Class RenderPassPrefab

Class Hierarchy

Use render pass prefabs to create render pass trees that define how Kanzi renders 3D content in your project.

In a render pass prefab you can create a hierarchy of render passes to achieve a specific rendering result. You can customize and reuse render pass prefabs. For example, use the RenderPassView to instantiate a RenderPassPrefab.

RenderPassPrefab contains a root RenderPassTemplate that contains all the render passes that make up the RenderPass tree.

Since Kanzi 3.7.0

Inherits properties and message types from RenderPassPrefabMetadata.

Synopsis

Methods
create1()

Creates a new render pass template

RenderPassPrefab.RenderPassPrefab:create1(name)

Creates a new render pass template. Root will be left empty.

Parameters
name (string)

Resource name.