kanzi::LongPressManipulator Class Reference

Long press input manipulator recognizes the long press gesture from the incoming touch events. More...

#include <kanzi/core.ui/input/long_press_manipulator.hpp>

Inheritance diagram for kanzi::LongPressManipulator:
kanzi::InputManipulator kanzi::Object kanzi::MetaObject kanzi::PropertyObject

Classes

class  LongPressMessageArguments
 Message arguments for long press gesture recognized message. Inherits argument properties from InputManipulator::InputMessageArguments. More...
 

Public Member Functions

void setPressDuration (chrono::milliseconds pressDuration)
 Set the duration in milliseconds of the long press. The default duration is 500ms. More...
 
- Public Member Functions inherited from kanzi::InputManipulator
 InputManipulator (Domain *domain)
 Constructor. More...
 
virtual ~InputManipulator ()
 
void attach (Node &node)
 Attach the input manipulator to the node. Called automatically when manipulator is added to the node. More...
 
void detach ()
 Detach the input manipulator. Called automatically when manipulator is removed from the node. More...
 
void reset ()
 Reset manipulator. More...
 
void cancel ()
 Notify manipulator of touch canceling. More...
 
State getState () const
 Get the state of the manipulator. More...
 
void setState (State state)
 Set the state of the manipulator. More...
 
NodegetAttachedNode () const
 Get the node the input manipulator is attached to. More...
 
void requireToFail (InputManipulatorWeakPtr manipulatorToFail)
 Sets the manipulator that is required to fail before this manipulator can succeed. More...
 
InputManipulatorWeakPtr getFailManipulator () const
 Gets the fail manipulator. More...
 
InputManipulatorgetDependManipulator () const
 Gets the depend manipulator. More...
 
bool isHandled () const
 Get the change flag of the manipulator. Used internally. More...
 
void setHandled (bool handled)
 Set the change flag of the manipulator. Used internally. More...
 
void setInputManager (KzuInputManager *inputManager)
 Attach or detach the input manager to the manipulator during recognition. Used internally. More...
 
KzuInputManagergetInputManager () const
 Get the attached input manager of the manipulator. Used internally. More...
 
bool isAttached () const
 Tells if the input manipulator is attached (has a valid node reference). More...
 
void setReferenceNode (NodeWeakPtr referenceNode)
 Override the attached node as the hit test reference node. More...
 
void setTouchEventRoutingMode (TouchEventRoutingMode mode)
 Sets the touch event routing mode used by input manager. More...
 
TouchEventRoutingMode getTouchEventRoutingMode ()
 Return the current touch event routing mode. More...
 
void addHitTestArguments (MessageArguments &message, const KzuInputTouchPoint &touchPoint)
 Add hit test information arguments to the message from the touch point. More...
 
- Public Member Functions inherited from kanzi::Object
 Object (Domain *domain)
 
virtual ~Object ()
 
DomaingetDomain () const
 Returns the domain the object belongs to. More...
 
KzuTaskSchedulergetTaskScheduler () const
 Returns the task scheduler of the object. More...
 
KzuMessageDispatchergetMessageDispatcher () const
 Returns the message dispatcher of the object. More...
 
ResourceManagergetResourceManager () const
 Returns the resource manager of the object. More...
 
virtual const MetaclassgetDynamicMetaclass () const KZ_OVERRIDE
 Returns the metaclass of the dynamic type of the object. More...
 
AppliedStyleEntryapplyObjectStyle (kanzi::StyleSharedPtr style)
 Applies a style to an object. More...
 
void unapplyObjectStyle (AppliedStyleEntry *appliedStyleEntry)
 
void applyObjectStyles ()
 Apply all styles for an object node. More...
 
void unapplyObjectStyles ()
 Unapplies and removes all applied styles. More...
 
- Public Member Functions inherited from kanzi::MetaObject
virtual ~MetaObject ()
 
bool isTypeOf (const Metaclass *objectType) const
 Determines if the type of this object is the given type or derived from it. More...
 
- Public Member Functions inherited from kanzi::PropertyObject
 PropertyObject ()
 
virtual ~PropertyObject ()
 
template<typename DataType >
void setProperty (const PropertyType< DataType > &propertyType, typename PropertyType< DataType >::Traits::ParameterType value)
 Sets the local value of a property. More...
 
void removeKzbProperties ()
 
template<typename DataType >
PropertyType< DataType >::Traits::ReturnType getProperty (const PropertyType< DataType > &propertyType) const
 Returns the current value of a property. More...
 
template<typename DataType >
optional< typename PropertyType< DataType >::Traits::ReturnType > getOptionalProperty (const PropertyType< DataType > &propertyType) const
 Evaluates the property value in the same way as the overload above but does not default to the value in property metadata if there are no inputs to the property value. More...
 
template<typename DataType >
PropertyType< DataType >::Traits::ReturnType getPropertyBase (const PropertyType< DataType > &propertyType) const
 Returns the current value of a property disregarding modifiers. More...
 
template<typename DataType >
void setAbstractProperty (AbstractPropertyType abstractPropertyType, typename PropertyType< DataType >::Traits::ParameterType value)
 
template<typename DataType >
PropertyType< DataType >::Traits::ReturnType getAbstractProperty (AbstractPropertyType abstractPropertyType) const
 
template<typename DataType >
PropertyType< DataType >::Traits::ReturnType getAbstractPropertyBase (AbstractPropertyType abstractPropertyType) const
 
template<typename DataType >
optional< typename PropertyType< DataType >::Traits::ReturnType > getOptionalAbstractProperty (AbstractPropertyType abstractPropertyType) const
 
void setPropertyFlag (AbstractPropertyType propertyType, uint32_t flag)
 
bool isPropertyFlagSet (AbstractPropertyType propertyType, uint32_t flag) const
 
void clearPropertyFlag (AbstractPropertyType propertyType, uint32_t flag)
 
bool hasValue (AbstractPropertyType propertyType) const
 Evaluates whether there are any inputs into the property value. More...
 
bool hasBaseValue (AbstractPropertyType propertyType) const
 Evaluates whether there are any inputs into the property value, disregarding modifiers. More...
 
bool hasLocalValue (AbstractPropertyType propertyType) const
 Evaluates whether there is a local value set for the property. More...
 
bool hasNonClassValue (AbstractPropertyType propertyType) const
 Evaluates whether there is a value of any precedence higher than class default value set for the property. More...
 
void removeLocalValue (AbstractPropertyType propertyType)
 Removes the local value associated with the property. More...
 
void copyLocalValue (const PropertyObject &other, AbstractPropertyType propertyType)
 Copies local value of single property from another object. More...
 
void copyLocalValues (const PropertyObject &other)
 Copies all local values from another object. More...
 
virtual void onPropertyChanged (AbstractPropertyType propertyType, PropertyNotificationReason reason)
 Virtual function to handle property change notifications. More...
 
template<typename DataType >
void addPropertyValueSource (const PropertyType< DataType > &propertyType, typename PropertyType< DataType >::Descriptor::TypedValueSource *valueSource, PropertyValuePrecedence precedence, void *owner)
 
template<typename DataType >
void removePropertyValueSource (const PropertyType< DataType > &propertyType, typename PropertyType< DataType >::Descriptor::TypedValueSource *valueSource, void *owner)
 
template<typename DataType >
void addPropertyModifier (const PropertyType< DataType > &propertyType, typename PropertyType< DataType >::Descriptor::ModifierCallback callback, void *owner)
 
template<typename DataType >
void removePropertyModifier (const PropertyType< DataType > &propertyType, typename PropertyType< DataType >::Descriptor::ModifierCallback callback, void *owner)
 
void validatePropertyModifiers (AbstractPropertyType propertyType)
 
template<typename DataType >
void addPropertyNotificationHandler (const PropertyType< DataType > &propertyType, typename PropertyType< DataType >::Descriptor::NotificationCallback callback, void *owner)
 
template<typename DataType >
void removePropertyNotificationHandler (const PropertyType< DataType > &propertyType, typename PropertyType< DataType >::Descriptor::NotificationCallback callback, void *owner)
 
template<typename DataType >
size_t getPropertyNotificationHandlerCount (const PropertyType< DataType > &propertyType)
 Gets number of current notification handlers for given property type. More...
 

Static Public Member Functions

static LongPressManipulatorSharedPtr create (Domain *domain, string_view="")
 
- Static Public Member Functions inherited from kanzi::Object
static const MetaclassgetStaticMetaclass ()
 Returns the metaclass of Object class. More...
 
static PropertyTypeEditorInfoSharedPtr makeEditorInfo ()
 Default implementation that returns empty editor info. More...
 
- Static Public Member Functions inherited from kanzi::MetaObject
static const MetaclassgetStaticMetaclass ()
 Returns the metaclass of Object class. More...
 
static PropertyTypeEditorInfoSharedPtr makeEditorInfo ()
 Default implementation that returns empty editor info. More...
 

Public Attributes

chrono::milliseconds m_pressDuration
 Press delay. More...
 
unsigned int m_touchId
 Touch ID. More...
 
struct KzuInputTouchPoint m_lastTouchPoint
 Last touch point. More...
 
TimerSubscriptionToken m_longPressTimerSubscription
 Timer handle for initial long press. More...
 

Static Public Attributes

static MessageType< LongPressMessageArgumentsLongPressMessage
 Message type for notifying recognition of long press gesture. More...
 

Protected Member Functions

 LongPressManipulator (Domain *domain)
 Constructor. More...
 
virtual void notifyTouchInside (const TouchInfo &touchInfo) KZ_OVERRIDE
 InputManipulator::notifyTouchInside implementation. More...
 
virtual void notifyTouchOutside (const TouchInfo &touchInfo) KZ_OVERRIDE
 InputManipulator::notifyTouchOutside implementation. More...
 
virtual void onReset () KZ_OVERRIDE
 InputManipulator::onReset implementation. More...
 
void onLongPressCompleted (const TimerMessageArguments &arguments)
 Timer callback for successful long press. More...
 
- Protected Member Functions inherited from kanzi::InputManipulator
virtual void onAttach ()
 Attach function for input manipulators. More...
 
virtual void onDetach ()
 Detach function for input manipulators. More...
 
virtual void onCancel ()
 Cancel function for input manipulators. More...
 
virtual void onFail ()
 Fail function for input manipulators. More...
 
- Protected Member Functions inherited from kanzi::Object
void initialize ()
 
void onCopy (const Object &other)
 
- Protected Member Functions inherited from kanzi::MetaObject
 MetaObject ()
 
void initialize ()
 
- Protected Member Functions inherited from kanzi::PropertyObject
void addPropertyValueSource (AbstractPropertyTypeDescriptor &descriptor, AbstractPropertyTypeDescriptor::ValueSource *valueSource, PropertyValuePrecedence precedence, void *owner)
 
void removePropertyValueSource (AbstractPropertyTypeDescriptor &descriptor, AbstractPropertyTypeDescriptor::ValueSource *valueSource, void *owner)
 
AbstractPropertyTypeDescriptor::ValueSourceEntrygetTopValueSourceEntry (AbstractPropertyTypeDescriptor::PropertyStorage &propertyStorage) const
 
AbstractPropertyTypeDescriptor::ValueSourceEntrygetTopValueSourceEntry (AbstractPropertyTypeDescriptor &descriptor) const
 
AbstractPropertyTypeDescriptor::ValueSourcegetTopValueSource (AbstractPropertyTypeDescriptor &descriptor) const
 
AbstractPropertyTypeDescriptor::ValueSourcegetFinalValueSource (AbstractPropertyTypeDescriptor &descriptor) const
 
AbstractPropertyTypeDescriptor::ValueSourcegetNonClassValueSource (AbstractPropertyTypeDescriptor &descriptor) const
 
AbstractPropertyTypeDescriptor::ValueSourcegetClassValueSource (AbstractPropertyTypeDescriptor &descriptor) const
 
AbstractPropertyTypeDescriptor::ValueSourceEntryfindLocalValueSourceEntry (AbstractPropertyTypeDescriptor::PropertyStorage &propertyStorage)
 
AbstractPropertyTypeDescriptor::ValueSourceEntryconstructLocalValueSourceEntry (AbstractPropertyTypeDescriptor &descriptor, AbstractPropertyTypeDescriptor::PropertyStorage &propertyStorage)
 
AbstractPropertyTypeDescriptor::ValueSourceEntryacquireLocalValueSourceEntry (AbstractPropertyTypeDescriptor &descriptor)
 
AbstractPropertyTypeDescriptor::PropertyStoragefindPropertyStorage (AbstractPropertyTypeDescriptor &descriptor) const
 
PropertyStoragePtr findPropertyStoragePtr (AbstractPropertyTypeDescriptor &descriptor) const
 Gets property storage intrusive pointer that can be used to hold a reference until end of operation. More...
 
PropertyStoragePtr constructPropertyStorage (AbstractPropertyTypeDescriptor &descriptor)
 
PropertyStoragePtr acquirePropertyStorage (AbstractPropertyTypeDescriptor &descriptor)
 
AbstractPropertyTypeDescriptor::ModifierStorageacquireModifierStorage (AbstractPropertyTypeDescriptor &descriptor)
 
AbstractPropertyTypeDescriptor::ModifierStoragefindModifierStorage (AbstractPropertyTypeDescriptor &descriptor)
 
AbstractPropertyTypeDescriptor::NotificationStorageacquireNotificationStorage (AbstractPropertyTypeDescriptor &descriptor)
 
AbstractPropertyTypeDescriptor::NotificationStoragefindNotificationStorage (AbstractPropertyTypeDescriptor &descriptor)
 
AbstractPropertyTypeDescriptorfindPropertyTypeDescriptorByUnqualifiedNameAndDataType (string_view unqualifiedName, PropertyDataType dataType)
 
void validatePropertyModifiersAndNotifyHandlers (PropertyStoragePtr &propertyStorage)
 
void copyLocalValue (const AbstractPropertyTypeDescriptor::PropertyStorage &propertyStorage)
 Copy local value from property storage. More...
 
PropertyStorageContainer::iterator beginPropertyStorage ()
 
PropertyStorageContainer::iterator endPropertyStorage ()
 
virtual void notifyPropertyHandlers (PropertyStoragePtr &propertyStorage, PropertyNotificationReason reason)
 
void onCopy (const PropertyObject &other)
 

Additional Inherited Members

- Public Types inherited from kanzi::InputManipulator
enum  State {
  StateReady, StatePossible, StateBegin, StateChange,
  StateEnd, StateFail, StateDelayed, StateCanceled
}
 Enumeration for possible input manipulator states during touch or mouse input sequence. More...
 
enum  TouchEventRoutingMode { RoutingBubbling, RoutingTunneling }
 Enumeration for possible touch event routing modes. More...
 
typedef vector< KzuInputTouchPoint * > TouchPointsContainer
 
typedef TouchPointsContainer::const_iterator TouchPointsConstIterator
 
- Public Types inherited from kanzi::PropertyObject
typedef intrusive_ptr< AbstractPropertyTypeDescriptor::PropertyStoragePropertyStoragePtr
 
typedef vector< PropertyStoragePtrPropertyStorageContainer
 
typedef PropertyStorageContainer::iterator PropertyStorageIterator
 
typedef PropertyStorageContainer::const_iterator PropertyStorageConstIterator
 
typedef PropertyStorageContainer::reverse_iterator PropertyStorageReverseIterator
 
- Protected Types inherited from kanzi::Object
typedef vector< AppliedStyleEntry * > AppliedStyleContainer
 Applied style container. More...
 
- Static Protected Member Functions inherited from kanzi::InputManipulator
static PropertyTypeEditorInfoSharedPtr makeEditorInfo ()
 
- Protected Attributes inherited from kanzi::Object
AppliedStyleContainer m_appliedStyles
 Listing of applied styles applied to this object. More...
 

Detailed Description

Long press input manipulator recognizes the long press gesture from the incoming touch events.

It generates the required messages to implement logic for objects which react to the long press gesture. For example, use the long press input manipulator to open a context menu.

See also
ClickManipulator, DragAndDropManipulator, MultiClickManipulator, PanManipulator, PinchManipulator

Examples

To receive the long press event, add message handler for the LongPressMessage message.

First create a handler method:

void onLongPress(LongPressManipulator::LongPressMessageArguments& /*messageArguments*/)
{
// Insert your code to handle the long press event here
}

Then add a message handler for your node:

node->addInputManipulator(longPressManipulator);
longPressMessageSubscription = node->addMessageHandler(LongPressManipulator::LongPressMessage, bind(&InputManipulatorSnippet::onLongPress, this, placeholders::_1));

Constructor & Destructor Documentation

kanzi::LongPressManipulator::LongPressManipulator ( Domain domain)
explicitprotected

Constructor.

Member Function Documentation

static LongPressManipulatorSharedPtr kanzi::LongPressManipulator::create ( Domain domain,
string_view  = "" 
)
inlinestatic
void kanzi::LongPressManipulator::setPressDuration ( chrono::milliseconds  pressDuration)

Set the duration in milliseconds of the long press. The default duration is 500ms.

virtual void kanzi::LongPressManipulator::notifyTouchInside ( const TouchInfo touchInfo)
protectedvirtual

InputManipulator::notifyTouchInside implementation.

Reimplemented from kanzi::InputManipulator.

virtual void kanzi::LongPressManipulator::notifyTouchOutside ( const TouchInfo touchInfo)
protectedvirtual
virtual void kanzi::LongPressManipulator::onReset ( )
protectedvirtual

InputManipulator::onReset implementation.

Reimplemented from kanzi::InputManipulator.

void kanzi::LongPressManipulator::onLongPressCompleted ( const TimerMessageArguments arguments)
protected

Timer callback for successful long press.

Member Data Documentation

MessageType<LongPressMessageArguments> kanzi::LongPressManipulator::LongPressMessage
static

Message type for notifying recognition of long press gesture.

LongPressMessage message is generated when the tracked touch has remained in the node area for the press duration.

chrono::milliseconds kanzi::LongPressManipulator::m_pressDuration

Press delay.

unsigned int kanzi::LongPressManipulator::m_touchId

Touch ID.

struct KzuInputTouchPoint kanzi::LongPressManipulator::m_lastTouchPoint

Last touch point.

TimerSubscriptionToken kanzi::LongPressManipulator::m_longPressTimerSubscription

Timer handle for initial long press.


The documentation for this class was generated from the following file: