Touch point description. More...
#include <user/ui/input_manager/kzu_input_manager.h>
Public Attributes | |
| kzUint | id |
| Touch ID. More... | |
| enum KzuInputTouchPointState | state |
| Touch state. More... | |
| kzFloat | x |
| Touch x coordinate. More... | |
| kzFloat | y |
| Touch y coordinate. More... | |
| kanzi::NodeWeakPtr | objectNode |
| Hit test object node. More... | |
| struct KzcRay | ray |
| Hit test ray. More... | |
| kzFloat | distance |
| Hit test distance. More... | |
Touch point description.
| kzUint kanzi::KzuInputTouchPoint::id |
Touch ID.
| enum KzuInputTouchPointState kanzi::KzuInputTouchPoint::state |
Touch state.
| kzFloat kanzi::KzuInputTouchPoint::x |
Touch x coordinate.
| kzFloat kanzi::KzuInputTouchPoint::y |
Touch y coordinate.
| kanzi::NodeWeakPtr kanzi::KzuInputTouchPoint::objectNode |
Hit test object node.
| struct KzcRay kanzi::KzuInputTouchPoint::ray |
Hit test ray.
| kzFloat kanzi::KzuInputTouchPoint::distance |
Hit test distance.