Class MaterialBrush

Class Hierarchy

Freeform shader brush.

Use a Material Brush to fill a 2D node with a material.

Inherits properties and message types from MaterialBrushMetadata.

Synopsis

Methods
create()

Create a new shader brush

MaterialBrush.MaterialBrush:create(name)

Create a new shader brush.

Leaves all properties unset.

Parameters
name (string)

of this texture brush.