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kzu_animation_player.h File Reference

Namespaces

 kanzi
 

Macros

#define KZU_ANIMATION_PLAYER_PROFILING_SAMPLE_COMPOSE_REGULAR
 Profiling constant string for regular animation samples. More...
 
#define KZU_ANIMATION_PLAYER_PROFILING_SAMPLE_COMPOSE_BLEND
 Profiling constant string for blended animation samples. More...
 
#define KZU_ANIMATION_PLAYER_PROFILING_UPDATE
 Profiling constant string for updating whole animation player. More...
 
#define KZU_ANIMATION_PLAYER_PROFILING_UPDATE_ENTRIES
 Profiling constant string for updating entries. More...
 
#define KZU_ANIMATION_PLAYER_PROFILING_SORT_ENTRIES
 Profiling constant string for sorting entries. More...
 
#define KZU_ANIMATION_PLAYER_PROFILING_GRAPH_CACHE
 Profiling constant string for building graph cache. More...
 
#define KZU_ANIMATION_PLAYER_PROFILING_IS_INVALIDATED
 Profiling constant string for player invalidation. More...
 

Functions

KANZI_API kzsError kzuAnimationPlayerCreate (kanzi::Domain *domain, kanzi::Node *attachedObjectNode, struct KzuAnimationPlayer **out_animationPlayer)
 Allocates memory for animation player and initializes it. More...
 
KANZI_API kzsError kzuAnimationPlayerDelete (struct KzuAnimationPlayer *animationPlayer)
 Deallocates memory reserved for animation player. More...
 
KANZI_API kanzi::DomainkzuAnimationPlayerGetUIDomain (const struct KzuAnimationPlayer *player)
 Gets UI domain associated to animation player. More...
 
KANZI_API kzsError kzuAnimationPlayerUpdate (struct KzuAnimationPlayer *player, kzFloat deltaTime)
 Updates animations in player. More...
 
KANZI_API void kzuAnimationPlayerSetTime (struct KzuAnimationPlayer *player, kzFloat time)
 Sets the animation player to the given time. More...
 
KANZI_API void kzuAnimationPlayerSetPaused (struct KzuAnimationPlayer *player, kzBool paused)
 Sets pause state of the animation player. More...
 
KANZI_API kzBool kzuAnimationPlayerIsPaused (const struct KzuAnimationPlayer *player)
 Check whether or not the animation player is paused. More...
 
KANZI_API void kzuAnimationPlayerSetPausingEnabled (struct KzuAnimationPlayer *player, kzBool pausingEnabled)
 Sets pausing enabled for player. More...
 
KANZI_API kzFloat kzuAnimationPlayerGetTime (const struct KzuAnimationPlayer *player)
 Returns current time of the animation player. More...
 
KANZI_API void kzuAnimationPlayerSetEnabled (struct KzuAnimationPlayer *player, kzBool enabled)
 Sets animation player enabled, so that all its animations will be effectively executed and child players will be evaluated. More...
 
KANZI_API kzBool kzuAnimationPlayerIsEnabled (const struct KzuAnimationPlayer *player)
 Returns if animation player is enabled. More...
 
KANZI_API kzsError kzuAnimationPlayerAddTimeLineEntry (struct KzuAnimationPlayer *player, struct KzuTimeLineEntry *timeLineEntry)
 Adds new time line entry to the player. More...
 
KANZI_API kzsError kzuAnimationPlayerRemoveTimeLineEntry (struct KzuAnimationPlayer *player, struct KzuTimeLineEntry *timeLineEntry, kzBool removeRecursively)
 Removes time line entry from the player if entry is found. More...
 
KANZI_API void kzuAnimationPlayerSetTimeLineSequence (KzuAnimationPlayer *player, kanzi::TimeLineSequenceSharedPtr timeLineSequence)
 Sets a time line sequence to the player. More...
 
KANZI_API struct
KzuTimeLineSequence
kzuAnimationPlayerGetTimeLineSequence (const struct KzuAnimationPlayer *player)
 Returns time line sequence from the player. More...
 
KANZI_API
kanzi::TimeLineEntrySharedPtr 
kzuAnimationPlayerAddAnimationItem (struct KzuAnimationPlayer *player, kanzi::AnimationItemSharedPtr animationItem, kzBool reverse, kzInt repeatCount)
 Adds animation clip to player's current time. More...
 
KANZI_API kzsError kzuAnimationPlayerFindAnimationItem (struct KzuAnimationPlayer *player, const struct KzuAnimationItem *animationItem, struct KzuAnimationPlayer **out_animationPlayer, struct KzuTimeLineEntry **out_timeLineEntry)
 Finds animation item from player, returns the first found hit. More...
 
KANZI_API kzBool kzuAnimationPlayerGetTimeLineEntryFinished (const struct KzuAnimationPlayer *player, const struct KzuTimeLineEntry *timeLineEntry)
 Returns boolean indicating if given time line entry is finished on the animation players time line. More...
 
KANZI_API kzsError kzuAnimationPlayerAddChildPlayer (struct KzuAnimationPlayer *parentPlayer, struct KzuAnimationPlayer *childPlayer)
 Adds child animation player for parent animation player. More...
 
KANZI_API kzsError kzuAnimationPlayerRemoveFromParent (struct KzuAnimationPlayer *player)
 Removes child player from parent. More...
 
KANZI_API void kzuAnimationPlayerRemoveFromChildren (struct KzuAnimationPlayer *player)
 Removes player from all its child players. More...
 
KANZI_API struct
KzcDynamicArrayIterator 
kzuAnimationPlayerGetChildPlayers (const struct KzuAnimationPlayer *player)
 Gets child animation players from player. More...
 
KANZI_API struct
KzuAnimationPlayer
kzuAnimationPlayerGetParentPlayer (const struct KzuAnimationPlayer *player)
 Returns the parent player. More...
 
KANZI_API struct
KzuAnimationPlayer
kzuAnimationPlayerGetRootPlayer (struct KzuAnimationPlayer *player)
 Gets root player from animation player. More...
 
KANZI_API void kzuAnimationPlayerInvalidateEntryGraph (struct KzuAnimationPlayer *player)
 Invalidates cached entry graph of the animation player. More...
 
KANZI_API kzsError kzuAnimationPlayerClearTimeLineEntries (struct KzuAnimationPlayer *player, kzBool clearChildren)
 Clears timeline entries from the animation player. More...
 
KANZI_API void kzuAnimationPlayerRefreshPropertyDrivenAnimations (const struct KzuAnimationPlayer *player)
 Refresh all property driven animations recursively. More...
 
KANZI_API kanzi::NodekzuAnimationPlayerGetAttachedObjectNode (const struct KzuAnimationPlayer *player)
 Private function for getting attached object node from animation player. More...
 
KANZI_API struct
KzuMessageDispatcher
kzuAnimationPlayerGetMessageDispatcher (const struct KzuAnimationPlayer *player)
 Gets message dispatcher from animation player. More...
 
KANZI_API struct KzcMemoryManagerkzuAnimationPlayerGetQuickMemoryManager (struct KzuAnimationPlayer *player)
 Returns quick memory manager from animation player. More...
 

Macro Definition Documentation

#define KZU_ANIMATION_PLAYER_PROFILING_SAMPLE_COMPOSE_REGULAR

Profiling constant string for regular animation samples.

#define KZU_ANIMATION_PLAYER_PROFILING_SAMPLE_COMPOSE_BLEND

Profiling constant string for blended animation samples.

#define KZU_ANIMATION_PLAYER_PROFILING_UPDATE

Profiling constant string for updating whole animation player.

#define KZU_ANIMATION_PLAYER_PROFILING_UPDATE_ENTRIES

Profiling constant string for updating entries.

#define KZU_ANIMATION_PLAYER_PROFILING_SORT_ENTRIES

Profiling constant string for sorting entries.

#define KZU_ANIMATION_PLAYER_PROFILING_GRAPH_CACHE

Profiling constant string for building graph cache.

#define KZU_ANIMATION_PLAYER_PROFILING_IS_INVALIDATED

Profiling constant string for player invalidation.

Function Documentation

KANZI_API kzsError kzuAnimationPlayerCreate ( kanzi::Domain domain,
kanzi::Node attachedObjectNode,
struct KzuAnimationPlayer **  out_animationPlayer 
)

Allocates memory for animation player and initializes it.

Parameters
domainThe UI domain to use.
attachedObjectNodeObject node that owns the animation player. KZ_NULL if none, in this case message dispatching is not supported.
out_animationPlayerA pointer that is set to point to the new animation player on success.
Returns
KZS_SUCCESS on success.
KANZI_API kzsError kzuAnimationPlayerDelete ( struct KzuAnimationPlayer animationPlayer)

Deallocates memory reserved for animation player.

KANZI_API kanzi::Domain* kzuAnimationPlayerGetUIDomain ( const struct KzuAnimationPlayer player)

Gets UI domain associated to animation player.

KANZI_API kzsError kzuAnimationPlayerUpdate ( struct KzuAnimationPlayer player,
kzFloat  deltaTime 
)

Updates animations in player.

Parameters
playerThe animation player.
deltaTimeSeconds elapsed since the last update.
Returns
KZS_SUCCESS on success.
KANZI_API void kzuAnimationPlayerSetTime ( struct KzuAnimationPlayer player,
kzFloat  time 
)

Sets the animation player to the given time.

Parameters
playerThe animation player.
timeThe time in seconds.
KANZI_API void kzuAnimationPlayerSetPaused ( struct KzuAnimationPlayer player,
kzBool  paused 
)

Sets pause state of the animation player.

KANZI_API kzBool kzuAnimationPlayerIsPaused ( const struct KzuAnimationPlayer player)

Check whether or not the animation player is paused.

Parameters
playerThe animation player.
Returns
KZ_TRUE if the player is currently paused. KZ_FALSE if not.
KANZI_API void kzuAnimationPlayerSetPausingEnabled ( struct KzuAnimationPlayer player,
kzBool  pausingEnabled 
)

Sets pausing enabled for player.

Disabling pausing can be useful for players that are not wanted to be paused when main player pauses, such as preview camera animations.

KANZI_API kzFloat kzuAnimationPlayerGetTime ( const struct KzuAnimationPlayer player)

Returns current time of the animation player.

KANZI_API void kzuAnimationPlayerSetEnabled ( struct KzuAnimationPlayer player,
kzBool  enabled 
)

Sets animation player enabled, so that all its animations will be effectively executed and child players will be evaluated.

KANZI_API kzBool kzuAnimationPlayerIsEnabled ( const struct KzuAnimationPlayer player)

Returns if animation player is enabled.

KANZI_API kzsError kzuAnimationPlayerAddTimeLineEntry ( struct KzuAnimationPlayer player,
struct KzuTimeLineEntry timeLineEntry 
)

Adds new time line entry to the player.

KANZI_API kzsError kzuAnimationPlayerRemoveTimeLineEntry ( struct KzuAnimationPlayer player,
struct KzuTimeLineEntry timeLineEntry,
kzBool  removeRecursively 
)

Removes time line entry from the player if entry is found.

Parameters
removeRecursivelyRemoves and inspects entry also child players.
KANZI_API void kzuAnimationPlayerSetTimeLineSequence ( KzuAnimationPlayer player,
kanzi::TimeLineSequenceSharedPtr  timeLineSequence 
)

Sets a time line sequence to the player.

KANZI_API struct KzuTimeLineSequence* kzuAnimationPlayerGetTimeLineSequence ( const struct KzuAnimationPlayer player)

Returns time line sequence from the player.

KANZI_API kanzi::TimeLineEntrySharedPtr kzuAnimationPlayerAddAnimationItem ( struct KzuAnimationPlayer player,
kanzi::AnimationItemSharedPtr  animationItem,
kzBool  reverse,
kzInt  repeatCount 
)

Adds animation clip to player's current time.

KANZI_API kzsError kzuAnimationPlayerFindAnimationItem ( struct KzuAnimationPlayer player,
const struct KzuAnimationItem animationItem,
struct KzuAnimationPlayer **  out_animationPlayer,
struct KzuTimeLineEntry **  out_timeLineEntry 
)

Finds animation item from player, returns the first found hit.

KANZI_API kzBool kzuAnimationPlayerGetTimeLineEntryFinished ( const struct KzuAnimationPlayer player,
const struct KzuTimeLineEntry timeLineEntry 
)

Returns boolean indicating if given time line entry is finished on the animation players time line.

KANZI_API kzsError kzuAnimationPlayerAddChildPlayer ( struct KzuAnimationPlayer parentPlayer,
struct KzuAnimationPlayer childPlayer 
)

Adds child animation player for parent animation player.

KANZI_API kzsError kzuAnimationPlayerRemoveFromParent ( struct KzuAnimationPlayer player)

Removes child player from parent.

KANZI_API void kzuAnimationPlayerRemoveFromChildren ( struct KzuAnimationPlayer player)

Removes player from all its child players.

KANZI_API struct KzcDynamicArrayIterator kzuAnimationPlayerGetChildPlayers ( const struct KzuAnimationPlayer player)

Gets child animation players from player.

KANZI_API struct KzuAnimationPlayer* kzuAnimationPlayerGetParentPlayer ( const struct KzuAnimationPlayer player)

Returns the parent player.

KZ_NULL if no parent.

KANZI_API struct KzuAnimationPlayer* kzuAnimationPlayerGetRootPlayer ( struct KzuAnimationPlayer player)

Gets root player from animation player.

Returns self if this is the root.

KANZI_API void kzuAnimationPlayerInvalidateEntryGraph ( struct KzuAnimationPlayer player)

Invalidates cached entry graph of the animation player.

KANZI_API kzsError kzuAnimationPlayerClearTimeLineEntries ( struct KzuAnimationPlayer player,
kzBool  clearChildren 
)

Clears timeline entries from the animation player.

Parameters
clearChildrenare the children cleared recursively.
KANZI_API void kzuAnimationPlayerRefreshPropertyDrivenAnimations ( const struct KzuAnimationPlayer player)

Refresh all property driven animations recursively.

KANZI_API kanzi::Node* kzuAnimationPlayerGetAttachedObjectNode ( const struct KzuAnimationPlayer player)

Private function for getting attached object node from animation player.

KANZI_API struct KzuMessageDispatcher* kzuAnimationPlayerGetMessageDispatcher ( const struct KzuAnimationPlayer player)

Gets message dispatcher from animation player.

KANZI_API struct KzcMemoryManager* kzuAnimationPlayerGetQuickMemoryManager ( struct KzuAnimationPlayer player)

Returns quick memory manager from animation player.