Resources

Resources are data assets used by objects and other resources as property values. For example, a mesh is an object, which uses mesh data resource that defines its geometry. The mesh data refers to a material resource which defines the surface material of the mesh, while a textured material refers to a texture resource.

You can see the local resources for the selected objects in the Context Resources and the global resources used in the project in the Library.

Library views

By default Library shows all the resources in a project. Kanzi Studio provides Library views to show only selected resources in your project. You can enable these views in the Window menu:

You can add any window as a tab to any other window to see more than one type of content in the same window.

Preloading resources

In Kanzi you can load resource dictionaries of prefabs you use in your project before your Kanzi application shows them to users. For example, you can create a loading screen that your users see while Kanzi is loading the resource dictionaries of the rest of your application in the background. See Preloading resource dictionaries.

See also

Using local and global resources

Using external resource dictionaries

Preloading resource dictionaries

Loading resources in parallel

Resource management