Kanzi 3.9 alpha 3 release notes

New features

  • Introduced the Kanzi UI automation plugin that provides runtime access to Kanzi UI elements and enables test automation. This plugin works on top of Kanzi Engine. See Kanzi UI automation plugin.

  • Added a Kanzi Studio project template that includes the shaders for physically-based rendering. See Shaders.

    ../../_images/new-project-physically-based-rendering.png

Feature improvements

  • You can now set a Composition Target Render Pass to render to multiple composition targets. See Rendering content to multiple composition targets.

  • The Preview plugin that enables the Kanzi Studio Preview to show the runtime state of Activity nodes is now installed with Kanzi Studio.

  • When you create a material Kanzi Studio now automatically adds the Blend Mode property to the material.

  • Asset Packages are now part of the default Kanzi Studio workspace layout. You can find the Asset Packages window next to the Assets and the State Tools windows at the bottom of the interface.

    ../../_images/asset-packages-window.png

Changes

Documentation

Notable fixes

ID

Description

Area

132578

Fixed the issue that prevented Kanzi Studio from detecting a change in the Data Context property.

Kanzi Studio

244106

Fixed the issue that in some cases prevented the Preview Node tool from correctly picking items in Grid List Box 3D nodes.

Kanzi Studio

330260

When in Kanzi Studio you press F1 in the context of Activity functionality, Kanzi Studio now takes you to the correct documentation topic.

Kanzi Studio

336512

Fixed the issue that made Kanzi Studio think you must restart the Preview after editing user preferences.

Kanzi Studio

336546

Fixed the issue that caused Kanzi Studio to show extra message triggers.

Kanzi Studio