| ▼Pcom | |
| ▼Prightware | |
| ►Pkanzi | |
| ►Pmetadata | |
| CActionBaseMetadata | Metadata definitions for ActionBase |
| CActionMetadata | Metadata definitions for Action |
| CActivity2DMetadata | Metadata definitions for Activity2D |
| CActivity3DMetadata | Metadata definitions for Activity3D |
| CActivityCodeBehindMetadata | Metadata definitions for ActivityCodeBehind |
| ►CActivityConceptMetadata | Metadata definitions for ActivityConcept |
| CActivityInternalMessageArguments | Metadata definitions for ActivityInternalMessageArguments |
| CActivityMessageArguments | Metadata definitions for ActivityMessageArguments |
| CActivityPrefabMessageArguments | Metadata definitions for ActivityPrefabMessageArguments |
| CStartActivationInternalMessageArguments | Metadata definitions for StartActivationInternalMessageArguments |
| CStatusChangedInternalMessageArguments | Metadata definitions for StatusChangedInternalMessageArguments |
| CStatusChangedMessageArguments | Metadata definitions for StatusChangedMessageArguments |
| CActivityElementMetadata | Metadata definitions for ActivityElement |
| ►CActivityHostConceptMetadata | Metadata definitions for ActivityHostConcept |
| CActivationMessageArguments | Metadata definitions for ActivationMessageArguments |
| CRegisterActivityElementInternalMessageArguments | Metadata definitions for RegisterActivityElementInternalMessageArguments |
| CUnregisterActivityElementInternalMessageArguments | Metadata definitions for UnregisterActivityElementInternalMessageArguments |
| CAnimationBindingProcessorMetadata | Metadata definitions for AnimationBindingProcessor |
| ►CAnimationPlayerMetadata | Metadata definitions for AnimationPlayer |
| CCompletedMessageArguments | Metadata definitions for CompletedMessageArguments |
| CPauseMessageArguments | Metadata definitions for PauseMessageArguments |
| CPlayMessageArguments | Metadata definitions for PlayMessageArguments |
| CResumeMessageArguments | Metadata definitions for ResumeMessageArguments |
| CStartedMessageArguments | Metadata definitions for StartedMessageArguments |
| CStopMessageArguments | Metadata definitions for StopMessageArguments |
| CStoppedMessageArguments | Metadata definitions for StoppedMessageArguments |
| CAnimationResourceMetadata | Metadata definitions for AnimationResource |
| CApplyActionMetadata | Metadata definitions for ApplyAction |
| CApplyActivationActionMetadata | Metadata definitions for ApplyActivationAction |
| CApplyPropertyActionMetadata | Metadata definitions for ApplyPropertyAction |
| CBinaryResourceMetadata | Metadata definitions for BinaryResource |
| CBindingProcessorMetadata | Metadata definitions for BindingProcessor |
| CBitmapFontMetadata | Metadata definitions for BitmapFont |
| CBlitRenderPassMetadata | Metadata definitions for BlitRenderPass |
| CBlurEffect2DMetadata | Metadata definitions for BlurEffect2D |
| CBrushMetadata | Metadata definitions for Brush |
| CButton2DMetadata | Metadata definitions for Button2D |
| CButton3DMetadata | Metadata definitions for Button3D |
| ►CButtonConceptMetadata | Metadata definitions for ButtonConcept |
| CCanceledMessageArguments | Metadata definitions for CanceledMessageArguments |
| CClickedMessageArguments | Metadata definitions for ClickedMessageArguments |
| CLongPressMessageArguments | Metadata definitions for LongPressMessageArguments |
| CPointerEnteredMessageArguments | Metadata definitions for PointerEnteredMessageArguments |
| CPointerLeftMessageArguments | Metadata definitions for PointerLeftMessageArguments |
| CPressedMessageArguments | Metadata definitions for PressedMessageArguments |
| CToggledOffMessageArguments | Metadata definitions for ToggledOffMessageArguments |
| CToggledOnMessageArguments | Metadata definitions for ToggledOnMessageArguments |
| CToggleStateChangedMessageArguments | Metadata definitions for ToggleStateChangedMessageArguments |
| CCallbackBindingProcessorMetadata | Metadata definitions for CallbackBindingProcessor |
| CCameraMetadata | Metadata definitions for Camera |
| CClearRenderPassMetadata | Metadata definitions for ClearRenderPass |
| CClickConceptMetadata | Metadata definitions for ClickConcept |
| CClickManipulatorComponentMetadata | Metadata definitions for ClickManipulatorComponent |
| ►CClickManipulatorMetadata | Metadata definitions for ClickManipulator |
| CClickBeginMessageArguments | Metadata definitions for ClickBeginMessageArguments |
| CClickCancelMessageArguments | Metadata definitions for ClickCancelMessageArguments |
| CClickEnterMessageArguments | Metadata definitions for ClickEnterMessageArguments |
| CClickLeaveMessageArguments | Metadata definitions for ClickLeaveMessageArguments |
| CClickMessageArguments | Metadata definitions for ClickMessageArguments |
| CCodeBehindMetadata | Metadata definitions for CodeBehind |
| CColorBrushMetadata | Metadata definitions for ColorBrush |
| ►CCommandMetadata | Metadata definitions for Command |
| CCommandMessageArguments | Metadata definitions for CommandMessageArguments |
| CCompositionBrushMetadata | Metadata definitions for CompositionBrush |
| CCompositionTargetRenderPassMetadata | Metadata definitions for CompositionTargetRenderPass |
| CConditionMetadata | Metadata definitions for Condition |
| CConstraintsMetadata | Metadata definitions for Constraints |
| CContentBrushMetadata | Metadata definitions for ContentBrush |
| CContentLayout2DMetadata | Metadata definitions for ContentLayout2D |
| CContentLayout3DMetadata | Metadata definitions for ContentLayout3D |
| CContentLayoutConceptMetadata | Metadata definitions for ContentLayoutConcept |
| CCubeMapRenderPassMetadata | Metadata definitions for CubeMapRenderPass |
| CDataContextMetadata | Metadata definitions for DataContext |
| CDataDrivenExclusiveActivityHost2DMetadata | Metadata definitions for DataDrivenExclusiveActivityHost2D |
| CDataDrivenExclusiveActivityHost3DMetadata | Metadata definitions for DataDrivenExclusiveActivityHost3D |
| CDataDrivenExclusiveActivityHostConceptMetadata | Metadata definitions for DataDrivenExclusiveActivityHostConcept |
| CDataObjectBoolMetadata | Metadata definitions for DataObjectBool |
| CDataObjectIntMetadata | Metadata definitions for DataObjectInt |
| CDataObjectListMetadata | Metadata definitions for DataObjectList |
| CDataObjectMetadata | Metadata definitions for DataObject |
| CDataObjectRealMetadata | Metadata definitions for DataObjectReal |
| CDataObjectStringMetadata | Metadata definitions for DataObjectString |
| CDataSourceListItemGenerator2DMetadata | Metadata definitions for DataSourceListItemGenerator2D |
| CDataSourceListItemGenerator3DMetadata | Metadata definitions for DataSourceListItemGenerator3D |
| CDataSourceMetadata | Metadata definitions for DataSource |
| CDataTriggerComponentMetadata | Metadata definitions for DataTriggerComponent |
| CDataTriggerMetadata | Metadata definitions for DataTrigger |
| CDispatchMessageActionMetadata | Metadata definitions for DispatchMessageAction |
| CDockLayout2DMetadata | Metadata definitions for DockLayout2D |
| CDockLayout3DMetadata | Metadata definitions for DockLayout3D |
| CDockLayoutConceptMetadata | Metadata definitions for DockLayoutConcept |
| CDomainMetadata | Metadata definitions for Domain |
| ►CDragAndDropManipulatorMetadata | Metadata definitions for DragAndDropManipulator |
| CCanceledMessageArguments | Metadata definitions for CanceledMessageArguments |
| CFinishedMessageArguments | Metadata definitions for FinishedMessageArguments |
| CMovedMessageArguments | Metadata definitions for MovedMessageArguments |
| CStartedMessageArguments | Metadata definitions for StartedMessageArguments |
| CDrawObjectsRenderPassMetadata | Metadata definitions for DrawObjectsRenderPass |
| CDrawObjectsWithMaterialRenderPassMetadata | Metadata definitions for DrawObjectsWithMaterialRenderPass |
| CEffectStack2DMetadata | Metadata definitions for EffectStack2D |
| CEmptyNode2DMetadata | Metadata definitions for EmptyNode2D |
| CEmptyNode3DMetadata | Metadata definitions for EmptyNode3D |
| CExclusiveActivityHost2DMetadata | Metadata definitions for ExclusiveActivityHost2D |
| CExclusiveActivityHost3DMetadata | Metadata definitions for ExclusiveActivityHost3D |
| ►CExclusiveActivityHostConceptMetadata | Metadata definitions for ExclusiveActivityHostConcept |
| CImplicitActivityChangeRequestMessageArguments | Metadata definitions for ImplicitActivityChangeRequestMessageArguments |
| CExpressionBindingProcessorMetadata | Metadata definitions for ExpressionBindingProcessor |
| CExpressionConditionMetadata | Metadata definitions for ExpressionCondition |
| ►CFloatValueAccumulatorMetadata | Metadata definitions for FloatValueAccumulator |
| CSetAccumulatedValueBoundariesMessageArguments | Metadata definitions for SetAccumulatedValueBoundariesMessageArguments |
| CFlowLayout2DMetadata | Metadata definitions for FlowLayout2D |
| CFlowLayout3DMetadata | Metadata definitions for FlowLayout3D |
| CFlowLayoutConceptMetadata | Metadata definitions for FlowLayoutConcept |
| ►CFocusManagerMetadata | Metadata definitions for FocusManager |
| CFocusEnteredFocusScopeMessageArguments | Metadata definitions for FocusEnteredFocusScopeMessageArguments |
| CFocusLeftFocusScopeMessageArguments | Metadata definitions for FocusLeftFocusScopeMessageArguments |
| CInputOutsideOverlayMessageArguments | Metadata definitions for InputOutsideOverlayMessageArguments |
| CMoveFocusMessageArguments | Metadata definitions for MoveFocusMessageArguments |
| COverlayBroughtToFrontMessageArguments | Metadata definitions for OverlayBroughtToFrontMessageArguments |
| COverlayGainedFocusMessageArguments | Metadata definitions for OverlayGainedFocusMessageArguments |
| COverlayLostFocusMessageArguments | Metadata definitions for OverlayLostFocusMessageArguments |
| COverlaySentToBackMessageArguments | Metadata definitions for OverlaySentToBackMessageArguments |
| CPostFocusMessageArguments | Metadata definitions for PostFocusMessageArguments |
| CPreFocusMessageArguments | Metadata definitions for PreFocusMessageArguments |
| CScopeStateChangeMessageArguments | Metadata definitions for ScopeStateChangeMessageArguments |
| CFocusNavigationManipulatorMetadata | Metadata definitions for FocusNavigationManipulator |
| CFocusScopeCoreMetadata | Metadata definitions for FocusScopeCore |
| CFontFamilyMetadata | Metadata definitions for FontFamily |
| CFontMetadata | Metadata definitions for Font |
| CFontStyleConceptMetadata | Metadata definitions for FontStyleConcept |
| CForwardingActionMetadata | Metadata definitions for ForwardingAction |
| CFramebufferMetadata | Metadata definitions for Framebuffer |
| CGatherLightsRenderPassMetadata | Metadata definitions for GatherLightsRenderPass |
| CGatherNearestLightsRenderPassMetadata | Metadata definitions for GatherNearestLightsRenderPass |
| CGPUResourceMetadata | Metadata definitions for GPUResource |
| CGridLayout2DMetadata | Metadata definitions for GridLayout2D |
| CGridLayout3DMetadata | Metadata definitions for GridLayout3D |
| CGridLayoutConceptMetadata | Metadata definitions for GridLayoutConcept |
| CGridListBox2DMetadata | Metadata definitions for GridListBox2D |
| CGridListBox3DMetadata | Metadata definitions for GridListBox3D |
| CGridListBoxConceptMetadata | Metadata definitions for GridListBoxConcept |
| CImage2DMetadata | Metadata definitions for Image2D |
| ►CInputManipulatorMetadata | Metadata definitions for InputManipulator |
| CInputMessageArguments | Metadata definitions for InputMessageArguments |
| CKeyInputMessageArguments | Metadata definitions for KeyInputMessageArguments |
| CInstantiator3DMetadata | Metadata definitions for Instantiator3D |
| CInstructionBindingProcessorMetadata | Metadata definitions for InstructionBindingProcessor |
| ►CIntValueAccumulatorMetadata | Metadata definitions for IntValueAccumulator |
| CSetAccumulatedValueBoundariesMessageArguments | Metadata definitions for SetAccumulatedValueBoundariesMessageArguments |
| ►CKeyboardMetadata | Metadata definitions for Keyboard |
| CKeyDownMessageArguments | Metadata definitions for KeyDownMessageArguments |
| CKeyStateChangedMessageArguments | Metadata definitions for KeyStateChangedMessageArguments |
| CKeyUpMessageArguments | Metadata definitions for KeyUpMessageArguments |
| CKeyManipulatorComponentMetadata | Metadata definitions for KeyManipulatorComponent |
| ►CKeyManipulatorMetadata | Metadata definitions for KeyManipulator |
| CKeyCanceledMessageArguments | Metadata definitions for KeyCanceledMessageArguments |
| CKeyPressedMessageArguments | Metadata definitions for KeyPressedMessageArguments |
| CKeyReleasedMessageArguments | Metadata definitions for KeyReleasedMessageArguments |
| CLegacyRenderPassMetadata | Metadata definitions for LegacyRenderPass |
| CLevelOfDetail3DMetadata | Metadata definitions for LevelOfDetail3D |
| CLightMetadata | Metadata definitions for Light |
| ►CListBoxConceptMetadata | Metadata definitions for ListBoxConcept |
| CItemHiddenMessageArguments | Metadata definitions for ItemHiddenMessageArguments |
| CItemMessageArguments | Metadata definitions for ItemMessageArguments |
| CItemSelectedMessageArguments | Metadata definitions for ItemSelectedMessageArguments |
| CItemVisibleMessageArguments | Metadata definitions for ItemVisibleMessageArguments |
| CListBoxItemContainer2DMetadata | Metadata definitions for ListBoxItemContainer2D |
| CListBoxItemContainer3DMetadata | Metadata definitions for ListBoxItemContainer3D |
| CListBoxItemContainerGenerator3DMetadata | Metadata definitions for ListBoxItemContainerGenerator3D |
| CListBoxItemContainerMetadata | Metadata definitions for ListBoxItemContainer |
| CListBoxItemGenerator2DMetadata | Metadata definitions for ListBoxItemGenerator2D |
| CListBoxItemGenerator3DMetadata | Metadata definitions for ListBoxItemGenerator3D |
| ►CListBoxScrollingConceptMetadata | Metadata definitions for ListBoxScrollingConcept |
| CScrolledMessageArguments | Metadata definitions for ScrolledMessageArguments |
| CScrollFinishedMessageArguments | Metadata definitions for ScrollFinishedMessageArguments |
| CScrollMessageArguments | Metadata definitions for ScrollMessageArguments |
| CScrollStartedMessageArguments | Metadata definitions for ScrollStartedMessageArguments |
| CTargetChangedMessageArguments | Metadata definitions for TargetChangedMessageArguments |
| CUserScrollFinishedMessageArguments | Metadata definitions for UserScrollFinishedMessageArguments |
| CUserScrollStartedMessageArguments | Metadata definitions for UserScrollStartedMessageArguments |
| CLongPressManipulatorComponentMetadata | Metadata definitions for LongPressManipulatorComponent |
| ►CLongPressManipulatorMetadata | Metadata definitions for LongPressManipulator |
| CLongPressCancelMessageArguments | Metadata definitions for LongPressCancelMessageArguments |
| CLongPressMessageArguments | Metadata definitions for LongPressMessageArguments |
| CMaskEffect2DMetadata | Metadata definitions for MaskEffect2D |
| CMaterialBrushMetadata | Metadata definitions for MaterialBrush |
| CMaterialMetadata | Metadata definitions for Material |
| CMaterialSetupRenderPassMetadata | Metadata definitions for MaterialSetupRenderPass |
| CMeshMetadata | Metadata definitions for Mesh |
| CMessageTriggerMetadata | Metadata definitions for MessageTrigger |
| CMetaObjectMetadata | Metadata definitions for MetaObject |
| CMipmapGenerationConceptMetadata | Metadata definitions for MipmapGenerationConcept |
| CModel3DMetadata | Metadata definitions for Model3D |
| CMorphMetadata | Metadata definitions for Morph |
| CMorphWeightTimelineMetadata | Metadata definitions for MorphWeightTimeline |
| CMoveFocusActionMetadata | Metadata definitions for MoveFocusAction |
| CMultiClickManipulatorComponentMetadata | Metadata definitions for MultiClickManipulatorComponent |
| ►CMultiClickManipulatorMetadata | Metadata definitions for MultiClickManipulator |
| CCanceledMessageArguments | Metadata definitions for CanceledMessageArguments |
| CMultiClickMessageArguments | Metadata definitions for MultiClickMessageArguments |
| CNavigationManipulatorComponentMetadata | Metadata definitions for NavigationManipulatorComponent |
| ►CNavigationManipulatorMetadata | Metadata definitions for NavigationManipulator |
| CKeyNavigationMessageArguments | Metadata definitions for KeyNavigationMessageArguments |
| CNinePatchImage2DMetadata | Metadata definitions for NinePatchImage2D |
| CNode2DMetadata | Metadata definitions for Node2D |
| CNode3DMetadata | Metadata definitions for Node3D |
| ►CNodeComponentMetadata | Metadata definitions for NodeComponent |
| CNodeComponentMessageArguments | Metadata definitions for NodeComponentMessageArguments |
| CNodeComponentSourceMessageArguments | Metadata definitions for NodeComponentSourceMessageArguments |
| CNodeEffect2DMetadata | Metadata definitions for NodeEffect2D |
| CNodeEffectPrefab2DMetadata | Metadata definitions for NodeEffectPrefab2D |
| CNodeListRenderPassMetadata | Metadata definitions for NodeListRenderPass |
| ►CNodeMetadata | Metadata definitions for Node |
| CNodeComponentMessageArguments | Metadata definitions for NodeComponentMessageArguments |
| CNodeComponentSourceMessageArguments | Metadata definitions for NodeComponentSourceMessageArguments |
| CNullBrushMetadata | Metadata definitions for NullBrush |
| CObjectMetadata | Metadata definitions for Object |
| CObjectSourceMetadata | Metadata definitions for ObjectSource |
| COnAttachedTriggerMetadata | Metadata definitions for OnAttachedTrigger |
| COnPropertyChangedTriggerMetadata | Metadata definitions for OnPropertyChangedTrigger |
| COutlineEffect2DMetadata | Metadata definitions for OutlineEffect2D |
| CPageHostMetadata | Metadata definitions for PageHost |
| ►CPageMetadata | Metadata definitions for Page |
| CActivatedMessageArguments | Metadata definitions for ActivatedMessageArguments |
| CDeactivatedMessageArguments | Metadata definitions for DeactivatedMessageArguments |
| CNavigateMessageArguments | Metadata definitions for NavigateMessageArguments |
| CNavigateNextMessageArguments | Metadata definitions for NavigateNextMessageArguments |
| CNavigateParentMessageArguments | Metadata definitions for NavigateParentMessageArguments |
| CNavigatePreviousMessageArguments | Metadata definitions for NavigatePreviousMessageArguments |
| CNavigationActivatedMessageArguments | Metadata definitions for NavigationActivatedMessageArguments |
| CNavigationDeactivatedMessageArguments | Metadata definitions for NavigationDeactivatedMessageArguments |
| CNavigationFinishedMessageArguments | Metadata definitions for NavigationFinishedMessageArguments |
| CNavigationStartedMessageArguments | Metadata definitions for NavigationStartedMessageArguments |
| CRegisterToNavigationdMessageArguments | Metadata definitions for RegisterToNavigationdMessageArguments |
| CUnregisterFromNavigationMessageArguments | Metadata definitions for UnregisterFromNavigationMessageArguments |
| CPageTransitionCollectionMetadata | Metadata definitions for PageTransitionCollection |
| CPanManipulatorComponentMetadata | Metadata definitions for PanManipulatorComponent |
| ►CPanManipulatorMetadata | Metadata definitions for PanManipulator |
| CBaseMessageArguments | Metadata definitions for BaseMessageArguments |
| CCanceledMessageArguments | Metadata definitions for CanceledMessageArguments |
| CEnteredMessageArguments | Metadata definitions for EnteredMessageArguments |
| CFinishedMessageArguments | Metadata definitions for FinishedMessageArguments |
| CLeftMessageArguments | Metadata definitions for LeftMessageArguments |
| CMovedMessageArguments | Metadata definitions for MovedMessageArguments |
| CStartedMessageArguments | Metadata definitions for StartedMessageArguments |
| CParallelActivityHost2DMetadata | Metadata definitions for ParallelActivityHost2D |
| CParallelActivityHost3DMetadata | Metadata definitions for ParallelActivityHost3D |
| CParallelActivityHostConceptMetadata | Metadata definitions for ParallelActivityHostConcept |
| CParallelTimelineMetadata | Metadata definitions for ParallelTimeline |
| ►CPinchManipulatorMetadata | Metadata definitions for PinchManipulator |
| CCanceledMessageArguments | Metadata definitions for CanceledMessageArguments |
| CFinishedMessageArguments | Metadata definitions for FinishedMessageArguments |
| CMovedMessageArguments | Metadata definitions for MovedMessageArguments |
| CStartedMessageArguments | Metadata definitions for StartedMessageArguments |
| CPipelineStateRenderPassMetadata | Metadata definitions for PipelineStateRenderPass |
| CPortalViewMetadata | Metadata definitions for PortalView |
| CPrefabTemplateMetadata | Metadata definitions for PrefabTemplate |
| CPrefabTemplateNodeMetadata | Metadata definitions for PrefabTemplateNode |
| CPrefabView2DMetadata | Metadata definitions for PrefabView2D |
| CPrefabView3DMetadata | Metadata definitions for PrefabView3D |
| ►CPrefabViewConceptMetadata | Metadata definitions for PrefabViewConcept |
| CAsynchronousLoadCompletedMessageArguments | Metadata definitions for AsynchronousLoadCompletedMessageArguments |
| CLoadAsynchronouslyMessageArguments | Metadata definitions for LoadAsynchronouslyMessageArguments |
| CProgressiveRenderingViewport2DMetadata | Metadata definitions for ProgressiveRenderingViewport2D |
| CPropertyAnimationTimelineMetadata | Metadata definitions for PropertyAnimationTimeline |
| CPropertyDrivenAnimationPlayerMetadata | Metadata definitions for PropertyDrivenAnimationPlayer |
| CPropertyFieldAnimationTimelineMetadata | Metadata definitions for PropertyFieldAnimationTimeline |
| ►CPropertyTargetEasingInterpolatorMetadata | Metadata definitions for PropertyTargetEasingInterpolator |
| CSetEnabledMessageArguments | Metadata definitions for SetEnabledMessageArguments |
| ►CPropertyTargetInterpolatorMetadata | Metadata definitions for PropertyTargetInterpolator |
| CCompletedMessageArguments | Metadata definitions for CompletedMessageArguments |
| CRangeAccumulateBindingProcessorMetadata | Metadata definitions for RangeAccumulateBindingProcessor |
| CRangeBindingProcessorMetadata | Metadata definitions for RangeBindingProcessor |
| ►CRangeConceptMetadata | Metadata definitions for RangeConcept |
| CCommonMessageArguments | Metadata definitions for CommonMessageArguments |
| CValueChangedMessageArguments | Metadata definitions for ValueChangedMessageArguments |
| CValueChangeFinishedMessageArguments | Metadata definitions for ValueChangeFinishedMessageArguments |
| CValueChangeStartedMessageArguments | Metadata definitions for ValueChangeStartedMessageArguments |
| CRenderbufferMetadata | Metadata definitions for Renderbuffer |
| CRenderPassMetadata | Metadata definitions for RenderPass |
| CRenderPassPrefabMetadata | Metadata definitions for RenderPassPrefab |
| CRenderPassViewMetadata | Metadata definitions for RenderPassView |
| CResourceBindingProcessorMetadata | Metadata definitions for ResourceBindingProcessor |
| CResourceDictionaryMetadata | Metadata definitions for ResourceDictionary |
| CResourceDictionarySelectorMetadata | Metadata definitions for ResourceDictionarySelector |
| CResourceMetadata | Metadata definitions for Resource |
| CSceneMetadata | Metadata definitions for Scene |
| ►CScreenMetadata | Metadata definitions for Screen |
| CActivateThemeMessageArguments | Metadata definitions for ActivateThemeMessageArguments |
| CScrollView2DMetadata | Metadata definitions for ScrollView2D |
| CScrollView3DMetadata | Metadata definitions for ScrollView3D |
| ►CScrollViewConceptMetadata | Metadata definitions for ScrollViewConcept |
| CScrollDirectionMessageArguments | Metadata definitions for ScrollDirectionMessageArguments |
| CScrollDownMessageArguments | Metadata definitions for ScrollDownMessageArguments |
| CScrollEdgeMessageArguments | Metadata definitions for ScrollEdgeMessageArguments |
| CScrolledMessageArguments | Metadata definitions for ScrolledMessageArguments |
| CScrollEndMessageArguments | Metadata definitions for ScrollEndMessageArguments |
| CScrollFinishedMessageArguments | Metadata definitions for ScrollFinishedMessageArguments |
| CScrollHomeMessageArguments | Metadata definitions for ScrollHomeMessageArguments |
| CScrollLeftMessageArguments | Metadata definitions for ScrollLeftMessageArguments |
| CScrollMessageArguments | Metadata definitions for ScrollMessageArguments |
| CScrollPageDownMessageArguments | Metadata definitions for ScrollPageDownMessageArguments |
| CScrollPageMessageArguments | Metadata definitions for ScrollPageMessageArguments |
| CScrollPageUpMessageArguments | Metadata definitions for ScrollPageUpMessageArguments |
| CScrollPositionMessageArguments | Metadata definitions for ScrollPositionMessageArguments |
| CScrollRightMessageArguments | Metadata definitions for ScrollRightMessageArguments |
| CScrollStartedMessageArguments | Metadata definitions for ScrollStartedMessageArguments |
| CScrollTargetMessageArguments | Metadata definitions for ScrollTargetMessageArguments |
| CScrollUpMessageArguments | Metadata definitions for ScrollUpMessageArguments |
| CSetScrollMessageArguments | Metadata definitions for SetScrollMessageArguments |
| CSetScrollTargetMessageArguments | Metadata definitions for SetScrollTargetMessageArguments |
| CSnapMessageArguments | Metadata definitions for SnapMessageArguments |
| CSnapRequestMessageArguments | Metadata definitions for SnapRequestMessageArguments |
| CUserScrollFinishedMessageArguments | Metadata definitions for UserScrollFinishedMessageArguments |
| CUserScrollStartedMessageArguments | Metadata definitions for UserScrollStartedMessageArguments |
| CZoomedMessageArguments | Metadata definitions for ZoomedMessageArguments |
| CSetPropertyActionMetadata | Metadata definitions for SetPropertyAction |
| CShaderProgramMetadata | Metadata definitions for ShaderProgram |
| CShadowEffect2DMetadata | Metadata definitions for ShadowEffect2D |
| CSlider2DMetadata | Metadata definitions for Slider2D |
| CSlider3DMetadata | Metadata definitions for Slider3D |
| CSliderConceptMetadata | Metadata definitions for SliderConcept |
| CStackLayout2DMetadata | Metadata definitions for StackLayout2D |
| CStackLayout3DMetadata | Metadata definitions for StackLayout3D |
| CStackLayoutConceptMetadata | Metadata definitions for StackLayoutConcept |
| CStandardMaterialMetadata | Metadata definitions for StandardMaterial |
| CStandardPbrMaterialMetadata | Metadata definitions for StandardPbrMaterial |
| ►CStateManagerMetadata | Metadata definitions for StateManager |
| CEnteredStateMessageArguments | Metadata definitions for EnteredStateMessageArguments |
| CGoToDefinedStateMessageArguments | Metadata definitions for GoToDefinedStateMessageArguments |
| CGoToNextDefinedStateMessageArguments | Metadata definitions for GoToNextDefinedStateMessageArguments |
| CGoToPreviousDefinedStateMessageArguments | Metadata definitions for GoToPreviousDefinedStateMessageArguments |
| CGoToStateMessageArguments | Metadata definitions for GoToStateMessageArguments |
| CLeftStateMessageArguments | Metadata definitions for LeftStateMessageArguments |
| CStateChangeMessageArguments | Metadata definitions for StateChangeMessageArguments |
| CStateManagerMessageArguments | Metadata definitions for StateManagerMessageArguments |
| CTransitionFinishedMessageArguments | Metadata definitions for TransitionFinishedMessageArguments |
| CTransitionMessageArguments | Metadata definitions for TransitionMessageArguments |
| CTransitionStartedMessageArguments | Metadata definitions for TransitionStartedMessageArguments |
| CStyleMetadata | Metadata definitions for Style |
| CSurfaceMetadata | Metadata definitions for Surface |
| CTextBlock2DMetadata | Metadata definitions for TextBlock2D |
| CTextBlock3DMetadata | Metadata definitions for TextBlock3D |
| CTextBlockConceptMetadata | Metadata definitions for TextBlockConcept |
| CTextBox2DMetadata | Metadata definitions for TextBox2D |
| CTextBox3DMetadata | Metadata definitions for TextBox3D |
| ►CTextBoxConceptMetadata | Metadata definitions for TextBoxConcept |
| CCursorPositionMessageArguments | Metadata definitions for CursorPositionMessageArguments |
| CEditingStateChangedMessageArguments | Metadata definitions for EditingStateChangedMessageArguments |
| CInputMethodActionMessageArguments | Metadata definitions for InputMethodActionMessageArguments |
| CInputMethodAvailableMessageArguments | Metadata definitions for InputMethodAvailableMessageArguments |
| CSelectedTextMessageArguments | Metadata definitions for SelectedTextMessageArguments |
| CTextChangedMessageArguments | Metadata definitions for TextChangedMessageArguments |
| CTextCompositionStateMessageArguments | Metadata definitions for TextCompositionStateMessageArguments |
| CTextContentMessageArguments | Metadata definitions for TextContentMessageArguments |
| CTextInsertionMessageArguments | Metadata definitions for TextInsertionMessageArguments |
| CTextRangeMessageArguments | Metadata definitions for TextRangeMessageArguments |
| ►CTextBoxMetadata | Metadata definitions for TextBox |
| CCharacterRemovalMessageArguments | Metadata definitions for CharacterRemovalMessageArguments |
| CCursorPositionMessageArguments | Metadata definitions for CursorPositionMessageArguments |
| CDeleteSelectionMessageArguments | Metadata definitions for DeleteSelectionMessageArguments |
| CEditingStateChangedMessageArguments | Metadata definitions for EditingStateChangedMessageArguments |
| CInputMethodActionMessageArguments | Metadata definitions for InputMethodActionMessageArguments |
| CInputMethodAvailableMessageArguments | Metadata definitions for InputMethodAvailableMessageArguments |
| CModifyEditingStateMessageArguments | Metadata definitions for ModifyEditingStateMessageArguments |
| CModifySelectionMessageArguments | Metadata definitions for ModifySelectionMessageArguments |
| CMoveCursorMessageArguments | Metadata definitions for MoveCursorMessageArguments |
| CSelectedTextMessageArguments | Metadata definitions for SelectedTextMessageArguments |
| CTextChangedMessageArguments | Metadata definitions for TextChangedMessageArguments |
| CTextCompositionStateMessageArguments | Metadata definitions for TextCompositionStateMessageArguments |
| CTextContentMessageArguments | Metadata definitions for TextContentMessageArguments |
| CTextInsertionMessageArguments | Metadata definitions for TextInsertionMessageArguments |
| CTextRangeMessageArguments | Metadata definitions for TextRangeMessageArguments |
| CTextConceptMetadata | Metadata definitions for TextConcept |
| ►CTextInputConceptMetadata | Metadata definitions for TextInputConcept |
| CCursorMovedMessageArguments | Metadata definitions for CursorMovedMessageArguments |
| CInputMethodActionMessageArguments | Metadata definitions for InputMethodActionMessageArguments |
| CInputMethodAvailableChangedMessageArguments | Metadata definitions for InputMethodAvailableChangedMessageArguments |
| CInputMethodsDisconnectedMessageArguments | Metadata definitions for InputMethodsDisconnectedMessageArguments |
| CInputTypeChangedMessageArguments | Metadata definitions for InputTypeChangedMessageArguments |
| CReadOnlyStateChangedMessageArguments | Metadata definitions for ReadOnlyStateChangedMessageArguments |
| CSelectionChangedMessageArguments | Metadata definitions for SelectionChangedMessageArguments |
| CTextChangedMessageArguments | Metadata definitions for TextChangedMessageArguments |
| CTextCompositionStateMessageArguments | Metadata definitions for TextCompositionStateMessageArguments |
| CTextInputManipulatorMetadata | Metadata definitions for TextInputManipulator |
| CTextResourceMetadata | Metadata definitions for TextResource |
| CTextureBrushMetadata | Metadata definitions for TextureBrush |
| CTextureMetadata | Metadata definitions for Texture |
| CTimelineMetadata | Metadata definitions for Timeline |
| CTimelineResourceMetadata | Metadata definitions for TimelineResource |
| CTimerTriggerMetadata | Metadata definitions for TimerTrigger |
| CToggleButton2DMetadata | Metadata definitions for ToggleButton2D |
| CToggleButton3DMetadata | Metadata definitions for ToggleButton3D |
| CToggleButtonGroup2DMetadata | Metadata definitions for ToggleButtonGroup2D |
| CToggleButtonGroup3DMetadata | Metadata definitions for ToggleButtonGroup3D |
| ►CToggleButtonGroupConceptMetadata | Metadata definitions for ToggleButtonGroupConcept |
| CToggleButtonGroupConceptMessageArguments | Metadata definitions for ToggleButtonGroupConceptMessageArguments |
| CToggledMessageArguments | Metadata definitions for ToggledMessageArguments |
| CTrajectoryLayout2DMetadata | Metadata definitions for TrajectoryLayout2D |
| CTrajectoryLayout3DMetadata | Metadata definitions for TrajectoryLayout3D |
| CTrajectoryLayoutConceptMetadata | Metadata definitions for TrajectoryLayoutConcept |
| CTrajectoryListBox3DMetadata | Metadata definitions for TrajectoryListBox3D |
| CTrajectoryMetadata | Metadata definitions for Trajectory |
| CTriggerMetadata | Metadata definitions for Trigger |
| CTrySetFocusActionMetadata | Metadata definitions for TrySetFocusAction |
| ►CValueAccumulatorMetadata | Metadata definitions for ValueAccumulator |
| CPauseMessageArguments | Metadata definitions for PauseMessageArguments |
| CResumeMessageArguments | Metadata definitions for ResumeMessageArguments |
| CStartMessageArguments | Metadata definitions for StartMessageArguments |
| CStopMessageArguments | Metadata definitions for StopMessageArguments |
| CValueControlledExclusiveActivityHostConceptMetadata | Metadata definitions for ValueControlledExclusiveActivityHostConcept |
| CViewport2DMetadata | Metadata definitions for Viewport2D |
| CViewport3DMetadata | Metadata definitions for Viewport3D |
| CWriteLogActionMetadata | Metadata definitions for WriteLogAction |
| CAbstractAnimation | Interface for abstract animations |
| CAbstractBinding | A binding is a relation between two property values |
| CAbstractBindingRuntime | Runtime class for simple one-on-one bindings |
| CAbstractMessageType | AbstractMessageType is a handle to an existing message type |
| CAbstractMetaclass | AbstractMetaclass is a handle to an existing metaclasses |
| CAbstractPropertyType | AbstractPropertyType is a homogeneous property type handle to an existing property type |
| CAction | Actions are small operations that Kanzi executes when the trigger event that contains that action occurs and the trigger conditions are met |
| CActionBase | Base abstraction class for Action classes |
| CActivity2D | An Activity is a part of application UI that is responsible for a task |
| CActivity3D | An Activity is a part of application UI that is responsible for a task |
| ►CActivityCodeBehind | ActivityCodeBehind is code that is associated with a particular Activity node, and has access to the properties of that Activity node |
| CDirectorInterface | |
| CStatusChangeHandler | StatusChangeHandler implements a handler for Activity status change |
| CActivityConcept | Base class for Activity classes |
| ►CActivityConceptEnums | |
| CKeepAlivePolicy | Defines the policy for an inactive Activity |
| CActivityStatus | Legacy version of enum "kanzi.ActivityConcept.Status" |
| CAnimationBindingProcessor | Animation binding processor executes an animation and calculates the value for use in expression bindings |
| CAnimationEasingMode | Easing mode to use to apply an easing function |
| CAnimationPlayer | Use the Animation Player to play back an animation timeline that you set using the TimelineProperty property in that Animation Player |
| CAnimationResource | A Resource wrapper class for animations |
| CApplyAction | Base abstraction for Actions for DataTrigger, such as ForwardingApplyAction and ApplyActivationAction |
| CApplyActivationAction | An ApplyActivationAction keeps an Activity node activated for as long as the condition is met in a DataTrigger that contains this action |
| CApplyPropertyAction | An ApplyPropertyAction sets a property to the requested value for as long as the condition is met in the DataTrigger that sets off this action |
| ►CAssert | A class that can be used to analyze the correctness of the program's behavior |
| CStringFactory | Interface for a callback which returns the message string to be attached to an assertion error |
| CBinaryResource | |
| CBindingBuilder | Use BindingBuilder to create bindings |
| CBindingExpressionArgumentType | Runtime expression validator argument type |
| CBindingProcessor | Binding processor |
| CBitmapFont | Font implementation for bitmap fonts |
| CBitmapImage | BitmapImage is the basic runtime primitive to load, hold, and convert image data in memory |
| CBlitRenderPass | Use the Blit Render Pass to blit one or more textures to the screen of the current rendering context using a material |
| CBlurEffect2D | Use BlurEffect2D to apply a Gaussian blur post-processing effect to 2D nodes |
| ►CBlurEffect2DEnums | |
| CQuality | Defines the visual quality levels of the blur effect |
| CBrush | Use a brush to fill a Node2D |
| CButton2D | Use the Button 2D node to create a 2D UI control that the user can interact with through clicking, tapping, or pressing a key |
| CButton3D | Use the Button 3D node to create a 3D UI control that the user can interact with through clicking, tapping, or pressing a key |
| CCachingMode | Caching modes for nodes |
| ►CCallbackBindingProcessor | Callback processor |
| CCallback | Interface for a callback which validates the received value |
| CCallbackBindingProcessorProxy | Callback processor |
| CCamera | Use a Camera to define the view transform to use to render a 3D Scene |
| ►CCameraEnums | |
| COrthogonalCoordinateSystem | Specifies the available orthogonal coordinate systems |
| CProjectionType | Specifies the available camera projection types |
| CClearRenderPass | Use a Clear Render Pass to clear the color, depth, and stencil buffers of the current render context before passing the control to the descendants of this render pass |
| CClickManipulator | Click input manipulator recognizes the click and tap gestures from the incoming touch events |
| CClickManipulatorComponent | ClickManipulatorComponent installs a ClickManipulator to a node |
| ►CCodeBehind | Code Behind is a workflow where you associate code with an instance of a node instead of a type |
| CCommandHandler | CommandHandler implements a handler for a command |
| CDirectorInterface | |
| CColorBrush | Color brush class |
| CColorRGBA | Color with 4 floating point components: red, green, blue and alpha (r, g, b, a) |
| CColorWorkflow | The Color Workflow for an application |
| CCommand | Command class defines property and message types used in implementation of commands |
| CCompositionBrush | Texture brush class |
| CCompositionTargetRenderPass | Use the Composition Target Render Pass to set one to four composition targets and render all descendant render passes to the composition targets that the Composition Target Render Pass created |
| CCondition | Condition for triggers |
| CConstraints | Contains property types of Constraints |
| ►CConstraintsEnums | |
| CFaceToCameraMode | Specifies the options for setting a 3D node to turn towards a camera |
| CContentBrush | Texture brush class |
| CContentLayout2D | Use the Content Layout 2D node to present content in a 2D UI control as a single item |
| CContentLayout3D | The measured dimensions of the Content Layout 3D are determined by the combined maximum dimensions of its items |
| CCubeMapRenderPass | Use the Cubemap Render Pass to create a cubemap texture that represents the scene from some location |
| ►CDataContext | DataContext acts as a container for data |
| CModifiedSubscriptionFunction | Callback functions for Modified Subscription events |
| CModifiedSubscriptionToken | Token to represent a Modified Subscription |
| CDataDrivenExclusiveActivityHost2D | A type of Exclusive Activity Host node, that uses a list of Activity nodes provided by setting a list DataObject, from a DataSource, to the ActivitySourceProperty property |
| CDataDrivenExclusiveActivityHost3D | A type of Exclusive Activity Host node, that uses a list of Activity nodes provided by setting a list DataObject, from a DataSource, to the ActivitySourceProperty property |
| CDataObject | DataObject is a node in a tree of data |
| CDataObjectBool | DataObjectBool is a specialization of DataObject for data of Boolean type |
| CDataObjectInt | DataObjectInt is a specialization of DataObject for data of Integer type |
| CDataObjectList | DataObjectList is a specialization of DataObject for list data |
| CDataObjectReal | DataObjectReal is a specialization of DataObject for data of Double type |
| CDataObjectString | DataObjectString is a specialization of DataObject for data of String type |
| CDataObjectType | Legacy version of enum "kanzi.DataObject.Type" |
| CDataSource | Use data sources to separate the user interface from the application data and to remove the dependencies between a Kanzi Studio project and the application code which define the Kanzi application |
| CDataSourceListItemGenerator2D | |
| CDataSourceListItemGenerator3D | |
| CDataTrigger | Use a DataTrigger to apply an action to either set a property value of a target node or activate an Activity node |
| CDataTriggerComponent | Base class for the DataTrigger class |
| CDispatchMessageAction | DispatchMessageAction dispatches a message of specified type to a specified target |
| ►CDispatchMessageActionEnums | |
| CDispatchMode | Dispatch mode type |
| CDockLayout2D | Use the Dock Layout 2D node to place nodes relative to each other along the sides of a Dock Layout 2D node |
| CDockLayout3D | Use the Dock Layout 3D node to place nodes relative to each other along the sides of a Dock Layout 3D node |
| ►CDockLayoutConceptEnums | |
| CDockingSide | Docking side of dock layout item |
| ►CDomain | Domain binds Kanzi subsystems and objects together |
| CPluginHandler | Plugin handler implements the functionality for loading a plugin from the associated plugin file |
| CDragAndDropManipulator | Drag-and-drop input manipulator recognizes the drag-and-drop gesture from incoming touch events |
| CDrawObjectsRenderPass | Use the Draw Objects Render Pass to render only nodes in a Scene node provided by an object source you set in this render pass |
| CDrawObjectsWithMaterialRenderPass | Use the Draw Objects With Material Render Pass to render nodes provided by an object source using a material |
| CDynamicMessageType | DynamicMessageType is a handle to an existing message type |
| CDynamicPropertyType | DynamicPropertyType is a handle to an existing property type of known data type |
| CEchoMode | Echo modes that specify how to format the display text in a TextEditBuffer |
| CEditorInfo | Editor information for metadata |
| CEditorInfoAttribute | Editor information attribute for custom editor information for metadata |
| CEffectStack2D | Use EffectStack2D to apply multiple post-processing effects to 2D nodes |
| ►CEffectStack2DEnums | |
| CStackingMode | Defines the stacking modes you can apply to child effects |
| CEmptyNode2D | Empty Node 2D can be used to group other 2D nodes |
| CEmptyNode3D | Use an EmptyNode3D to group 3D nodes |
| ►CEnum | Base class of Kanzi enumerations which support conversion to and from integer values |
| CHelper | Class for holding static functionalities of Enum class |
| CExclusiveActivityHost2D | An Activity Host that displays Activity nodes one at a time |
| CExclusiveActivityHost3D | An Activity Host that displays Activity nodes one at a time |
| ►CExclusiveActivityHostConceptEnums | |
| CExclusiveActivityHostFocusingPolicy | Specifies the focusing policy that Kanzi applies to an activating Activity in an Exclusive Activity Host |
| CFactory | The Factory annotation specifies a factory method to be automatically registered when the containing class is registered to Domain with registerClass or overrideClass |
| CFloatValueAccumulator | Use a FloatValueAccumulator to increase the value of a float property type or a property field over time |
| CFlowLayout2D | Flow Layout 2D arranges 2D items along a line and continues to the next line when it runs out of space |
| CFlowLayout3D | Flow Layout 3D arranges 3D items along a line and continues to the next line when it runs out of space |
| ►CFlowLayoutConceptEnums | |
| CLayoutDirection | Direction (or axis) of the layout, used in both primary and secondary direction |
| CFocusChainDirection | Specifies the directions of focus move |
| CFocusManager | Focus Manager enables you to set and change the key focus between attached nodes |
| CFocusNavigationManipulator | FocusNavigationManipulator converts key gestures into focus chain navigation actions to move the focus between focusable nodes |
| CFocusOnPress | Focus behavior on node press |
| CFocusScopeType | Specifies focus scope types |
| CFocusState | Specifies the focus states of a node |
| CFont | FontFile is the base class for different font file resource implementations |
| CFontFamily | A font family resource contains font files |
| CFontHintingPreference | Font hinting options |
| CFontStyle | Font style options |
| CFontWeight | Font weight options |
| CForwardingAction | ForwardingAction is the base class for the action classes that read and send arguments, such as SetPropertyAction or DispatchMessageAction |
| CForwardingApplyAction | ForwardingApplyAction is the base class for the ApplyAction classes that read and send an argument, such as ApplyPropertyAction |
| CFramebuffer | Framebuffer attachment state |
| CGatherLightsRenderPass | GatherLightsRenderPass is a class for generating light properties for rendering nodes |
| CGatherNearestLightsRenderPass | GatherNearestLightsRenderPass is an implementation of light gathering |
| CGPUResource | GPUResource is a resource that must be deployed to the GPU |
| CGPUResourceMemoryType | Legacy version of enum "kanzi.GPUResource.MemoryType" |
| CGraphicsColorWriteMode | List of color write modes |
| CGraphicsCompareFunction | Renderer stencil modes |
| CGraphicsCullMode | List of available cull modes |
| CGraphicsFormat | GraphicsFormat specifies format of graphics data used for example in textures and vertex attributes |
| CGraphicsStencilOperation | Renderer stencil operations |
| CGridLayout2D | |
| CGridLayout3D | |
| ►CGridLayoutConceptEnums | |
| CGridDirection | Direction of layout of grid layout |
| CGridListBox2D | Use the Grid List Box 2D node to create scrollable lists of 2D items arranged in a grid |
| CGridListBox2DProxy | Use the Grid List Box 2D node to create scrollable lists of 2D items arranged in a grid |
| CGridListBox3D | Use the Grid List Box 3D node to create scrollable lists of 3D items arranged in a grid |
| CGridListBox3DProxy | Use the Grid List Box 3D node to create scrollable lists of 3D items arranged in a grid |
| ►CGridListBoxConceptEnums | |
| CGridDirection | |
| CImage2D | A class that implements a 2D image UI control |
| CImage2DProxy | Image2D node |
| CInputManipulator | The base class for the Kanzi input manipulators |
| CInputMethodAction | Specifies the available input method actions |
| CInputType | The input type used by the input method listener |
| CInstantiator3D | Use the Instantiator node to replicate the appearance of a 3D node, or a tree of 3D nodes, that the Instantiator node targets |
| CInstructionBindingProcessor | Instruction binding processor is the top-level class for all instruction-like binding processors |
| CIntValueAccumulator | Use an IntValueAccumulator to increase the value of an integer property type over time |
| CInvalidKzbFileException | Exception class to indicate a KZB File is invalid |
| CKanziObject | Object is the base class for Kanzi UI classes that implement association with a Domain |
| CKanziVersion | A representation of Kanzi release version |
| CKeyManipulator | KeyManipulator class is a key input manipulator that detects key gestures |
| CKeyManipulatorComponent | The KeyManipulatorComponent node component installs a KeyManipulator to the attached node, and configures the key gesture of the manipulator |
| CKeyModifier | Key modifier flags |
| CKeyState | Indicates the states of a hardware key |
| CKzuExpressionValidatorOperation | Expression operation |
| CKzuPropertyBinaryTargetAttribute | Binding property field (binary file) |
| CKzuTimeLineEntryPlaybackMode | Playback type of the timeline |
| CKzuViewportCoordinateType | Enumeration for viewport coordinate unit type (exact pixel coordinates / percentages from window) |
| CLayoutDirection | Legacy version of enum "kanzi.StackLayoutConcept.LayoutDirection" |
| CLegacyRenderPass | Legacy Render Pass is phased out in favor of specialized render passes that perform individual operations, which are combined in a Legacy Render Pass into a single render pass |
| ►CLegacyRenderPassEnums | |
| CInvalidateAttachments | RenderTargetTexture attachments to invalidate after Renderpass |
| CLevelOfDetail3D | Level of detail selector node is a 3D node that changes the appearance of its child nodes based on the viewing distance |
| ►CLevelOfDetail3DEnums | |
| CLODType | Level of detail node selector types |
| CLight | Light node is a source of light for a 3D scene |
| CListBoxConcept | |
| CListBoxItemContainer2D | List Box Item Container for 2D List Box nodes |
| CListBoxItemContainer3D | List Box Item Container for 3D List Box nodes |
| CListBoxItemContainerGenerator3D | |
| CListBoxItemGenerator2D | The ListBoxItemGenerator2D manages a list of items for a 2D List Box |
| CListBoxItemGenerator3D | The ListBoxItemGenerator3D manages a list of items for a 3D List Box |
| CLog | The Logging subsystem writes messages to the log |
| CLogicalKey | Platform independent key enumeration |
| CLongPressManipulator | Long-press input manipulator recognizes the long-press gesture from the incoming touch events |
| CLongPressManipulatorComponent | LongPressManipulatorComponent installs a LongPressManipulator to a node |
| ►CMainLoopScheduler | MainLoopScheduler implements the Kanzi application main loop in form of a sequence of stages, each consisting of a sequence of tasks, where a task is a callable method |
| CStage | Stage instance represent a Stage in the Kanzi main loop |
| CTask | A task that can be added for one-time or repeated execution by MainLoopScheduler |
| CTaskToken | The token of the task |
| CTimerTask | A task that can be scheduled for one-time or repeated execution by MainLoopScheduler |
| CTimerToken | The token of the timer task |
| CMaskEffect2D | Use MaskEffect2D to apply a mask to 2D nodes |
| ►CMaskEffect2DEnums | |
| CChannel | Defines the mask texture channels that you can use as the mask |
| CHorizontalAlignment | Defines the horizontal alignment modes |
| CStretch | Defines the stretch modes |
| CVerticalAlignment | Defines the vertical alignment modes |
| CMaterial | A material is an instance of a material type (ShaderProgram) that contains the property values for the material type properties |
| CMaterialBrush | Freeform shader brush |
| CMaterialSetupRenderPass | Use the Material Setup Render Pass to set properties to a material for further render operations using that material |
| CMatrix3x3 | Matrix with 3x3 elements |
| CMatrix4x4 | Matrix with 4x4 elements |
| ►CMatrix4x4Enums | |
| CFieldOfViewType | Field of view type of a camera |
| CMemoryStrategy | Legacy version of enum "kanzi.ResourceManager.MemoryStrategy" |
| ►CMesh | Mesh stores the geometry data for rendering Model3D nodes |
| CCreateInfo | Use Mesh.CreateInfo to describe and create meshes |
| CMessageArguments | MessageArguments is the base class for arguments passed in messages |
| CMessageRouting | Message routing modes |
| CMessageTrigger | Message handler trigger |
| CMessageType | An instance of a MessageType represents a single message type in the Kanzi message system |
| ►CMetaclass | Metaclass provides type inspection mechanism for Kanzi classes |
| CMode | Enumeration used to track ownership |
| CMetaclassRegistry | A container class for Java metaclasses and proxies |
| CMetadata | The Metadata annotation specifies property, message type or nested classes to be automatically registered when the containing class is registered to Domain with registerClass or overrideClass |
| CModel3D | Node for rendering meshes in 3D space |
| CMorph | |
| CMorphWeightTimeline | Timeline for animating morph weights |
| CMoveFocusAction | This action invokes the FocusManager.tryMoveFocus() method |
| CMultiClickManipulator | Multi-click input manipulator recognizes multi-click and multi-tap gestures from incoming touch events |
| CMultiClickManipulatorComponent | MultiClickManipulatorComponent installs a MultiClickManipulator to a node |
| CMultisampleCount | Specifies the available numbers of samples for multisample anti-aliasing (MSAA) |
| CNavigationManipulator | The NavigationManipulator supports these navigation directions and default keyboard keys for them: |
| CNavigationManipulatorComponent | The NavigationManipulatorComponent node component installs a NavigationManipulator to a node, and configures the navigation key gestures of the manipulator |
| CNinePatchImage2D | A nine-patch image is a 3x3 grid of images |
| ►CNode | Base class for Kanzi nodes |
| CMessageSubscriptionFunction | Defines the message handler invoked when a node receives a message it listens to |
| CMessageSubscriptionToken | Message subscription token that identifies a message subscription |
| CNode2D | Node2D is the base class of all 2D nodes |
| ►CNode2DEnums | |
| CForegroundHint | Hint for foreground handling of nodes |
| CPerspectiveTransformationMode | Node2D perspective transformation mode |
| CPixelFormat | Pixel formats |
| CNode3D | Node3D is the base class of all 3D nodes |
| ►CNodeComponent | NodeComponent is the base class for all node components |
| CDirectorInterface | |
| CNodeComponentState | Legacy version of enum "kanzi.NodeComponent.State" |
| CNodeEffect2D | Use node effects to apply post-processing effects to 2D nodes |
| CNodeEffectPrefab2D | Use node effect prefabs to create node effects that define post-processing effects for 2D nodes |
| CNodeEffectTemplate2D | Use NodeEffectTemplate2D to instantiate a node effect |
| ►CNodeEnums | |
| CContentStretch | Content stretch option |
| CDepthAlignment | Depth alignment options |
| CHorizontalAlignment | Horizontal alignment options |
| CVerticalAlignment | Vertical alignment options |
| CNodeListRenderPass | Use the Node List Render Pass to filter and hold a list of nodes that you want to render using other render passes |
| CNullBrush | Null brush class |
| CObjectNotFoundException | Exception class to indicate that an Object was not found |
| CObjectRef | The ObjectRef class is used to store an owning reference to a com.rightware.kanzi.KanziObject instance |
| CObjectSource | Structure for object source |
| COnAttachedTrigger | On Attached Trigger |
| COnPropertyChangedTrigger | Invokes associated actions on setting of a property type, specified by SourcePropertyTypeProperty, on a source node, specified by SourceNodeProperty |
| COutlineEffect2D | Use OutlineEffect2D to apply an outline to the content of 2D nodes |
| ►COutlineEffect2DEnums | |
| COutlineMethod | Specifies the available outline calculation methods |
| CPage | Use Page nodes to create the structure of an application user interface |
| CPageHost | Use a PageHost node to group Page and PageHost nodes, and to manage navigation requests and transitions in a tree of Page nodes under a PageHost node |
| CPageTransitionCollection | Transition collection is used to define transitions within a Page Host |
| ►CPageTransitionCollectionEnums | |
| ►CTransition | |
| CAnimationTarget | Defines target for animation |
| CDirection | Enumeration that describes the direction of the transition |
| CPanManipulator | Pan input manipulator recognizes a pan gesture from the incoming touch events |
| CPanManipulatorComponent | PanManipulatorComponent installs a PanManipulator to a node |
| CParallelActivityHost2D | An Activity Host that can display multiple Activity nodes at a time |
| CParallelActivityHost3D | An Activity Host that can display multiple Activity nodes at a time |
| ►CParallelActivityHostConceptEnums | |
| CParallelActivityHostFocusingPolicy | Specifies the focusing policy that Kanzi applies to an activating Activity in a Parallel Activity Host |
| CParallelTimeline | Kanzi animation system consists of animations and timelines: |
| CPinchManipulator | Pinch input manipulator recognizes the pinch gesture from the incoming touch events |
| CPipelineStateRenderPass | Use the Pipeline State Render Pass to set for its child render passes the depth and stencil testing, transparency, and culling |
| ►CPipelineStateRenderPassEnums | |
| CViewportMode | |
| ►CPlatform | Holds information about the current platform |
| CPlatforms | |
| CPlugin | Represents the abstract base class for all plugins |
| CPointerButton | Pointer device button identifiers |
| CPointerState | Indicates the states of a pointing device |
| CPortalView | Portal node |
| CPrefabTemplate | This class represents a prefab (prefabricated template) resource that is a description of a scene graph that can be instantiated at runtime |
| CPrefabTemplateNode | A prefab template node contains information that is required to create node instances: the metaclass of the node, the (initial) property values of the node, information about the bindings and node components of the node, and the list of of child nodes |
| CPrefabTemplateProxy | A prefab template contains information that is required to create a tree of Node instances |
| CPrefabView2D | Prefab view 2D node |
| CPrefabView3D | Prefab view 3D node |
| CProfileScope | The ProfileScope is used to trace a scope in the Kanzi profiler |
| CProgressiveRenderingViewport2D | Progressive rendering viewport 2D is a viewport which splits rendering its scene across multiple frames |
| CPropertyAnimationTimeline | The Kanzi animation system consists of animations, which define how to animate properties, and timelines, which map animations to time and to the objects that you want to animate |
| CPropertyDataType | Enumeration of data types that can be stored as properties |
| CPropertyDrivenAnimationPlayer | Use Property Driven Animation Player when you want to use a property type to control a keyframe animation |
| CPropertyField | Property field |
| CPropertyFieldAnimationTimeline | Kanzi animation system consists of animations and timelines: |
| CPropertyNotificationReason | Property notification reason |
| CPropertyTargetEasingInterpolator | Use a Property Target Easing Interpolator when you want to create a smooth transition between the current value of a property and a value that you set dynamically |
| ►CPropertyTargetEasingInterpolatorEnums | |
| CEasingFunction | Specifies the easing function for the interpolation animation |
| ►CPropertyTargetEasingTimelineEnums | |
| CInterpolationIfInterruptedMode | |
| CPropertyTargetInterpolator | Use a Property Target Interpolator when you want to dynamically set the target value of a property and want to interpolate the current value to the target value over time |
| ►CPropertyType | An instance of a PropertyType represents a single property type in the Kanzi property system |
| CMode | Enumeration used for constructor overload resolution |
| CPropertyTypeChangeFlag | Each property type can have one or more change flags that indicate the effects of changing the value of that property |
| CQuaternion | Quaternions represent rotation around an axis, defined by quaternion components x, y, z and w |
| CQuaternionLongerPath | Quaternion for interpolating rotation along longer path |
| CRangeAccumulateBindingProcessor | Runs a binary operation for each value in a range in sequence |
| CRangeBindingProcessor | Range binding processor is a binding processor for accessing properties from property objects in ranges |
| ►CRenderbuffer | Renderbuffers provide the images that can be rendered to by attaching them to the framebuffer as color or depth stencil images |
| CCreateInfo | Renderbuffer creation parameters |
| CRenderPass | RenderPass is the base class for Kanzi render passes |
| CRenderPassPrefab | Use render pass prefabs to create render pass trees that define how Kanzi renders 3D content in your project |
| CRenderPassTemplate | Use RenderPassTemplate to instantiate a single render pass |
| CRenderPassView | Use the Render Pass View to instantiate a RenderPassPrefab |
| CResource | Represents the base class for all resources |
| CResourceBindingProcessor | Resource binding processor creates a resource reference that is used to resolve a string into a resource |
| ►CResourceDictionary | A resource dictionary is a container that maps resource IDs to resources |
| CUrlMapPair | Represents a record in resource ID to URL map as a key-URL pair |
| CResourceDictionaryProxy | A resource dictionary is a container that maps resource IDs to resources |
| CResourceDictionarySelector | A resource dictionary selector is a type of a resource dictionary that redirects resource queries to its only nested dictionary |
| CResourceID | A ResourceID instance holds a Resource alias |
| CResourceLoadTaskType | Legacy version of enum "kanzi.ResourceManager.LoadTask.Type" |
| ►CResourceManager | The resource manager maintains kzb files and provides mechanisms to load resources from kzb files |
| ►CAcquireTask | Load task for a group of resources |
| CCallback | Callback interface to indicate that resource loading is finished |
| CLoadTask | Load task allows implementing custom asynchronous resource loading |
| ►CProtocolHandler | ProtocolHandler allows implementing custom resource loading for a specific protocol |
| CResult | Holds the result of ProtocolHandler handle callback |
| CReloadProtocolHandler | ReloadProtocolHandler allows implementing custom resource reloading for a specific protocol |
| CResourceUsage | Resource usage class that contains the total number of resources, and the used CPU and GPU memory |
| CSamplerAddressingMode | Legacy version of enum "kanzi.Sampler.AddressingMode" |
| CSamplerFilter | Legacy version of enum "kanzi.Sampler.Filter" |
| CSamplerMipmapMode | Legacy version of enum "kanzi.Sampler.MipmapMode" |
| CScene | Scene is a 3D node that is the root node for other 3D nodes |
| CScreen | The screen represents the metrics of the target device and acts as the root node for the whole node tree |
| ►CScreenEnums | |
| CWindowMetricsType | Window metrics enumeration |
| CScrollView2D | Use the Scroll View 2D node to create an input plane to enable user input from gestures |
| CScrollView3D | Use the Scroll View 3D node to create an input plane to enable user input from gestures |
| ►CScrollViewConceptEnums | |
| CAllowedScrollAxis | Enumeration for AllowedScrollAxisProperty which sets the axis on which you want to allow a Scroll View node to scroll |
| CSelectionBehavior | Legacy version of enum "kanzi.ListBoxConcept.SelectionBehavior" |
| CSetPropertyAction | SetPropertyAction sets the value of a property of a target node based on: |
| ►CShaderProgram | ShaderProgram defines programmable vertex and fragment operations done by the GPU for a draw call |
| CCreateInfo | Struct that contains all the parameters that Kanzi needs to create a ShaderProgram |
| CShadowEffect2D | Use ShadowEffect2D to apply drop- and inner-shadow post-processing effects to 2D nodes |
| ►CShadowEffect2DEnums | |
| CQuality | Defines the visual quality levels of the shadow effect |
| CType | Defines the types of the shadow effect |
| CSlider2D | Use the Slider 2D node as a building block for a 2D UI control that lets the application user change a numerical value using a visual indicator between a minimum and a maximum value |
| CSlider3D | Use the Slider 3D node as a building block for a 3D UI control that lets the application user change a numerical value using a visual indicator between a minimum and a maximum value |
| CSpline | Spline is a piecewise polynomial curve that defines a path in a 3-dimensional space |
| CSRTValue2D | A structure that describes the scale, rotation and translation transformation in 2D space |
| CSRTValue3D | A structure that describes the scale, rotation and translation transformation in 3D space |
| CStackLayout2D | Stack Layout 2D arranges its items on a line along the axis you specify in the #DirectionProperty |
| CStackLayout2DProxy | Stack Layout 2D arranges its items on a line along the axis you specify in the DirectionProperty |
| CStackLayout3D | Stack Layout 3D arranges its items on a line along the axis you specify in the #DirectionProperty |
| CStackLayout3DProxy | Stack Layout 3D arranges its items on a line along the axis you specify in the DirectionProperty |
| CStaleObjectException | Exception class to indicate attempts to use a KanziObject which no longer refers to a valid native object |
| CStandardMaterial | Contains property types of Standard material |
| CStandardPbrMaterial | Contains property types for the Kanzi Physically Based Rendering (PBR) shaders |
| CStateManager | State manager for managing states of nodes or application |
| CStyle | Style applying properties, node components and bindings to nodes |
| CSurface | Surfaces provide images for Framebuffers where to render to |
| ►CTaskDispatcher | Task dispatcher |
| CTask | A task that can be added for execution by Task Dispatcher |
| CTaskRecurrence | Legacy version of enum "kanzi.MainLoopScheduler.TaskRecurrence" |
| CTestRuntime | Access to a testing environment including a Kanzi Domain |
| CTextBlock2D | Text Block 2D displays text in 2D |
| CTextBlock2DProxy | Text Block 2D displays a small amount of text in 2D |
| CTextBlock3D | To render a Text Block 3D node Kanzi: to scale pixels to 3D units |
| CTextBox2D | TextBox2D provides the required overrides to handle 2D rendering and gesture handling for the 2D text input |
| CTextBox3D | TextBox3D provides the required overrides to handle 3D rendering and gesture handling for the 3D text input |
| ►CTextBoxConceptEnums | |
| CEditMode | The edit modes |
| ►CTextFormatEnums | |
| CTextHorizontalAlignment | Horizontal alignment options for text layout |
| CTextVerticalAlignment | Vertical alignment options for text layout |
| CTruncation | Type of truncation boundary for the text that does not fit in the available space |
| CTruncationDirection | Part of the text to truncate, if the text does not fit in the available space |
| CTextInputManipulator | The text input manipulator handles key gestures used with TextBox nodes to move the cursor, select text, and delete text, and provides the basics of text editing capabilities in Kanzi |
| CTextKeyNavigationDirection | Key navigation directions |
| CTextResource | |
| CTextResourceProxy | Text resource |
| CTexture | A Texture provides an image that you can use in Image nodes, Texture Brushes, materials for use in 3D rendering, or Material Brushes |
| CTextureBrush | Texture brush class |
| CTextureBuilder | TextureBuilder is a class used for setting up properties to initialize textures |
| ►CTextureEnums | |
| ►CCreateInfo | |
| CStatus | Status tells if texture creation parameters can be used to create a texture |
| CTextureType | Texture type |
| CTimeline | The Kanzi animation system consists of animations and timelines: animations define how the values of specific type change in time, and timelines map the animations to properties of objects you want to animate |
| CTimelineResource | A Resource wrapper class for animation timelines |
| CTimerRecurrence | Legacy version of enum "kanzi.MainLoopScheduler.TimerRecurrence" |
| CTimerTrigger | Use the TimerTrigger to execute actions at the time interval that you set with the IntervalProperty |
| CToggleButton2D | Use the Toggle Button 2D node to create a 2D UI control that the user can interact with through clicking, tapping, or pressing a keyboard key, and that has multiple toggle states |
| CToggleButton3D | Use the Toggle Button 3D node to create a 3D UI control that the user can interact with through clicking, tapping, or pressing a keyboard key, and that has multiple toggle states |
| CToggleButtonGroup2D | Toggle Button Group 2D allows users of your application to select only one option from a set of options that are mutually exclusive |
| CToggleButtonGroup3D | Toggle Button Group 3D allows users of your application to select only one option from a set of options that are mutually exclusive |
| CTouchPointState | Indicates the states of a touch point |
| CTouchState | Indicates the states of touch events |
| CTrajectory | Trajectory defines a series of points following a geometrical path |
| ►CTrajectoryEnums | |
| CType | Type of trajectory |
| CTrajectoryLayout2D | Trajectory Layout 2D arranges its items along a trajectory |
| CTrajectoryLayout3D | Trajectory Layout 3D arranges its items along a trajectory |
| CTrajectoryListBox3D | Use a Trajectory List Box 3D to create a scrollable list of content arranged along a trajectory |
| CTrajectoryListBox3DProxy | Use the Trajectory List Box 3D node to create scrollable lists of items arranged along a Trajectory |
| CTrigger | Trigger is the base class for defining events, conditions and actions for content-driven logic programming |
| CTrySetFocusAction | Use the TrySetFocusAction action to transfer focus to any focusable item in a node tree |
| CValueAccumulator | ValueAccumulatorBase is the base class for the Value Accumulator implementations for different data types |
| ►CValueAccumulatorBaseEnums | |
| CBoundType | Sets how a Value Accumulator handles the increments when it reaches the limits of the range of increments |
| CVariantDataType | Specifies the data types that can be stored as variants |
| CVector2 | Vector with 2 floating point components: (x, y) |
| CVector3 | Vector with 3 floating point components: (x, y, z) |
| CVector4 | Vector with 4 floating point components: (x, y, z, w) |
| CViewport2D | Use a Viewport 2D to set the size of a render target surface onto which content is projected |
| CViewport2DProxy | Use a Viewport 2D to set the size of a render target surface onto which content is projected |
| CViewport3D | Use the Viewport 3D node to render 2D nodes in 3D space |
| CWindowOrientation | List of window orientations |
| CWriteLogAction | Use the WriteLogAction class to attach logging functionality to a trigger |