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graphics_3d Directory Reference

Files

file  composer.hpp
 Specifies a composer structure, which is set of render passes that are processed in order.
 
file  framebuffer.hpp
 2D render target texture.
 
file  gpu_resource.hpp
 GPU resource base definitions.
 
file  layer_renderpass.hpp
 Specifies a layer render pass.
 
file  material.hpp
 
file  mesh.hpp
 Mesh.
 
file  morph.hpp
 
file  renderbuffer.hpp
 
file  renderer3d.hpp
 Specifies a user renderer.
 
file  renderpass.hpp
 
file  renderpass_properties.h
 
file  sampler.hpp
 
file  shader.hpp
 
file  surface.hpp
 
file  texture.hpp
 Texture base definitions.