Variables | |
| static PropertyType< bool > | FlushAfterRenderProperty |
| FlushAfterRender property. More... | |
| static PropertyType< float > | ViewportXProperty |
| ViewportX property. More... | |
| static PropertyType< float > | ViewportYProperty |
| ViewportY property. More... | |
| static PropertyType< float > | ViewportWidthProperty |
| ViewportWidth property. More... | |
| static PropertyType< float > | ViewportHeightProperty |
| ViewportHeight property. More... | |
| static PropertyType < KzuViewportCoordinateType > | ViewportTypeProperty |
| ViewportType property. More... | |
| static PropertyType< string > | RenderPassCameraProperty |
| RenderPassCamera property. More... | |
| static PropertyType< ResourceID > | RenderPassObjectSourceProperty |
| RenderPassObjectSource property. More... | |
| static PropertyType< ResourceID > | RenderPassMaterialProperty |
| RenderPassMaterial property. More... | |
| static PropertyType< ResourceID > | RenderPassRenderTargetProperty |
| RenderPassRenderTarget property. More... | |
| static PropertyType< bool > | FrustumCullingOnProperty |
| FrustumCullingOn property. More... | |
| static PropertyType < GraphicsCullMode > | CullModeProperty |
| CullMode property. More... | |
| static PropertyType< bool > | RenderOnceProperty |
| RenderOnce property. More... | |
| static PropertyType< bool > | SortBatchesByShaderProperty |
| SortBatchesByShader property. More... | |
| static PropertyType< ColorRGBA > | ColorBufferClearColorProperty |
| ColorBufferClearColor property. More... | |
| static PropertyType< bool > | ColorBufferClearEnabledProperty |
| ColorBufferClearEnabled property. More... | |
| static PropertyType < GraphicsColorWriteMode > | ColorWriteModeProperty |
| ColorWriteMode property. More... | |
| static PropertyType< bool > | DepthBufferClearEnabledProperty |
| DepthBufferClearEnabled property. More... | |
| static PropertyType< float > | DepthBufferClearValueProperty |
| DepthBufferClearValue property. More... | |
| static PropertyType< bool > | DepthBufferTestEnabledProperty |
| DepthBufferTestEnabled property. More... | |
| static PropertyType< bool > | DepthBufferWriteEnabledProperty |
| DepthBufferWriteEnabled property. More... | |
| static PropertyType< bool > | StencilBufferClearEnabledProperty |
| StencilBufferClearEnabled property. More... | |
| static PropertyType< int > | StencilBufferClearValueProperty |
| StencilBufferClearValue property. More... | |
| static PropertyType < GraphicsStencilOperation > | StencilFailOperationProperty |
| StencilFailOperation property. More... | |
| static PropertyType < GraphicsStencilOperation > | StencilPassDepthFailOperationProperty |
| StencilPassDepthFailOperation property. More... | |
| static PropertyType < GraphicsStencilOperation > | StencilPassDepthPassOperationProperty |
| StencilPassDepthPassOperation property. More... | |
| static PropertyType < GraphicsCompareFunction > | StencilFunctionProperty |
| StencilFunction property. More... | |
| static PropertyType< int > | StencilFunctionReferenceValueProperty |
| StencilFunctionReferenceValue property. More... | |
| static PropertyType< int > | StencilFunctionReferenceMaskProperty |
| StencilFunctionReferenceMask property. More... | |
| static PropertyType< bool > | StencilBufferTestEnabledProperty |
| StencilBufferTestEnabled property. More... | |
| static PropertyType< bool > | RenderPassScissorEnabledProperty |
| RenderPassScissorEnabled property. More... | |
| static PropertyType< float > | RenderPassScissorXProperty |
| RenderPassScissorX property. More... | |
| static PropertyType< float > | RenderPassScissorYProperty |
| RenderPassScissorY property. More... | |
| static PropertyType< float > | RenderPassScissorWidthProperty |
| RenderPassScissorWidth property. More... | |
| static PropertyType< float > | RenderPassScissorHeightProperty |
| RenderPassScissorHeight property. More... | |
| static PropertyType < KzuViewportCoordinateType > | RenderPassScissorTypeProperty |
| RenderPassScissorType property. More... | |
| static PropertyType< bool > | ComposerEnabledProperty |
| ComposerEnabled property. More... | |
| bool isFlushAfterRender | ( | ) | const |
Gets the value of FlushAfterRenderProperty.
| void setFlushAfterRender | ( | bool | value | ) |
Sets the value of FlushAfterRenderProperty.
| float getViewportX | ( | ) | const |
Gets the value of ViewportXProperty.
| void setViewportX | ( | float | value | ) |
Sets the value of ViewportXProperty.
| float getViewportY | ( | ) | const |
Gets the value of ViewportYProperty.
| void setViewportY | ( | float | value | ) |
Sets the value of ViewportYProperty.
| float getViewportWidth | ( | ) | const |
Gets the value of ViewportWidthProperty.
| void setViewportWidth | ( | float | value | ) |
Sets the value of ViewportWidthProperty.
| float getViewportHeight | ( | ) | const |
Gets the value of ViewportHeightProperty.
| void setViewportHeight | ( | float | value | ) |
Sets the value of ViewportHeightProperty.
| KzuViewportCoordinateType getViewportType | ( | ) | const |
Gets the value of ViewportTypeProperty.
| void setViewportType | ( | KzuViewportCoordinateType | value | ) |
Sets the value of ViewportTypeProperty.
| string getRenderPassCamera | ( | ) | const |
Gets the value of RenderPassCameraProperty.
| void setRenderPassCamera | ( | string | value | ) |
Sets the value of RenderPassCameraProperty.
| ResourceID getRenderPassObjectSourceResourceID | ( | ) | const |
Gets the value of RenderPassObjectSourceProperty.
| void setRenderPassObjectSourceResourceID | ( | ResourceID | value | ) |
Sets the value of RenderPassObjectSourceProperty.
| ResourceID getRenderPassMaterialResourceID | ( | ) | const |
Gets the value of RenderPassMaterialProperty.
| void setRenderPassMaterialResourceID | ( | ResourceID | value | ) |
Sets the value of RenderPassMaterialProperty.
| ResourceID getRenderPassRenderTargetResourceID | ( | ) | const |
Gets the value of RenderPassRenderTargetProperty.
| void setRenderPassRenderTargetResourceID | ( | ResourceID | value | ) |
Sets the value of RenderPassRenderTargetProperty.
| bool isFrustumCullingOn | ( | ) | const |
Gets the value of FrustumCullingOnProperty.
| void setFrustumCullingOn | ( | bool | value | ) |
Sets the value of FrustumCullingOnProperty.
| GraphicsCullMode getCullMode | ( | ) | const |
Gets the value of CullModeProperty.
| void setCullMode | ( | GraphicsCullMode | value | ) |
Sets the value of CullModeProperty.
| bool isSortBatchesByShader | ( | ) | const |
Gets the value of SortBatchesByShaderProperty.
| void setSortBatchesByShader | ( | bool | value | ) |
Sets the value of SortBatchesByShaderProperty.
| ColorRGBA getColorBufferClearColor | ( | ) | const |
Gets the value of ColorBufferClearColorProperty.
| void setColorBufferClearColor | ( | ColorRGBA | value | ) |
Sets the value of ColorBufferClearColorProperty.
| bool isColorBufferClearEnabled | ( | ) | const |
Gets the value of ColorBufferClearEnabledProperty.
| void setColorBufferClearEnabled | ( | bool | value | ) |
Sets the value of ColorBufferClearEnabledProperty.
| GraphicsColorWriteMode getColorWriteMode | ( | ) | const |
Gets the value of ColorWriteModeProperty.
| void setColorWriteMode | ( | GraphicsColorWriteMode | value | ) |
Sets the value of ColorWriteModeProperty.
| bool isDepthBufferClearEnabled | ( | ) | const |
Gets the value of DepthBufferClearEnabledProperty.
| void setDepthBufferClearEnabled | ( | bool | value | ) |
Sets the value of DepthBufferClearEnabledProperty.
| float getDepthBufferClearValue | ( | ) | const |
Gets the value of DepthBufferClearValueProperty.
| void setDepthBufferClearValue | ( | float | value | ) |
Sets the value of DepthBufferClearValueProperty.
| bool isDepthBufferTestEnabled | ( | ) | const |
Gets the value of DepthBufferTestEnabledProperty.
| void setDepthBufferTestEnabled | ( | bool | value | ) |
Sets the value of DepthBufferTestEnabledProperty.
| bool isDepthBufferWriteEnabled | ( | ) | const |
Gets the value of DepthBufferWriteEnabledProperty.
| void setDepthBufferWriteEnabled | ( | bool | value | ) |
Sets the value of DepthBufferWriteEnabledProperty.
| bool isStencilBufferClearEnabled | ( | ) | const |
Gets the value of StencilBufferClearEnabledProperty.
| void setStencilBufferClearEnabled | ( | bool | value | ) |
Sets the value of StencilBufferClearEnabledProperty.
| int getStencilBufferClearValue | ( | ) | const |
Gets the value of StencilBufferClearValueProperty.
| void setStencilBufferClearValue | ( | int | value | ) |
Sets the value of StencilBufferClearValueProperty.
| GraphicsStencilOperation getStencilFailOperation | ( | ) | const |
Gets the value of StencilFailOperationProperty.
| void setStencilFailOperation | ( | GraphicsStencilOperation | value | ) |
Sets the value of StencilFailOperationProperty.
| GraphicsStencilOperation getStencilPassDepthFailOperation | ( | ) | const |
Gets the value of StencilPassDepthFailOperationProperty.
| void setStencilPassDepthFailOperation | ( | GraphicsStencilOperation | value | ) |
Sets the value of StencilPassDepthFailOperationProperty.
| GraphicsStencilOperation getStencilPassDepthPassOperation | ( | ) | const |
Gets the value of StencilPassDepthPassOperationProperty.
| void setStencilPassDepthPassOperation | ( | GraphicsStencilOperation | value | ) |
Sets the value of StencilPassDepthPassOperationProperty.
| GraphicsCompareFunction getStencilFunction | ( | ) | const |
Gets the value of StencilFunctionProperty.
| void setStencilFunction | ( | GraphicsCompareFunction | value | ) |
Sets the value of StencilFunctionProperty.
| int getStencilFunctionReferenceValue | ( | ) | const |
Gets the value of StencilFunctionReferenceValueProperty.
| void setStencilFunctionReferenceValue | ( | int | value | ) |
Sets the value of StencilFunctionReferenceValueProperty.
| int getStencilFunctionReferenceMask | ( | ) | const |
Gets the value of StencilFunctionReferenceMaskProperty.
| void setStencilFunctionReferenceMask | ( | int | value | ) |
Sets the value of StencilFunctionReferenceMaskProperty.
| bool isStencilBufferTestEnabled | ( | ) | const |
Gets the value of StencilBufferTestEnabledProperty.
| void setStencilBufferTestEnabled | ( | bool | value | ) |
Sets the value of StencilBufferTestEnabledProperty.
| bool isRenderPassScissorEnabled | ( | ) | const |
Gets the value of RenderPassScissorEnabledProperty.
| void setRenderPassScissorEnabled | ( | bool | value | ) |
Sets the value of RenderPassScissorEnabledProperty.
| float getRenderPassScissorX | ( | ) | const |
Gets the value of RenderPassScissorXProperty.
| void setRenderPassScissorX | ( | float | value | ) |
Sets the value of RenderPassScissorXProperty.
| float getRenderPassScissorY | ( | ) | const |
Gets the value of RenderPassScissorYProperty.
| void setRenderPassScissorY | ( | float | value | ) |
Sets the value of RenderPassScissorYProperty.
| float getRenderPassScissorWidth | ( | ) | const |
Gets the value of RenderPassScissorWidthProperty.
| void setRenderPassScissorWidth | ( | float | value | ) |
Sets the value of RenderPassScissorWidthProperty.
| float getRenderPassScissorHeight | ( | ) | const |
Gets the value of RenderPassScissorHeightProperty.
| void setRenderPassScissorHeight | ( | float | value | ) |
Sets the value of RenderPassScissorHeightProperty.
| KzuViewportCoordinateType getRenderPassScissorType | ( | ) | const |
Gets the value of RenderPassScissorTypeProperty.
| void setRenderPassScissorType | ( | KzuViewportCoordinateType | value | ) |
Sets the value of RenderPassScissorTypeProperty.
| bool isComposerEnabled | ( | ) | const |
Gets the value of ComposerEnabledProperty.
| void setComposerEnabled | ( | bool | value | ) |
Sets the value of ComposerEnabledProperty.
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FlushAfterRender property.
The default value is false.
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ViewportHeight property.
The default value is 1.0f.
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ViewportType property.
The default value is KZU_VIEWPORT_COORDINATE_RELATIVE.
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RenderPassCamera property.
The default value is "".
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RenderPassObjectSource property.
The default value is ResourceID().
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RenderPassMaterial property.
The default value is ResourceID().
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RenderPassRenderTarget property.
The default value is ResourceID().
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FrustumCullingOn property.
The default value is false.
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RenderOnce property.
The default value is false.
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SortBatchesByShader property.
The default value is false.
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ColorBufferClearColor property.
The default value is ColorRGBA(0.4f, 0.4f, 0.4f, 1.0f).
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ColorBufferClearEnabled property.
The default value is false.
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ColorWriteMode property.
The default value is GraphicsColorWriteModeRGBA.
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DepthBufferClearEnabled property.
The default value is true.
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DepthBufferClearValue property.
The default value is 1.0f.
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DepthBufferTestEnabled property.
The default value is true.
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DepthBufferWriteEnabled property.
The default value is true.
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StencilBufferClearEnabled property.
The default value is false.
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StencilBufferClearValue property.
The default value is 0.
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StencilFailOperation property.
The default value is GraphicsStencilOperationKeep.
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StencilPassDepthFailOperation property.
The default value is GraphicsStencilOperationKeep.
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StencilPassDepthPassOperation property.
The default value is GraphicsStencilOperationKeep.
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StencilFunction property.
The default value is GraphicsCompareFunctionNever.
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StencilFunctionReferenceValue property.
The default value is 0.
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StencilFunctionReferenceMask property.
The default value is 255.
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StencilBufferTestEnabled property.
The default value is false.
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RenderPassScissorEnabled property.
The default value is false.
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RenderPassScissorX property.
The default value is 0.0f.
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RenderPassScissorY property.
The default value is 0.0f.
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RenderPassScissorWidth property.
The default value is 1.0f.
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RenderPassScissorHeight property.
The default value is 1.0f.
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RenderPassScissorType property.
The default value is KZU_VIEWPORT_COORDINATE_RELATIVE.
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ComposerEnabled property.
The default value is true.