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Kanzi Graphics Engine
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Portal layer class. More...
#include <kzu_portal_layer_base.h>
Data Fields | |
| struct KzuLayer | layer |
| Inherited from layer. More... | |
| struct KzuViewportLayer * | parentViewport |
| Viewport layer we're looking into. More... | |
| struct KzuScene * | scene |
| Scene acquired from an upper viewport layer. More... | |
| struct KzuTransformedScene * | transformedScene |
| Transformed scene acquired from an upper viewport layer. More... | |
| struct KzcRectangle | subRectangle |
| Cached sub-rectangle compared to parent. More... | |
| kzBool | subRectangleCached |
| Has sub-rectangle been calculated? More... | |
| kzBool | subRectangleEnabled |
| Axis-aligned, can draw using sub-rectangle. More... | |
Portal layer class.
| struct KzuLayer KzuPortalLayer::layer |
Inherited from layer.
| struct KzuViewportLayer* KzuPortalLayer::parentViewport |
Viewport layer we're looking into.
| struct KzuScene* KzuPortalLayer::scene |
Scene acquired from an upper viewport layer.
| struct KzuTransformedScene* KzuPortalLayer::transformedScene |
Transformed scene acquired from an upper viewport layer.
| struct KzcRectangle KzuPortalLayer::subRectangle |
Cached sub-rectangle compared to parent.
| kzBool KzuPortalLayer::subRectangleCached |
Has sub-rectangle been calculated?
| kzBool KzuPortalLayer::subRectangleEnabled |
Axis-aligned, can draw using sub-rectangle.