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renderer Directory Reference

Files

file  kzu_composer.h
 Specifies a composer structure, which is set of render passes that are processed in order.
 
file  kzu_composer_base.h
 Specifies a composer structure, which is set of render passes that are processed in order.
 
file  kzu_default_shader.h
 Specifies a shader program codes for default shaders.
 
file  kzu_empty_composer.h
 Specifies a composer structure, which is set of render passes that are processed in order.
 
file  kzu_layer_render_pass.h
 Specifies a layer render pass.
 
file  kzu_render_pass.h
 Specifies a render pass structure.
 
file  kzu_render_shapes.h
 Shape drawing utilities, e.g.
 
file  kzu_renderer.h
 Specifies a user renderer.
 
file  kzu_renderer_types.h
 Specifies renderer types.
 
file  kzu_renderer_util.h
 User renderer utilities, e.g.
 
file  kzu_shadow_map.h
 Specifies a shadow map rendering utility, that is used for rendering shadows based on depth pass rendered from light.