Variables | |
static PropertyType< bool > | FlushAfterRenderProperty |
FlushAfterRender property. More... | |
static PropertyType< float > | ViewportXProperty |
ViewportX property. More... | |
static PropertyType< float > | ViewportYProperty |
ViewportY property. More... | |
static PropertyType< float > | ViewportWidthProperty |
ViewportWidth property. More... | |
static PropertyType< float > | ViewportHeightProperty |
ViewportHeight property. More... | |
static PropertyType < KzuViewportCoordinateType > | ViewportTypeProperty |
ViewportType property. More... | |
static PropertyType< string > | RenderPassCameraProperty |
RenderPassCamera property. More... | |
static PropertyType< ResourceID > | RenderPassObjectSourceProperty |
RenderPassObjectSource property. More... | |
static PropertyType< ResourceID > | RenderPassMaterialProperty |
RenderPassMaterial property. More... | |
static PropertyType< ResourceID > | RenderPassRenderTargetProperty |
RenderPassRenderTarget property. More... | |
static PropertyType< bool > | FrustumCullingOnProperty |
FrustumCullingOn property. More... | |
static PropertyType < GraphicsCullMode > | CullModeProperty |
CullMode property. More... | |
static PropertyType< bool > | RenderOnceProperty |
RenderOnce property. More... | |
static PropertyType< bool > | SortBatchesByShaderProperty |
SortBatchesByShader property. More... | |
static PropertyType< ColorRGBA > | ColorBufferClearColorProperty |
ColorBufferClearColor property. More... | |
static PropertyType< bool > | ColorBufferClearEnabledProperty |
ColorBufferClearEnabled property. More... | |
static PropertyType < GraphicsColorWriteMode > | ColorWriteModeProperty |
ColorWriteMode property. More... | |
static PropertyType< bool > | DepthBufferClearEnabledProperty |
DepthBufferClearEnabled property. More... | |
static PropertyType< float > | DepthBufferClearValueProperty |
DepthBufferClearValue property. More... | |
static PropertyType< bool > | DepthBufferTestEnabledProperty |
DepthBufferTestEnabled property. More... | |
static PropertyType< bool > | DepthBufferWriteEnabledProperty |
DepthBufferWriteEnabled property. More... | |
static PropertyType< bool > | StencilBufferClearEnabledProperty |
StencilBufferClearEnabled property. More... | |
static PropertyType< int > | StencilBufferClearValueProperty |
StencilBufferClearValue property. More... | |
static PropertyType < GraphicsStencilOperation > | StencilFailOperationProperty |
StencilFailOperation property. More... | |
static PropertyType < GraphicsStencilOperation > | StencilPassDepthFailOperationProperty |
StencilPassDepthFailOperation property. More... | |
static PropertyType < GraphicsStencilOperation > | StencilPassDepthPassOperationProperty |
StencilPassDepthPassOperation property. More... | |
static PropertyType < GraphicsCompareFunction > | StencilFunctionProperty |
StencilFunction property. More... | |
static PropertyType< int > | StencilFunctionReferenceValueProperty |
StencilFunctionReferenceValue property. More... | |
static PropertyType< int > | StencilFunctionReferenceMaskProperty |
StencilFunctionReferenceMask property. More... | |
static PropertyType< bool > | StencilBufferTestEnabledProperty |
StencilBufferTestEnabled property. More... | |
static PropertyType< bool > | RenderPassScissorEnabledProperty |
RenderPassScissorEnabled property. More... | |
static PropertyType< float > | RenderPassScissorXProperty |
RenderPassScissorX property. More... | |
static PropertyType< float > | RenderPassScissorYProperty |
RenderPassScissorY property. More... | |
static PropertyType< float > | RenderPassScissorWidthProperty |
RenderPassScissorWidth property. More... | |
static PropertyType< float > | RenderPassScissorHeightProperty |
RenderPassScissorHeight property. More... | |
static PropertyType < KzuViewportCoordinateType > | RenderPassScissorTypeProperty |
RenderPassScissorType property. More... | |
static PropertyType< bool > | ComposerEnabledProperty |
ComposerEnabled property. More... | |
bool isFlushAfterRender | ( | ) | const |
Gets the value of FlushAfterRenderProperty.
void setFlushAfterRender | ( | bool | value | ) |
Sets the value of FlushAfterRenderProperty.
float getViewportX | ( | ) | const |
Gets the value of ViewportXProperty.
void setViewportX | ( | float | value | ) |
Sets the value of ViewportXProperty.
float getViewportY | ( | ) | const |
Gets the value of ViewportYProperty.
void setViewportY | ( | float | value | ) |
Sets the value of ViewportYProperty.
float getViewportWidth | ( | ) | const |
Gets the value of ViewportWidthProperty.
void setViewportWidth | ( | float | value | ) |
Sets the value of ViewportWidthProperty.
float getViewportHeight | ( | ) | const |
Gets the value of ViewportHeightProperty.
void setViewportHeight | ( | float | value | ) |
Sets the value of ViewportHeightProperty.
KzuViewportCoordinateType getViewportType | ( | ) | const |
Gets the value of ViewportTypeProperty.
void setViewportType | ( | KzuViewportCoordinateType | value | ) |
Sets the value of ViewportTypeProperty.
string getRenderPassCamera | ( | ) | const |
Gets the value of RenderPassCameraProperty.
void setRenderPassCamera | ( | string | value | ) |
Sets the value of RenderPassCameraProperty.
ResourceID getRenderPassObjectSourceResourceID | ( | ) | const |
Gets the value of RenderPassObjectSourceProperty.
void setRenderPassObjectSourceResourceID | ( | ResourceID | value | ) |
Sets the value of RenderPassObjectSourceProperty.
ResourceID getRenderPassMaterialResourceID | ( | ) | const |
Gets the value of RenderPassMaterialProperty.
void setRenderPassMaterialResourceID | ( | ResourceID | value | ) |
Sets the value of RenderPassMaterialProperty.
ResourceID getRenderPassRenderTargetResourceID | ( | ) | const |
Gets the value of RenderPassRenderTargetProperty.
void setRenderPassRenderTargetResourceID | ( | ResourceID | value | ) |
Sets the value of RenderPassRenderTargetProperty.
bool isFrustumCullingOn | ( | ) | const |
Gets the value of FrustumCullingOnProperty.
void setFrustumCullingOn | ( | bool | value | ) |
Sets the value of FrustumCullingOnProperty.
GraphicsCullMode getCullMode | ( | ) | const |
Gets the value of CullModeProperty.
void setCullMode | ( | GraphicsCullMode | value | ) |
Sets the value of CullModeProperty.
bool isSortBatchesByShader | ( | ) | const |
Gets the value of SortBatchesByShaderProperty.
void setSortBatchesByShader | ( | bool | value | ) |
Sets the value of SortBatchesByShaderProperty.
ColorRGBA getColorBufferClearColor | ( | ) | const |
Gets the value of ColorBufferClearColorProperty.
void setColorBufferClearColor | ( | ColorRGBA | value | ) |
Sets the value of ColorBufferClearColorProperty.
bool isColorBufferClearEnabled | ( | ) | const |
Gets the value of ColorBufferClearEnabledProperty.
void setColorBufferClearEnabled | ( | bool | value | ) |
Sets the value of ColorBufferClearEnabledProperty.
GraphicsColorWriteMode getColorWriteMode | ( | ) | const |
Gets the value of ColorWriteModeProperty.
void setColorWriteMode | ( | GraphicsColorWriteMode | value | ) |
Sets the value of ColorWriteModeProperty.
bool isDepthBufferClearEnabled | ( | ) | const |
Gets the value of DepthBufferClearEnabledProperty.
void setDepthBufferClearEnabled | ( | bool | value | ) |
Sets the value of DepthBufferClearEnabledProperty.
float getDepthBufferClearValue | ( | ) | const |
Gets the value of DepthBufferClearValueProperty.
void setDepthBufferClearValue | ( | float | value | ) |
Sets the value of DepthBufferClearValueProperty.
bool isDepthBufferTestEnabled | ( | ) | const |
Gets the value of DepthBufferTestEnabledProperty.
void setDepthBufferTestEnabled | ( | bool | value | ) |
Sets the value of DepthBufferTestEnabledProperty.
bool isDepthBufferWriteEnabled | ( | ) | const |
Gets the value of DepthBufferWriteEnabledProperty.
void setDepthBufferWriteEnabled | ( | bool | value | ) |
Sets the value of DepthBufferWriteEnabledProperty.
bool isStencilBufferClearEnabled | ( | ) | const |
Gets the value of StencilBufferClearEnabledProperty.
void setStencilBufferClearEnabled | ( | bool | value | ) |
Sets the value of StencilBufferClearEnabledProperty.
int getStencilBufferClearValue | ( | ) | const |
Gets the value of StencilBufferClearValueProperty.
void setStencilBufferClearValue | ( | int | value | ) |
Sets the value of StencilBufferClearValueProperty.
GraphicsStencilOperation getStencilFailOperation | ( | ) | const |
Gets the value of StencilFailOperationProperty.
void setStencilFailOperation | ( | GraphicsStencilOperation | value | ) |
Sets the value of StencilFailOperationProperty.
GraphicsStencilOperation getStencilPassDepthFailOperation | ( | ) | const |
Gets the value of StencilPassDepthFailOperationProperty.
void setStencilPassDepthFailOperation | ( | GraphicsStencilOperation | value | ) |
Sets the value of StencilPassDepthFailOperationProperty.
GraphicsStencilOperation getStencilPassDepthPassOperation | ( | ) | const |
Gets the value of StencilPassDepthPassOperationProperty.
void setStencilPassDepthPassOperation | ( | GraphicsStencilOperation | value | ) |
Sets the value of StencilPassDepthPassOperationProperty.
GraphicsCompareFunction getStencilFunction | ( | ) | const |
Gets the value of StencilFunctionProperty.
void setStencilFunction | ( | GraphicsCompareFunction | value | ) |
Sets the value of StencilFunctionProperty.
int getStencilFunctionReferenceValue | ( | ) | const |
Gets the value of StencilFunctionReferenceValueProperty.
void setStencilFunctionReferenceValue | ( | int | value | ) |
Sets the value of StencilFunctionReferenceValueProperty.
int getStencilFunctionReferenceMask | ( | ) | const |
Gets the value of StencilFunctionReferenceMaskProperty.
void setStencilFunctionReferenceMask | ( | int | value | ) |
Sets the value of StencilFunctionReferenceMaskProperty.
bool isStencilBufferTestEnabled | ( | ) | const |
Gets the value of StencilBufferTestEnabledProperty.
void setStencilBufferTestEnabled | ( | bool | value | ) |
Sets the value of StencilBufferTestEnabledProperty.
bool isRenderPassScissorEnabled | ( | ) | const |
Gets the value of RenderPassScissorEnabledProperty.
void setRenderPassScissorEnabled | ( | bool | value | ) |
Sets the value of RenderPassScissorEnabledProperty.
float getRenderPassScissorX | ( | ) | const |
Gets the value of RenderPassScissorXProperty.
void setRenderPassScissorX | ( | float | value | ) |
Sets the value of RenderPassScissorXProperty.
float getRenderPassScissorY | ( | ) | const |
Gets the value of RenderPassScissorYProperty.
void setRenderPassScissorY | ( | float | value | ) |
Sets the value of RenderPassScissorYProperty.
float getRenderPassScissorWidth | ( | ) | const |
Gets the value of RenderPassScissorWidthProperty.
void setRenderPassScissorWidth | ( | float | value | ) |
Sets the value of RenderPassScissorWidthProperty.
float getRenderPassScissorHeight | ( | ) | const |
Gets the value of RenderPassScissorHeightProperty.
void setRenderPassScissorHeight | ( | float | value | ) |
Sets the value of RenderPassScissorHeightProperty.
KzuViewportCoordinateType getRenderPassScissorType | ( | ) | const |
Gets the value of RenderPassScissorTypeProperty.
void setRenderPassScissorType | ( | KzuViewportCoordinateType | value | ) |
Sets the value of RenderPassScissorTypeProperty.
bool isComposerEnabled | ( | ) | const |
Gets the value of ComposerEnabledProperty.
void setComposerEnabled | ( | bool | value | ) |
Sets the value of ComposerEnabledProperty.
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FlushAfterRender property.
The default value is false.
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ViewportHeight property.
The default value is 1.0f.
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ViewportType property.
The default value is KZU_VIEWPORT_COORDINATE_RELATIVE.
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RenderPassCamera property.
The default value is "".
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RenderPassObjectSource property.
The default value is ResourceID().
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RenderPassMaterial property.
The default value is ResourceID().
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RenderPassRenderTarget property.
The default value is ResourceID().
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FrustumCullingOn property.
The default value is false.
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RenderOnce property.
The default value is false.
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SortBatchesByShader property.
The default value is false.
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ColorBufferClearColor property.
The default value is ColorRGBA(0.4f, 0.4f, 0.4f, 1.0f).
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ColorBufferClearEnabled property.
The default value is false.
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ColorWriteMode property.
The default value is GraphicsColorWriteModeRGBA.
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DepthBufferClearEnabled property.
The default value is true.
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DepthBufferClearValue property.
The default value is 1.0f.
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DepthBufferTestEnabled property.
The default value is true.
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DepthBufferWriteEnabled property.
The default value is true.
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StencilBufferClearEnabled property.
The default value is false.
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StencilBufferClearValue property.
The default value is 0.
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StencilFailOperation property.
The default value is GraphicsStencilOperationKeep.
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StencilPassDepthFailOperation property.
The default value is GraphicsStencilOperationKeep.
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StencilPassDepthPassOperation property.
The default value is GraphicsStencilOperationKeep.
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StencilFunction property.
The default value is GraphicsCompareFunctionNever.
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StencilFunctionReferenceValue property.
The default value is 0.
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StencilFunctionReferenceMask property.
The default value is 255.
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StencilBufferTestEnabled property.
The default value is false.
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RenderPassScissorEnabled property.
The default value is false.
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RenderPassScissorX property.
The default value is 0.0f.
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RenderPassScissorY property.
The default value is 0.0f.
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RenderPassScissorWidth property.
The default value is 1.0f.
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RenderPassScissorHeight property.
The default value is 1.0f.
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RenderPassScissorType property.
The default value is KZU_VIEWPORT_COORDINATE_RELATIVE.
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ComposerEnabled property.
The default value is true.