Kanzi Graphics Engine
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Here is a list of all struct and union fields with links to the structures/unions they belong to:
- s -
s :
KZ_FLOAT_UNION_TYPE
scene :
KzuPortalLayer
,
KzuViewportLayer
scrollView :
KzuUiListBox
seconds :
KzsTime
seed_private :
KzcRandom
selectedItem :
KzuUiListBox
selfTime :
KzcProfilingSummaryData
setColor :
KzuFontClass
setSize :
KzuFontClass
shaderCacheDirectory :
KzaApplicationProperties
shaderCacheDirectoryStorage :
KzaApplicationProperties
size :
KzcMemoryManager
,
KzuLayerQuadParameters
size_private :
KzcByteBufferState_private
skipSystemInitialization :
KzaSystemProperties
start_private :
KzcStopwatch
startFunction :
KzuFilterConfiguration
,
KzuSortObjectSourceConfiguration
startupLocale :
KzaApplicationProperties
state :
KzuInputTouchPoint
,
KzuInputManipulator
state_private :
KzcStopwatch
,
KzcByteReadBuffer
,
KzcByteReadBackwardsBuffer
,
KzcByteWriteBuffer
,
KzcByteWriteBackwardsBuffer
stateManagerRuntime :
KzuObjectNode
stop_private :
KzcStopwatch
stringValue :
KzcCollectionValue
style :
KzuObjectNodeAppliedStyleEntry
,
KzsWindowProperties
subAreaMask :
KzuLayerRenderingParameters
subRectangle :
KzuPortalLayer
subRectangleCached :
KzuPortalLayer
subRectangleEnabled :
KzuPortalLayer
supportsFocus :
KzuPresenterConfiguration
supportsStencil :
KzuLayerLayoutingParameters
surfaceProperties :
KzaApplicationProperties
swapBehaviorCopy :
KzsSurfaceProperties
systemDeletor :
KzuTruetypeSystem
Generated on Tue Nov 12 2019 09:08:19 for Kanzi Graphics Engine by
1.8.4