Class EffectStack2D

Class Hierarchy

Use EffectStack2D to apply multiple post-processing effects to 2D nodes.

Since Kanzi 3.9.8

Use the Effect Stack 2D to apply multiple effects to a 2D node.

Inherits properties and message types from EffectStack2DMetadata.

Synopsis

Methods
create()

Creates an effect stack

EffectStack2D.EffectStack2D:create(name)

Creates an effect stack.

Parameters
name (string)

Resource name.

Return Values
(EffectStack2D)

Shared pointer to the created EffectStack2D instance.