LightMetadata
¶
Defines properties and message types for Light.
Inherits properties and message types from Node3DMetadata.
| LightMetadata.LightPropertyTypeProperty¶ | The property type name of the light. |
| LightMetadata.DirectionalLightColorProperty¶ | Sets the color of the Directional Light. Use the Intensity (I) property field to adjust the brightness of the light. |
| LightMetadata.DirectionalShadowSoftnessProperty¶ | Sets the softness of the shadows cast by the Directional Light. |
| LightMetadata.DirectionalShadowBiasProperty¶ | Sets the directional shadow bias to reduce sampling artifacts. |
| LightMetadata.DirectionalLightDirectionProperty¶ | A hidden property that identifies directional light direction and contains related metadata. |
| LightMetadata.PointLightColorProperty¶ | Sets the color of the Point Light. Use the Intensity (I) property field to adjust the brightness of the light. |
| LightMetadata.PointLightAttenuationProperty¶ | Sets the effect that this Point Light has on nodes that are farther away. Distance of light from the lighted surface is input in a quadratic function, the 3 components are the constant, linear and quadratic coefficients for the distance variable. |
| LightMetadata.PointLightPositionProperty¶ | A hidden property that identifies point light position and related metata. |
| LightMetadata.PointLightRadiusProperty¶ | Sets the distance at which the intensity of the Point Light reaches zero. For infinite distance, set the property value to 0. |
| LightMetadata.PointShadowSoftnessProperty¶ | Sets the softness of the shadows cast by the Point Light. |
| LightMetadata.PointShadowBiasProperty¶ | Sets the point shadow bias to reduce sampling artifacts. |
| LightMetadata.SpotLightRadiusProperty¶ | Sets the distance at which the intensity of the Spot Light reaches zero. For infinite distance, set the property value to 0. |
| LightMetadata.SpotShadowSoftnessProperty¶ | Sets the softness of the shadows cast by the Spot Light. |
| LightMetadata.SpotShadowBiasProperty¶ | Sets the spot shadow bias to reduce sampling artifacts. |
| LightMetadata.SpotLightColorProperty¶ | Sets the color of the Spot Light. Use the Intensity (I) property field to adjust the brightness of the light. |
| LightMetadata.SpotLightAttenuationProperty¶ | Sets the effect that this Spot Light has on nodes that are farther away. Distance of light from the lighted surface is input in a quadratic function, the 3 components are the constant, linear and quadratic coefficients for the distance variable. |
| LightMetadata.SpotLightCutoffAngleProperty¶ | Sets the angle of the light cone in degrees. |
| LightMetadata.SpotLightInnerAngleProperty¶ | Sets the inner angle of the light cone in degrees. |
| LightMetadata.SpotLightConeParametersProperty¶ | A hidden property that identifies the spotlight cone parameters and contains related metadata. |
| LightMetadata.SpotLightDirectionProperty¶ | A hidden property that identifies spotlight direction and contains related metadata. |
| LightMetadata.SpotLightExponentProperty¶ | Defines how fast a fully lit area at the center of the light cone turns into an unlit area. |
| LightMetadata.SpotLightPositionProperty¶ | A hidden property that identifies spotlight position and contains related metadata. |