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Kanzi Graphics Engine
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Action. More...
#include "kzu_action_common.h"#include <system/kzs_types.h>#include <system/debug/kzs_error.h>#include <system/kzs_header.h>Functions | |
| struct KzuUIDomain * | kzuActionGetUIDomain (const struct KzuAction *action) |
| Get the property manager of an action. More... | |
| struct KzuTrigger * | kzuActionGetTrigger (const struct KzuAction *action) |
| Get the trigger an action is attached to. More... | |
| kzsError | kzuActionAttach (struct KzuAction *action, struct KzuTrigger *trigger) |
| Attach an action. More... | |
| kzsError | kzuActionDetach (struct KzuAction *action) |
| Detach an action. More... | |
| kzsError | kzuActionInvoke (struct KzuAction *action) |
| Invoke an action. More... | |
| kzsError | kzuActionCopy (const struct KzcMemoryManager *memoryManager, const struct KzuAction *sourceAction, struct KzuAction **out_action) |
| Copy an action. More... | |
| kzsError | kzuActionDelete (struct KzuAction *action) |
| Delete an action. More... | |
| KzuActionType | kzuActionGetType (const struct KzuAction *action) |
| Get the type of an action. More... | |
Action.
Copyright 2008-2019 by Rightware. All rights reserved.
| struct KzuUIDomain* kzuActionGetUIDomain | ( | const struct KzuAction * | action) |
Get the property manager of an action.
| struct KzuTrigger* kzuActionGetTrigger | ( | const struct KzuAction * | action) |
Get the trigger an action is attached to.
| kzsError kzuActionAttach | ( | struct KzuAction * | action, |
| struct KzuTrigger * | trigger | ||
| ) |
Attach an action.
| kzsError kzuActionCopy | ( | const struct KzcMemoryManager * | memoryManager, |
| const struct KzuAction * | sourceAction, | ||
| struct KzuAction ** | out_action | ||
| ) |
Copy an action.
| KzuActionType kzuActionGetType | ( | const struct KzuAction * | action) |
Get the type of an action.