Kanzi 4.1.0
kanzi::DrawObjectsRenderPass Class Reference

Use the Draw Objects Render Pass to render only nodes in a Scene node provided by an object source you set in this render pass. More...

#include <kanzi/core.ui/graphics3d/draw_objects_render_pass.hpp>

Inheritance diagram for kanzi::DrawObjectsRenderPass:
[legend]

Classes

struct  CommonUBOs
 Shared uniform buffer uploads for one render pass. More...
 

Public Types

using const_iterator
 Const iterator type for the render entry container.
 
using iterator
 Iterator type for the render entry container.
 
using RenderEntryContainer
 Container type for render entries generated for nodes.
 
enum class  SortingOrder { None , BackToFront , FrontToBack , Material }
 Enumeration for draw objects sorting order. More...
 
- Public Types inherited from kanzi::RenderPass
enum  AttachmentState { Detached , Detaching , Attaching , Attached }
 Attachment state for keeping track current status. More...
 
typedef BindingRuntimeContainer::const_iterator BindingRuntimeConstIterator
 Const iterator type for binding runtime container.
 
typedef vector< AbstractBindingRuntimeSharedPtrBindingRuntimeContainer
 Container type for binding runtimes.
 
typedef BindingRuntimeContainer::iterator BindingRuntimeIterator
 Iterator type for binding runtime container.
 
using CameraSettingsPtr
 Camera settings unique pointer type.
 
typedef ChildContainer::const_iterator ChildConstIterator
 Child container iterator type.
 
typedef vector< RenderPassSharedPtrChildContainer
 Container type for children.
 
- Public Types inherited from kanzi::GPUResource
enum  MemoryType { GpuOnly , GpuAndRam , RamOnly }
 Memory upload and RAM preservation strategy for GPU resources. More...
 
- Public Types inherited from kanzi::PropertyObject
using PropertyObjectDestroyCallback
 
using PropertyStorageConstIterator
 
using PropertyStorageContainer
 
using PropertyStorageIterator
 
using PropertyStoragePtr
 
using PropertyStorageReverseIterator
 
- Public Types inherited from kanzi::BindingHostConcept
using BindingHostConceptSharedPtr
 Binding host concept shared pointer type.
 
using BindingRuntimeConstIterator
 Const iterator for binding runtimes.
 
using BindingRuntimeContainer
 Container for binding runtimes.
 
using BindingRuntimeIterator
 Iterator for binding runtimes.
 
- Public Types inherited from kanzi::PipelineStateConcept
enum  ViewportMode { ViewportModeAbsolute , ViewportModeRelative }
 Viewport mode enumeration. More...
 

Public Member Functions

iterator beginRenderStates ()
 Gets an iterator to the beginning of render state associations.
 
const_iterator beginRenderStates () const
 Gets a const iterator to the beginning of render state associations.
 
iterator endRenderStates ()
 Gets an iterator to the end of render state associations.
 
const_iterator endRenderStates () const
 Gets a const iterator to the end of render state associations.
 
RenderEntryContainer::iterator generateRenderStates (RenderEntryContainer::iterator insertionIterator, Node3D &node)
 Generates all render states for a given node.
 
optional< MaterialRequirementsgetMaterialRequirements () const
 Gets the current material requirements.
 
ObjectSourceRuntimegetObjectSourceRuntime ()
 Gets the runtime for the current filter.
 
bool isRenderStateListDirty () const
 Indicates whether a node list changed and whether successive render passes that utilize the node list need to rerun their filters or recreate render entries.
 
void removeRenderStates (Node3D &node)
 Removes all render states for given node.
 
void setInputNodeList (NodeList *inputNodeList)
 Sets the input node list used for rendering.
 
void setRenderStateListDirty (bool flag)
 Sets the node list dirty flag, which indicates whether a node list changed.
 
- Public Member Functions inherited from kanzi::RenderPass
void addChild (RenderPassSharedPtr childRenderPass)
 Adds a render pass as the last child of the render pass you set.
 
void attach ()
 Attaches the render pass.
 
void attachRecursive (Node &node)
 Recursively attaches a render pass tree.
 
ChildConstIterator beginChildren () const
 Returns an iterator to the beginning of the container of child render passes.
 
BindingLookupContextPtr createLookupContext (RenderPassSharedPtr templateRoot)
 Creates a lookup context for a given render pass.
 
void detach ()
 Detaches the render pass.
 
void detachRecursive ()
 Recursively detaches a render pass tree.
 
ChildConstIterator endChildren () const
 Returns an iterator to the end of the container of child render passes.
 
string getCamera () const
 Gets the value of the CameraProperty.
 
Matrix4x4 getCameraMatrix () const
 Gets the value of CameraMatrixProperty.
 
Vector3 getCameraPosition () const
 Gets the value of CameraPositionProperty.
 
RenderPassSharedPtr getChild (size_t index)
 Gets a child render pass at the given index.
 
size_t getChildCount () const
 Returns the number of child render passes.
 
size_t getChildIndex (RenderPass &childRenderPass) const
 Gets the index of a child in this render pass.
 
virtual CompositionRequirements getCompositionRequirements ()
 Queries if a render pass requires a depth buffer.
 
NodegetHostNode () const
 Gets the host node of a render pass.
 
RenderPass::CameraSettings getInitializedCameraSettings (const RenderPass::CameraSettings *cameraSettings, Renderer &renderer)
 Creates camera settings and initializes them if needed.
 
Vector4 getInputViewport () const
 Gets the value of InputViewportAreaProperty.
 
RenderPassgetParent () const
 Gets the parent of a render pass.
 
Matrix4x4 getPreviousCameraMatrix () const
 Gets the value of PreviousCameraMatrixProperty.
 
Matrix4x4 getPreviousProjectionMatrix () const
 Gets the value of PreviousProjectionMatrixProperty.
 
Matrix4x4 getProjectionMatrix () const
 Gets the value of ProjectionMatrixProperty.
 
ScenegetSceneForRenderPass () const
 Gets the scene being rendered by the render pass.
 
bool getShadowProjectionFittingEnabled () const
 Gets the value of the ShadowProjectionFittingEnabledProperty.
 
Vector3 getShadowProjectionMargin () const
 Gets the value of the ShadowProjectionMarginProperty.
 
Vector2 getShadowProjectionRange () const
 Gets the value of the ShadowProjectionRangeProperty.
 
RenderPassSharedPtr getTemplateRoot () const
 Gets the template root of this render pass.
 
int getUpdateOffset () const
 Gets the update offset of the Render Pass.
 
int getUpdateRate () const
 Gets the value of UpdateRateProperty.
 
Viewport2DgetViewportForRenderPass () const
 Gets a viewport parent for a render pass.
 
Vector4 getViewPosition () const
 Gets the value of ViewPositionProperty.
 
void insertChild (size_t index, RenderPassSharedPtr childRenderPass)
 Adds a render pass as a child render pass at given index of the render pass you set.
 
bool isAttached () const
 Tells if a render pass is attached.
 
bool isAttaching () const
 Tells if a render pass is attaching.
 
virtual bool isDeployedOverride () const override
 Indicates whether a GPU resource is deployed.
 
bool isDetached () const
 Tells if a render pass is detached.
 
bool isDetaching () const
 Tells if render pass is detaching.
 
bool isEnabled () const
 Gets the value of the EnabledProperty property.
 
ObjectSharedPtr lookupObject (string_view relativePath)
 Lookup for an object from a node.
 
template<typename T >
shared_ptr< TlookupObject (string_view relativePath)
 Lookup a relative object of specific type.
 
void reloadOverride () override
 Resource::reloadOverride() implementation.
 
void removeAllChildren ()
 Removes all child render passes from a render pass.
 
void removeChild (RenderPass &childRenderPass)
 Removes a child render pass.
 
void removeChild (size_t index)
 Removes a child render pass.
 
void render (Renderer &renderer, const CameraSettings *cameraSettings)
 Recursively render RenderPass and all of its child render passes.
 
virtual void restoreResources ()
 Restore resources after suspend.
 
void restoreResourcesRecursive ()
 Recursively calls restoreResources for a RenderPass and all its children.
 
void setCamera (string_view value)
 Sets the value of the CameraProperty.
 
void setCameraMatrix (Matrix4x4 value)
 Sets the value of CameraMatrixProperty.
 
void setCameraPosition (Vector3 value)
 Sets the value of CameraPositionProperty.
 
void setEnabled (bool value)
 Sets the value of the EnabledProperty.
 
void setHostNode (Node *hostNode)
 Sets the host node of a render pass.
 
void setParent (RenderPass *parent)
 Sets the parent of a render pass.
 
void setPreviousCameraMatrix (Matrix4x4 value)
 Sets the value of PreviousCameraMatrixProperty.
 
void setPreviousProjectionMatrix (Matrix4x4 value)
 Sets the value of PreviousProjectionMatrixProperty.
 
void setProjectionMatrix (Matrix4x4 value)
 Sets the value of ProjectionMatrixProperty.
 
void setShadowProjectionFittingEnabled (bool value)
 Sets the value of the ShadowProjectionFittingEnabledProperty.
 
void setShadowProjectionMargin (Vector3 value)
 Sets the value of the ShadowProjectionMarginProperty.
 
void setShadowProjectionRange (Vector2 value)
 Sets the value of the ShadowProjectionRangeProperty.
 
void setTemplateRoot (RenderPassSharedPtr templateRoot)
 Sets the template root for this render pass.
 
void setUpdateRate (int updateRate)
 Sets the value of UpdateRateProperty.
 
void setUpdateRateOffset (int updateOffset)
 Sets the value of UpdateOffsetProperty.
 
void setViewPosition (Vector4 value)
 Sets the value of ViewPositionProperty.
 
 ~RenderPass () override
 Destructor.
 
- Public Member Functions inherited from kanzi::GPUResource
void destroy ()
 Destroys a GPU resource.
 
size_t getGPUMemoryUsage () const
 Gets the amount of GPU memory used by the resource.
 
RenderergetRenderer () const
 
void invalidate ()
 Notify resource that graphics context was lost and all GPU resources are invalid.
 
bool isDeployed () const
 
 ~GPUResource () override
 
- Public Member Functions inherited from kanzi::Resource
size_t getCPUMemoryUsage () const
 Gets the amount of CPU memory used by the resource.
 
const string & getName () const
 Gets the resource name.
 
const string & getUrl () const
 Gets the resource URL.
 
bool isKeepAlive () const
 Tells if the resource has keep alive flag set.
 
void reload ()
 
void reloadFromFile (string_view filePath)
 
void reloadFromKzb (KzbFile &kzbFile, ReadOnlyMemoryFile &file, KzbMemoryParser &parser)
 
void setKeepAlive (bool keepAlive)
 Sets the keep alive flag.
 
void setUrl (string_view url)
 Sets the resource URL.
 
 ~Resource () override
 Destructor.
 
- Public Member Functions inherited from kanzi::Object
AppliedStyleEntrySharedPtr applyObjectStyle (kanzi::StyleSharedPtr style)
 Applies a style to an object.
 
void applyObjectStyles ()
 Apply all styles for an object node.
 
DomaingetDomain () const
 Returns the domain the object belongs to.
 
const MetaclassgetDynamicMetaclass () const override
 Returns the metaclass of the dynamic type of the object.
 
MainLoopSchedulergetMainLoopScheduler () const
 Returns the MainLoopScheduler instance of the associated Domain.
 
detail::MessageDispatcher * getMessageDispatcher () const
 Returns the message dispatcher of the object.
 
ResourceManagergetResourceManager () const
 Returns the resource manager of the object.
 
ScriptingContextSharedPtr getScriptingContext () const
 Gets the scripting context of the object.
 
 Object (Domain *domain)
 
void setScriptingContext (ScriptingContextSharedPtr context)
 Sets the scripting context of the object.
 
void unapplyObjectStyle (AppliedStyleEntrySharedPtr appliedStyleEntry)
 
void unapplyObjectStyles ()
 Unapplies and removes all applied styles.
 
 ~Object () override
 
- Public Member Functions inherited from kanzi::MetaObject
bool isTypeOf (const Metaclass *objectType) const
 Determines if the type of this object is the given type or derived from it.
 
virtual ~MetaObject ()
 
- Public Member Functions inherited from kanzi::PropertyObject
void addDestroyCallback (PropertyObjectDestroyCallback cb)
 Adds a destroy callback that is called when the object is being destroyed.
 
template<typename DataType >
void addPropertyModifier (const PropertyType< DataType > &propertyType, typename PropertyType< DataType >::Descriptor::ModifierCallback callback, void *owner)
 Adds a property modifier.
 
template<typename DataType >
void addPropertyModifierWithoutNotifyingHandlers (const PropertyType< DataType > &propertyType, typename PropertyType< DataType >::Descriptor::ModifierCallback callback, void *owner)
 Adds a property modifier without notifying handlers.
 
template<typename DataType >
void addPropertyNotificationHandler (const PropertyType< DataType > &propertyType, typename PropertyType< DataType >::Descriptor::NotificationCallback callback, void *owner)
 
template<typename DataType >
void addPropertyValueSource (const PropertyType< DataType > &propertyType, typename PropertyType< DataType >::Descriptor::TypedValueSource *valueSource, PropertyValuePrecedence precedence, AbstractPropertyTypeDescriptor::ValueSourceOwner *owner)
 
template<typename DataType >
void addPropertyValueSource (const PropertyType< DataType > &propertyType, typename PropertyType< DataType >::Descriptor::TypedValueSource *valueSource, PropertyValuePrecedence precedence, void *ownerPointer)
 
PropertyStorageContainer::iterator beginPropertyStorage ()
 Returns the begin iterator to the internal property storage container.
 
PropertyStorageContainer::const_iterator beginPropertyStorage () const
 Returns the begin iterator to the internal property storage container.
 
void clearPropertyFlag (AbstractPropertyType propertyType, uint32_t flag)
 
void copyLocalValue (const PropertyObject &other, AbstractPropertyType propertyType)
 Copies local value of single property from another object.
 
void copyLocalValues (const PropertyObject &other)
 Copies all local values from another object.
 
PropertyStorageContainer::iterator endPropertyStorage ()
 Returns the end iterator to the internal property storage container.
 
PropertyStorageContainer::const_iterator endPropertyStorage () const
 Returns the end iterator to the internal property storage container.
 
template<typename DataType >
PropertyType< DataType >::Traits::ReturnType getAbstractProperty (AbstractPropertyType abstractPropertyType) const
 
template<typename DataType >
PropertyType< DataType >::Traits::ReturnType getAbstractPropertyBase (AbstractPropertyType abstractPropertyType) const
 
template<typename DataType >
optional< typename PropertyType< DataType >::Traits::ReturnType > getOptionalAbstractProperty (AbstractPropertyType abstractPropertyType) const
 
template<typename DataType >
optional< typename PropertyType< DataType >::Traits::ReturnType > getOptionalProperty (const PropertyType< DataType > &propertyType) const
 Evaluates the property value in the same way as the overload above but does not default to the value in property metadata if there are no inputs to the property value.
 
template<typename DataType >
optional< typename PropertyType< DataType >::Traits::ReturnType > getOptionalPropertyBase (const PropertyType< DataType > &propertyType) const
 Returns the current value of a property disregarding modifiers, but does not default to the value in property metadata if there are no inputs to the property value.
 
template<typename DataType >
PropertyType< DataType >::Traits::ReturnType getProperty (const PropertyType< DataType > &propertyType) const
 Returns the current value of a property type.
 
template<typename DataType >
PropertyType< DataType >::Traits::ReturnType getPropertyBase (const PropertyType< DataType > &propertyType) const
 Returns the current value of a property disregarding modifiers.
 
template<typename DataType >
size_t getPropertyNotificationHandlerCount (const PropertyType< DataType > &propertyType) const
 Gets number of current notification handlers for given property type.
 
bool hasBaseValue (AbstractPropertyType propertyType) const
 Evaluates whether there are any inputs into the property value, disregarding modifiers.
 
bool hasLocalValue (AbstractPropertyType propertyType) const
 Evaluates whether there is a local value set for the property.
 
bool hasNonClassValue (AbstractPropertyType propertyType) const
 Evaluates whether there is a value of any precedence higher than class default value set for the property.
 
bool hasValue (AbstractPropertyType propertyType) const
 Evaluates whether there are any inputs into the property value.
 
bool isPropertyFlagSet (AbstractPropertyType propertyType, uint32_t flag) const
 
 PropertyObject ()
 
void removeKzbProperties ()
 Remove all KZB properties.
 
void removeKzbProperties (flat_set< AbstractPropertyType > *keepProperties)
 Remove all KZB properties that are not included in a given set.
 
template<typename DataType >
void removeLocalPropertyValueSource (const PropertyType< DataType > &propertyType, typename PropertyType< DataType >::Descriptor::TypedValueSource *valueSource, void *ownerPointer)
 
void removeLocalValue (AbstractPropertyType propertyType)
 Removes the local value associated with the property.
 
template<typename DataType >
void removePropertyModifier (const PropertyType< DataType > &propertyType, typename PropertyType< DataType >::Descriptor::ModifierCallback callback, void *owner)
 Removes a property modifier.
 
template<typename DataType >
void removePropertyModifierWithoutNotifyingHandlers (const PropertyType< DataType > &propertyType, typename PropertyType< DataType >::Descriptor::ModifierCallback callback, void *owner)
 Removes a property modifier without notifying handlers.
 
template<typename DataType >
void removePropertyNotificationHandler (const PropertyType< DataType > &propertyType, typename PropertyType< DataType >::Descriptor::NotificationCallback callback, void *owner)
 
template<typename DataType >
void removePropertyValueSource (const PropertyType< DataType > &propertyType, typename PropertyType< DataType >::Descriptor::TypedValueSource *valueSource, void *ownerPointer)
 
template<typename DataType >
void setAbstractProperty (AbstractPropertyType abstractPropertyType, typename PropertyType< DataType >::Traits::ParameterType value)
 
template<typename DataType >
void setProperty (const PropertyType< DataType > &propertyType, typename PropertyType< DataType >::Traits::ParameterType value)
 Sets the local value of a property type.
 
void setPropertyFlag (AbstractPropertyType propertyType, uint32_t flag)
 
void validatePropertyModifiersAndNotifyHandlers (AbstractPropertyType propertyType)
 Validates property modifiers and notifies handlers.
 
virtual ~PropertyObject ()
 
- Public Member Functions inherited from kanzi::BindingHostConceptImpl< RenderPass >
void addBindingRuntime (AbstractBindingRuntimeSharedPtr entry, shared_ptr< void > owner)
 Adds an already-created binding runtime to this binding host.
 
BindingRuntimeHandle setBinding (AbstractBindingSharedPtr binding)
 Wrapper for setting a binding with no target.
 
BindingRuntimeHandle setBinding (AbstractBindingSharedPtr binding, AbstractPropertyType propertyType)
 Wrapper for setting a binding.
 
BindingRuntimeHandle setBinding (AbstractBindingSharedPtr binding, AbstractPropertyType propertyType, PropertyField field)
 Wrapper for setting a binding.
 
BindingRuntimeHandle setBinding (AbstractBindingSharedPtr binding, AbstractPropertyType propertyType, PropertyField field, PropertyValuePrecedence precedence)
 Wrapper for setting a binding.
 
BindingRuntimeHandle setBinding (AbstractBindingSharedPtr binding, AbstractPropertyType propertyType, PropertyValuePrecedence precedence)
 Wrapper for setting a binding.
 
BindingRuntimeHandle setBinding (AbstractBindingSharedPtr binding, shared_ptr< RenderPass > templateRoot)
 Sets a binding with no target.
 
BindingRuntimeHandle setBinding (AbstractBindingSharedPtr binding, shared_ptr< RenderPass > templateRoot, AbstractPropertyType propertyType, PropertyField field)
 Wrapper for setting a binding.
 
BindingRuntimeHandle setBinding (AbstractBindingSharedPtr binding, shared_ptr< RenderPass > templateRoot, AbstractPropertyType propertyType, PropertyField field, PropertyValuePrecedence precedence)
 Wrapper for setting a binding.
 
BindingRuntimeHandle setBinding (AbstractBindingSharedPtr binding, shared_ptr< RenderPass > templateRoot, AbstractPropertyType propertyType, PropertyValuePrecedence precedence)
 Wrapper for setting a binding.
 
BindingRuntimeHandle setBindingWithOwner (AbstractBindingSharedPtr binding, shared_ptr< void > owner)
 Wrapper for setting a binding with no target.
 
BindingRuntimeHandle setBindingWithOwner (AbstractBindingSharedPtr binding, shared_ptr< void > owner, AbstractPropertyType propertyType)
 Wrapper for setting a binding with owner.
 
BindingRuntimeHandle setBindingWithOwner (AbstractBindingSharedPtr binding, shared_ptr< void > owner, AbstractPropertyType propertyType, PropertyField field, PropertyValuePrecedence precedence)
 Wrapper for setting a binding with owner.
 
BindingRuntimeHandle setBindingWithOwner (AbstractBindingSharedPtr binding, shared_ptr< void > owner, shared_ptr< RenderPass > templateRoot)
 Sets a binding with no target.
 
BindingRuntimeHandle setBindingWithOwner (AbstractBindingSharedPtr binding, shared_ptr< void > owner, shared_ptr< RenderPass > templateRoot, AbstractPropertyType propertyType, PropertyField field, PropertyValuePrecedence precedence)
 Sets a binding to a certain property.
 
BindingRuntimeHandle setModifierBinding (AbstractBindingSharedPtr binding, AbstractPropertyType propertyType)
 Wrapper for setting a modifier binding.
 
BindingRuntimeHandle setModifierBinding (AbstractBindingSharedPtr binding, AbstractPropertyType propertyType, PropertyField field)
 Wrapper for setting a modifier binding.
 
BindingRuntimeHandle setModifierBinding (AbstractBindingSharedPtr binding, shared_ptr< RenderPass > templateRoot, AbstractPropertyType propertyType, PropertyField field)
 Wrapper for setting a modifier binding.
 
BindingRuntimeHandle setModifierBindingWithOwner (AbstractBindingSharedPtr binding, shared_ptr< void > owner, AbstractPropertyType propertyType)
 Wrapper for setting a modifier binding.
 
BindingRuntimeHandle setModifierBindingWithOwner (AbstractBindingSharedPtr binding, shared_ptr< void > owner, AbstractPropertyType propertyType, PropertyField field)
 Wrapper for setting a modifier binding.
 
BindingRuntimeHandle setModifierBindingWithOwner (AbstractBindingSharedPtr binding, shared_ptr< void > owner, shared_ptr< RenderPass > templateRoot, AbstractPropertyType propertyType, PropertyField field)
 Sets a modifier binding.
 
- Public Member Functions inherited from kanzi::BindingHostConcept
BindingRuntimeConstIterator beginBindingRuntimes () const
 Returns an iterator to the beginning of binding runtimes.
 
BindingRuntimeConstIterator endBindingRuntimes () const
 Returns an iterator to the end of binding runtimes.
 
AbstractBindingRuntimeSharedPtr getBindingRuntime (size_t idx)
 Gets binding by index.
 
size_t getBindingRuntimeCount () const
 Gets the number of binding runtimes added to this node.
 
void removeAllBindings ()
 Removes all binding runtimes.
 
void removeBinding (BindingRuntimeHandle &bindingRuntime)
 Removes a binding runtime added earlier.
 
void removeBindingsWithOwner (shared_ptr< void > owner)
 Removes all binding runtimes with the specified owner.
 

Static Public Member Functions

static DrawObjectsRenderPassSharedPtr create (Domain *domain, string_view name)
 Create a Draw Objects Render Pass.
 
static PropertyTypeEditorInfoSharedPtr makeEditorInfo ()
 
- Static Public Member Functions inherited from kanzi::RenderPass
static RenderPassSharedPtr create (Domain *domain, string_view name)
 Create a render pass.
 
static PropertyTypeEditorInfoSharedPtr makeEditorInfo ()
 
- Static Public Member Functions inherited from kanzi::Object
static const MetaclassgetStaticMetaclass ()
 Returns the metaclass of Object class.
 
static PropertyTypeEditorInfoSharedPtr makeEditorInfo ()
 Default implementation that returns empty editor info.
 
- Static Public Member Functions inherited from kanzi::MetaObject
static const MetaclassgetStaticMetaclass ()
 Returns the metaclass of Object class.
 
static PropertyTypeEditorInfoSharedPtr makeEditorInfo ()
 Default implementation that returns empty editor info.
 
- Static Public Member Functions inherited from kanzi::PipelineStateConcept
static CompositionRequirements getStateCompositionRequirements (const PropertyObject &host)
 Compute additional composition requirements implied by the pipeline state properties on host (depth/stencil requirements).
 
static PropertyTypeEditorInfoSharedPtr makeEditorInfo ()
 
static void popState (Renderer &renderer, PushState state)
 Pop the pipeline state for the given push state.
 
static PushState pushState (const PropertyObject &host, Renderer &renderer)
 Push the pipeline state based on the current property values of host.
 

Protected Member Functions

void createInputBindings ()
 Creates the binding that reads the input node list.
 
 DrawObjectsRenderPass (Domain *domain, string_view name)
 Constructor.
 
void drawRenderEntries (Renderer &renderer, RenderEntryContainer &renderEntries)
 Draws all render entries on the list and removes invalid ones.
 
virtual RenderEntryContainer::iterator generateRenderStatesOverride (RenderEntryContainer::iterator insertionIterator, Node3D &node)
 Internal implementation of generating render states for a node.
 
void onAttached () override
 RenderPass::onAttached() implementation.
 
void onDetached () override
 RenderPass::onDetached() implementation.
 
void onPropertyChanged (AbstractPropertyType propertyType, PropertyNotificationReason reason) override
 Object::onPropertyChanged() implementation.
 
void recreateRenderStates (Renderer &renderer, CameraSharedPtr camera, NodeListSharedPtr inputNodes)
 Recreate render state list for given input node list.
 
void removeInputBinding ()
 Removes the binding that reads the input node list.
 
virtual void removeRenderStatesOverride (Node3D &node)
 Internal implementation of removing render states for a node.
 
void renderOverride (Renderer &renderer, const CameraSettings *cameraSettings) override
 RenderPass::renderOverride() implementation.
 
CommonUBOs uploadCommonUBOs (Renderer &renderer)
 Upload scene and light data once per pass.
 
- Protected Member Functions inherited from kanzi::RenderPass
CameraacquireCamera (string_view relativePath) const
 Acquires a Camera node based on the value of the Camera property.
 
LightacquireLight (string_view relativePath) const
 
CompositionRequirements combineChildCompositionRequirements (CompositionRequirements requirements)
 Iterates the children for composition requirements.
 
CompositionRequirements getChildCompositionRequirements ()
 Iterates the children for composition requirements.
 
void onPropertyChanged (AbstractPropertyType propertyType, PropertyNotificationReason reason) override
 Object::onPropertyChanged() implementation.
 
void renderChildren (Renderer &renderer, const CameraSettings *cameraSettings)
 Render all child render passes of a render pass.
 
virtual void renderChildrenOverride (Renderer &renderer, const CameraSettings *cameraSettings)
 Implementation-dependent rendering of all child render passes of a render pass.
 
 RenderPass (Domain *domain, string_view name)
 Constructor.
 
template<typename T >
void updatePropertyValueSourceAndNotify (AbstractPropertyType propertyType, typename PropertyType< T >::Descriptor::TypedValueSource &valueSource, const T &value)
 Updates the local value of a property in a Draw Objects Render Pass.
 
- Protected Member Functions inherited from kanzi::GPUResource
virtual void destroyOverride ()
 Destroys all GPU resources.
 
virtual size_t getGPUMemoryUsageOverride () const
 Gets the amount of GPU memory consumed by the resource.
 
 GPUResource (Domain *domain, string_view name="")
 Constructor.
 
virtual void invalidateOverride ()
 Notifies resource that graphics context was lost and all GPU resources are invalid. Called by invalidate().
 
- Protected Member Functions inherited from kanzi::Resource
virtual size_t getCPUMemoryUsageOverride () const
 Implementation for getting the amount of CPU memory used by the resource.
 
virtual void reloadFromFileOverride (string_view filePath)
 
virtual void reloadFromKzbOverride (KzbFile &kzbFile, ReadOnlyMemoryFile &file, KzbMemoryParser &parser)
 
 Resource (Domain *domain, string_view name)
 Constructor.
 
- Protected Member Functions inherited from kanzi::Object
void initialize ()
 
void onCopy (const Object &other)
 
- Protected Member Functions inherited from kanzi::MetaObject
void initialize ()
 
 MetaObject ()
 
- Protected Member Functions inherited from kanzi::PropertyObject
AbstractPropertyTypeDescriptor::ValueSourceEntryacquireLocalValueSourceEntry (AbstractPropertyTypeDescriptor &descriptor, AbstractPropertyTypeDescriptor::PropertyStorage &propertyStorage)
 Acquires a local value source entry that is free for the assignment of a value.
 
AbstractPropertyTypeDescriptor::ModifierStorageacquireModifierStorage (AbstractPropertyTypeDescriptor &descriptor, AbstractPropertyTypeDescriptor::PropertyStorage &propertyStorage)
 
AbstractPropertyTypeDescriptor::NotificationStorageacquireNotificationStorage (AbstractPropertyTypeDescriptor &descriptor)
 
PropertyStoragePtr acquirePropertyStorage (AbstractPropertyTypeDescriptor &descriptor)
 Acquires a property storage.
 
template<typename DataType >
void addPropertyModifierBase (const PropertyType< DataType > &propertyType, typename PropertyType< DataType >::Descriptor::ModifierCallback callback, void *owner, bool notify)
 Adds a property modifier entry to the property modifier stack and validates the modifiers.
 
void addPropertyValueSource (AbstractPropertyTypeDescriptor &descriptor, AbstractPropertyTypeDescriptor::ValueSource *valueSource, PropertyValuePrecedence precedence, AbstractPropertyTypeDescriptor::ValueSourceOwner *owner)
 Internally adds a property value source.
 
void addPropertyValueSource (AbstractPropertyTypeDescriptor &descriptor, AbstractPropertyTypeDescriptor::ValueSource *valueSource, PropertyValuePrecedence precedence, void *ownerPointer)
 Internally adds a property value source.
 
AbstractPropertyTypeDescriptor::ValueSourceEntryconstructLocalValueSourceEntry (AbstractPropertyTypeDescriptor &descriptor, AbstractPropertyTypeDescriptor::PropertyStorage &propertyStorage)
 Constructs a new local value source entry.
 
void copyLocalValue (const AbstractPropertyTypeDescriptor::PropertyStorage &otherPropertyStorage)
 Copy local value from property storage.
 
AbstractPropertyTypeDescriptor::ModifierStoragefindModifierStorage (AbstractPropertyTypeDescriptor &descriptor)
 
AbstractPropertyTypeDescriptor::NotificationStoragefindNotificationStorage (AbstractPropertyTypeDescriptor &descriptor) const
 
AbstractPropertyTypeDescriptor::PropertyStoragefindPropertyStorage (AbstractPropertyTypeDescriptor &descriptor) const
 Gets the property storage for given property type descriptor.
 
PropertyStoragePtr findPropertyStoragePtr (AbstractPropertyTypeDescriptor &descriptor) const
 Gets property storage intrusive pointer which you can use to hold a reference until the end of the operation.
 
AbstractPropertyTypeDescriptorfindPropertyTypeDescriptorByNameAndDataType (string_view name, PropertyDataType dataType) const
 Finds a property type descriptor by name and data type.
 
AbstractPropertyTypeDescriptorfindPropertyTypeDescriptorByQualifiedNameAndDataType (string_view qualifiedName, PropertyDataType dataType) const
 Like findPropertyTypeDescriptorByNameAndDataType, but only searches by matching with qualified names.
 
AbstractPropertyTypeDescriptorfindPropertyTypeDescriptorByUnqualifiedNameAndDataType (string_view unqualifiedName, PropertyDataType dataType) const
 Like findPropertyTypeDescriptorByNameAndDataType, but only searches by matching with unqualified names.
 
AbstractPropertyTypeDescriptor::ValueSourcegetClassValueSource (AbstractPropertyTypeDescriptor &descriptor) const
 
AbstractPropertyTypeDescriptor::ValueSourcegetFinalValueSource (AbstractPropertyTypeDescriptor &descriptor) const
 
AbstractPropertyTypeDescriptor::ValueSourcegetNonClassValueSource (AbstractPropertyTypeDescriptor &descriptor) const
 
AbstractPropertyTypeDescriptor::ValueSourcegetTopValueSource (AbstractPropertyTypeDescriptor &descriptor) const
 Gets the top-level value source for a given property descriptor.
 
virtual void notifyPropertyHandlers (PropertyStoragePtr &propertyStorage, PropertyNotificationReason reason)
 Notifies all property handlers on a property storage.
 
void onCopy (const PropertyObject &other)
 
void removeLocalValue (AbstractPropertyTypeDescriptor &descriptor, PropertyStoragePtr &propertyStorage)
 Removes a local value from the given property storage.
 
template<typename DataType >
void removePropertyModifierBase (const PropertyType< DataType > &propertyType, typename PropertyType< DataType >::Descriptor::ModifierCallback callback, void *owner, bool notify)
 Removes a property modifier entry from the property modifier stack and validates the remaining modifiers.
 
void removePropertyValueSource (AbstractPropertyTypeDescriptor &descriptor, AbstractPropertyTypeDescriptor::ValueSource *valueSource, void *owner)
 Removes a property value source.
 
void validatePropertyModifiers (AbstractPropertyTypeDescriptor::PropertyStorage &propertyStorage)
 Validates property modifiers without notifying handlers.
 
void validatePropertyModifiersAndNotifyHandlers (PropertyStoragePtr &propertyStorage)
 Validates property modifiers and notifies handlers.
 
- Protected Member Functions inherited from kanzi::BindingHostConceptImpl< RenderPass >
RenderPassgetThisObject ()
 Internal accessor for the Curiously Recurring Template Pattern.
 
const RenderPassgetThisObject () const
 Internal accessor for the Curiously Recurring Template Pattern.
 
- Protected Member Functions inherited from kanzi::BindingHostConcept
void attachBindings ()
 Attach all bindings stored in this object.
 
void detachBindings ()
 Detach bindings.
 

Static Protected Member Functions

static void bindCommonUBOs (RenderState &renderState, const CommonUBOs &ubos)
 Bind the shared scene and light uploads to a render state.
 
- Static Protected Member Functions inherited from kanzi::PipelineStateConcept
static bool pushColorBlend (const PropertyObject &host, CompositionStack &compositionStack)
 Push the color or blend state into the composition stack.
 
static bool pushDepthStencil (const PropertyObject &host, CompositionStack &compositionStack)
 Push the depth or stencil state into the composition stack.
 
static bool pushRasterization (const PropertyObject &host, CompositionStack &compositionStack)
 Push the rasterization state into the composition stack.
 
static bool pushViewportScissor (const PropertyObject &host, CompositionStack &compositionStack)
 Push the viewport and scissor state into the composition stack.
 

Protected Attributes

NodeListSharedPtr m_culledNodes
 Culled nodes.
 
BindingRuntimeHandle m_directionalLightsBindingRuntime
 Default binding runtime handle used for gathering directional lights.
 
NodeListSharedPtr m_filteredNodes
 Filtered nodes.
 
ObjectSourceRuntimeSharedPtr m_filterRuntime
 Filter runtime.
 
FilterObjectSourceSharedPtr m_frustumCullObjectSource
 Frustum cull object source to act as an intermediate object source if enabled.
 
FrustumCullFilterRuntimeSharedPtr m_frustumCullObjectSourceRuntime
 Runtime for frustum cull object source.
 
GatherLightsRenderPassm_gatherLightsRenderPass
 Cached pointer to parent GatherLightsRenderPass for LightBuffer access.
 
optional< MaterialRequirementsm_materialRequirements
 Material requirements for this draw pass.
 
BindingRuntimeHandle m_nodeListBindingRuntime
 Default binding runtime handle used to connect to source node list.
 
MaterialSharedPtr m_overrideMaterial
 Material to override with when adding render states.
 
BindingRuntimeHandle m_pointLightsBindingRuntime
 Default binding runtime handle used for gathering point lights.
 
bool m_renderStateListDirty
 Flag for render state list being dirty and needing recreation.
 
RenderEntryContainer m_renderStates
 Contained render states.
 
SceneBuffer m_sceneBuffer
 Scene uniform buffer populated from the draw pass and renderer state.
 
size_t m_sortingCounter
 Sorting counter.
 
SortingOrder m_sortingOrder
 Cached sorting order.
 
BindingRuntimeHandle m_spotLightsBindingRuntime
 Default binding runtime handle used for gathering spot lights.
 
- Protected Attributes inherited from kanzi::RenderPass
AttachmentState m_attachmentState
 Render pass attachment state.
 
unique_ptr< CameraProjectionStatem_cameraProjectionState
 Camera projection data for this render pass.
 
ChildContainer m_children
 Child render passes.
 
bool m_enabled
 Render pass enabled state.
 
uint64_t m_frameNumber
 Current frame number used for update rate control.
 
Nodem_hostNode
 Pointer to host node this render pass is attached under.
 
PropertyType< Vector4 >::Descriptor::TypedValueSource m_inputViewportAreaValueSource
 Value source for the input viewport area property.
 
RenderPassm_parent
 Pointer to parent render pass.
 
weak_ptr< RenderPassm_templateRoot
 Weak pointer to template root object of this render pass.
 
uint64_t m_updateOffset
 Current update rate offset property value cached.
 
uint64_t m_updateRate
 Current update rate property value cached.
 
- Protected Attributes inherited from kanzi::Object
AppliedStyleContainer m_appliedStyles
 Listing of applied styles applied to this object.
 
- Protected Attributes inherited from kanzi::BindingHostConcept
BindingRuntimeContainer m_bindingRuntimes
 Bindings in this object.
 

Properties

static PropertyType< boolFrustumCullingEnabledProperty
 FrustumCulling property.
 
static PropertyType< string > MaterialRequirementsProperty
 Material requirements for this render pass.
 
static PropertyType< ResourceSharedPtrObjectSourceProperty
 Use the Object Source property to set the object source which collects the nodes that you want to render with this render pass.
 
static PropertyType< SortingOrderSortingOrderProperty
 Sets the order in which the Draw Objects Render Pass sorts render entries before rendering.
 
static PropertyType< AbstractRangeSharedPtrDirectionalLightsProperty
 Use the DirectionalLights property to provide directional lights for render entries.
 
static PropertyType< AbstractRangeSharedPtrPointLightsProperty
 Use the PointLights property to provide point lights for render entries.
 
static PropertyType< AbstractRangeSharedPtrSpotLightsProperty
 Use the SpotLights property to provide spot lights for render entries.
 
bool isFrustumCullingEnabled () const
 Gets the value of FrustumCullingEnabledProperty.
 
void setFrustumCullingEnabled (bool value)
 Sets the value of FrustumCullingEnabledProperty.
 
ResourceSharedPtr getObjectSource () const
 Gets the value of the ObjectSourceProperty.
 
void setObjectSource (ResourceSharedPtr value)
 Sets the value of the ObjectSourceProperty.
 

Additional Inherited Members

- Static Public Attributes inherited from kanzi::RenderPass
static PropertyType< Matrix4x4CameraMatrixProperty
 Camera matrix property.
 
static PropertyType< Vector3CameraPositionProperty
 Camera position property.
 
static PropertyType< string > CameraProperty
 Sets the Camera node that you want this render pass to use to render content.
 
static PropertyType< boolEnabledProperty
 Use the Enabled property to turn render passes and render pass trees on or off.
 
static PropertyType< Vector4InputViewportAreaProperty
 Reports the size of the Viewport 2D that uses this render pass.
 
static PropertyType< Vector2NearFarPlaneProperty
 Projection near/far plane property.
 
static PropertyType< Vector4OutputViewportProperty
 Output viewport property.
 
static PropertyType< Matrix4x4PreviousCameraMatrixProperty
 Previous frame's camera matrix, stored on the render pass after rendering.
 
static PropertyType< Matrix4x4PreviousProjectionMatrixProperty
 Previous frame's projection matrix, stored on the render pass after rendering.
 
static PropertyType< Matrix4x4ProjectionMatrixProperty
 Projection matrix property.
 
static PropertyType< boolShadowProjectionFittingEnabledProperty
 Use the Shadow Projection Fitting property to automatically fit the visible portion of the scene into the directional lights projection.
 
static PropertyType< Vector3ShadowProjectionMarginProperty
 Use the Shadow Projection Margin property to add extra units of space to be included in the shadow projection from the lights perspective.
 
static PropertyType< Vector2ShadowProjectionRangeProperty
 Use the Shadow Projection Range property to limit the projection to a smaller proportional slice (X: near, Y: far) of the main camera frustum.
 
static PropertyType< intUpdateOffsetProperty
 Sets the offset to add to the frame count when calculating the update rate of the Render Pass.
 
static PropertyType< intUpdateRateProperty
 Sets the rate at which to render the Render Pass.
 
static PropertyType< Vector4ViewPositionProperty
 View position property.
 
- Static Public Attributes inherited from kanzi::PipelineStateConcept
static PropertyType< intBlendModeProperty
 Blend mode property. Overrides the blend mode set in each rendered node.
 
static PropertyType< gfx::ColorWriteMaskColorWriteModeProperty
 Color write mode property.
 
static PropertyType< boolAlphaToCoverageEnabledProperty
 Alpha-to-coverage enabled property.
 
static PropertyType< GraphicsCompareFunctionDepthTestFunctionProperty
 Depth test function property.
 
static PropertyType< boolDepthWriteEnabledProperty
 Depth write enabled property.
 
static PropertyType< GraphicsCompareFunctionStencilTestFunctionProperty
 Stencil test function property.
 
static PropertyType< intStencilReferenceValueProperty
 Stencil reference value property.
 
static PropertyType< intStencilMaskProperty
 Stencil mask property.
 
static PropertyType< GraphicsStencilOperationStencilFailOperationProperty
 Stencil fail operation property.
 
static PropertyType< GraphicsStencilOperationStencilPassDepthFailOperationProperty
 Stencil pass depth fail operation property.
 
static PropertyType< GraphicsStencilOperationStencilPassDepthPassOperationProperty
 Stencil pass depth pass operation property.
 
static PropertyType< boolStencilWriteEnabledProperty
 Stencil write enabled property.
 
static PropertyType< GraphicsCullModeCullModeProperty
 Cull mode property.
 
static PropertyType< Vector4ViewportProperty
 Viewport property.
 
static PropertyType< ViewportModeViewportModeProperty
 Viewport mode property. Selects absolute or relative coordinates for ViewportProperty.
 
static PropertyType< Vector4ScissorProperty
 Scissor property. Scissor test within the current viewport.
 
static PropertyType< ViewportModeScissorModeProperty
 Scissor mode property. Selects absolute or relative coordinates for ScissorProperty.
 
static PropertyType< Vector2PolygonDepthOffsetProperty
 Polygon depth offset property.
 
- Protected Types inherited from kanzi::Object
typedef vector< AppliedStyleEntrySharedPtrAppliedStyleContainer
 Applied style container.
 

Detailed Description

Use the Draw Objects Render Pass to render only nodes in a Scene node provided by an object source you set in this render pass.

The Draw Objects Render Pass renders objects from the object source you set in the ObjectSourceProperty property with the Camera node that the Scene node uses. The Camera node that a Draw Objects Render Pass uses must be in the same Scene node as the objects that the Draw Objects Render Pass renders.

Examples

To render only objects that have the StandardMaterial::BlendIntensityProperty property:

// Create a Contains Property Filter to collect all node that have the Blend Intensity property.
ContainsPropertyFilterSharedPtr containsPropertyFilter = ContainsPropertyFilter::create(domain, "Contains Property Filter", StandardMaterial::BlendIntensityProperty);
// In a Draw Objects Render Pass set the Object Source property to the filter you created.
drawObjectsRenderPass->setObjectSource(containsPropertyFilter);

To set which Camera node you want to use to render the objects, use the CameraProperty:

// Create a Camera node and add it to the Scene node.
CameraSharedPtr cameraNode = Camera::create(domain, "Alternative Camera");
scene->addChild(cameraNode);
// Set the Draw Objects Render Pass to render the nodes using the Camera node you created.
// Use the path to the Camera node from the root of the Scene node.
drawObjectsRenderPass->setCamera("Alternative Camera");

Member Typedef Documentation

◆ RenderEntryContainer

Container type for render entries generated for nodes.

Since
Kanzi 4.1.0 changed the type to indexed_list.

◆ iterator

Iterator type for the render entry container.

◆ const_iterator

Const iterator type for the render entry container.

Member Enumeration Documentation

◆ SortingOrder

Enumeration for draw objects sorting order.

Since
Kanzi 4.1.0
Enumerator
None 

No sorting.

BackToFront 

Z ordering, back to front (translucent objects).

FrontToBack 

Z ordering, front to back (opaque objects).

Material 

Material buckets.

Constructor & Destructor Documentation

◆ DrawObjectsRenderPass()

kanzi::DrawObjectsRenderPass::DrawObjectsRenderPass ( Domain * domain,
string_view name )
explicitprotected

Constructor.

Parameters
domainThe domain to use.
nameThe name of the Draw Objects Render Pass.

Member Function Documentation

◆ isFrustumCullingEnabled()

bool kanzi::DrawObjectsRenderPass::isFrustumCullingEnabled ( ) const
inline

Gets the value of FrustumCullingEnabledProperty.

See also
setFrustumCullingEnabled()
Returns
Property value.

◆ setFrustumCullingEnabled()

void kanzi::DrawObjectsRenderPass::setFrustumCullingEnabled ( bool value)
inline

Sets the value of FrustumCullingEnabledProperty.

Parameters
valueProperty value.

◆ getObjectSource()

ResourceSharedPtr kanzi::DrawObjectsRenderPass::getObjectSource ( ) const
inline

Gets the value of the ObjectSourceProperty.

See also
setObjectSource()
Returns
The object source used by the draw pass.

◆ setObjectSource()

void kanzi::DrawObjectsRenderPass::setObjectSource ( ResourceSharedPtr value)
inline

Sets the value of the ObjectSourceProperty.

See also
getObjectSource()
Parameters
valueThe object source for the draw pass.

◆ makeEditorInfo()

static PropertyTypeEditorInfoSharedPtr kanzi::DrawObjectsRenderPass::makeEditorInfo ( )
static

◆ create()

static DrawObjectsRenderPassSharedPtr kanzi::DrawObjectsRenderPass::create ( Domain * domain,
string_view name )
static

Create a Draw Objects Render Pass.

Parameters
domainThe domain to use.
nameThe name of the Draw Objects Render Pass.
Returns
The created Draw Objects Render Pass.

◆ setInputNodeList()

void kanzi::DrawObjectsRenderPass::setInputNodeList ( NodeList * inputNodeList)

Sets the input node list used for rendering.

Parameters
inputNodeListInput node list.

◆ generateRenderStates()

RenderEntryContainer::iterator kanzi::DrawObjectsRenderPass::generateRenderStates ( RenderEntryContainer::iterator insertionIterator,
Node3D & node )
inline

Generates all render states for a given node.

Parameters
insertionIteratorCurrent insertion location where the render entry is supposed to go.
nodeNode the render entries are being generated for.
Returns
Iterator after the insertions.

◆ removeRenderStates()

void kanzi::DrawObjectsRenderPass::removeRenderStates ( Node3D & node)
inline

Removes all render states for given node.

Done when meshes or materials have changed for the node, or when the node is destroyed.

Parameters
nodeNode to remove the render states for.

◆ beginRenderStates() [1/2]

iterator kanzi::DrawObjectsRenderPass::beginRenderStates ( )
inline

Gets an iterator to the beginning of render state associations.

Returns
Iterator to the beginning of associations.

◆ beginRenderStates() [2/2]

const_iterator kanzi::DrawObjectsRenderPass::beginRenderStates ( ) const
inline

Gets a const iterator to the beginning of render state associations.

Returns
Const iterator to the beginning of associations.

◆ endRenderStates() [1/2]

iterator kanzi::DrawObjectsRenderPass::endRenderStates ( )
inline

Gets an iterator to the end of render state associations.

Returns
Iterator to the end of associations.

◆ endRenderStates() [2/2]

const_iterator kanzi::DrawObjectsRenderPass::endRenderStates ( ) const
inline

Gets a const iterator to the end of render state associations.

Returns
Const iterator to the end of associations.

◆ isRenderStateListDirty()

bool kanzi::DrawObjectsRenderPass::isRenderStateListDirty ( ) const
inline

Indicates whether a node list changed and whether successive render passes that utilize the node list need to rerun their filters or recreate render entries.

Returns
If the node list changed, true, otherwise false.

◆ setRenderStateListDirty()

void kanzi::DrawObjectsRenderPass::setRenderStateListDirty ( bool flag)
inline

Sets the node list dirty flag, which indicates whether a node list changed.

Parameters
flagWhether the node list changed.

◆ getMaterialRequirements()

optional< MaterialRequirements > kanzi::DrawObjectsRenderPass::getMaterialRequirements ( ) const
inline

Gets the current material requirements.

To change the requirements, set the material requirements property.

Returns
Material requirements or nullopt if not set.
Since
Kanzi 4.0.0

◆ getObjectSourceRuntime()

ObjectSourceRuntime * kanzi::DrawObjectsRenderPass::getObjectSourceRuntime ( )
inline

Gets the runtime for the current filter.

This function is intended for tests.

Returns
Pointer to the runtime for the current top-level object source or nullptr.
Since
Kanzi 4.0.0

◆ createInputBindings()

void kanzi::DrawObjectsRenderPass::createInputBindings ( )
protected

Creates the binding that reads the input node list.

Kanzi calls this function when the input property changes or when the render pass is attached.

◆ removeInputBinding()

void kanzi::DrawObjectsRenderPass::removeInputBinding ( )
protected

Removes the binding that reads the input node list.

Kanzi calls this function when the input property changes or when the render pass is detached.

◆ onPropertyChanged()

void kanzi::DrawObjectsRenderPass::onPropertyChanged ( AbstractPropertyType propertyType,
PropertyNotificationReason reason )
overrideprotectedvirtual

Object::onPropertyChanged() implementation.

Reimplemented from kanzi::PropertyObject.

◆ onAttached()

void kanzi::DrawObjectsRenderPass::onAttached ( )
overrideprotectedvirtual

RenderPass::onAttached() implementation.

Reimplemented from kanzi::RenderPass.

◆ onDetached()

void kanzi::DrawObjectsRenderPass::onDetached ( )
overrideprotectedvirtual

RenderPass::onDetached() implementation.

Reimplemented from kanzi::RenderPass.

◆ uploadCommonUBOs()

CommonUBOs kanzi::DrawObjectsRenderPass::uploadCommonUBOs ( Renderer & renderer)
protected

Upload scene and light data once per pass.

Parameters
rendererRenderer used.
Returns
Common UBOs to share across all draws in this pass.
Since
Kanzi 4.1.0

◆ bindCommonUBOs()

static void kanzi::DrawObjectsRenderPass::bindCommonUBOs ( RenderState & renderState,
const CommonUBOs & ubos )
staticprotected

Bind the shared scene and light uploads to a render state.

Parameters
renderStateRender state to bind the uniform blocks on.
ubosCommon UBOs returned by uploadCommonUBOs.
Since
Kanzi 4.1.0

◆ drawRenderEntries()

void kanzi::DrawObjectsRenderPass::drawRenderEntries ( Renderer & renderer,
RenderEntryContainer & renderEntries )
protected

Draws all render entries on the list and removes invalid ones.

Parameters
renderEntrieslist of RenderEntry3DPtr to draw
rendererRenderer used

◆ renderOverride()

void kanzi::DrawObjectsRenderPass::renderOverride ( Renderer & renderer,
const CameraSettings * cameraSettings )
overrideprotectedvirtual

RenderPass::renderOverride() implementation.

Reimplemented from kanzi::RenderPass.

◆ recreateRenderStates()

void kanzi::DrawObjectsRenderPass::recreateRenderStates ( Renderer & renderer,
CameraSharedPtr camera,
NodeListSharedPtr inputNodes )
protected

Recreate render state list for given input node list.

Parameters
rendererRenderer used.
cameraCamera to use.
inputNodesNodes to update the list for.
Since
Kanzi 4.0.0 changed the type of the renderer parameter to Renderer&.

◆ generateRenderStatesOverride()

virtual RenderEntryContainer::iterator kanzi::DrawObjectsRenderPass::generateRenderStatesOverride ( RenderEntryContainer::iterator insertionIterator,
Node3D & node )
protectedvirtual

Internal implementation of generating render states for a node.

Parameters
insertionIteratorCurrent insertion location where the render entry is supposed to go.
nodeNode the render entries are being generated for.
Returns
Iterator after the insertions.

◆ removeRenderStatesOverride()

virtual void kanzi::DrawObjectsRenderPass::removeRenderStatesOverride ( Node3D & node)
protectedvirtual

Internal implementation of removing render states for a node.

Parameters
nodeNode being removed.

Member Data Documentation

◆ FrustumCullingEnabledProperty

PropertyType<bool> kanzi::DrawObjectsRenderPass::FrustumCullingEnabledProperty
static

FrustumCulling property.

◆ MaterialRequirementsProperty

PropertyType<string> kanzi::DrawObjectsRenderPass::MaterialRequirementsProperty
static

Material requirements for this render pass.

Sets the requirements this draw pass wants from materials selected for rendering. The string is unpacked to the actual requirements structure.

Since
Kanzi 4.0.0

◆ ObjectSourceProperty

PropertyType<ResourceSharedPtr> kanzi::DrawObjectsRenderPass::ObjectSourceProperty
static

Use the Object Source property to set the object source which collects the nodes that you want to render with this render pass.

The default value is ResourceSharedPtr(), which means that the Draw Objects Render Pass uses the Root Object Source which includes all nodes in a Scene node.

See also
getObjectSource(), setObjectSource()

◆ SortingOrderProperty

PropertyType<SortingOrder> kanzi::DrawObjectsRenderPass::SortingOrderProperty
static

Sets the order in which the Draw Objects Render Pass sorts render entries before rendering.

Since
Kanzi 4.1.0

◆ DirectionalLightsProperty

PropertyType<AbstractRangeSharedPtr> kanzi::DrawObjectsRenderPass::DirectionalLightsProperty
static

Use the DirectionalLights property to provide directional lights for render entries.

◆ PointLightsProperty

PropertyType<AbstractRangeSharedPtr> kanzi::DrawObjectsRenderPass::PointLightsProperty
static

Use the PointLights property to provide point lights for render entries.

◆ SpotLightsProperty

PropertyType<AbstractRangeSharedPtr> kanzi::DrawObjectsRenderPass::SpotLightsProperty
static

Use the SpotLights property to provide spot lights for render entries.

◆ m_materialRequirements

optional<MaterialRequirements> kanzi::DrawObjectsRenderPass::m_materialRequirements
protected

Material requirements for this draw pass.

Since
Kanzi 4.0.0

◆ m_filterRuntime

ObjectSourceRuntimeSharedPtr kanzi::DrawObjectsRenderPass::m_filterRuntime
protected

Filter runtime.

◆ m_filteredNodes

NodeListSharedPtr kanzi::DrawObjectsRenderPass::m_filteredNodes
protected

Filtered nodes.

◆ m_frustumCullObjectSource

FilterObjectSourceSharedPtr kanzi::DrawObjectsRenderPass::m_frustumCullObjectSource
protected

Frustum cull object source to act as an intermediate object source if enabled.

◆ m_frustumCullObjectSourceRuntime

FrustumCullFilterRuntimeSharedPtr kanzi::DrawObjectsRenderPass::m_frustumCullObjectSourceRuntime
protected

Runtime for frustum cull object source.

◆ m_culledNodes

NodeListSharedPtr kanzi::DrawObjectsRenderPass::m_culledNodes
protected

Culled nodes.

◆ m_renderStates

RenderEntryContainer kanzi::DrawObjectsRenderPass::m_renderStates
protected

Contained render states.

◆ m_nodeListBindingRuntime

BindingRuntimeHandle kanzi::DrawObjectsRenderPass::m_nodeListBindingRuntime
protected

Default binding runtime handle used to connect to source node list.

◆ m_directionalLightsBindingRuntime

BindingRuntimeHandle kanzi::DrawObjectsRenderPass::m_directionalLightsBindingRuntime
protected

Default binding runtime handle used for gathering directional lights.

◆ m_pointLightsBindingRuntime

BindingRuntimeHandle kanzi::DrawObjectsRenderPass::m_pointLightsBindingRuntime
protected

Default binding runtime handle used for gathering point lights.

◆ m_spotLightsBindingRuntime

BindingRuntimeHandle kanzi::DrawObjectsRenderPass::m_spotLightsBindingRuntime
protected

Default binding runtime handle used for gathering spot lights.

◆ m_gatherLightsRenderPass

GatherLightsRenderPass* kanzi::DrawObjectsRenderPass::m_gatherLightsRenderPass
protected

Cached pointer to parent GatherLightsRenderPass for LightBuffer access.

◆ m_sceneBuffer

SceneBuffer kanzi::DrawObjectsRenderPass::m_sceneBuffer
protected

Scene uniform buffer populated from the draw pass and renderer state.

◆ m_overrideMaterial

MaterialSharedPtr kanzi::DrawObjectsRenderPass::m_overrideMaterial
protected

Material to override with when adding render states.

◆ m_sortingOrder

SortingOrder kanzi::DrawObjectsRenderPass::m_sortingOrder
protected

Cached sorting order.

Modifying sorting order marks render state list dirty.

Since
Kanzi 4.1.0

◆ m_sortingCounter

size_t kanzi::DrawObjectsRenderPass::m_sortingCounter
protected

Sorting counter.

Since
Kanzi 4.1.0

◆ m_renderStateListDirty

bool kanzi::DrawObjectsRenderPass::m_renderStateListDirty
protected

Flag for render state list being dirty and needing recreation.

Only set on if the input node list property is ever set in the first place. This concerns the list status only - not rendering parameters for states within.


The documentation for this class was generated from the following file: