Multi-click input manipulator recognizes double click and tap gestures from incoming touch events. More...
#include <kanzi/core.ui/input/multi_click_manipulator.hpp>
Classes | |
class | MultiClickMessageArguments |
Message arguments for the multi-click gesture recognized message. Inherits argument properties from InputManipulator::InputMessageArguments. More... | |
Public Member Functions | |
void | setTimeout (chrono::milliseconds timeout) |
Set multi-click timeout in milliseconds. The default timeout is 250ms. More... | |
Public Member Functions inherited from kanzi::InputManipulator | |
InputManipulator (Domain *domain) | |
Constructor. More... | |
virtual | ~InputManipulator () |
void | attach (Node &node) |
Attach the input manipulator to the node. Called automatically when manipulator is added to the node. More... | |
void | detach () |
Detach the input manipulator. Called automatically when manipulator is removed from the node. More... | |
void | reset () |
Reset manipulator. More... | |
void | cancel () |
Notify manipulator of touch canceling. More... | |
State | getState () const |
Get the state of the manipulator. More... | |
void | setState (State state) |
Set the state of the manipulator. More... | |
Node * | getAttachedNode () const |
Get the node the input manipulator is attached to. More... | |
void | requireToFail (InputManipulatorWeakPtr manipulatorToFail) |
Sets the manipulator that is required to fail before this manipulator can succeed. More... | |
InputManipulatorWeakPtr | getFailManipulator () const |
Gets the fail manipulator. More... | |
InputManipulator * | getDependManipulator () const |
Gets the depend manipulator. More... | |
bool | isHandled () const |
Get the change flag of the manipulator. Used internally. More... | |
void | setHandled (bool handled) |
Set the change flag of the manipulator. Used internally. More... | |
void | setInputManager (KzuInputManager *inputManager) |
Attach or detach the input manager to the manipulator during recognition. Used internally. More... | |
KzuInputManager * | getInputManager () const |
Get the attached input manager of the manipulator. Used internally. More... | |
bool | isAttached () const |
Tells if the input manipulator is attached (has a valid node reference). More... | |
void | setReferenceNode (NodeWeakPtr referenceNode) |
Override the attached node as the hit test reference node. More... | |
void | setTouchEventRoutingMode (TouchEventRoutingMode mode) |
Sets the touch event routing mode used by input manager. More... | |
TouchEventRoutingMode | getTouchEventRoutingMode () |
Return the current touch event routing mode. More... | |
void | addHitTestArguments (MessageArguments &message, const KzuInputTouchPoint &touchPoint) |
Add hit test information arguments to the message from the touch point. More... | |
Public Member Functions inherited from kanzi::Object | |
Object (Domain *domain) | |
virtual | ~Object () |
Domain * | getDomain () const |
Returns the domain the object belongs to. More... | |
KzuTaskScheduler * | getTaskScheduler () const |
Returns the task scheduler of the object. More... | |
KzuMessageDispatcher * | getMessageDispatcher () const |
Returns the message dispatcher of the object. More... | |
ResourceManager * | getResourceManager () const |
Returns the resource manager of the object. More... | |
virtual const Metaclass * | getDynamicMetaclass () const KZ_OVERRIDE |
Returns the metaclass of the dynamic type of the object. More... | |
AppliedStyleEntry * | applyObjectStyle (kanzi::StyleSharedPtr style) |
Applies a style to an object. More... | |
void | unapplyObjectStyle (AppliedStyleEntry *appliedStyleEntry) |
void | applyObjectStyles () |
Apply all styles for an object node. More... | |
void | unapplyObjectStyles () |
Unapplies and removes all applied styles. More... | |
Public Member Functions inherited from kanzi::MetaObject | |
virtual | ~MetaObject () |
bool | isTypeOf (const Metaclass *objectType) const |
Determines if the type of this object is the given type or derived from it. More... | |
Public Member Functions inherited from kanzi::PropertyObject | |
PropertyObject () | |
virtual | ~PropertyObject () |
template<typename DataType > | |
void | setProperty (const PropertyType< DataType > &propertyType, typename PropertyType< DataType >::Traits::ParameterType value) |
Sets the local value of a property. More... | |
void | removeKzbProperties () |
template<typename DataType > | |
PropertyType< DataType >::Traits::ReturnType | getProperty (const PropertyType< DataType > &propertyType) const |
Returns the current value of a property. More... | |
template<typename DataType > | |
optional< typename PropertyType< DataType >::Traits::ReturnType > | getOptionalProperty (const PropertyType< DataType > &propertyType) const |
Evaluates the property value in the same way as the overload above but does not default to the value in property metadata if there are no inputs to the property value. More... | |
template<typename DataType > | |
PropertyType< DataType >::Traits::ReturnType | getPropertyBase (const PropertyType< DataType > &propertyType) const |
Returns the current value of a property disregarding modifiers. More... | |
template<typename DataType > | |
void | setAbstractProperty (AbstractPropertyType abstractPropertyType, typename PropertyType< DataType >::Traits::ParameterType value) |
template<typename DataType > | |
PropertyType< DataType >::Traits::ReturnType | getAbstractProperty (AbstractPropertyType abstractPropertyType) const |
template<typename DataType > | |
PropertyType< DataType >::Traits::ReturnType | getAbstractPropertyBase (AbstractPropertyType abstractPropertyType) const |
template<typename DataType > | |
optional< typename PropertyType< DataType >::Traits::ReturnType > | getOptionalAbstractProperty (AbstractPropertyType abstractPropertyType) const |
void | setPropertyFlag (AbstractPropertyType propertyType, uint32_t flag) |
bool | isPropertyFlagSet (AbstractPropertyType propertyType, uint32_t flag) const |
void | clearPropertyFlag (AbstractPropertyType propertyType, uint32_t flag) |
bool | hasValue (AbstractPropertyType propertyType) const |
Evaluates whether there are any inputs into the property value. More... | |
bool | hasBaseValue (AbstractPropertyType propertyType) const |
Evaluates whether there are any inputs into the property value, disregarding modifiers. More... | |
bool | hasLocalValue (AbstractPropertyType propertyType) const |
Evaluates whether there is a local value set for the property. More... | |
bool | hasNonClassValue (AbstractPropertyType propertyType) const |
Evaluates whether there is a value of any precedence higher than class default value set for the property. More... | |
void | removeLocalValue (AbstractPropertyType propertyType) |
Removes the local value associated with the property. More... | |
void | copyLocalValue (const PropertyObject &other, AbstractPropertyType propertyType) |
Copies local value of single property from another object. More... | |
void | copyLocalValues (const PropertyObject &other) |
Copies all local values from another object. More... | |
virtual void | onPropertyChanged (AbstractPropertyType propertyType, PropertyNotificationReason reason) |
Virtual function to handle property change notifications. More... | |
template<typename DataType > | |
void | addPropertyValueSource (const PropertyType< DataType > &propertyType, typename PropertyType< DataType >::Descriptor::TypedValueSource *valueSource, PropertyValuePrecedence precedence, void *owner) |
template<typename DataType > | |
void | removePropertyValueSource (const PropertyType< DataType > &propertyType, typename PropertyType< DataType >::Descriptor::TypedValueSource *valueSource, void *owner) |
template<typename DataType > | |
void | addPropertyModifier (const PropertyType< DataType > &propertyType, typename PropertyType< DataType >::Descriptor::ModifierCallback callback, void *owner) |
template<typename DataType > | |
void | removePropertyModifier (const PropertyType< DataType > &propertyType, typename PropertyType< DataType >::Descriptor::ModifierCallback callback, void *owner) |
void | validatePropertyModifiers (AbstractPropertyType propertyType) |
template<typename DataType > | |
void | addPropertyNotificationHandler (const PropertyType< DataType > &propertyType, typename PropertyType< DataType >::Descriptor::NotificationCallback callback, void *owner) |
template<typename DataType > | |
void | removePropertyNotificationHandler (const PropertyType< DataType > &propertyType, typename PropertyType< DataType >::Descriptor::NotificationCallback callback, void *owner) |
template<typename DataType > | |
size_t | getPropertyNotificationHandlerCount (const PropertyType< DataType > &propertyType) |
Gets number of current notification handlers for given property type. More... | |
Static Public Member Functions | |
static MultiClickManipulatorSharedPtr | create (Domain *domain, string_view="") |
Static Public Member Functions inherited from kanzi::Object | |
static const Metaclass * | getStaticMetaclass () |
Returns the metaclass of Object class. More... | |
static PropertyTypeEditorInfoSharedPtr | makeEditorInfo () |
Default implementation that returns empty editor info. More... | |
Static Public Member Functions inherited from kanzi::MetaObject | |
static const Metaclass * | getStaticMetaclass () |
Returns the metaclass of Object class. More... | |
static PropertyTypeEditorInfoSharedPtr | makeEditorInfo () |
Default implementation that returns empty editor info. More... | |
Static Public Attributes | |
static MessageType< MultiClickMessageArguments > | MultiClickMessage |
Message type for notifying recognition of multi-click gesture. More... | |
Additional Inherited Members | |
Public Types inherited from kanzi::InputManipulator | |
enum | State { StateReady, StatePossible, StateBegin, StateChange, StateEnd, StateFail, StateDelayed, StateCanceled } |
Enumeration for possible input manipulator states during touch or mouse input sequence. More... | |
enum | TouchEventRoutingMode { RoutingBubbling, RoutingTunneling } |
Enumeration for possible touch event routing modes. More... | |
typedef vector< KzuInputTouchPoint * > | TouchPointsContainer |
typedef TouchPointsContainer::const_iterator | TouchPointsConstIterator |
Public Types inherited from kanzi::PropertyObject | |
typedef intrusive_ptr< AbstractPropertyTypeDescriptor::PropertyStorage > | PropertyStoragePtr |
typedef vector< PropertyStoragePtr > | PropertyStorageContainer |
typedef PropertyStorageContainer::iterator | PropertyStorageIterator |
typedef PropertyStorageContainer::const_iterator | PropertyStorageConstIterator |
typedef PropertyStorageContainer::reverse_iterator | PropertyStorageReverseIterator |
Protected Types inherited from kanzi::Object | |
typedef vector< AppliedStyleEntry * > | AppliedStyleContainer |
Applied style container. More... | |
Static Protected Member Functions inherited from kanzi::InputManipulator | |
static PropertyTypeEditorInfoSharedPtr | makeEditorInfo () |
Protected Attributes inherited from kanzi::Object | |
AppliedStyleContainer | m_appliedStyles |
Listing of applied styles applied to this object. More... | |
Multi-click input manipulator recognizes double click and tap gestures from incoming touch events.
It generates the messages required to implement the logic for objects that change the state when users double-click or double-tap the object. For example, use the multi-click input manipulator to zoom in and out a map.
To receive the multi click event, add message handler for the MultiClickMessage message.
First create a handler method:
Then add a message handler for your node:
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explicitprotected |
Constructor.
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inlinestatic |
void kanzi::MultiClickManipulator::setTimeout | ( | chrono::milliseconds | timeout | ) |
Set multi-click timeout in milliseconds. The default timeout is 250ms.
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protectedvirtual |
InputManipulator::notifyTouchInside implementation.
Reimplemented from kanzi::InputManipulator.
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protectedvirtual |
InputManipulator::notifyTouchOutside implementation.
Reimplemented from kanzi::InputManipulator.
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protectedvirtual |
InputManipulator::onReset implementation.
Reimplemented from kanzi::InputManipulator.
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protected |
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static |
Message type for notifying recognition of multi-click gesture.
MultiClickMessage message is generated when the second touch press and release sequence is recognized in the attached node area within the timeout duration. MultiClick fails if some other gesture succeeds before it.