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Kanzi Graphics Engine
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Specifies a render pass structure. More...
#include "kzu_composer_base.h"#include "kzu_renderer_types.h"#include <user/resource/kzu_resource_common.h>#include <core/util/math/kzc_matrix4x4.h>#include <core/util/color/kzc_color.h>#include <system/debug/kzs_error.h>#include <system/kzs_header.h>Macros | |
| #define | KZU_RENDER_PASS_DEFAULT_DEPTH_CLEAR_VALUE |
| Default value for renderpass depth clear. More... | |
Functions | |
| kzsError | kzuRenderPassRegisterToFactory (const struct KzuFactory *factory) |
| Registers render pass to the factory. More... | |
| kzsError | kzuRenderPassCreate (const struct KzcMemoryManager *memoryManager, kzString name, struct KzuUIDomain *uiDomain, struct KzuRenderPass **out_renderPass) |
| Creates a render pass. More... | |
| void | kzuComposerRequiresDepthBuffer (const struct KzuComposer *composer, kzBool *out_allowDepthClear, kzBool *out_requiresDepth) |
| Check if a composer (by the requirement of render passes) requires a depth buffer to render correctly. More... | |
| kzsError | kzuRenderPassSetObjectSource (struct KzuRenderPass *renderPass, struct KzuObjectSource *objectSource) |
| Sets an object source for render pass. More... | |
| struct KzuObjectSource * | kzuRenderPassGetObjectSource (const struct KzuRenderPass *renderPass) |
| Gets object source from render pass. More... | |
| kzsError | kzuRenderPassSetColorBuffer (const struct KzuRenderPass *renderPass, kzBool clearEnabled, struct KzcColorRGBA clearColor, enum KzuColorWriteMode writeMode) |
| Sets a color buffer for render pass. More... | |
| kzsError | kzuRenderPassSetColorBufferClearEnabled (const struct KzuRenderPass *renderPass, kzBool enabled) |
| Sets color buffer clear enabled for render pass. More... | |
| struct KzcColorRGBA | kzuRenderPassGetClearColor (const struct KzuRenderPass *renderPass) |
| Returns the current clear color. More... | |
| enum KzuColorWriteMode | kzuRenderPassGetColorWriteMode (const struct KzuRenderPass *renderPass) |
| Returns the current clear color. More... | |
| kzBool | kzuRenderPassGetColorClearEnabled (const struct KzuRenderPass *renderPass) |
| Returns KZ_TRUE if color buffer clear is enabled. More... | |
| kzsError | kzuRenderPassSetDepthBuffer (const struct KzuRenderPass *renderPass, kzBool depthClearEnabled, kzFloat clearValue, kzBool depthTestEnabled, kzBool depthWriteEnabled) |
| Sets a depth buffer for render pass. More... | |
| kzsError | kzuRenderPassSetStencilBuffer (const struct KzuRenderPass *renderPass, kzBool stencilClearEnabled, kzInt clearValue, kzBool stencilTestEnabled, enum KzuStencilOperation stencilModeSfail, enum KzuStencilOperation stencilModeDPfail, enum KzuStencilOperation stencilModeDPpass, enum KzuStencilFunction stencilFunction) |
| Sets a stencil buffer for render pass. More... | |
| kzsError | kzuRenderPassSetCullMode (const struct KzuRenderPass *renderPass, enum KzuCullMode mode) |
| Sets a cull mode for render pass. More... | |
| void | kzuRenderPassSetViewportAbsolute (struct KzuRenderPass *renderPass, kzUint x, kzUint y, kzUint width, kzUint height) |
| Sets the view port's size in absolute coordinates (pixels) More... | |
| void | kzuRenderPassSetViewportRelative (struct KzuRenderPass *renderPass, kzFloat x, kzFloat y, kzFloat width, kzFloat height) |
| Sets the view port's size in coordinates relative to screen size (0.f = left, 1.f = right) (0.f = top, 1.f = bottom) More... | |
| void | kzuRenderPassSetRenderOnce (struct KzuRenderPass *renderPass, kzBool renderOnce) |
| Sets render pass to state where it gets rendered once and is disabled after that. More... | |
| kzsError | kzuRenderPassSetCamera (const struct KzuRenderPass *renderPass, struct KzuCameraNode *cameraNode) |
| Sets camera for render pass. More... | |
| kzsError | kzuRenderPassSetFrustumCulling (const struct KzuRenderPass *renderPass, kzBool enabled) |
| Sets frustum culling enabled / disabled. More... | |
| kzsError | kzuRenderPassSetStencilTestEnabled (const struct KzuRenderPass *renderPass, kzBool enabled) |
| Sets stencil test enabled for render pass. More... | |
| kzsError | kzuRenderPassSetStencilFailOperation (const struct KzuRenderPass *renderPass, enum KzuStencilOperation stencilOp) |
| Sets stencil fail operation for render pass. More... | |
| kzsError | kzuRenderPassSetStencilPassDepthFailOperation (const struct KzuRenderPass *renderPass, enum KzuStencilOperation stencilOp) |
| Sets stencil pass depth fail operation for render pass. More... | |
| kzsError | kzuRenderPassSetStencilPassDepthPassOperation (const struct KzuRenderPass *renderPass, enum KzuStencilOperation stencilOp) |
| Sets stencil pass depth pass operation for render pass. More... | |
| kzsError | kzuRenderPassSetStencilReferenceValue (const struct KzuRenderPass *renderPass, kzInt stencilValue) |
| Sets stencil reference value for render pass. More... | |
| kzsError | kzuRenderPassSetStencilMaskValue (const struct KzuRenderPass *renderPass, kzInt maskValue) |
| Sets stencil reference value for render pass. More... | |
| kzBool | kzuRenderPassIsStencilTestEnabled (const struct KzuRenderPass *renderPass) |
| Returns if stencil test is enabled for render pass. More... | |
| enum KzuStencilOperation | kzuRenderPassGetStencilFailOperation (const struct KzuRenderPass *renderPass) |
| Returns stencil fail operation from render pass. More... | |
| enum KzuStencilOperation | kzuRenderPassGetStencilPassDepthFailOperation (const struct KzuRenderPass *renderPass) |
| Returns stencil pass depth fail operation from render pass. More... | |
| enum KzuStencilOperation | kzuRenderPassGetStencilPassDepthPassOperation (const struct KzuRenderPass *renderPass) |
| Returns stencil pass depth pass operation from render pass. More... | |
| kzInt | kzuRenderPassGetStencilReferenceValue (const struct KzuRenderPass *renderPass) |
| Gets stencil reference value from render pass. More... | |
| kzInt | kzuRenderPassGetStencilMaskValue (const struct KzuRenderPass *renderPass) |
| Gets stencil mask value from render pass. More... | |
| struct KzuComposer * | kzuRenderPassToComposer (const struct KzuRenderPass *renderPass) |
| Casts render pass to composer. More... | |
| struct KzuRenderPass * | kzuRenderPassFromComposer (const struct KzuComposer *composer) |
| Casts composer to render pass. More... | |
Variables | |
| KZ_HEADER_BEGIN const KzuResourceType | KZU_COMPOSER_TYPE_RENDER_PASS |
| Composer type identifier for render pass. More... | |
Specifies a render pass structure.
Render pass specifies one stage of rendering with specified characteristics, defined by render pass properties (and filter). Sets of render passes are piped via composer.
Copyright 2008-2019 by Rightware. All rights reserved.
| #define KZU_RENDER_PASS_DEFAULT_DEPTH_CLEAR_VALUE |
Default value for renderpass depth clear.
| kzsError kzuRenderPassRegisterToFactory | ( | const struct KzuFactory * | factory) |
Registers render pass to the factory.
| kzsError kzuRenderPassCreate | ( | const struct KzcMemoryManager * | memoryManager, |
| kzString | name, | ||
| struct KzuUIDomain * | uiDomain, | ||
| struct KzuRenderPass ** | out_renderPass | ||
| ) |
Creates a render pass.
| void kzuComposerRequiresDepthBuffer | ( | const struct KzuComposer * | composer, |
| kzBool * | out_allowDepthClear, | ||
| kzBool * | out_requiresDepth | ||
| ) |
Check if a composer (by the requirement of render passes) requires a depth buffer to render correctly.
| kzsError kzuRenderPassSetObjectSource | ( | struct KzuRenderPass * | renderPass, |
| struct KzuObjectSource * | objectSource | ||
| ) |
Sets an object source for render pass.
| struct KzuObjectSource* kzuRenderPassGetObjectSource | ( | const struct KzuRenderPass * | renderPass) |
Gets object source from render pass.
| kzsError kzuRenderPassSetColorBuffer | ( | const struct KzuRenderPass * | renderPass, |
| kzBool | clearEnabled, | ||
| struct KzcColorRGBA | clearColor, | ||
| enum KzuColorWriteMode | writeMode | ||
| ) |
Sets a color buffer for render pass.
| kzsError kzuRenderPassSetColorBufferClearEnabled | ( | const struct KzuRenderPass * | renderPass, |
| kzBool | enabled | ||
| ) |
Sets color buffer clear enabled for render pass.
| struct KzcColorRGBA kzuRenderPassGetClearColor | ( | const struct KzuRenderPass * | renderPass) |
Returns the current clear color.
| enum KzuColorWriteMode kzuRenderPassGetColorWriteMode | ( | const struct KzuRenderPass * | renderPass) |
Returns the current clear color.
| kzBool kzuRenderPassGetColorClearEnabled | ( | const struct KzuRenderPass * | renderPass) |
Returns KZ_TRUE if color buffer clear is enabled.
| kzsError kzuRenderPassSetDepthBuffer | ( | const struct KzuRenderPass * | renderPass, |
| kzBool | depthClearEnabled, | ||
| kzFloat | clearValue, | ||
| kzBool | depthTestEnabled, | ||
| kzBool | depthWriteEnabled | ||
| ) |
Sets a depth buffer for render pass.
| renderPass | renderPass to be applied. |
| depthClearEnabled | Is depth buffer cleared on beginning of this renderpass. |
| clearValue | clearValue clear value used if clearing enabled, use KZU_RENDER_PASS_DEFAULT_DEPTH_CLEAR_VALUE by default. |
| depthTestEnabled | Depth testing enabled / disabled. |
| depthWriteEnabled | Writing to depth buffer enabled / disabled. |
| kzsError kzuRenderPassSetStencilBuffer | ( | const struct KzuRenderPass * | renderPass, |
| kzBool | stencilClearEnabled, | ||
| kzInt | clearValue, | ||
| kzBool | stencilTestEnabled, | ||
| enum KzuStencilOperation | stencilModeSfail, | ||
| enum KzuStencilOperation | stencilModeDPfail, | ||
| enum KzuStencilOperation | stencilModeDPpass, | ||
| enum KzuStencilFunction | stencilFunction | ||
| ) |
Sets a stencil buffer for render pass.
| kzsError kzuRenderPassSetCullMode | ( | const struct KzuRenderPass * | renderPass, |
| enum KzuCullMode | mode | ||
| ) |
Sets a cull mode for render pass.
| void kzuRenderPassSetViewportAbsolute | ( | struct KzuRenderPass * | renderPass, |
| kzUint | x, | ||
| kzUint | y, | ||
| kzUint | width, | ||
| kzUint | height | ||
| ) |
Sets the view port's size in absolute coordinates (pixels)
| void kzuRenderPassSetViewportRelative | ( | struct KzuRenderPass * | renderPass, |
| kzFloat | x, | ||
| kzFloat | y, | ||
| kzFloat | width, | ||
| kzFloat | height | ||
| ) |
Sets the view port's size in coordinates relative to screen size (0.f = left, 1.f = right) (0.f = top, 1.f = bottom)
| void kzuRenderPassSetRenderOnce | ( | struct KzuRenderPass * | renderPass, |
| kzBool | renderOnce | ||
| ) |
Sets render pass to state where it gets rendered once and is disabled after that.
| kzsError kzuRenderPassSetCamera | ( | const struct KzuRenderPass * | renderPass, |
| struct KzuCameraNode * | cameraNode | ||
| ) |
Sets camera for render pass.
| kzsError kzuRenderPassSetFrustumCulling | ( | const struct KzuRenderPass * | renderPass, |
| kzBool | enabled | ||
| ) |
Sets frustum culling enabled / disabled.
| kzsError kzuRenderPassSetStencilTestEnabled | ( | const struct KzuRenderPass * | renderPass, |
| kzBool | enabled | ||
| ) |
Sets stencil test enabled for render pass.
| kzsError kzuRenderPassSetStencilFailOperation | ( | const struct KzuRenderPass * | renderPass, |
| enum KzuStencilOperation | stencilOp | ||
| ) |
Sets stencil fail operation for render pass.
| kzsError kzuRenderPassSetStencilPassDepthFailOperation | ( | const struct KzuRenderPass * | renderPass, |
| enum KzuStencilOperation | stencilOp | ||
| ) |
Sets stencil pass depth fail operation for render pass.
| kzsError kzuRenderPassSetStencilPassDepthPassOperation | ( | const struct KzuRenderPass * | renderPass, |
| enum KzuStencilOperation | stencilOp | ||
| ) |
Sets stencil pass depth pass operation for render pass.
| kzsError kzuRenderPassSetStencilReferenceValue | ( | const struct KzuRenderPass * | renderPass, |
| kzInt | stencilValue | ||
| ) |
Sets stencil reference value for render pass.
| kzsError kzuRenderPassSetStencilMaskValue | ( | const struct KzuRenderPass * | renderPass, |
| kzInt | maskValue | ||
| ) |
Sets stencil reference value for render pass.
| kzBool kzuRenderPassIsStencilTestEnabled | ( | const struct KzuRenderPass * | renderPass) |
Returns if stencil test is enabled for render pass.
| enum KzuStencilOperation kzuRenderPassGetStencilFailOperation | ( | const struct KzuRenderPass * | renderPass) |
Returns stencil fail operation from render pass.
| enum KzuStencilOperation kzuRenderPassGetStencilPassDepthFailOperation | ( | const struct KzuRenderPass * | renderPass) |
Returns stencil pass depth fail operation from render pass.
| enum KzuStencilOperation kzuRenderPassGetStencilPassDepthPassOperation | ( | const struct KzuRenderPass * | renderPass) |
Returns stencil pass depth pass operation from render pass.
| kzInt kzuRenderPassGetStencilReferenceValue | ( | const struct KzuRenderPass * | renderPass) |
Gets stencil reference value from render pass.
| kzInt kzuRenderPassGetStencilMaskValue | ( | const struct KzuRenderPass * | renderPass) |
Gets stencil mask value from render pass.
| struct KzuComposer* kzuRenderPassToComposer | ( | const struct KzuRenderPass * | renderPass) |
Casts render pass to composer.
| struct KzuRenderPass* kzuRenderPassFromComposer | ( | const struct KzuComposer * | composer) |
Casts composer to render pass.
| KZ_HEADER_BEGIN const KzuResourceType KZU_COMPOSER_TYPE_RENDER_PASS |
Composer type identifier for render pass.