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Kanzi Graphics Engine
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Specifies a composer structure, which is set of render passes that are processed in order. More...
#include <user/resource/kzu_resource_common.h>#include <system/kzs_types.h>#include <system/debug/kzs_error.h>#include <system/kzs_header.h>Functions | |
| kzsError | kzuEmptyComposerRegisterToFactory (const struct KzuFactory *factory) |
| Registers empty composer to the factory. More... | |
| kzsError | kzuEmptyComposerCreate (const struct KzcMemoryManager *memoryManager, kzString name, struct KzuUIDomain *uiDomain, struct KzuComposer **out_composer) |
| Creates a new empty composer object. More... | |
Variables | |
| const KzuResourceType | KZU_COMPOSER_TYPE_EMPTY |
| Composer type identifier for render pass. More... | |
Specifies a composer structure, which is set of render passes that are processed in order.
Copyright 2008-2019 by Rightware. All rights reserved.
| kzsError kzuEmptyComposerRegisterToFactory | ( | const struct KzuFactory * | factory) |
Registers empty composer to the factory.
| kzsError kzuEmptyComposerCreate | ( | const struct KzcMemoryManager * | memoryManager, |
| kzString | name, | ||
| struct KzuUIDomain * | uiDomain, | ||
| struct KzuComposer ** | out_composer | ||
| ) |
Creates a new empty composer object.
| const KzuResourceType KZU_COMPOSER_TYPE_EMPTY |
Composer type identifier for render pass.