|
| LegacyRenderPass (Domain *domain, string_view name="") |
|
void | applyBufferSettingsAndCulling (Renderer3D &userRenderer) const |
|
void | setObjectSource (ObjectSourceSharedPtr objectSource) |
| Sets an object source for render pass. More...
|
|
KzuObjectSource * | getObjectSource () const |
| Gets object source from render pass. More...
|
|
void | setColorBuffer (bool clearEnabled, ColorRGBA clearColor, GraphicsColorWriteMode writeMode) |
|
void | setDepthBuffer (bool depthClearEnabled, float clearValue, bool depthTestEnabled, bool depthWriteEnabled) |
| Sets a depth buffer for render pass. More...
|
|
void | setStencilBuffer (bool stencilClearEnabled, unsigned int clearValue, bool stencilTestEnabled, GraphicsStencilOperation stencilModeSfail, GraphicsStencilOperation stencilModeDPfail, GraphicsStencilOperation stencilModeDPpass, GraphicsCompareFunction stencilFunction) |
| Sets a stencil buffer for render pass. More...
|
|
void | setViewportAbsolute (unsigned int x, unsigned int y, unsigned int width, unsigned int height) |
| Sets the view port's size in absolute coordinates (pixels) More...
|
|
void | setViewportRelative (float x, float y, float width, float height) |
| Sets the view port's size in coordinates relative to screen size (0.f = left, 1.f = right) (0.f = top, 1.f = bottom) More...
|
|
void | iterateTransformedObjects (Renderer3D &renderer, const KzcDynamicArray *transformedObjects, Renderer3D::ApplyObjectFunction applyFunction) |
|
virtual void | loadFromKZB (const KzuResourceLoaderThreadContext *threadContext, KzcInputStream *inputStream, const KzuBinaryFileInfo *file) KZ_OVERRIDE |
| Resource::loadFromKZB() implementation. More...
|
|
virtual void | loadFromKZB (Domain *domain, KzbFile &kzbFile, ReadOnlyMemoryFile &file, KzbMemoryParser &parser) |
| RenderPass::loadFromKZB() implementation. More...
|
|
void | initialize () |
| Initialize render pass. Applies object source and framebuffer settings. More...
|
|
void | applyOverride (Renderer3D &renderer, TransformedScene3D &transformedScene, CompositionStack &compositionStack) |
| Obsolete composer interface. More...
|
|
bool | getResolveAfter () const |
|
bool | getGenerateMipmapAfter () const |
|
unsigned int | getMipmapLevel () const |
|
InvalidateAttachments | getInvalidateAttachments () const |
|
void | reset () |
|
void | setFramebuffer (FramebufferTarget target, FramebufferSharedPtr framebuffer) |
|
FramebufferSharedPtr | getFramebuffer (FramebufferTarget target) const |
|
void | requiresDepthBuffer (bool &out_allowDepthClear, bool &out_requiresDepth) const KZ_OVERRIDE |
| RenderPass::requiresDepthBuffer() implementation. More...
|
|
| RenderPass (Domain *domain, string_view name) |
| Constructor. More...
|
|
RenderPassSharedPtr | lookupRenderPass (string_view path) |
| Resolve a render pass by path. More...
|
|
void | render (Renderer3D &renderer, TransformedScene3D &transformedScene, CompositionStack &compositionStack) |
| Recursively render RenderPass and all of its children. More...
|
|
void | addChild (RenderPassSharedPtr childRenderPass) |
| Adds a child to render pass. More...
|
|
void | insertChild (size_t index, RenderPassSharedPtr childRenderPass) |
| Add child render pass at given index in parent. More...
|
|
void | removeChild (RenderPass &childRenderPass) |
| Removes a child render pass. More...
|
|
void | removeAllChildren () |
| Removes all child render passes. More...
|
|
RenderPassSharedPtr | getParent () const |
| Gets the parent of the render pass. More...
|
|
void | setParent (RenderPassSharedPtr parent) |
| Sets the parent of the render pass. More...
|
|
RenderPassSharedPtr | getChild (size_t index) |
| Gets a child render pass at given index. If index is out of range 0 is returned. More...
|
|
size_t | getChildCount () const |
| Returns the amount of child render passes. More...
|
|
ChildContainer::const_iterator | beginChildren () const |
| Returns an iterator to the beginning of the child container. More...
|
|
ChildContainer::const_iterator | endChildren () const |
| Returns an iterator to the end of the child container. More...
|
|
TextureSharedPtr | getCompositionResult () |
| Gets composition target that was used for rendering. More...
|
|
size_t | getTextureBindingCount () const |
| Gets number of texture bindings. More...
|
|
ResourceBinding | getTextureBinding (size_t index) const |
| Gets texture binding by index. More...
|
|
void | addTextureBinding (AbstractPropertyType propertyType, string_view path, bool fromKzb) |
| Add a texture binding. More...
|
|
void | addTextureBinding (AbstractPropertyType propertyType, string_view path) |
| Add a texture binding. More...
|
|
bool | removeTextureBinding (AbstractPropertyType propertyType) |
| Remove texture binding. More...
|
|
void | removeKzbTextureBindings () |
| Remove resource bindings which were loaded from kzb files. More...
|
|
KzcMemoryManager * | getMemoryManager () const |
|
| Resource (Domain *domain, string_view name) |
|
virtual | ~Resource () |
|
virtual void | unloadOverride () |
| Unload function for resource. Releases all CPU memory taken by the resource except the resource loader. More...
|
|
virtual unsigned int | getCPUMemoryUsage () const |
| Function for getting the memory usage of a resource. More...
|
|
void | setKZB (const KzuBinaryDirectory *binaryDirectory, string_view path) |
| Set the binary directory and path of the resource. More...
|
|
const string & | getName () const |
| Gets the resource name. More...
|
|
const string & | getUrl () const |
| Gets the resource URL. More...
|
|
void | setUrl (string_view url) |
| Sets the resource URL. More...
|
|
void | setNotLoaded () |
|
bool | isFromKZB () const |
|
void | reload () |
|
void | reloadFromKzb (KzcInputStream *inputStream, const KzuBinaryFileInfo *file) |
|
void | reloadFromKzb (KzbFile &kzbFile, ReadOnlyMemoryFile &file, KzbMemoryParser &parser) |
|
void | reloadFromFile (string_view filePath) |
|
void | load () |
|
void | unload () |
|
bool | isLoaded () const |
|
void | kzuResourceLoad_private (const KzuResourceLoaderThreadContext *threadContext) |
| Private function for kzuResourceLoad() with specified thread context. More...
|
|
void | kzuResourceFinishLoading_private (const KzuResourceLoaderThreadContext *threadContext) |
| Private function for finishing the loading of the resource. More...
|
|
bool | isKeepAlive () const |
| Tells if the resource has keep alive flag set. More...
|
|
void | setKeepAlive (bool keepAlive) |
| Sets the keep alive flag. More...
|
|
| Object (Domain *domain) |
|
virtual | ~Object () |
|
Domain * | getDomain () const |
| Returns the domain the object belongs to. More...
|
|
KzuTaskScheduler * | getTaskScheduler () const |
| Returns the task scheduler of the object. More...
|
|
KzuMessageDispatcher * | getMessageDispatcher () const |
| Returns the message dispatcher of the object. More...
|
|
ResourceManager * | getResourceManager () const |
| Returns the resource manager of the object. More...
|
|
virtual const Metaclass * | getDynamicMetaclass () const KZ_OVERRIDE |
| Returns the metaclass of the dynamic type of the object. More...
|
|
AppliedStyleEntry * | applyObjectStyle (kanzi::StyleSharedPtr style) |
| Applies a style to an object. More...
|
|
void | unapplyObjectStyle (AppliedStyleEntry *appliedStyleEntry) |
|
void | applyObjectStyles () |
| Apply all styles for an object node. More...
|
|
void | unapplyObjectStyles () |
| Unapplies and removes all applied styles. More...
|
|
virtual | ~MetaObject () |
|
bool | isTypeOf (const Metaclass *objectType) const |
| Determines if the type of this object is the given type or derived from it. More...
|
|
| PropertyObject () |
|
virtual | ~PropertyObject () |
|
template<typename DataType > |
void | setProperty (const PropertyType< DataType > &propertyType, typename PropertyType< DataType >::Traits::ParameterType value) |
| Sets the local value of a property. More...
|
|
void | removeKzbProperties () |
|
template<typename DataType > |
PropertyType< DataType >::Traits::ReturnType | getProperty (const PropertyType< DataType > &propertyType) const |
| Returns the current value of a property. More...
|
|
template<typename DataType > |
optional< typename PropertyType< DataType >::Traits::ReturnType > | getOptionalProperty (const PropertyType< DataType > &propertyType) const |
| Evaluates the property value in the same way as the overload above but does not default to the value in property metadata if there are no inputs to the property value. More...
|
|
template<typename DataType > |
PropertyType< DataType >::Traits::ReturnType | getPropertyBase (const PropertyType< DataType > &propertyType) const |
| Returns the current value of a property disregarding modifiers. More...
|
|
template<typename DataType > |
void | setAbstractProperty (AbstractPropertyType abstractPropertyType, typename PropertyType< DataType >::Traits::ParameterType value) |
|
template<typename DataType > |
PropertyType< DataType >::Traits::ReturnType | getAbstractProperty (AbstractPropertyType abstractPropertyType) const |
|
template<typename DataType > |
PropertyType< DataType >::Traits::ReturnType | getAbstractPropertyBase (AbstractPropertyType abstractPropertyType) const |
|
template<typename DataType > |
optional< typename PropertyType< DataType >::Traits::ReturnType > | getOptionalAbstractProperty (AbstractPropertyType abstractPropertyType) const |
|
void | setPropertyFlag (AbstractPropertyType propertyType, uint32_t flag) |
|
bool | isPropertyFlagSet (AbstractPropertyType propertyType, uint32_t flag) const |
|
void | clearPropertyFlag (AbstractPropertyType propertyType, uint32_t flag) |
|
bool | hasValue (AbstractPropertyType propertyType) const |
| Evaluates whether there are any inputs into the property value. More...
|
|
bool | hasBaseValue (AbstractPropertyType propertyType) const |
| Evaluates whether there are any inputs into the property value, disregarding modifiers. More...
|
|
bool | hasLocalValue (AbstractPropertyType propertyType) const |
| Evaluates whether there is a local value set for the property. More...
|
|
bool | hasNonClassValue (AbstractPropertyType propertyType) const |
| Evaluates whether there is a value of any precedence higher than class default value set for the property. More...
|
|
void | removeLocalValue (AbstractPropertyType propertyType) |
| Removes the local value associated with the property. More...
|
|
void | copyLocalValue (const PropertyObject &other, AbstractPropertyType propertyType) |
| Copies local value of single property from another object. More...
|
|
void | copyLocalValues (const PropertyObject &other) |
| Copies all local values from another object. More...
|
|
virtual void | onPropertyChanged (AbstractPropertyType propertyType, PropertyNotificationReason reason) |
| Virtual function to handle property change notifications. More...
|
|
template<typename DataType > |
void | addPropertyValueSource (const PropertyType< DataType > &propertyType, typename PropertyType< DataType >::Descriptor::TypedValueSource *valueSource, PropertyValuePrecedence precedence, void *owner) |
|
template<typename DataType > |
void | removePropertyValueSource (const PropertyType< DataType > &propertyType, typename PropertyType< DataType >::Descriptor::TypedValueSource *valueSource, void *owner) |
|
template<typename DataType > |
void | addPropertyModifier (const PropertyType< DataType > &propertyType, typename PropertyType< DataType >::Descriptor::ModifierCallback callback, void *owner) |
|
template<typename DataType > |
void | removePropertyModifier (const PropertyType< DataType > &propertyType, typename PropertyType< DataType >::Descriptor::ModifierCallback callback, void *owner) |
|
void | validatePropertyModifiers (AbstractPropertyType propertyType) |
|
template<typename DataType > |
void | addPropertyNotificationHandler (const PropertyType< DataType > &propertyType, typename PropertyType< DataType >::Descriptor::NotificationCallback callback, void *owner) |
|
template<typename DataType > |
void | removePropertyNotificationHandler (const PropertyType< DataType > &propertyType, typename PropertyType< DataType >::Descriptor::NotificationCallback callback, void *owner) |
|
template<typename DataType > |
size_t | getPropertyNotificationHandlerCount (const PropertyType< DataType > &propertyType) |
| Gets number of current notification handlers for given property type. More...
|
|
|
void | applyCameraAndViewport (Renderer3D &userRenderer, const KzuTransformedObjectNode *transformedCameraNode, CompositionStack &compositionStack, const KzuViewport *viewport, const KzuScissor &scissor) |
| Apply camera and viewport for a render pass. More...
|
|
void | updateFramebuffer () |
| Updates framebuffer based on render target texture property. More...
|
|
ColorRGBA | getColorClearValueColor (unsigned int buffer) const |
|
Vector4 | getColorClearValueInteger (unsigned int buffer) const |
|
Vector4 | getColorClearValueFloat (unsigned int buffer) const |
|
ResourceSharedPtr | getRenderPassRenderTargetColorResourceID (unsigned int buffer) const |
|
void | addColorBufferClear (Renderer *renderer, unsigned int drawBuffer, SurfaceSharedPtr surface) const |
|
virtual Matrix4x4 | calculateProjectionMatrixOverride (Camera &cameraNode, Vector2 viewportSize) |
| Calculate projection matrix. More...
|
|
void | renderOverride (Renderer3D &renderer, TransformedScene3D &transformedScene, CompositionStack &compositionStack) KZ_OVERRIDE |
| RenderPass::renderOverride() implementation. More...
|
|
void | loadChildRenderPassesFromKZB (ResourceManager &resourceManager, KzbMemoryParser &parser) |
| Load child render passes from KZB. More...
|
|
void | loadProperties (KzbMemoryParser &parser) |
| Reimplementation of loadProperties from parser to accommodate paths in properties. More...
|
|
kzsError | readProperties (struct KzcInputStream *inputStream, const struct KzuBinaryFileInfo *file, ResourceManager *resourceManager) |
| Reimplementation of property reading to accommodate paths in properties. More...
|
|
kzsError | readProperty (struct KzcInputStream *inputStream, const struct KzuBinaryFileInfo *file, ResourceManager *resourceManager) |
| Reimplementation of reading single property to accommodate paths in properties. More...
|
|
void | renderChildren (Renderer3D &renderer, TransformedScene3D &transformedScene, CompositionStack &compositionStack) |
| Render all children of the render pass. More...
|
|
virtual TextureSharedPtr | getCompositionResultOverride () |
| Render pass -specific acquirement of composition result. More...
|
|
virtual void | reloadOverride () |
|
virtual void | reloadFromKzbOverride (KzcInputStream *inputStream, const KzuBinaryFileInfo *file) |
|
virtual void | reloadFromKzbOverride (KzbFile &kzbFile, ReadOnlyMemoryFile &file, KzbMemoryParser &parser) |
|
virtual void | reloadFromFileOverride (string_view filePath) |
|
virtual unsigned int | getCPUMemoryUsageOverride () const |
|
void | initialize () |
|
void | onCopy (const Object &other) |
|
| MetaObject () |
|
void | initialize () |
|
void | addPropertyValueSource (AbstractPropertyTypeDescriptor &descriptor, AbstractPropertyTypeDescriptor::ValueSource *valueSource, PropertyValuePrecedence precedence, void *owner) |
|
void | removePropertyValueSource (AbstractPropertyTypeDescriptor &descriptor, AbstractPropertyTypeDescriptor::ValueSource *valueSource, void *owner) |
|
AbstractPropertyTypeDescriptor::ValueSourceEntry * | getTopValueSourceEntry (AbstractPropertyTypeDescriptor::PropertyStorage &propertyStorage) const |
|
AbstractPropertyTypeDescriptor::ValueSourceEntry * | getTopValueSourceEntry (AbstractPropertyTypeDescriptor &descriptor) const |
|
AbstractPropertyTypeDescriptor::ValueSource * | getTopValueSource (AbstractPropertyTypeDescriptor &descriptor) const |
|
AbstractPropertyTypeDescriptor::ValueSource * | getFinalValueSource (AbstractPropertyTypeDescriptor &descriptor) const |
|
AbstractPropertyTypeDescriptor::ValueSource * | getNonClassValueSource (AbstractPropertyTypeDescriptor &descriptor) const |
|
AbstractPropertyTypeDescriptor::ValueSource * | getClassValueSource (AbstractPropertyTypeDescriptor &descriptor) const |
|
AbstractPropertyTypeDescriptor::ValueSourceEntry * | findLocalValueSourceEntry (AbstractPropertyTypeDescriptor::PropertyStorage &propertyStorage) |
|
AbstractPropertyTypeDescriptor::ValueSourceEntry * | constructLocalValueSourceEntry (AbstractPropertyTypeDescriptor &descriptor, AbstractPropertyTypeDescriptor::PropertyStorage &propertyStorage) |
|
AbstractPropertyTypeDescriptor::ValueSourceEntry * | acquireLocalValueSourceEntry (AbstractPropertyTypeDescriptor &descriptor) |
|
AbstractPropertyTypeDescriptor::PropertyStorage * | findPropertyStorage (AbstractPropertyTypeDescriptor &descriptor) const |
|
PropertyStoragePtr | findPropertyStoragePtr (AbstractPropertyTypeDescriptor &descriptor) const |
| Gets property storage intrusive pointer that can be used to hold a reference until end of operation. More...
|
|
PropertyStoragePtr | constructPropertyStorage (AbstractPropertyTypeDescriptor &descriptor) |
|
PropertyStoragePtr | acquirePropertyStorage (AbstractPropertyTypeDescriptor &descriptor) |
|
AbstractPropertyTypeDescriptor::ModifierStorage * | acquireModifierStorage (AbstractPropertyTypeDescriptor &descriptor) |
|
AbstractPropertyTypeDescriptor::ModifierStorage * | findModifierStorage (AbstractPropertyTypeDescriptor &descriptor) |
|
AbstractPropertyTypeDescriptor::NotificationStorage * | acquireNotificationStorage (AbstractPropertyTypeDescriptor &descriptor) |
|
AbstractPropertyTypeDescriptor::NotificationStorage * | findNotificationStorage (AbstractPropertyTypeDescriptor &descriptor) |
|
AbstractPropertyTypeDescriptor * | findPropertyTypeDescriptorByUnqualifiedNameAndDataType (string_view unqualifiedName, PropertyDataType dataType) |
|
void | validatePropertyModifiersAndNotifyHandlers (PropertyStoragePtr &propertyStorage) |
|
void | copyLocalValue (const AbstractPropertyTypeDescriptor::PropertyStorage &propertyStorage) |
| Copy local value from property storage. More...
|
|
PropertyStorageContainer::iterator | beginPropertyStorage () |
|
PropertyStorageContainer::iterator | endPropertyStorage () |
|
virtual void | notifyPropertyHandlers (PropertyStoragePtr &propertyStorage, PropertyNotificationReason reason) |
|
void | onCopy (const PropertyObject &other) |
|
Render pass passes set of objects to be rendered down to renderer.
Rendering attributes are selected from render pass properties, that includes view port, clear color, depth & stencil buffer and other characteristics.