Kanzi Framework  3.9.0
Java API
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Class Hierarchy

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This inheritance list is sorted roughly, but not completely, alphabetically:
[detail level 1234]
 CResourceManager.AcquireTaskLoad task for a group of resources
 CActionBaseMetadataMetadata definitions for ActionBase
 CActionMetadataMetadata definitions for Action
 CAssertA class that can be used to analyze the correctness of the program's behavior
 CAutoCloseable
 CBitmapImageBitmapImage is the basic runtime primitive to load, hold, and convert image data in memory
 CButtonConceptMetadataMetadata definitions for ButtonConcept
 CCachingModeCaching modes for nodes
 CResourceManager.AcquireTask.CallbackCallback interface to indicate that resource loading is finished
 CButtonConceptMetadata.CanceledMessageArgumentsMetadata definitions for CanceledMessageArguments
 CClickConceptMetadataMetadata definitions for ClickConcept
 CButtonConceptMetadata.ClickedMessageArgumentsMetadata definitions for ClickedMessageArguments
 CColorRGBAColor with 4 floating point components: red, green, blue and alpha (r, g, b, a)
 CConditionMetadataMetadata definitions for Condition
 CNode.ContentStretchContent stretch option
 CDataContextMetadataMetadata definitions for DataContext
 CDataObjectBoolMetadataMetadata definitions for DataObjectBool
 CDataObjectIntMetadataMetadata definitions for DataObjectInt
 CDataObjectListMetadataMetadata definitions for DataObjectList
 CDataObjectMetadataMetadata definitions for DataObject
 CDataObjectRealMetadataMetadata definitions for DataObjectReal
 CDataObjectStringMetadataMetadata definitions for DataObjectString
 CDataObjectTypeType enumerations for different data object types
 CDataSourceMetadataMetadata definitions for DataSource
 CPropertyType< TDataType >.DataTypeEnumeration of data types that can be stored as properties
 CNode.DepthAlignmentDepth alignment options
 CDomainDomain binds Kanzi subsystems and objects together
 CDynamicPropertyType< Boolean >
 CDynamicPropertyType< com.rightware.kanzi.ColorRGBA >
 CDynamicPropertyType< com.rightware.kanzi.Matrix4x4 >
 CDynamicPropertyType< com.rightware.kanzi.Resource >
 CDynamicPropertyType< com.rightware.kanzi.SRTValue2D >
 CDynamicPropertyType< com.rightware.kanzi.SRTValue3D >
 CDynamicPropertyType< com.rightware.kanzi.Vector2 >
 CDynamicPropertyType< com.rightware.kanzi.Vector3 >
 CDynamicPropertyType< Float >
 CDynamicPropertyType< Integer >
 CDynamicPropertyType< String >
 CEditorInfoEditor information for metadata
 CEditorInfoAttributeEditor information attribute for custom editor information for metadata
 CEmptyNode2DMetadataMetadata definitions for EmptyNode2D
 CException
 CMatrix4x4.FieldOfViewTypeField of view type of a camera
 CFontStyleConceptMetadataMetadata definitions for FontStyleConcept
 CNode2D.ForegroundHintHint for foreground handling of nodes
 CForwardingActionMetadataMetadata definitions for ForwardingAction
 CGPUResourceMemoryTypeMemory upload and RAM preservation strategy for GPU resources
 CGraphicsCompareFunctionRenderer stencil modes
 CGraphicsFormatGraphicsFormat specifies format of graphics data used for example in textures and vertex attributes
 CEnum.HelperClass for holding static functionalities of Enum class
 CNode.HorizontalAlignmentHorizontal alignment options
 CImage2DMetadataMetadata definitions for Image2D
 CKanziObjectObject is the base class for Kanzi UI classes that implement association with a Domain
 CResourceManager.LoadTaskLoad task allows implementing custom asynchronous resource loading
 CLog
 CLogJNI
 CButtonConceptMetadata.LongPressMessageArgumentsMetadata definitions for LongPressMessageArguments
 CMatrix3x3Matrix with 3x3 elements
 CMatrix4x4Matrix with 4x4 elements
 CMessageArgumentsMessageArguments is the base class for arguments passed in messages
 CMessageRoutingMessage routing modes
 CNode.MessageSubscriptionFunctionDefines the message handler invoked when a node receives a message it listens to
 CNode.MessageSubscriptionTokenMessage subscription token that identifies a message subscription
 CMessageTypeAn instance of a MessageType represents a single message type in the Kanzi message system
 CMetaclassMetaclass provides type inspection mechanism for Kanzi classes
 CMetaclassRegistryA container class for Java metaclasses and proxies
 CMetadataThe Metadata annotation specifies property, message type or nested classes to be automatically registered when the containing class is registered to Domain with registerClass or overrideClass
 CDataContext.ModifiedSubscriptionFunctionCallback functions for Modified Subscription events
 CDataContext.ModifiedSubscriptionTokenToken to represent a Modified Subscription
 CNode2DMetadataMetadata definitions for Node2D
 CNode3DMetadataMetadata definitions for Node3D
 CNodeComponentMetadata.NodeComponentMessageArgumentsMetadata definitions for NodeComponentMessageArguments
 CNodeComponentMetadataMetadata definitions for NodeComponent
 CNodeComponentMetadata.NodeComponentSourceMessageArgumentsMetadata definitions for NodeComponentSourceMessageArguments
 CNodeComponentStateState indicating if component is attached to a node, detached from any node
or in process of attaching/detaching
 CNodeMetadataMetadata definitions for Node
 COptionalBool
 COptionalColorRGBA
 COptionalFloat
 COptionalInt
 COptionalMatrix3x3
 COptionalMatrix4x4
 COptionalSRTValue2D
 COptionalSRTValue3D
 COptionalVector2
 COptionalVector3
 COptionalVector4
 CNode2D.PerspectiveTransformationModeNode2D perspective transformation mode
 CNode2D.PixelFormatPixel formats
 CPlatformHolds information about the current platform
 CPluginRepresents the abstract base class for all plugins
 CDomain.PluginHandlerPlugin handler implements the functionality for loading a plugin from the associated plugin file
 CButtonConceptMetadata.PointerEnteredMessageArgumentsMetadata definitions for PointerEnteredMessageArguments
 CButtonConceptMetadata.PointerLeftMessageArgumentsMetadata definitions for PointerLeftMessageArguments
 CButtonConceptMetadata.PressedMessageArgumentsMetadata definitions for PressedMessageArguments
 CPropertyDataTypeEnumeration of data types that can be stored as properties
 CPropertyNotificationReasonProperty notification reason
 CPropertyType< TDataType >An instance of a PropertyType represents a single property type in the Kanzi property system
 CPropertyTypeChangeFlagEach property type has a set of property change flags that indicate the effects that changing a property has
 CResourceManager.ProtocolHandlerProtocolHandler allows implementing custom resource loading for a specific protocol
 CQuaternionQuaternions represent rotation around an axis, defined by quaternion components x, y, z and w
 CNode3D.RenderModeRendering mode for the node
 CNode2D.RenderTypeNode2D render type - affects elementary decisions about node rendering
 CResourceManagerThe resource manager maintains kzb files and provides mechanisms to load resources from kzb files
 CResourceManager.ProtocolHandler.ResultHolds the result of ProtocolHandler handle callback
 CRuntimeException
 CSamplerAddressingMode
 CSamplerFilter
 CSamplerMipmapMode
 CSceneMetadataMetadata definitions for Scene
 CSRTValue2DA structure that describes the scale, rotation and translation transformation in 2D space
 CSRTValue3DA structure that describes the scale, rotation and translation transformation in 3D space
 CTextBlockConceptMetadataMetadata definitions for TextBlockConcept
 CTextConceptMetadataMetadata definitions for TextConcept
 CTextureBuilderTextureBuilder is a class used for setting up properties to initialize textures
 CTextureCreateInfoStatusStatus tells if texture creation parameters can be used to create a texture
 CTextureMetadataMetadata definitions for Texture
 CTextureTypeTexture type
 CButtonConceptMetadata.ToggledOffMessageArgumentsMetadata definitions for ToggledOffMessageArguments
 CButtonConceptMetadata.ToggledOnMessageArgumentsMetadata definitions for ToggledOnMessageArguments
 CButtonConceptMetadata.ToggleStateChangedMessageArgumentsMetadata definitions for ToggleStateChangedMessageArguments
 CTriggerMetadataMetadata definitions for Trigger
 CVector2Vector with 2 floating point components: (x, y)
 CVector3Vector with 3 floating point components: (x, y, z)
 CVector4Vector with 4 floating point components: (x, y, z, w)
 CNode.VerticalAlignmentVertical alignment options