|
Kanzi Graphics Engine
|
ButtonCommon's private data struct that is stored in each button object. More...
#include <kzu_button_common.h>
Data Fields | |
| struct KzuInputManipulator * | clickManipulator |
| click manipulator More... | |
| struct KzuInputManipulator * | multiClickManipulator |
| multiclick manipulator More... | |
| struct KzuInputManipulator * | longPressManipulator |
| long press manipulator More... | |
| kzBool | mouseDown |
| Variable tracking the "mouse" button. More... | |
| struct KzuObjectNode * | objectNode |
| The object node. More... | |
ButtonCommon's private data struct that is stored in each button object.
| struct KzuInputManipulator* KzuButtonCommonData::clickManipulator |
click manipulator
| struct KzuInputManipulator* KzuButtonCommonData::multiClickManipulator |
multiclick manipulator
| struct KzuInputManipulator* KzuButtonCommonData::longPressManipulator |
long press manipulator
| kzBool KzuButtonCommonData::mouseDown |
Variable tracking the "mouse" button.
| struct KzuObjectNode* KzuButtonCommonData::objectNode |
The object node.