_unchecked_ref<T>(&self) -> &Twhere
T: Inherits<Self>,
§impl Inherits<NodeComponent> for LongPressManipulatorComponent
impl Inherits<NodeComponent> for LongPressManipulatorComponent
fn upcast(self) -> Base
fn upcast_ref(&self) -> &Base
§impl Inherits<Object> for LongPressManipulatorComponent
impl Inherits<Object> for LongPressManipulatorComponent
fn upcast(self) -> Base
fn upcast_ref(&self) -> &Base
§impl MetaclassConstraint for LongPressManipulatorComponent
impl MetaclassConstraint for LongPressManipulatorComponent
§fn get_static_metaclass() -> &'static Metaclass
fn get_static_metaclass() -> &'static Metaclass
§impl ObjectConstraint for LongPressManipulatorComponent
impl ObjectConstraint for LongPressManipulatorComponent
§fn downcast<T>(self) -> Result<Option<T>, Error>where
T: MetaInherits<Self>,
fn downcast<T>(self) -> Result<Option<T>, Error>where
T: MetaInherits<Self>,
§fn downcast_ref<T>(&self) -> Result<Option<&T>, Error>where
T: MetaInherits<Self>,
fn downcast_ref<T>(&self) -> Result<Option<&T>, Error>where
T: MetaInherits<Self>,
§fn is_a<T>(&self) -> Result<bool, Error>where
T: MetaInherits<Self>,
fn is_a<T>(&self) -> Result<bool, Error>where
T: MetaInherits<Self>,
fn downgrade(self) -> Weak<Self>
fn downgrade_ref(&self) -> Weak<Self>
fn lock(self) -> ThreadObject<Self>
fn lock_ref(&self) -> ThreadObject<Self>
§impl<T> PartialEq<T> for LongPressManipulatorComponentwhere
T: ObjectConstraint,
impl<T> PartialEq<T> for LongPressManipulatorComponentwhere
T: ObjectConstraint,
§impl<T> PartialEq<Weak<T>> for LongPressManipulatorComponentwhere
T: ObjectConstraint,
impl<T> PartialEq<Weak<T>> for LongPressManipulatorComponentwhere
T: ObjectConstraint,
impl Eq for LongPressManipulatorComponent
Auto Trait Implementations§
impl Freeze for LongPressManipulatorComponent
impl RefUnwindSafe for LongPressManipulatorComponent
impl !Send for LongPressManipulatorComponent
impl !Sync for LongPressManipulatorComponent
impl Unpin for LongPressManipulatorComponent
impl UnwindSafe for LongPressManipulatorComponent
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
source§unsafe fn clone_to_uninit(&self, dst: *mut T)
unsafe fn clone_to_uninit(&self, dst: *mut T)
clone_to_uninit)