Class Brush

Class Hierarchy

Use a brush to fill a Node2D.

To set a Node2D to use a brush:

  • Node2D::setBackgroundBrush sets the brush that fills the background of the node.
  • Node2D::setForegroundBrush sets the brush that fills the foreground of the node.
  • Node2D::setCompositionBrush sets the material brush to use when compositing the node.

See Node2DBrushes "Using brushes".

To render a brush manually, use the BrushRenderer.

Since Kanzi 4.0.0 removed the getBlendMode(), isOpaque(), isTranslucent(), setContentTranslucent(), and setRenderable() functions, and the TranslucencyBits enumerator.

Inherits properties and message types from BrushMetadata.