Class NodeEffectPrefab2D

Class Hierarchy

Use node effect prefabs to create node effects that define post-processing effects for 2D nodes.

NodeEffectPrefab2D contains a root NodeEffectTemplate2D that describes the metaclass name and properties for NodeEffect2D.

See also NodeEffect2D
Since Kanzi 3.9.0

Inherits properties and message types from NodeEffectPrefab2DMetadata.

Synopsis

Methods
create1()

Creates a new node effect prefab without template

NodeEffectPrefab2D.NodeEffectPrefab2D:create1(name)

Creates a new node effect prefab without template.

Parameters
name (string)

Resource name.